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github.com/flybywiresim/msfs2blender2msfs
Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs
5b2640b296b5396a515c9001c7e6139966c86d82 authored over 3 years ago
d4a067ca4215d9b0601309b857c906f82c4e69d9 authored over 3 years ago
7f8cc80d3b05ca63e3a62964c1f00e6a5a2b6e5f authored over 3 years ago
0ce48a389a50789d0aa2c4f6c2563e4e0560b5a8 authored over 3 years ago
56e1af53faa2021ff0b770e7d39d48b1f53703f7 authored over 3 years ago
27e42dad276d615c9d970505bd2b95aff6811ab3 authored over 3 years ago
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c9d09ef84b70ece8fbec2ab82ec98578bbd6077d authored over 3 years ago
1289a216d606445a324deac045e9df8fd7b6b1d8 authored over 3 years ago
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071388da4b9c9087d2615e34a226c15847009e2e authored over 3 years ago
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d0cde08667ce6cc9ea6d2c1ae4d2de85ffc699a1 authored over 3 years ago
c1e00b166e62dce1bdd250cda04da779517cff64 authored over 3 years ago
1856e6d0dce8ed3a4a2e16040a1a1006463f92fd authored over 3 years ago
this also changes/adds the following:
- sets default file extension to .gltf
- adds asobo optim...
882a28347d0fbce342b4ce2bdcf054b17b51aad0 authored over 3 years ago
c57ed6f98f008a57c3c3c14243a5f0e457bcd8d8 authored over 3 years ago
446719f3fce465f0d6ab3311172c504c2c25ef7f authored over 3 years ago
6ca4516256dc82cccf23f50da2142a7f75f7c1a4 authored over 3 years ago
697b332cd4a8e5543f8cf28d358870458b56f312 authored over 3 years ago
db3f677e3fa6616efdaabf0d3e57dc734ca296ff authored over 3 years ago
c8a89630d2542e237ae1727852d0fe0e14525661 authored over 3 years ago
cee95134d41d85c7103ceee824d2cafca947883f authored over 3 years ago
a65e3cdccaf83f5596246edc02e2bede28c42b64 authored over 3 years ago
6416521eac1c8e94aa1798625b60dafd7abb0b98 authored over 3 years ago
fba1617d2869ed0655f126b08a378889c510b237 authored over 3 years ago
f45105cae2ab590ad300e9c3a4ea01e8b0e79e9a authored over 3 years ago
9baf3becb09ba9d754c8d27bc5149e7c23d65608 authored over 3 years ago
f895f28cde5274bab6560247a61929a51fcde7d2 authored over 3 years ago
6605ac770ce64e014283a34fe720d75760c40e66 authored over 3 years ago
Don't mangle custom properties on export
11ea4cd016a9a88e300e002853b97e3a4c8575c6 authored over 3 years ago7f59ac96056ecba8ec696e36f2c22beb8466658f authored over 3 years ago
Fix #1407 : Keep original texture files
910277cbcbb7755cf5ae3830878fe4f5a671a948 authored over 3 years ago0540b31c8fed085fc6e900394a209e9fc0a7ce88 authored over 3 years ago
Fix #1376 Make sure that addon that changes root gltf are taken into account
1a339b1aa62c25f4735f05a58307596ac41e617c authored over 3 years agof73bc8e63b55a0f875b33cd5cb95a5ec791c4727 authored over 3 years ago
Fix #1418
bca1ed5834f8027d87374195285003c3f156de54 authored over 3 years ago1753631c52c59922e94c5674d5c4c781a77b4bac authored over 3 years ago
Fix #1415 Fix driver when SK has a dot in name
cc175504dc94841a6843edf1334d15a685e3b76c authored over 3 years agoc2938b658fbffb11bbcb7db58e27bb1ce3c5d735 authored over 3 years ago
Fix #1401 when driver has a bad channel
1fa20d2d7dcd12225e002e4c4052600cde470a7c authored over 3 years ago319ec97f573e156b9f2fd0548cc9891647ead4f0 authored over 3 years ago
Import: fix issue involving flipped bone Z dir (#1396)
601114b270c4c843306c541a559b345832afeda5 authored over 3 years ago31479313241d0eb7c1dad86eb3efc1c702fa5a68 authored over 3 years ago
Extended information string in case no binary provided
3a965537ac4aa370590e3c562e46f260a38be273 authored over 3 years ago4811878af84e77bdd35034f9d26f5cec3f174c33 authored over 3 years ago
Don't export glTF2ExportSettings into GLTF extras
11e478c5cf92ddd8f968f85891f153181fa208d6 authored over 3 years ago17c1c334fbe1b337ae885f54ac9d69432a2ccb72 authored over 3 years ago
Import custom properties from the default scene
2124a884ae44cf51cb18ac9b8999f0d3fa8495db authored over 3 years agoece73a606c78989cc95d3f7aa0fd7dc22bac447a authored over 3 years ago
0c4183de65556350d8cdb185f0badd711e556a0e authored over 3 years ago
5f4968d0ac4e78ea3e1b588a644b3b38b886bd5b authored over 3 years ago
24661e05b6aa6bad1fd28a17a520122836a628a0 authored over 3 years ago
e3e2da014a9ae92f1179967d75abf4ca0e66bc49 authored over 3 years ago
Fix #1427
af33f92721c85744c19168591b132beabd08bbc1 authored over 3 years agoPulseAudio no more needed to be installed
8a1565d2a52a1c8a8b6746ab5716078f23e4f855 authored over 3 years agob8721e4fdbdab99c8265edd0679b7c70ffca71a2 authored over 3 years ago
Extended information string in case no binary provided
e69920cad3de889ee6d54afbe102acd8671aee69 authored over 3 years agoIn case binary file is not included in Blender3D installation it would be nice for user to know ...
f460587327f2ced18658ee42f6508f3c997c93b2 authored over 3 years agod1274268651c78de6b060c1f1f3190921bd27580 authored over 3 years ago
Not commit on a branch... Sorry
0ccb1ae99da9382c96a3562d22e82828f2cbc45c authored over 3 years ago390b7813d3bda7835e6441bdf41aba11d0007fca authored over 3 years ago
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6156845341f3d6e57b558c7d40af846a190738d7 authored over 3 years ago
b7b4824cde85f213854521473bede0f16463b5fa authored over 3 years ago
6d341788134b9c521822dfea91cd721269d2a0a0 authored over 3 years ago
641ef4ebb26c570fd28dc79a39e08d37503a47a0 authored over 3 years ago
94208e78bbd781a01dd10b10ca5b14cb5a667546 authored over 3 years ago
8b12ca6d4fc4e1706299410a9a89bfa5114279e9 authored over 3 years ago
Doc: refresh animation section
6e90fb2facf0f9be2d3970d525c58f8fb3847b99 authored over 3 years ago5936385a7b8e3aa8fc1cf4ebb7c36e9d73daa04f authored over 3 years ago
2a53ee723796955935f029ec5f1d86885734caed authored over 3 years ago
CI: be less wasteful
2d6e2b495b5fa4d54ffb9bc9e87681df02d7a75e authored over 3 years ago46693099b66b0950210a8a976d3ba3501aef3b0b authored over 3 years ago
The copy of node/yarn that comes on the CI machine by default
should be good enough for us.
This prevents downloading Blender twice (once in each job),
at the cost of about 60s longer CI t...
Run only when pushing to master, instead of to any branch.
PRs still run no matter what the base...
In some cases, setting the editbone length can flip its Z dir.
This avoids the issue by setting ...
CI: update for builder.blender.org changes, Blender 3.0
8d937e48b72a4fd72af42216b158b1795aa2e5d0 authored over 3 years agoded9b718de1c87eddb05382c03ea4def49619cdc authored over 3 years ago
fa6bd207547549c507930ac2567e1e85c8389e66 authored over 3 years ago
c4644135da8c9722cd4dbccd1eb43bf7497054cb authored over 3 years ago
b44e08ec605d9602567cc6becb338277f66dbb80 authored over 3 years ago
d414e8bbc4acff375acc9ddce1fcd9526a6c2bf0 authored over 3 years ago
709630548cdc184af6ea50b2ff3ddc5450bc0af3 authored over 3 years ago
New export options: Visible Objects, Renderable Objects, and Active Collection
a3844156afb873984c9b8b7042e8626e93df95bd authored over 3 years ago9bf8f28cd4938211c29aacdb459eae12aaf43863 authored over 3 years ago
318ecef8fe6a246ad10d0c21e7e391a5345c3f0f authored over 3 years ago
Fix #1382 fix crash when mesh is not created, without crash
85e105f58ade2d48b4815d8c2027bed7ed498ffc authored over 3 years ago6ebef66b0d6bc4a7da431829ef3562461715773d authored almost 4 years ago
030a127e79f6a0d0f005cd4e3b79496baba0c401 authored almost 4 years ago
f2d16268e9c1a355c5009a1271cee13a08bb2e70 authored almost 4 years ago
5850cab39fbd5e10b6d2854fb7b90886b2d6cc99 authored almost 4 years ago
Fix #1371 importing extra
378ef060be47fe7ca17c8f6f14c11140cb437226 authored almost 4 years agoc143ea6a030e4c9c73f8ff41e0fd1ed68d294f2a authored almost 4 years ago
6bb768a593a99db0ffb68d809baa5aa17951e37a authored almost 4 years ago