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github.com/flybywiresim/msfs2blender2msfs
Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs
16b28e4d9aa9daa955c73b316db66eff996c6a5f authored over 4 years ago by Julien Duroure <[email protected]>
Fix #1093 - check both delta/normal rotation
237b5ea31d2d9a9d4d1420393be9ca94d281aad4 authored over 4 years ago by Julien Duroure <[email protected]>195263821c2c5a840c21fd4a72ad8ca14ddc3760 authored over 4 years ago by Julien Duroure <[email protected]>
Fix exporting EXTEND textures
bb0d62be0d97c82bf6427a4277bccf0872e5c2e0 authored over 4 years ago by Julien Duroure <[email protected]>097ecce5b5b07f5677fa0d9cb75eb22e888062dc authored over 4 years ago by Julien Duroure <[email protected]>
Export/Cleanup: remove everything to do with texture slots
4b271ad2619bbed1408cdd0d221784bb5a2f381c authored over 4 years ago by Julien Duroure <[email protected]>b23a2d39f59f8bf16432d6e27c8ab7b71eeeec66 authored over 4 years ago by Julien Duroure <[email protected]>
Fix #993
Fix #993
Fix #1079
Fix #1006
Fix #988
Fix #917
Fix #916
Draco UV export
Fix #1079
Fix #1006
Fix #998
Fix #917
Fix #916
f7b04e479861313a7ca98929de5d874a68932909 authored over 4 years ago by Julien Duroure <[email protected]>
af788426bd8f2ebad2b80c774ca81074785d323d authored over 4 years ago by Julien Duroure <[email protected]>
This has been dead since 2.79 support was dropped.
bb6b25d36455a65bab48c2d71a01228bd9bafd73 authored over 4 years ago by scurest <[email protected]>a273f70753a450b05655089fbfd324a52d6f3088 authored over 4 years ago by Julien Duroure <[email protected]>
67b955501bb3e4efbc580a8f69878d9cadc6bfdf authored over 4 years ago by Julien Duroure <[email protected]>
b3dabeede43f094cfb444c2b27e4ef8fd1cb4a6b authored over 4 years ago by Julien Duroure <[email protected]>
Fix extension panel appearance
e74b4b3f6f455c6550ab9b02d9956a992e83a8c8 authored over 4 years ago by Julien Duroure <[email protected]>2b75be741fa33a71877ae63b1d92f26f6a5f13dd authored over 4 years ago by Julien Duroure <[email protected]>
Fix #1084 - add check
bf2a1f6102d1e915017c56ea1ee1ecd0fe840eec authored over 4 years ago by Julien Duroure <[email protected]>fbcff8ef7efd207e46ef9f8be5646696f8993036 authored over 4 years ago by Julien Duroure <[email protected]>
Export: small bugfix for occlusion textures
86c9667504f015611fa4ed9e4ad22710b765796b authored over 4 years ago by Julien Duroure <[email protected]>c8c906cfe9d84df1d945757620f38db319c5e749 authored over 4 years ago by Julien Duroure <[email protected]>
Import: improve the layout of nodes in the material graph
b4856cd2195d735c1954cb430bbabd236fa6f8f6 authored over 4 years ago by Julien Duroure <[email protected]>ace423725fd87f90c1648910fdd7a8e645a5404d authored over 4 years ago by Julien Duroure <[email protected]>
Export: allow combining different-sized textures (eg for ORM)
fec12792292805c4649a0dd4f65aa86cced86844 authored over 4 years ago by Julien Duroure <[email protected]>Fix a bug where the extensions panel wouldn't appear
312b1c69ebbe328ffc6758e53d6921c4eb1affa3 authored over 4 years ago by Juan José Casafranca <[email protected]>bd94aee9e8b7e8bb04e7e70f0c41d7aa656f249c authored over 4 years ago by Julien Duroure <[email protected]>
877791ec61ea0d2ba290668b685f946c29c2b745 authored over 4 years ago by Julien Duroure <[email protected]>
e026a739b65a2101b48b5a18a5772c256bbd38a5 authored over 4 years ago by bitowl <[email protected]>
This is how it worked before the exporter became able to merge
different sized images. Should ma...
Fixes occlusion texture when there is no metallic/roughness and
the occlusion comes from a non-R...
The main idea I guess is to use a dict lookup
verts.setdefault(vert, len(verts))
to replace ...
Instead of being placed at fixed locations, the pieces of the
graph are layed out centered on th...
90579852a469d4d616c10dd0f6bae076b6f3d1d9 authored over 4 years ago by Julien Duroure <[email protected]>
Fix #984 Fix #605 make sure rotation is normalized
abeed73f6255167ffc6f6adeeb0f2f356f5e6e87 authored over 4 years ago by Julien Duroure <[email protected]>8b3bbb7c004adf2c3913976d5c9a0f7a795609a1 authored over 4 years ago by Julien Duroure <[email protected]>
Fix #1015 - fix infinite recursion.
a44579a55f2c67464eb1378118af391404875d71 authored over 4 years ago by Julien Duroure <[email protected]>1a7915db0a259adaa5aef08e73a03796a25c9fce authored over 4 years ago by Julien Duroure <[email protected]>
Import: implement KHR_materials_clearcoat
0c687e3715005f09ed7f6d172950ea8acdd39329 authored over 4 years ago by Julien Duroure <[email protected]>3bb75a950da26081af9d73180868b56915e06aea authored over 4 years ago by Julien Duroure <[email protected]>
c02ebf945b541a6d4dfca5be4b265005864fbe3b authored over 4 years ago by Julien Duroure <[email protected]>
Export: Add gather_joint_hook for user extensions
397aead22fffd41bdf2d5647d9342f807b9bfae8 authored over 4 years ago by Julien Duroure <[email protected]>eca375818b27d53cc9d678e7a843f5b587fcfc55 authored over 4 years ago by scurest <[email protected]>
90d8c996109883ed6d16234a08bcc83e6a08a4a3 authored over 4 years ago by scurest <[email protected]>
ExportImage can handle this now.
0df0a85de7762556a6cfae4a5e064a2922bb6fd6 authored over 4 years ago by scurest <[email protected]>
When combining image channels, scale all images to the output
image dimensions before combining....
Adds an RAII-style guard class. Replaces this
tmp_image = None
try:
tmp_image = INIT
...
3b30946b18302fb7ea5a505b434250e1c11abf4b authored over 4 years ago by Julien Duroure <[email protected]>
blender_object is None when not needed
5ea3d34560b543e0789085f6a84ba99c0c45a9d1 authored over 4 years ago by Julien Duroure <[email protected]>Avoid this by do not skin if object is parented to a bone of the
armature that skin the object: ...
7c5f0d54ea1e44258dd354c61eb3e73dd1a6bc8b authored over 4 years ago by Julien Duroure <[email protected]>
9061144decabdf0f3759e31e7350132ec0b54034 authored over 4 years ago by Julien Duroure <[email protected]>
Cleanup: remove unused variables & imports
26eef4da96c5a151a4954ca8b376dd0fdbf0ab12 authored over 4 years ago by Julien Duroure <[email protected]>deaa74062a844474d48e9cc1528bea02393cdc00 authored over 4 years ago by Julien Duroure <[email protected]>
53bfc4870cf91dc92f3ab4cfd8159170e9e56e83 authored over 4 years ago by Julien Duroure <[email protected]>
1b991f23d07a7d7f7e36e93035dc769f1654c7aa authored over 4 years ago by Julien Duroure <[email protected]>
50efd68cca5ebe41dec33c9a80f602b13c58fdba authored over 4 years ago by Julien Duroure <[email protected]>
a5a05467743942ba7d32c40996f75948af80e885 authored over 4 years ago by Julien Duroure <[email protected]>
Fix #1050 - fix typo
fc7da552a058e7251726e6ebce4fa5a5f1893b39 authored over 4 years ago by Julien Duroure <[email protected]>96d1aacad9b67948cf1e7b1e0660aeb581724c98 authored over 4 years ago by Julien Duroure <[email protected]>
d76ed4cb7a90928a211a4ffcc41e753b493f46a7 authored over 4 years ago by Julien Duroure <[email protected]>
e477fd57357c5b564b1fd845278a41eaed867241 authored over 4 years ago by Julien Duroure <[email protected]>
Normalize exported normals
1f450ea4b2ea1dcfd425ad820f63f12742f3b6ec authored over 4 years ago by Julien Duroure <[email protected]>84534ec690726464e191db22429c5cdb6da2f553 authored over 4 years ago by Julien Duroure <[email protected]>
59846d1ac4102016141750dd5c4b7752f7293cbe authored over 4 years ago by Julien Duroure <[email protected]>
Fix #1044 import: material name when vertex color
01996ef3a6e2fda1ba6c68ad16f9deb4bbd43607 authored over 4 years ago by Julien Duroure <[email protected]>4e68ba7f434518352c235618e2e7290bb0f71a65 authored over 4 years ago by Julien Duroure <[email protected]>
940d5e1cd14c6bf38453a761a939fb4816c8cfb5 authored over 4 years ago by Julien Duroure <[email protected]>
af919f25ac94fa00d8be9a2ff730b0267896314c authored over 4 years ago by Julien Duroure <[email protected]>
Export/UI: improve "NLA Strips" option name/description
700ddcdf9abd740f18aa94221ea54b491974feda authored over 4 years ago by Julien Duroure <[email protected]>This implementation should also fix an issue where static poses don't use Bone Constraints.
a8a52fea1bae2bde98df8be5175005108e7899cd authored over 4 years ago by Skywolf285 <[email protected]>Now only supports Blender 2.81 and up.
dd061c09f2d42e990fcd12ead233ca9ee2c0099c authored over 4 years ago by Skywolf285 <[email protected]>Based on https://github.com/godotengine/godot-blender-exporter
32e46531d97715d621162e93e2fbaf2174567ffe authored over 4 years ago by Skywolf285 <[email protected]>b1d99647fcbb506f4b8ada49980a5070176a010f authored over 4 years ago by scurest <[email protected]>
5ce1d25bc675e5adac893750d32d44a7e1c37591 authored over 4 years ago by Julien Duroure <[email protected]>
56697dceff1405705afa7c0cba3fff856901e6fc authored over 4 years ago by Julien Duroure <[email protected]>
fddd77ee22b69fc58b96db72941bf99f870fab3e authored over 4 years ago by Julien Duroure <[email protected]>
64581b4bdc689076fed4c5ca8e308a9626ce499b authored over 4 years ago by Julien Duroure <[email protected]>
e6cf62944b161efd7cc5ad65e918f06b02e3e1f2 authored over 4 years ago by Julien Duroure <[email protected]>
639af4affcf40342a6f08b4a309372613c013bd8 authored over 4 years ago by Dominick D'Aniello <[email protected]>
Tests: update for Blender 2.90
d4adf90e33e00e5018f8db243b1be04ba60b3aee authored over 4 years ago by Ed Mackey <[email protected]>
Remove hardcoded "28" in "blender-28". The goal is: future version
bumps should only require cha...
f081d5c599c2657e4d70147848ba3237b76c977a authored over 4 years ago by scurest <[email protected]>
bf2b0476eae0a529057f2cbec660c8927c6cd603 authored over 4 years ago by scurest <[email protected]>
Upgrade yarn packages in test folder.
6aa052af7d711267a83779b71cef0254bcb574e2 authored over 4 years ago by Ed Mackey <[email protected]>GLTF validators reported non-unit normal vectors on skinned GLTF meshes. Normalization is requir...
0460054c7884daf8846630d49fa613906d2ec8e3 authored over 4 years ago by Peach1 <[email protected]>866a5d0d2ab4f0c1dc0b7ded68b2d6228dcd58eb authored over 4 years ago by Ed Mackey <[email protected]>
f3a54e08762d76c0229275df307d1e58df8c6033 authored over 4 years ago by Ed Mackey <[email protected]>
d6cc9597cddd082940cde8e82725fac6c0a847d5 authored over 4 years ago by Ed Mackey <[email protected]>
Master only
5c9f5742535a8f98a4a88d989fe24c1daf422c0f authored over 4 years ago by Julien Duroure <[email protected]>b55c316920cbff2f73c1232018df83f178fbc91e authored over 4 years ago by Julien Duroure <[email protected]>
87695672c22df1f3491d2d936ab3a960ef599d92 authored over 4 years ago by Julien Duroure <[email protected]>
0f8c476acb454ae85d269141a01e7beb277ee695 authored over 4 years ago by Julien Duroure <[email protected]>
42eaa010a70943d59c13f0c701b6d8a0a7a586b3 authored over 4 years ago by Julien Duroure <[email protected]>
82c0dd14cbb1d5aa251e34a7f4e3a783f708a1d3 authored over 4 years ago by Julien Duroure <[email protected]>
Docs: add basic documentation for the two new import options
0485a832bcf62120c238511f73f377882b31acae authored over 4 years ago by Julien Duroure <[email protected]>cd9cd3a1aa73a9594d91aa8749171de78bd3dc11 authored over 4 years ago by Julien Duroure <[email protected]>
9e49787304f13d9bb62ac85975d65322f5f5d515 authored over 4 years ago by Julien Duroure <[email protected]>
Export: don't combine image names if they're all from the same file (fix #1014)
62b86be3ec8c9e8cea4b3292bbc002273f64c01e authored over 4 years ago by Julien Duroure <[email protected]>b23fb70e0f4ec6af11454b50d4c7b6380fc04896 authored over 4 years ago by Julien Duroure <[email protected]>
0619be043929baa6adab9d3ce0b2f39a7eb2c778 authored over 4 years ago by Julien Duroure <[email protected]>