Ecosyste.ms: OpenCollective
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github.com/flybywiresim/msfs2blender2msfs
Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs
force blender to exit with error code in python tests
572a8345db1c912dad5e584f19c37cdcabfa4b59 authored over 6 years ago by Urs Hanselmann <[email protected]>
572a8345db1c912dad5e584f19c37cdcabfa4b59 authored over 6 years ago by Urs Hanselmann <[email protected]>
move plugin installation from testenv to test image
0e4d9d51a9f37c991c059007105df0ecc0e4060a authored over 6 years ago by Urs Hanselmann <[email protected]>
0e4d9d51a9f37c991c059007105df0ecc0e4060a authored over 6 years ago by Urs Hanselmann <[email protected]>
add basic exporter tests
ba13850bb8ec01928be8ff9548e210dccd9a4997 authored over 6 years ago by Urs Hanselmann <[email protected]>
ba13850bb8ec01928be8ff9548e210dccd9a4997 authored over 6 years ago by Urs Hanselmann <[email protected]>
add node based testing framework
1296559342f40b2ae4e59b431b7cd451edec24e5 authored over 6 years ago by Urs Hanselmann <[email protected]>
1296559342f40b2ae4e59b431b7cd451edec24e5 authored over 6 years ago by Urs Hanselmann <[email protected]>
Merge branch 'master' into testing_docker
f38ad82dd059c4aa62f1cb73fd1a4e19f49220db authored over 6 years ago by Urs Hanselmann <[email protected]>
f38ad82dd059c4aa62f1cb73fd1a4e19f49220db authored over 6 years ago by Urs Hanselmann <[email protected]>
Fix ident for bone size calculation
13f66022c00b6054470ffd5a6c9aa90e79b671a0 authored over 6 years ago by Julien Duroure <[email protected]>
13f66022c00b6054470ffd5a6c9aa90e79b671a0 authored over 6 years ago by Julien Duroure <[email protected]>
More file removal
87613896b667fe9e1ce632b22e4b6be7014b9e6e authored over 6 years ago by Julien Duroure <[email protected]>
87613896b667fe9e1ce632b22e4b6be7014b9e6e authored over 6 years ago by Julien Duroure <[email protected]>
Merge branch 'master' into importer_gltf2_io
ed77729c04d34845dbbd218206adffff46a0748a authored over 6 years ago by Julien Duroure <[email protected]>
ed77729c04d34845dbbd218206adffff46a0748a authored over 6 years ago by Julien Duroure <[email protected]>
Remove all no more needed files
17157330664822c255bf82bfe74a779bdde680e4 authored over 6 years ago by Julien Duroure <[email protected]>
17157330664822c255bf82bfe74a779bdde680e4 authored over 6 years ago by Julien Duroure <[email protected]>
Remove default material
2515e910239a529d532c5007a4b514a9efc8fa82 authored over 6 years ago by Julien Duroure <[email protected]>
2515e910239a529d532c5007a4b514a9efc8fa82 authored over 6 years ago by Julien Duroure <[email protected]>
import skinning
c82fb1daa8b2ef95c3625e7b87a8ab466ed120c6 authored over 6 years ago by Julien Duroure <[email protected]>
c82fb1daa8b2ef95c3625e7b87a8ab466ed120c6 authored over 6 years ago by Julien Duroure <[email protected]>
Vertex group creation
04f18747e7b03472478adad318c4b0bf75bcb6c5 authored over 6 years ago by Julien Duroure <[email protected]>
04f18747e7b03472478adad318c4b0bf75bcb6c5 authored over 6 years ago by Julien Duroure <[email protected]>
Bone animation import
06bc39da8be17f4e0c7331b7e8d4a2a3d01903e7 authored over 6 years ago by Julien Duroure <[email protected]>
06bc39da8be17f4e0c7331b7e8d4a2a3d01903e7 authored over 6 years ago by Julien Duroure <[email protected]>
fix bad copy/paste
0920c9a76ecd5ba3fc6874b87967deb9ed37dfa7 authored over 6 years ago by Julien Duroure <[email protected]>
0920c9a76ecd5ba3fc6874b87967deb9ed37dfa7 authored over 6 years ago by Julien Duroure <[email protected]>
Armature import (no animation for now)
9aed0858fc513ec6c54a07043e92e07047d848a0 authored over 6 years ago by Julien Duroure <[email protected]>
9aed0858fc513ec6c54a07043e92e07047d848a0 authored over 6 years ago by Julien Duroure <[email protected]>
gather materials for export stub
5ca2cb7d98cdb51e558f96da1b3abc3d0dfc5fce authored over 6 years ago by Moritz Becher <[email protected]>
5ca2cb7d98cdb51e558f96da1b3abc3d0dfc5fce authored over 6 years ago by Moritz Becher <[email protected]>
gather meshes for export
33bf808414f225c9cc6871afc8ad1ca8f079e37b authored over 6 years ago by Moritz Becher <[email protected]>
33bf808414f225c9cc6871afc8ad1ca8f079e37b authored over 6 years ago by Moritz Becher <[email protected]>
Merge branch 'master' into importer_gltf2_io
da69705d9d4b43f3f1eba2c0f36b583ac71f0bc8 authored over 6 years ago by Julien Duroure <[email protected]>
da69705d9d4b43f3f1eba2c0f36b583ac71f0bc8 authored over 6 years ago by Julien Duroure <[email protected]>
import glb files
3cae5f9aa4be91d8f0728f304ff14b15a493a535 authored over 6 years ago by Julien Duroure <[email protected]>
3cae5f9aa4be91d8f0728f304ff14b15a493a535 authored over 6 years ago by Julien Duroure <[email protected]>
Fix default value for pbr basecolorfactor
c2ff16ddc39f4409089650602ac25d8a0c48c89c authored over 6 years ago by Julien Duroure <[email protected]>
c2ff16ddc39f4409089650602ac25d8a0c48c89c authored over 6 years ago by Julien Duroure <[email protected]>
shapekeys animation import
0f653bc88e7f400385c489cb431ea5aa2fb9ddc0 authored over 6 years ago by Julien Duroure <[email protected]>
0f653bc88e7f400385c489cb431ea5aa2fb9ddc0 authored over 6 years ago by Julien Duroure <[email protected]>
Fix import of shapekeys
96afd44354e6c94cf963e0f0da027f5903fb1ba0 authored over 6 years ago by Julien Duroure <[email protected]>
96afd44354e6c94cf963e0f0da027f5903fb1ba0 authored over 6 years ago by Julien Duroure <[email protected]>
Importer node animation (no skin, no joints)
cffdbe04cd8eb8048a87ff3e82acdf8498c4c84a authored over 6 years ago by Julien Duroure <[email protected]>
cffdbe04cd8eb8048a87ff3e82acdf8498c4c84a authored over 6 years ago by Julien Duroure <[email protected]>
dispatch animations
0d0a845252efaef5b70a3561687bc18e87902619 authored over 6 years ago by Julien Duroure <[email protected]>
0d0a845252efaef5b70a3561687bc18e87902619 authored over 6 years ago by Julien Duroure <[email protected]>
gather animations stub
985de2d5be3270935b18f3683c831d359bcf0f26 authored over 6 years ago by Moritz Becher <[email protected]>
985de2d5be3270935b18f3683c831d359bcf0f26 authored over 6 years ago by Moritz Becher <[email protected]>
unify paths in docker file
6da3c755a066844774ea8dd6b29a319e978095b2 authored over 6 years ago by Urs Hanselmann <[email protected]>
6da3c755a066844774ea8dd6b29a319e978095b2 authored over 6 years ago by Urs Hanselmann <[email protected]>
prepare docker images for automated testing
b5dd6dcec41b90bd9cb534e70b7105821002c91d authored over 6 years ago by Urs Hanselmann <[email protected]>
b5dd6dcec41b90bd9cb534e70b7105821002c91d authored over 6 years ago by Urs Hanselmann <[email protected]>
gather cameras
a66a2a059cb68e9f11920109ead81f76cf7715bd authored over 6 years ago by Moritz Becher <[email protected]>
a66a2a059cb68e9f11920109ead81f76cf7715bd authored over 6 years ago by Moritz Becher <[email protected]>
build node hierarchy out of bone hierarchy
f28dcfb1ac48a19137dbfeba8a1f90cb741a4448 authored over 6 years ago by Moritz Becher <[email protected]>
f28dcfb1ac48a19137dbfeba8a1f90cb741a4448 authored over 6 years ago by Moritz Becher <[email protected]>
prepare binary data export
b8065b5000d7813289b828727e534b3c3f115da2 authored over 6 years ago by Moritz Becher <[email protected]>
b8065b5000d7813289b828727e534b3c3f115da2 authored over 6 years ago by Moritz Becher <[email protected]>
Fix transforms
095c8ea5f11027683b8be9e9aeac185b348f3715 authored over 6 years ago by Julien Duroure <[email protected]>
095c8ea5f11027683b8be9e9aeac185b348f3715 authored over 6 years ago by Julien Duroure <[email protected]>
camera (lots of TODO here)
a7df3ca4f5f99786e0ebefae1f8a25d6d2f51a78 authored over 6 years ago by Julien Duroure <[email protected]>
a7df3ca4f5f99786e0ebefae1f8a25d6d2f51a78 authored over 6 years ago by Julien Duroure <[email protected]>
Vertex color
4df51dd765dbe4c8d549362ad9cf642f242eb038 authored over 6 years ago by Julien Duroure <[email protected]>
4df51dd765dbe4c8d549362ad9cf642f242eb038 authored over 6 years ago by Julien Duroure <[email protected]>
fix check
079bf88b47102e00db30d2fb6b928348cfa6ba8b authored over 6 years ago by Julien Duroure <[email protected]>
079bf88b47102e00db30d2fb6b928348cfa6ba8b authored over 6 years ago by Julien Duroure <[email protected]>
fix typo
0b72b7412b21e1417e5e148a180d91ec6deaf5ca authored over 6 years ago by Julien Duroure <[email protected]>
0b72b7412b21e1417e5e148a180d91ec6deaf5ca authored over 6 years ago by Julien Duroure <[email protected]>
add precompute for skins
f4d94810341e4e3cf88daf4393605826f0c70a9b authored over 6 years ago by Julien Duroure <[email protected]>
f4d94810341e4e3cf88daf4393605826f0c70a9b authored over 6 years ago by Julien Duroure <[email protected]>
Normalization
dae93c5c195ae9403428189012fd06c5a5912ac5 authored over 6 years ago by Julien Duroure <[email protected]>
dae93c5c195ae9403428189012fd06c5a5912ac5 authored over 6 years ago by Julien Duroure <[email protected]>
Fix material name
6f3e192c8b0c1dd9663d776d45c6aa08c3b14452 authored over 6 years ago by Julien Duroure <[email protected]>
6f3e192c8b0c1dd9663d776d45c6aa08c3b14452 authored over 6 years ago by Julien Duroure <[email protected]>
convert lumen to candela
f0b8051e255ad66e199a9080ebce8c9ae2e0bd33 authored over 6 years ago by Urs Hanselmann <[email protected]>
f0b8051e255ad66e199a9080ebce8c9ae2e0bd33 authored over 6 years ago by Urs Hanselmann <[email protected]>
fallback to emission node strength settings for sun lights
81fa14ea58da7f8d61bccbec0fb46529e64513e2 authored over 6 years ago by Urs Hanselmann <[email protected]>
81fa14ea58da7f8d61bccbec0fb46529e64513e2 authored over 6 years ago by Urs Hanselmann <[email protected]>
use quadratic light falloff node
10d8b9cf8ec16f86f55590322341e538c4ae7aab authored over 6 years ago by Urs Hanselmann <[email protected]>
10d8b9cf8ec16f86f55590322341e538c4ae7aab authored over 6 years ago by Urs Hanselmann <[email protected]>
Merge branch 'master' of github.com:KhronosGroup/glTF-Blender-IO
a5f6b9642c7145852fc7fb4ee327c6d67686042a authored over 6 years ago by Urs Hanselmann <[email protected]>
a5f6b9642c7145852fc7fb4ee327c6d67686042a authored over 6 years ago by Urs Hanselmann <[email protected]>
use parameters from emission node for light export
ededc347465b15926310458f6229588b277f6248 authored over 6 years ago by Urs Hanselmann <[email protected]>
ededc347465b15926310458f6229588b277f6248 authored over 6 years ago by Urs Hanselmann <[email protected]>
Fixed missing colon bug.
54c54b602d7382c09f4593dc4f96f3014f874e65 authored over 6 years ago by Norbert Nopper <[email protected]>
54c54b602d7382c09f4593dc4f96f3014f874e65 authored over 6 years ago by Norbert Nopper <[email protected]>
fix duplicate mesh export
84ef802ca97840c47eda30d3ec6143fa4f6a5bdb authored over 6 years ago by Urs Hanselmann <[email protected]>
84ef802ca97840c47eda30d3ec6143fa4f6a5bdb authored over 6 years ago by Urs Hanselmann <[email protected]>
fix export of meshes with morphing
0afbf69d904413150d9832737ed339c2cdf8e7e5 authored over 6 years ago by Urs Hanselmann <[email protected]>
0afbf69d904413150d9832737ed339c2cdf8e7e5 authored over 6 years ago by Urs Hanselmann <[email protected]>
fix export of correction nodes
f4f9a83c8c7b9f60c5a6b4ac4497aab8aa69ded7 authored over 6 years ago by Urs Hanselmann <[email protected]>
f4f9a83c8c7b9f60c5a6b4ac4497aab8aa69ded7 authored over 6 years ago by Urs Hanselmann <[email protected]>
Merge branch 'master' into importer_gltf2_io
84bf9d745ce7d8738da4aefc8c1c3b1757ec4312 authored over 6 years ago by Julien Duroure <[email protected]>
84bf9d745ce7d8738da4aefc8c1c3b1757ec4312 authored over 6 years ago by Julien Duroure <[email protected]>
Fix sparse accessor
fc68a95ab3f78f5e8f0de11cd6ca9e9896d00245 authored over 6 years ago by Julien Duroure <[email protected]>
fc68a95ab3f78f5e8f0de11cd6ca9e9896d00245 authored over 6 years ago by Julien Duroure <[email protected]>
fix typos in sparse
But sparse is still buggy
0b287f730a4ff8ed81dfb1a2a20fecd1bd75d9bc authored over 6 years ago by Julien Duroure <[email protected]>
Fix morph
1abbd16ac21dce77a596bb34d63768f1c207d4c2 authored over 6 years ago by Julien Duroure <[email protected]>
1abbd16ac21dce77a596bb34d63768f1c207d4c2 authored over 6 years ago by Julien Duroure <[email protected]>
Fix reading gltf without indices for meshes
be02a5944694369851728449449be2138b02ef78 authored over 6 years ago by Julien Duroure <[email protected]>
be02a5944694369851728449449be2138b02ef78 authored over 6 years ago by Julien Duroure <[email protected]>
fix skin check (on node, not on mesh!)
fd463c5782fadd7951f29e8f39c2102d7abc916d authored over 6 years ago by Julien Duroure <[email protected]>
fd463c5782fadd7951f29e8f39c2102d7abc916d authored over 6 years ago by Julien Duroure <[email protected]>
Fix setting UVMaps in material node tree
11e74fe0f6bdcead89535a1cff5a0c93a508a012 authored over 6 years ago by Julien Duroure <[email protected]>
11e74fe0f6bdcead89535a1cff5a0c93a508a012 authored over 6 years ago by Julien Duroure <[email protected]>
set UV fix
seems I can display BoomBox \o/
(have some issues still)
74c64e734a5f0e037acd6d5b3a66ffbecf0d8356 authored over 6 years ago by Julien Duroure <[email protected]>
Read binary outside of loop, or performances are very bad ;-)
9b9cafffa39283c32821022edf7fcf4757a09470 authored over 6 years ago by Julien Duroure <[email protected]>
9b9cafffa39283c32821022edf7fcf4757a09470 authored over 6 years ago by Julien Duroure <[email protected]>
Importer maps
096b252d3d50ec03151ff8c26751ca36dc2cf142 authored over 6 years ago by Julien Duroure <[email protected]>
096b252d3d50ec03151ff8c26751ca36dc2cf142 authored over 6 years ago by Julien Duroure <[email protected]>
Fixed missing import.
fcb7ec37b4112d82d9259f42b62e9b31caa17c65 authored over 6 years ago by Norbert Nopper <[email protected]>
fcb7ec37b4112d82d9259f42b62e9b31caa17c65 authored over 6 years ago by Norbert Nopper <[email protected]>
Importer more texture work
603232011406161824638679f66cc07a0ac27cc6 authored over 6 years ago by Julien Duroure <[email protected]>
603232011406161824638679f66cc07a0ac27cc6 authored over 6 years ago by Julien Duroure <[email protected]>
Binary image reading
58a5ed9d17074738135bb518113ea1ca14a0b3d2 authored over 6 years ago by Julien Duroure <[email protected]>
58a5ed9d17074738135bb518113ea1ca14a0b3d2 authored over 6 years ago by Julien Duroure <[email protected]>
import texture
1cc0cfc60efa7ba75db7d2dd9fb5a66c885d0912 authored over 6 years ago by Julien Duroure <[email protected]>
1cc0cfc60efa7ba75db7d2dd9fb5a66c885d0912 authored over 6 years ago by Julien Duroure <[email protected]>
Fix offset not defined --> set to 0
e3a968f0ad8a0daf897d1adaf3e38c438524f16c authored over 6 years ago by Julien Duroure <[email protected]>
e3a968f0ad8a0daf897d1adaf3e38c438524f16c authored over 6 years ago by Julien Duroure <[email protected]>
import maps, first step
bfc59ebd2d1fd4e91534bfeb74270796cf536f98 authored over 6 years ago by Julien Duroure <[email protected]>
bfc59ebd2d1fd4e91534bfeb74270796cf536f98 authored over 6 years ago by Julien Duroure <[email protected]>
Importer pbr stuff (1st steps)
95f2c6cdaa6126b4952610e2584982a9910e71c0 authored over 6 years ago by Julien Duroure <[email protected]>
95f2c6cdaa6126b4952610e2584982a9910e71c0 authored over 6 years ago by Julien Duroure <[email protected]>
Precompute materials
c25eb1c93433613040c2562bf2fd240873a120d7 authored over 6 years ago by Julien Duroure <[email protected]>
c25eb1c93433613040c2562bf2fd240873a120d7 authored over 6 years ago by Julien Duroure <[email protected]>
Fix some primitive / material
f5de73de3be70287eaebbd11684e6aff783aa6db authored over 6 years ago by Julien Duroure <[email protected]>
f5de73de3be70287eaebbd11684e6aff783aa6db authored over 6 years ago by Julien Duroure <[email protected]>
fix bug in set_transforms / set_parent
3d5fd9839c4b35942424c302b94a7b7d03564dca authored over 6 years ago by Julien Duroure <[email protected]>
3d5fd9839c4b35942424c302b94a7b7d03564dca authored over 6 years ago by Julien Duroure <[email protected]>
Fix bug with children
5dfb3035a150f46b0508fdc43d53e6797faf8a2c authored over 6 years ago by Julien Duroure <[email protected]>
5dfb3035a150f46b0508fdc43d53e6797faf8a2c authored over 6 years ago by Julien Duroure <[email protected]>
Fix bug with matrix reading
ffac9f5fec3b5304dfbb3b512cc8ec6c92139cfd authored over 6 years ago by Julien Duroure <[email protected]>
ffac9f5fec3b5304dfbb3b512cc8ec6c92139cfd authored over 6 years ago by Julien Duroure <[email protected]>
fix bug accessing index of mesh
53e9fcfcda6cebf85c8fc676609dccb8d5b1540a authored over 6 years ago by Julien Duroure <[email protected]>
53e9fcfcda6cebf85c8fc676609dccb8d5b1540a authored over 6 years ago by Julien Duroure <[email protected]>
importer mesh / primitive stuff (part 1)
bc45b279dbccef8cf7ffe7bb7a04f2095ba54c8d authored over 6 years ago by Julien Duroure <[email protected]>
bc45b279dbccef8cf7ffe7bb7a04f2095ba54c8d authored over 6 years ago by Julien Duroure <[email protected]>
fix bug when there is no children
65e3e4b5cb28a540a93dc8316719d5e6d71dbcbd authored over 6 years ago by Julien Duroure <[email protected]>
65e3e4b5cb28a540a93dc8316719d5e6d71dbcbd authored over 6 years ago by Julien Duroure <[email protected]>
Manage binary data
cd7662e86492826b6cd42a2911be09491ece9090 authored over 6 years ago by Julien Duroure <[email protected]>
cd7662e86492826b6cd42a2911be09491ece9090 authored over 6 years ago by Julien Duroure <[email protected]>
precompute blender material
In order to avoid using hasattr
5556d962219e5c13031c90d5ce028d12d9d530bb authored over 6 years ago by Julien Duroure <[email protected]>
rename old access stuff
dff29a2735718cb7a165f0fe22a04cd67424e4ef authored over 6 years ago by Julien Duroure <[email protected]>
dff29a2735718cb7a165f0fe22a04cd67424e4ef authored over 6 years ago by Julien Duroure <[email protected]>
importer mesh creation class
7aff129416fa17ba174d85ecdb9cc70213523ceb authored over 6 years ago by Julien Duroure <[email protected]>
7aff129416fa17ba174d85ecdb9cc70213523ceb authored over 6 years ago by Julien Duroure <[email protected]>
Check on mesh / camera fix + parenting convert
23b2c2cbc0ddec37804eaf3d78f7d5b87c421f1f authored over 6 years ago by Julien Duroure <[email protected]>
23b2c2cbc0ddec37804eaf3d78f7d5b87c421f1f authored over 6 years ago by Julien Duroure <[email protected]>
remove todo
a38a84b4cdcdc9a0d5e74f43d45aa366b14d88c8 authored over 6 years ago by Julien Duroure <[email protected]>
a38a84b4cdcdc9a0d5e74f43d45aa366b14d88c8 authored over 6 years ago by Julien Duroure <[email protected]>
Fix setting active scene
424a3dec3228f3aba0268da6eb1250241301b0e4 authored over 6 years ago by Julien Duroure <[email protected]>
424a3dec3228f3aba0268da6eb1250241301b0e4 authored over 6 years ago by Julien Duroure <[email protected]>
check if there are some children before looping on it
39c9fc2d2cd3ce35214685259b2cbb7c41bb2a12 authored over 6 years ago by Julien Duroure <[email protected]>
39c9fc2d2cd3ce35214685259b2cbb7c41bb2a12 authored over 6 years ago by Julien Duroure <[email protected]>
pre compute transforms
4e37f656a284ef85e1aa721bc0746b68fec679e9 authored over 6 years ago by Julien Duroure <[email protected]>
4e37f656a284ef85e1aa721bc0746b68fec679e9 authored over 6 years ago by Julien Duroure <[email protected]>
Fix typo
df8a3b6c9e950448664b02549fb1e7cbe183a5e7 authored over 6 years ago by Julien Duroure <[email protected]>
df8a3b6c9e950448664b02549fb1e7cbe183a5e7 authored over 6 years ago by Julien Duroure <[email protected]>
Pre compute joint data
b86438a6c234a01dee42ac2a603fcf8cdf5a419b authored over 6 years ago by Julien Duroure <[email protected]>
b86438a6c234a01dee42ac2a603fcf8cdf5a419b authored over 6 years ago by Julien Duroure <[email protected]>
importer: Blender node creation class, first step
a9bc097e31c6900fb4fded92e064b2f31fbbe1d0 authored over 6 years ago by Julien Duroure <[email protected]>
a9bc097e31c6900fb4fded92e064b2f31fbbe1d0 authored over 6 years ago by Julien Duroure <[email protected]>
importer: Blender scene creation class
5282a32ab0dca245c57797a1e67586f2944494f6 authored over 6 years ago by Julien Duroure <[email protected]>
5282a32ab0dca245c57797a1e67586f2944494f6 authored over 6 years ago by Julien Duroure <[email protected]>
importer: Blender gltf creation class
a230a3e84ed70437fe3101b8a7cb523b1be80f4f authored over 6 years ago by Julien Duroure <[email protected]>
a230a3e84ed70437fe3101b8a7cb523b1be80f4f authored over 6 years ago by Julien Duroure <[email protected]>
glTF import class
reading gltf files only for now, will adapt for glb files later
5c45777340c4e01165fef6e50a321a4e6b13b1e6 authored over 6 years ago by Julien Duroure <[email protected]>
Rename old system for now
61f1f66ea04c3278c60eec3a4d39c1db7a7c6f66 authored over 6 years ago by Julien Duroure <[email protected]>
61f1f66ea04c3278c60eec3a4d39c1db7a7c6f66 authored over 6 years ago by Julien Duroure <[email protected]>
Fix reading gltf json
97cb141b8bf3665825b7df2a38e0b9c7994953b4 authored over 6 years ago by Julien Duroure <[email protected]>
97cb141b8bf3665825b7df2a38e0b9c7994953b4 authored over 6 years ago by Julien Duroure <[email protected]>
gather skins wip
9f4ee2baad3af90ade842b31577a995093b2ff59 authored over 6 years ago by Moritz Becher <[email protected]>
9f4ee2baad3af90ade842b31577a995093b2ff59 authored over 6 years ago by Moritz Becher <[email protected]>
new gathering stub
ca4f20945835521842ef4e0e725136ce8ac1551b authored over 6 years ago by Moritz Becher <[email protected]>
ca4f20945835521842ef4e0e725136ce8ac1551b authored over 6 years ago by Moritz Becher <[email protected]>
cleanup of blender_generate
2678d4eda265f94624381d92837fe44fbc0fb21e authored over 6 years ago by Moritz Becher <[email protected]>
2678d4eda265f94624381d92837fe44fbc0fb21e authored over 6 years ago by Moritz Becher <[email protected]>
Adding some check about json format (valid json + no NaN values)
2c04f2b0d4286d4d61f26e598c158b2385b3523f authored over 6 years ago by Julien Duroure <[email protected]>
2c04f2b0d4286d4d61f26e598c158b2385b3523f authored over 6 years ago by Julien Duroure <[email protected]>
fix export of animations
4c9a49b624f10fe89409d5c16aff74769ee8a8ac authored over 6 years ago by Urs Hanselmann <[email protected]>
4c9a49b624f10fe89409d5c16aff74769ee8a8ac authored over 6 years ago by Urs Hanselmann <[email protected]>
refactor exporter to use shared python classes
8960b33dc9916e0902c45ec94c09201a2285d7d6 authored over 6 years ago by Urs Hanselmann <[email protected]>
8960b33dc9916e0902c45ec94c09201a2285d7d6 authored over 6 years ago by Urs Hanselmann <[email protected]>
Merge pull request #21 from KhronosGroup/split_importer
Split importer
c298e94b9195295d12be4ee2537e48875d933ac1 authored over 6 years ago by Julien Duroure <[email protected]>
Fix last bufferview importer now that everything else is done
e2cce4d5e801a3745a4066328924e62950ac7c07 authored over 6 years ago by Julien Duroure <[email protected]>
e2cce4d5e801a3745a4066328924e62950ac7c07 authored over 6 years ago by Julien Duroure <[email protected]>
import animation sampler
289591fb93dfd29de81eda51932a69d18ac27cf4 authored over 6 years ago by Julien Duroure <[email protected]>
289591fb93dfd29de81eda51932a69d18ac27cf4 authored over 6 years ago by Julien Duroure <[email protected]>
import animation channel
0deaab65de1bc49ecfd23f524e0e9969dcd9f9ee authored over 6 years ago by Julien Duroure <[email protected]>
0deaab65de1bc49ecfd23f524e0e9969dcd9f9ee authored over 6 years ago by Julien Duroure <[email protected]>
import animation, next
ec9e406b7a172d3dd7a4068c9f5ce8df00d37126 authored over 6 years ago by Julien Duroure <[email protected]>
ec9e406b7a172d3dd7a4068c9f5ce8df00d37126 authored over 6 years ago by Julien Duroure <[email protected]>