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github.com/flybywiresim/msfs2blender2msfs
Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs
171312993f72d48ed819cee86cacfae717b3608b authored over 5 years ago by Julien Duroure <[email protected]>
3be64558970364cd8bb3112754c5909e3b67daed authored over 5 years ago by Julien Duroure <[email protected]>
4ec1143305e705e516c904a3e7e5613c50e97e6c authored over 5 years ago by Julien Duroure <[email protected]>
0a90e95428cf73064f79c23e02995a36b58d5d57 authored over 5 years ago by Julien Duroure <[email protected]>
179c88bc4c4de30f1cce37de982c8a01c769d9a0 authored over 5 years ago by Julien Duroure <[email protected]>
Test suite should look at the Validator's issues.numErrors
23704971e9f4dabe7b826b4bdee990ca2d649d07 authored over 5 years ago by Ed Mackey <[email protected]>f535581fe0964f8d7662a5d25bc8822a1ad49a97 authored over 5 years ago by Ed Mackey <[email protected]>
d4e376f03f33ef2f0ba706c8045feb7bc2fffe7d authored over 5 years ago by Ed Mackey <[email protected]>
Fix Blender 2.79 compatibility and fix custom normals exporting as (0, 0, 0).
5bb01727b509998c7928bcc7350ce2bdda30a0a9 authored over 5 years ago by Ed Mackey <[email protected]>93e5aef2b6288da55f57c5f126baae9c985ef8e0 authored over 5 years ago by Ed Mackey <[email protected]>
6b26130f35de21339b7f8ce15468f40de0ffd9d7 authored over 5 years ago by Don McCurdy <[email protected]>
Related to 287b4af31313725a0c1197cdfda413b63cae3a15.
Fixes #436 and #458.
c9e33f3c8838cc9c6f6cf51c65e28b5ee073e4f0 authored over 5 years ago by Cyp <[email protected]>Follows 49f88de58b41de421116c2ff4872f114e5070409.
a828fefbd262bfa2d73662756cab7a5e02a0d929 authored over 5 years ago by Cyp <[email protected]>dd08c9e6ee5a4bb76a0b20086bc1f5494f6ee6b9 authored over 5 years ago by Julien Duroure <[email protected]>
80421a9e1f20d16aa02b7b28430b79b45ff32d92 authored over 5 years ago by Julien Duroure <[email protected]>
Update copyright year
4469c4237b9d77fccad40f9d4cccc73c21193881 authored over 5 years ago by Ed Mackey <[email protected]>7616bba0e64ee061bac71a9d59dd6e7121eb59f7 authored over 5 years ago by Julien Duroure <[email protected]>
09be6222d01a35051218fe3c6fbc2964bc028f26 authored over 5 years ago by Julien Duroure <[email protected]>
See https://github.com/KhronosGroup/glTF-Blender-IO/issues/486
4ba70c4065286f18c3ac03673312d043e762b218 authored over 5 years ago by Ed Mackey <[email protected]>0bef44b0ca306b1b2a74c2c867bb17f871361ae6 authored over 5 years ago by Julien Duroure <[email protected]>
6d9b1dcc6ae55b67110b9d7332c8ace068b16f25 authored over 5 years ago by Julien Duroure <[email protected]>
40ba3e84f5737c7d9c759181e0878158107ae9d3 authored over 5 years ago by Julien Duroure <[email protected]>
ffadb25c35ef7f417fe1cdbd77d5e8fd696901e8 authored over 5 years ago by Julien Duroure <[email protected]>
ab676a07a848851df4171df3086d026a7eed2541 authored over 5 years ago by Julien Duroure <[email protected]>
1dad0b5a44fb7441d4580c34ecded45648e72f8b authored over 5 years ago by Julien Duroure <[email protected]>
e153cfdeccb3042e1a753306817c54be35ea1a41 authored over 5 years ago by Julien Duroure <[email protected]>
Instead of baking only deformation bone, bake all bones of the rig to
get correct parenting inh...
Fix from Blender repo about new attribute to get double sided
fbb2c50723e5eaa2635672fedfb0f53df7d0798f authored over 5 years ago by Julien Duroure <[email protected]>b68e702e0e375399d9476b5cb57f018b89777a21 authored over 5 years ago by Julien Duroure <[email protected]>
Still not OK in all cases (for example scale inheritance + rotation in
bouncing ball)
08d6104babd24e43223cf0a4d19900b679e13013 authored over 5 years ago by Julien Duroure <[email protected]>
49f88de58b41de421116c2ff4872f114e5070409 authored over 5 years ago by Julien Duroure <[email protected]>
946bb60433cf178ec5b49460c0d33cd9be7ebf54 authored over 5 years ago by Julien Duroure <[email protected]>
5e0a3c7998d060be766a351c50b2d538a8a6eb52 authored over 5 years ago by Julien Duroure <[email protected]>
e1f18af67680f92b34ea12092d1f89ad125aeaa0 authored over 5 years ago by Julien Duroure <[email protected]>
Still some TODO, see TODO460 in code
412fccb7b8be29c6aba6f79db2f8caa13c58fc7a authored over 5 years ago by Julien Duroure <[email protected]>60b127072102a17606087c61385e0bd325c1b493 authored over 5 years ago by Julien Duroure <[email protected]>
Fix #471 Merge from blender repo after API change
baac4e8ac61d907a6bb0676070be9d0e2f9ba785 authored over 5 years ago by Julien Duroure <[email protected]>901cb415262258647278cb570e3ba3e15d8aae13 authored over 5 years ago by Julien Duroure <[email protected]>
Fix #459 exporting punctual light
f8c35adfdb6710cee81128e85008215ac315fc70 authored over 5 years ago by Ed Mackey <[email protected]>WIP, descriptions, name, and defaults must be adjusted
e478abdf7d3c9f760cdf99f9d7389753dbae596f authored over 5 years ago by Julien Duroure <[email protected]>4f608e5549502253538816af77b84ca4c1b5a59e authored over 5 years ago by Julien Duroure <[email protected]>
8cebc6caa81411760ece8e5e60b2e37d04dd23f6 authored over 5 years ago by Julien Duroure <[email protected]>
d7e6233a02d48749dd7b8a26c605a75b3cd8a40e authored over 5 years ago by Julien Duroure <[email protected]>
Added support for bones. Not fully tested yet. Not for baked curves yet
60ee9868210a3d12d8e7f545ade32aa555d27d97 authored over 5 years ago by Julien Duroure <[email protected]>e9f5c4adbaee66365723a8fc6f002d7979e9e516 authored over 5 years ago by Julien Duroure <[email protected]>
Only for non baked for now, only for objects for now.
4ec328ee51a12cb93225b62494c2e4a0250d1caa authored over 5 years ago by Julien Duroure <[email protected]>
This will be needed to have access to object when only some array_index
are keyed
1a32b5a65e640a0a9bcaa4731fbf631fb6cabe43 authored over 5 years ago by Julien Duroure <[email protected]>
70eed19eacfec3e2ca27c9ec0ba02fe1cb91dba2 authored over 5 years ago by Julien Duroure <[email protected]>
When two Blender objects share vertex data (for example by duplicating
with alt-d), two meshes r...
cd7f787793e3716135a05d4b77db91422177dfbb authored over 5 years ago by Benjamin Schmithüsen <[email protected]>
392e3be712fcb0f876ce6fe0a404249842a67594 authored over 5 years ago by Julien Duroure <[email protected]>
fa88f19475828a82636588f607fdee3fcdaf3976 authored over 5 years ago by Julien Duroure <[email protected]>
39173a143ee8604516846792ac823954bb3f8e24 authored over 5 years ago by Julien Duroure <[email protected]>
Fixes for animation regressions.
1f3098b563904ac166767af3abb58c63e14e22e7 authored over 5 years ago by Don McCurdy <[email protected]>b4678fe2b2d8b3f98e019ad412601a56aa94e995 authored over 5 years ago by Julien Duroure <[email protected]>
c03d6190ec98eb04fdf26946e75716fb9110f7ad authored over 5 years ago by Julien Duroure <[email protected]>
748babb38d9f8a67891789bdf17c5f1fa079ed20 authored over 5 years ago by Julien Duroure <[email protected]>
91cda308c799cc5cc82701300020205ac6677dae authored over 5 years ago by Julien Duroure <[email protected]>
2ccb1f01a9df6db870d9092fa01b3f00fc79d626 authored over 5 years ago by Julien Duroure <[email protected]>
5c419376ed683669f8fd49dc4ece0122758973e8 authored over 5 years ago by Julien Duroure <[email protected]>
5855b2d48d166898a535b40084416f15d8756732 authored over 5 years ago by Julien Duroure <[email protected]>
d2ffef6971e58d6cadb259b39a5aa80901ff01dc authored over 5 years ago by Julien Duroure <[email protected]>
Rough without metal, and metal without rough
2d18772f2641234c7287cb167b62ab09324f0feb authored over 5 years ago by Ed Mackey <[email protected]>e634b1a9042d053c8ff6fd210d57b16f66b15656 authored over 5 years ago by Cyp <[email protected]>
d2405aedb0b5ecd5f65fd6cb851131e3d772e017 authored over 5 years ago by Norbert Nopper <[email protected]>
0cd18f209c0ee4f86f5b0eebf41cdc62a0425c7e authored over 5 years ago by Ed Mackey <[email protected]>
Add tests for texture transform roundtrip/export
3baf88bfbb88113ca9d947446ee8ebc5b1019e1b authored over 5 years ago by Ed Mackey <[email protected]>74ec2e7ddff39f27b2150182d1b3423e75ab8524 authored over 5 years ago by Ed Mackey <[email protected]>
e692c85e95be92e2ea0a25e8523f3fc574898e10 authored over 5 years ago by Ed Mackey <[email protected]>
180f5889d8767bb881d16af696056cb3c96f1918 authored over 5 years ago by Julien Duroure <[email protected]>
47aa5e116669bce87c492629ec121ec768c31557 authored over 5 years ago by Julien Duroure <[email protected]>
67c2f9ea7ae33ef08b780988e08a470bd65c7701 authored over 5 years ago by Ed Mackey <[email protected]>
bb7f1f6e271ac6b1af258944ad07ebe128ec3389 authored over 5 years ago by Ed Mackey <[email protected]>
7f4d449ec2145a0be53e18178b84bbc39a3bedb1 authored over 5 years ago by Ed Mackey <[email protected]>
Combine names when combining different images into one.
efa4205618f071fcbdff3ccda5082319384c1dfb authored over 5 years ago by Ed Mackey <[email protected]>decc2de21b152158457fed240a636a98959f2106 authored over 5 years ago by Ed Mackey <[email protected]>
7bc08ef58dfec1ff1358e58d6356036329404a6a authored over 5 years ago by Ed Mackey <[email protected]>
4549b3dadb48c5e88c3ba27d3c0e2043f6dc65d9 authored over 5 years ago by Cyp <[email protected]>
See 8a533936d5ac6dafdc8e120cecd377a0a360b5fc.
96788f7487af9ff891e79e21d1f65a00f73c3243 authored over 5 years ago by Cyp <[email protected]>
The approach in a057a60ae95ab6f6837b6dd83d7f7215bc85f43b gives more accurate results
iff the mat...
This avoids making 18 copies of tex.png as tex.png, tex-1.png, …, tex-17.png.
09b1270b834364f0a0b4c59647b86122345a5144 authored over 5 years ago by Cyp <[email protected]>Since "tex-17.png" is more concise than "tex 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17.png".
6aa41704ddf3ebdffd4a7584fcbd39eea5067c71 authored over 5 years ago by Cyp <[email protected]>2f3293c9f59df50c64252ae08ca48ba2012b0456 authored over 5 years ago by Julien Duroure <[email protected]>
fd8abe0cf5c37301fae06405ef5d65f71815f6c0 authored over 5 years ago by Julien Duroure <[email protected]>
32a8141753901aa61bb58e035a0ef2c5c05c886b authored over 5 years ago by Ed Mackey <[email protected]>
Roundtrip AO node
f12b8205284d13ebcd294abc525ff54d8d4c1663 authored over 5 years ago by Ed Mackey <[email protected]>2ea96343df3e4d13b7a16ef4611fd16f6acdc2ff authored over 5 years ago by Ed Mackey <[email protected]>
2afbb957729d66ee2a9798e7cec9fcba83306116 authored over 5 years ago by Julien Duroure <[email protected]>
9a52b6692f8b52aef115cfa06f0822911b766c40 authored over 5 years ago by Ed Mackey <[email protected]>
# Conflicts:
# addons/io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py
Don't hard-code list of blend scenes for export tests
78e2628f09dc1381505e6bab0e0de951b19ec088 authored over 5 years ago by Ed Mackey <[email protected]>ed8883fba6ca968689e9c001b6abcc55787d241f authored over 5 years ago by Ed Mackey <[email protected]>
Importer: Initial work on KHR_texture_transform extension
eec60717cd0c5dba104c31a0aac6496ba07b9660 authored over 5 years ago by Ed Mackey <[email protected]>81523f7a89424d99d9273756838920ad6c604559 authored over 5 years ago by Julien Duroure <[email protected]>
9d344b76b4bf336e5cedb6b3269a5e239a443842 authored over 5 years ago by Ed Mackey <[email protected]>
Bump version to 0.9.0, write version number to output file.
4cf8a05f0712af26fee5046dcd8d96bd607256e1 authored over 5 years ago by Ed Mackey <[email protected]>Only change file for now.
8e03b038773c6b0a05c85f0af2e8c22def20b698 authored over 5 years ago by Julien Duroure <[email protected]>3d0845c9e8acc178ac4e7979a363d286500da982 authored over 5 years ago by Julien Duroure <[email protected]>