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github.com/flybywiresim/msfs2blender2msfs
Fork of the official Blender glTF 2.0 importer and exporter designed for MSFS 2020
https://github.com/flybywiresim/msfs2blender2msfs
This shaves off ~40-50% of the time to do the Use Normal Data
calculations in my tests.
It is *...
980a33f61ee87f155daeb9c6f7aafb271588ff03 authored over 5 years agoGives very small (<0.5s) improvements on big models.
355d180847609c6bda5301303962eda9238f06be authored over 5 years ago517c808ba42709b191e8f355fcd3e474f23ce85b authored over 5 years ago
Add cache option to BinaryData.get_data_from_accessor
e4d8549f72559b9bc5ab8d769702f66cb40b07ae authored over 5 years agof4afb7c17d65b7035900d8fbd6c5f4427beffde3 authored over 5 years ago
3c9e1db7b94e508e81c0de69bc4e7cb4ebc53a63 authored over 5 years ago
edf3b64a6b63521e63a793173c3ebd09ef5f7575 authored over 5 years ago
c77535a360910d5e3f4bffac1d2b219bbde53a3d authored over 5 years ago
7a3df5fe8619e63841aaf19a667eb0c41ff50353 authored over 5 years ago
6542192eeba2f02b648a828615aa448f81d2e44f authored over 5 years ago
9db34f50d7d4c3e10660bea0e8e68368de6ef7a3 authored over 5 years ago
03c559e30094d632adeacaaa9df58c41ad749e46 authored over 5 years ago
Importer: big performance bump in mesh creation
5e8889987e797dbc68e49fbfcbfc0ffbff32a976 authored over 5 years ago
Previously there was just one list of shapekey names for the whole
gltf object. Logically there ...
Gives big performance wins on large models. Also now supports
>4 influences for skinning.
887124a75567a34c380273d960334e5d69cf48d9 authored over 5 years ago
Removes code duplicated across the bone/node/weights animation
classes.
Setting the keyframe al...
69351a90130117083083020befaca5528ab53f6d authored over 5 years agob7f96f95b301d6e42413e40c097a433288e87958 authored over 5 years ago
Fix #683 : check that animation has some channels
c91de789421544b9beeeb705713c2b28eae9546c authored over 5 years agob7a958a9235fe5dbab20fea32d540c4ae410c7d8 authored over 5 years ago
5d2b9f958cb57f678f06369156fac4e504de5fcb authored over 5 years ago
Fix #680 Sanity check
fb92772ecca2d51d1a8bda23b1b9b4a3442da8ff authored over 5 years ago707af74c5fa285fbdb80513b5d8ebb9aef65f1d6 authored over 5 years ago
df157b51e6d30bcb6c3c209577ab5e767ea15b34 authored over 5 years ago
8c01b3f972549b93dac68af61109ce930f082645 authored over 5 years ago
Fix #677 cache bone when sampling is requested (by code, not by user)
f54ec38188b06a1d4807e724f3100d06b625bbe6 authored over 5 years ago86cba8260bccf3eea924f586b9eff6b51ce6b3f6 authored over 5 years ago
19df5663e4f9bf6ccb02d2ce23d92dee2c120412 authored over 5 years ago
a6d78d3121ae9a2fbbb79f05f74cba39089c4bb4 authored over 5 years ago
Fix #671 Importer: better mutli animation object management
e6b8f23f16d784521d2b56ff08311f11f49fa76a authored over 5 years ago
This is based on a simple work list; every time we create an action
we push a note onto gltf.nee...
Instead of looking up what action to use for bones based on its
name, just store the correct act...
5a675ed62a53a017ae42f129e12b2a3c2426d783 authored over 5 years ago
This uses the faster foreach_set for filling fcurves.
Stashing tracks was temporarily disabled.
38afc05c3e12ab66fab4d66ad848f5633de71422 authored over 5 years agod4ce99dd2ca1a69d394b73587b2fd73e3b35fdcb authored over 5 years ago
Using Apply Modifiers prevents exporting shape keys
1eb42239382b48c420f16b8cf6d538ec335d748f authored over 5 years ago51ee88f1af6753abccf89f0a6c83482bdde7d70a authored over 5 years ago
ceca7063349ba3b052ef81576cdce01e163496be authored over 5 years ago
f6055aeeb98a86364109cba16364a29d477ce835 authored over 5 years ago
842e4b04b1308b84dab5720c4cf1b932b45fc411 authored over 5 years ago
Set CI timeout to 20m to avoid failure
25c56a59012e85e4336def7959b42408cf24cb90 authored over 5 years ago- Workaround for slow blender279 download that times out on CircleCI
9769ea8463bbad5f3ef87fd83cd99892bc3c4524 authored over 5 years agob06fead9a518dcf32e06bc0952097fc6e3d152aa authored over 5 years ago
39a1cf9477fbf5e6f1742a8a34be0a2f36c9f617 authored over 5 years ago
Cache bone anim
51c0902afb2e779648c900cb4268f9a03e35e9af authored over 5 years ago27d89a91623f71e5073976cc04ee378d875ef714 authored over 5 years ago
41b38e46ca483234a6ca62b2a778912fef0f675a authored over 5 years ago
8a38eca6e38b80dd81ff51c5be0598b9627e8a51 authored over 5 years ago
ef4e9e118e6b4d18094b8ad32153624da93405f5 authored over 5 years ago
aef5ffb0810514e1ac22153dbf345aba16137aca authored over 5 years ago
463228ba146cbfa89da0586fdbc0e51ff2c058ea authored over 5 years ago
e6acfd61529608f23d3f3efaf139bcadfeaf70f5 authored over 5 years ago
429d725b4cc231b2ecdd55fb7f17fdae4f796035 authored over 5 years ago
8210555c24db8164e8a6113dfbc14f0ae198be1c authored over 5 years ago
83874041f4fccd30a3e26f602648163328e0bf22 authored over 5 years ago
fbe3203b03c90bdb799b2b818c1cf9db6b722761 authored over 5 years ago
143cc64c5bdf05d3a0adca8f8ed6297a34bf8944 authored over 5 years ago
9bbedacb6494aeafd01fb10ab95eb5f695352042 authored over 5 years ago
368c80402a59e2df0b6ec42ef6584c10c86f59ba authored over 5 years ago
Export custom light ranges.
73476f2148d5303229228e364a9f02cff5f00c49 authored over 5 years ago7eff95070a9f7026d0a5f0a383964cd6daeda2c7 authored over 5 years ago
3a503113b3542ebe954e6fc11d19f6c252774d2f authored over 5 years ago
Fix #644 642
97659e206988a1af0d6a1e207f915cea46aaeadf authored over 5 years agoca1ebb7e6929a0b426489a7cb17573848881a97b authored over 5 years ago
Fix #661
18fe184e954d07edec4210fbb1408bd656a37442 authored over 5 years agoc0ab30c26c7d2cfe9d60beaddebfa51a23cd30de authored over 5 years ago
c8ad41d01c22f164d8eb0ef91b205593dd837174 authored over 5 years ago
e8fdff8a5baa32f75f08565c2ff8366c335b8922 authored over 5 years ago
The exporter greedily combines the maps, and the separate transforms
are therefore lost.
4194aba1fbb5403b00b4e205eba1d2408a0049b7 authored over 5 years ago
943d1a5844569350f0a8e8d22026d52574754ba9 authored over 5 years ago
b08cadd1aca8d4eb7be92d1220f23380438d677f authored over 5 years ago
eb3b741dab824a5a181f56f9c4962fff0fa09a31 authored over 5 years ago
53caf90099bd56ac313fead157e42b3862b99a23 authored over 5 years ago
45c33546aef1b04e1cb1fe388ededa04fbcd867b authored over 5 years ago
Fix #655 set track name from gltf animation name
13eee3d1c8bf9b9601ba6d5bdbf78cbcb6aaa068 authored over 5 years agoc5642b323bbdcc61dedb920d99562683843dd5fe authored over 5 years ago
Fix #657 Importer: KHR_texture_transform for all textures
0b5864e60a5d702728c2a289e5aa6256817ec29f authored over 5 years agob08185d37c91fb2aed1135e4826e82934d337a84 authored over 5 years ago
7981e4c10a63f69290056d355a0ad152688ece51 authored over 5 years ago
e09d01ff5b8899badd1451cac13c5d33e0433f7f authored over 5 years ago
0d5b5d266660a7206256c2fb5566223e14f6252f authored over 5 years ago
860f790d68bbc5066ed34bd02f1a6bb18df18ce7 authored over 5 years ago
01d019e4913794252550f1fe6a0cdcca74a59b8c authored over 5 years ago
f6dca6d5728dcda5e1e26cb3bcc7746a9112a0c6 authored over 5 years ago
20483b80adda41e1c62ea0c11e627fd4a64127b7 authored over 5 years ago
92004e771abd128cd90a262bbcd59b0a35dd30e4 authored over 5 years ago
976632f787c499e239863622e6def90d2731c943 authored over 5 years ago
e51ca884b504068e323fbc3b07801b38762b6d35 authored over 5 years ago
4098508990dab57821119bffe63646bb810cbd81 authored over 5 years ago
2de05e745762dcd39dfab41dfff1ec105a0f21fb authored over 5 years ago
7234083a3fbe49d9704b775339eec4adcf940a9e authored over 5 years ago
5ab0226c65ccede90c6b965e34456aec63010c19 authored over 5 years ago
Fix #641 export shapekeys animation
8583bae6458cd4c25a56d265d28295a4785ba944 authored over 5 years ago7ddd4fd473fd69d6491f6937ddbc6a03ff733847 authored over 5 years ago
0c4d1a075499b9f1b4ebce1df740a07cac9692de authored over 5 years ago
0d12ca8a42e0292873c94b1f69f236a76c4c7d19 authored over 5 years ago
Fix #619 Set active blender scene in gltf file as main scene
39d0349a345da53250b2d37fc8d4480e0b6b866c authored over 5 years ago5d42e5833c9220984c2c90c7bdce0fa8ff126685 authored over 5 years ago
fecf053a4b7e5eeddc4c647e5aea9fda49599ac3 authored over 5 years ago