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github.com/gbadev-org/libtonc-examples
libtonc examples
https://github.com/gbadev-org/libtonc-examples
22edcaefbe8b6a8fd48c8c833c82c5243e171888 authored 12 months ago by Antonio Vivace <[email protected]>
Previously, modifying the size of a PNG file would not cause a rebuild
of C files that depend on...
memcpy isn't guaranteed to use 16 or 32-bit writes to VRAM, so it isn't
safe to use for this.
92710dd9b65c1894ec32a13ff2021c249ceeb06f authored about 2 years ago by Antonio Niño Díaz <[email protected]>
The length of this palette is 256 colors even if it is a 16 colors.
OBJ palettes go after BG pa...
65d59c9e25789c14c4b3339b135d407e22de9386 authored about 2 years ago by Antonio Niño Díaz <[email protected]>3b4ce90d61c335a5d2de5f7ecc5b8b00aa81ae77 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
Make it convert graphics at build time.
Get rid of a manual palette copy that may be confusing ...
c7b1ec9ea555b77680680184cd7d6e67a6092f96 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
This has been a bit annoying. The example assumes that the order of the
palette of the border is...
7dde69350f7a81df67791a34d396e37e8cb413a3 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
b03a680a2345ad33e1dc13b2ca3c6fd6530ceacc authored about 2 years ago by Antonio Niño Díaz <[email protected]>
1745953cc4082323e8b786b049d41efb21aa2bd2 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
715c98d29c6f5335b53de67272eb5e4f287265c1 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
6e36135c63e002d739bc0e8d792add0e294e63a9 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
3541d95d6e2c0449f05fffd2370c12feb9f3aa6b authored about 2 years ago by Antonio Niño Díaz <[email protected]>
9536d2dbb202c5546778f09ea5974725b83b0309 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
233d655e97380358cd253b405896b62ae39afb52 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
This one was tricky.
The files with the graphics data have been edited by hand. A lot. Even
add...
2521e556b7e3e74bab59f17b74bf59ca0032be2a authored about 2 years ago by Antonio Niño Díaz <[email protected]>
Before this change, any .s file generated by grit with a makefile rule
would be deleted after bu...
e63ff1b4449a2796eed6beb838b1a59fcc9cac08 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
a7f137ca796fb34c3fa28c352ce5ab7841c6eac9 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
8baeda2b9106cbd5edf6683e03c659e92c045ffe authored about 2 years ago by Antonio Niño Díaz <[email protected]>
63bcb1ebaa02c48639590d1d4eedd64491ba368a authored about 2 years ago by Antonio Niño Díaz <[email protected]>
VC6 was released in 1998, VC8 was released in 2005. They is completely
outdated, it's better to ...
All makefiles have been replaced by the current devkitPro makefile for
GBA games, with additiona...
5e663d39f85a953c57f473d232309ab3b8d9c6a4 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
88d330b313193258e3cca08508d7ab078df90cf3 authored about 2 years ago by Antonio Niño Díaz <[email protected]>
All examples will have to use the version installed in the devkitPro
folder.
This is v1.4.2, obtained from:
https://www.coranac.com/projects/tonc/
938d94fd9043391f42668a57fc196ecd1f19be41 authored about 2 years ago by Antonio Niño Díaz <[email protected]>