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github.com/flybywiresim/msfs2blender2msfs

Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs

Gather a combined ORM image where possible

7c1ad3e1b4ecbd2ab8aec3db8c46ba820750d136 authored over 5 years ago by Ed Mackey <[email protected]>
Merge remote-tracking branch 'origin/master' into roundtrip_ao_node_wip2

e2915aa37af543133cea05fe7f7f53a8845f13ae authored over 5 years ago by Ed Mackey <[email protected]>
Merge remote-tracking branch 'origin/master' into version-1.0.0

c8da919dc6092d6a134849f55014f2650d9003bc authored over 5 years ago by Ed Mackey <[email protected]>
Merge pull request #435 from KhronosGroup/blender-2.79/fix-texture-name

fix texture name in Blender 2.79

62187c0c15d02f218e46940eddfecc9e981fff40 authored over 5 years ago by Benjamin Schmithüsen <[email protected]>
Merge pull request #408 from blm768/apply_extras

Keep custom properties when applying modifiers to meshes

a54046f295a1040e211c8a65442065163bd6c1bf authored over 5 years ago by Moritz Becher <[email protected]>
fix texture name in Blender 2.79

resolves #434

493e35d728908983238822fa3f032d8dc5977932 authored over 5 years ago by Benjamin Schmithüsen <[email protected]>
Reset version to 0.9.0 since this is still in Beta.

29fc78eb93facc72c656b5c6ada8187a48e863b1 authored over 5 years ago by Ed Mackey <[email protected]>
Merge remote-tracking branch 'origin/master' into version-1.0.0

7ab90ac2a8d3bf07a28fd4993254a396b3191003 authored over 5 years ago by Ed Mackey <[email protected]>
Keep user render engine (cycles or Eevee) when importing.

Note that node tree can't be created when render engine is Workbench, so
switching to Eevee

2fbc5ab3d8ef2eeac4968f9bd89123b27f30bb42 authored over 5 years ago by Julien Duroure <[email protected]>
Merge pull request #417 from p3d-in/anim-sample-linear

Use LINEAR interpolation when sampling anims

0b1eb680628a3daf995d6e9d8f905819298f0fc1 authored over 5 years ago by Ed Mackey <[email protected]>
use image extension from internal file path. fixes #429

1d89320db1806d1142d55ea0e25816c6704b5f9a authored over 5 years ago by UX3D-soares <[email protected]>
Set handles to AUTO when using CUBISPLINE interpolation

Note that tangents are still not managed from gltf file, but at least,
there is no more strange...

1ea44df8a71d20972f33b219a2d61aa6cbb826d9 authored over 5 years ago by Julien Duroure <[email protected]>
Merge pull request #407 from atteneder/fix/image_ext_case

Fixed dict access key error when image file extension is not lower case.

6a2f37837330b3e0d0036ec94261f1480d08f8e2 authored over 5 years ago by Ed Mackey <[email protected]>
Fixed separate glTF export when image file extension is not lower case.

571d84e6d285580d4c75c3fc8f608579a7bdde18 authored over 5 years ago by Andreas Atteneder <[email protected]>
Use LINEAR if any channel in sampler has < 1 key

5bd4b223719f4579b37ed6435185227d1375b115 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Bump version to 1.0.0, write version number to output file.

4fe5dd5ebce8b5cbb4c684cefb8dd70b319a1224 authored almost 6 years ago by Ed Mackey <[email protected]>
Merge pull request #416 from maccesch/master

For meshes use location, rotation_quaternion and scale to export...

c6d1638183540d502472992a9930998e6e9c009f authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
export correct rotation independent of object's rotation mode

588a4749426edc39ce2ab0acf41c1bef74285ab3 authored almost 6 years ago by Marc-Sefan Cassola <[email protected]>
Fallback to STEP when only 1 keyframe

92c50f7d32f34ebf891c9bb90d4a566e2b010a54 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Merge pull request #413 from p3d-in/fix-auto-smooth

Fix issues with auto smooth and other modifiers

10626b58f4396fc19baad962aa6d8660c73c078b authored almost 6 years ago by Moritz Becher <[email protected]>
Use LINEAR interpolation when sampling anims

60fa8ebff004064aae9d391fda24ceaa31731b31 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Merge pull request #415 from p3d-in/fix-anim-sampling

Fix animation sampling making way too many keys

e1b7e1e08166e5f7e6b0c157a75f23a61a3cf5b5 authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #414 from p3d-in/custom-normals

Export custom normals correctly

04e3e927eccb2f58c89c7b80bbbd3b90cf38aa12 authored almost 6 years ago by Moritz Becher <[email protected]>
Rename var: time > frame in order to be more clear

e4bb781af510471fd6589bea48d8678fbebdb4c5 authored almost 6 years ago by Pelle Johnsen <[email protected]>
For meshes use location, rotation_quaternion and scale to export instead of deconstructing matrix_local

a057a60ae95ab6f6837b6dd83d7f7215bc85f43b authored almost 6 years ago by Marc-Sefan Cassola <[email protected]>
Fix animation sampling making way too many keys

3638a52b3e2c13df8942402845e11222fc7128e0 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Merge pull request #411 from KhronosGroup/image-option-cleanup

Move & adjust image format options to be more readable

53ef43294c1a1bd1b231ecc273b1cf4a7f1d4e64 authored almost 6 years ago by Don McCurdy <[email protected]>
Export cutom normals correctly

ae4d9d347cf95be25c70f3da1ea6de74cd31cdb3 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Remove ending punctuation

da2062f5cf1282d729d32e194d2aa184d25c66d4 authored almost 6 years ago by Don McCurdy <[email protected]>
Merge remote-tracking branch 'origin/master' into roundtrip_ao_node_wip2

172d2665498d68186abcf891913f68566b806509 authored almost 6 years ago by Ed Mackey <[email protected]>
Fix issues with auto smooth and other modifiers

- Other modifiers were lost before for objects with auto smooth

a00e7eea0701b1fc223d06643a861497c702e700 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Update issue templates

81e70f7ee42993044ea57489ff0ffdfb0ce2e142 authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #412 from KhronosGroup/fix/animation_bug

Fix/animation bug

3541049a0bcaf8e1dfb6b10a22237fb34b5063d7 authored almost 6 years ago by Moritz Becher <[email protected]>
bake animations for constrained skeletons

fa6e4afffe4c424ded456256736b8f4cadd4def6 authored almost 6 years ago by Moritz Becher <[email protected]>
Allow the new glTF node group name to match during export.

8cbc54c7d7b31aa42cd98b6416ddd5879c0b262b authored almost 6 years ago by Ed Mackey <[email protected]>
Merge remote-tracking branch 'origin/master' into roundtrip_ao_node

e216a58aff88c168589226220a94e7a61e571214 authored almost 6 years ago by Ed Mackey <[email protected]>
Move & relabel image format options to be more readable

30b804df62a82727ffb1cafbdd687a7e286713e2 authored almost 6 years ago by Ed Mackey <[email protected]>
fix imports

e202e1d273a1dc6c3de27826499f078f51c90ca2 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
changes collision detection from adding consecutive underscores to consecutive numbering. #405

0440f5b37d9fd5064b75b0b03d7eb6b19b982dde authored almost 6 years ago by UX3D-soares <[email protected]>
fixes double application of node transform in bone animations

f677148e13e1a193ee4aa229df8675bffcdf41f4 authored almost 6 years ago by Moritz Becher <[email protected]>
Update issue templates

ce7c9e574cbef7907757eeeac6f74582e1c25edf authored almost 6 years ago by Moritz Becher <[email protected]>
Update issue templates

b5d5a9d8ba056a8f8c8dc8956ee984df8f99c932 authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #404 from KhronosGroup/feature/jpg_export

Feature/jpg export

11cc4d2b8769e51f790d8770d5963268e35547c1 authored almost 6 years ago by Moritz Becher <[email protected]>
added frame and fps to keyframe

165be6c051d7cb95b34aec76d969684fbdda566c authored almost 6 years ago by Moritz Becher <[email protected]>
added some documentation to animation keyframes gather

a6afc8d5438d5de08c4e511ae79874e8b231b6ed authored almost 6 years ago by Moritz Becher <[email protected]>
new datapath resolve function

710f8278e28dbee47fe268bcf5fe4b659cce73a8 authored almost 6 years ago by Moritz Becher <[email protected]>
added the option to select output format by input name

85ef7ebd409cbfd421a5ab78f9e3d4a1edc181be authored almost 6 years ago by Moritz Becher <[email protected]>
Keep custom properties when applying modifiers to meshes

98a2a67d81ed9f3a09cadaf4c9d466dc9d3c74af authored almost 6 years ago by Ben Merritt <[email protected]>
changes the way images get named, so it is in compliance with RFC 3986 and adds collision detection functionality.

resolves #405

f8cbd0897a7b32cc13acd907285d1989f271af84 authored almost 6 years ago by UX3D-soares <[email protected]>
default image is white instead of black

40a7ccf8424208ff150c3adfb1a16c675f0eb2e4 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
remove useless file

040bf4957323386dfc1fe8cd1cac4efbf7c2d871 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
Merge branch 'master' into feature/jpg_export

e428200025e09d590cff85c315ddc93a1f33fa96 authored almost 6 years ago by Moritz Becher <[email protected]>
fixed distorted metallic roughness

1d6c6f21ed67bb5f5a9f66bc7b29529eb76349a7 authored almost 6 years ago by Moritz Becher <[email protected]>
add note about PyCharm debugger for Blender 2.80

1c284c5eed16e4785f4a57230f73750d1201282e authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
README.md links to debugging options

55fb666746235e66c6e33b70c50ce2fe7912ea04 authored almost 6 years ago by Ed Mackey <[email protected]>
Tweak DEBUGGING.md

Note to anyone using this: Recently there have been important fixes
merged to both the `ptvsd` ...

467fdfdf313e4062f1df121c13c49a357f32299e authored almost 6 years ago by Ed Mackey <[email protected]>
export arbitrary file format, but contents of images wrongly assembled

2eb41fd06f60c55a2bb902b7fa8e881c1475032f authored almost 6 years ago by Moritz Becher <[email protected]>
Merge branch 'master' into feature/jpg_export

e5815d40b040552d8353b5c038f399a73207a2fa authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #395 from KhronosGroup/feature/google-draco-exporter_embedded

Feature: google draco exporter

1c826c00157d376c43ddf0dad950b4f2823254c8 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
fix library path in MacOS

63e73f80aa71817bd3a2d437d90fcdebb554a9a4 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
fix windows lib path

b8540acc53ab94651bab9bf22f33f8bd74631a8b authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
fix #226 channel mixup. The channels seem to export correctly with the fix

c77b8f87ec503908f6b01cb2e919df0adc951d03 authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #398 from KhronosGroup/fix/skinning_bug

fix the ordering of inverse bind matrices

33f0f206ca7f77138a17872aa622bd60e00fdc3c authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #397 from KhronosGroup/fix/prune_unused_code

Fix/prune unused code

c7eae60a8fcc2fa6149f2b44b0dcd6e3d7d50458 authored almost 6 years ago by Moritz Becher <[email protected]>
fix the ordering of inverse bind matrices

should fix #232

f0c525a1886987a5c44dbc455e6b4ec5f40a6ece authored almost 6 years ago by Moritz Becher <[email protected]>
Remove doublesided from glTF node

b6ce3c8ead1667c54cb70593067ea5357a275349 authored almost 6 years ago by Julien Duroure <[email protected]>
removed commented code

d2c9cd3c827b419b8368bc13cae57fb149492c48 authored almost 6 years ago by Moritz Becher <[email protected]>
Importer: AO fake node for exporter

a6fa2353d8bd06ff68b93c9583b266b7d75e02b2 authored almost 6 years ago by Julien Duroure <[email protected]>
Merge branch 'master' into fix/prune_unused_code

8474353ed2e416668f9e5049e77c8cca80e38e00 authored almost 6 years ago by Moritz Becher <[email protected]>
Merge pull request #396 from KhronosGroup/fix/animation_tangents

fixed animation tangent transform

f40fc799c0da1a815eb02f04eb581ba3ee2c66ba authored almost 6 years ago by Moritz Becher <[email protected]>
cleaned up “get” modules

dd8584b1b31d783fce9774135542648f6039aa51 authored almost 6 years ago by Moritz Becher <[email protected]>
fixed morph target value animation export

5688a094d991579d1d6717d0c136fcfe1268625e authored almost 6 years ago by Moritz Becher <[email protected]>
fixed animation tangent transform

8a533936d5ac6dafdc8e120cecd377a0a360b5fc authored almost 6 years ago by Moritz Becher <[email protected]>
Merge branch 'master' into feature/google-draco-exporter_embedded

53c12ef128d4afc1d8c25a87ddf9853d691cb236 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
remove draco installation guide that is no longer necessary

102ff703b821e21c2b021ad281bc8b9c4a4f49c0 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
Import targetNames regarding data in extras

targetNames has now priority if exists

aa8311d12fe4f91883790705e0034133690684dd authored almost 6 years ago by Julien Duroure <[email protected]>
Merge branch 'capnm-patch-1'

85fdd05738153406022c3911bc640948346a284d authored almost 6 years ago by Julien Duroure <[email protected]>
Fix a bug in import of shape keys

The shape key index is overwritten by the inner loop:

io_scene_gltf2/blender/imp/gltf2_blender_...

25465dd3932f5726e35f0f8c4909be9881f1d371 authored almost 6 years ago by Martin Capitanio <[email protected]>
Merge pull request #287 from p3d-in/direct-bone-children

Correct handling of objects directly parented to bones, fix #286

de31c4fc09453646fa1a814ed2f62322a263b2bd authored almost 6 years ago by Don McCurdy <[email protected]>
Merge pull request #379 from KhronosGroup/fix/support_empty_image

check if blender image is empty and skip its export if it is

52b3097e29fb8487128475abe5f4a315dd1c960f authored almost 6 years ago by Moritz Becher <[email protected]>
check if blender image is empty and skip if so

2d69a3047ce7b15383d4cd9feb4c320f3dedc2ea authored almost 6 years ago by Moritz Becher <[email protected]>
Fix #368: bad check for node id 0

c26cabdf8ef6a4ee8554ca991871ce069d6045b2 authored almost 6 years ago by Julien Duroure <[email protected]>
truncation error fixed. resolves #358

e4534a04426cd9d09b1db62f100e5d737dc6f1df authored almost 6 years ago by UX3D-soares <[email protected]>
Import targetNames regarding data in extras

This is not glTF standard, but this workaround is accepted in a few
tools

b3a78e002384970790b4fec39162bf36d67375ef authored almost 6 years ago by Julien Duroure <[email protected]>
fix crash that occurred when trying to check the image resolution on texture slots

3791f4462b4b142b688983df677dbd890a833e21 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
check image sizes when merging images (#350)

cdbae5c7aeaf69cbe920df704968ecc817237ad9 authored almost 6 years ago by UX3D-soares <[email protected]>
Remove logs

09f9ea12dc19c2645dfcc34db85bb19cdad365b7 authored almost 6 years ago by Jim-Eckerlein <[email protected]>
Bake animation when targeting a quaternion with bezier interpolation

770ed2f35f4f9a033815e66e4ea585ce7a9606ef authored almost 6 years ago by Jim-Eckerlein <[email protected]>
Handle bone roll correctly

b44e4794490f7d526727cf40f2fe20097f961385 authored almost 6 years ago by Pelle Johnsen <[email protected]>
update draco library name

573b3ac7d14166adb4c75407df0f7c1e70f989cb authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
Add comment, use guard clause

077b9684bbeb7e20d2d599598f5b73242fdaffa4 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Add another guard clause

e03ab5795e1ffb81e7f86a8889a369af5d5f5636 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Fix translation handling

bd162b4b865953aa46ab7007a443a4997dc63cc8 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Correct handling of objects directly parented to bones

4d0f8beac063fde36aafda21668872f70327caf6 authored almost 6 years ago by Pelle Johnsen <[email protected]>
Fix #359 fix bad initialisation of node data

3d2793fd8ff3a34d0d5da3513989580887cab065 authored almost 6 years ago by Julien Duroure <[email protected]>
Fix #356 fix bad check of parenting

cfe598fe370a3780e8a8fa36ae9763f40b776cc0 authored almost 6 years ago by Julien Duroure <[email protected]>
Merge pull request #357 from Cyp/fix-stuff

Deduplicate accessors.

287b4af31313725a0c1197cdfda413b63cae3a15 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
Deduplicate accessors.

Meshes with modifiers remain duplicated, but should now at least share accessors.

Doesn't help ...

1c020ea97b5671a326bcdf97b183f512cc280f3b authored almost 6 years ago by Cyp <[email protected]>
update draco library path

a8e89c298001e696f39cfb472ebbfda69da4a096 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>
Merge pull request #340 from Cyp/fix-stuff

Deduplicate cameras and animation sampler data

83ba310fa43facaeccca334637c3e6bb11efd914 authored almost 6 years ago by Benjamin Schmithüsen <[email protected]>