Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/PaperMC/Paper-1.7


https://github.com/PaperMC/Paper-1.7

Thanks and goodbye, we're dropping 1.7.10

1f7d532d4e7d756b1c66bef9c173091ee60afd48 authored over 9 years ago by Zach Brown <[email protected]>
Use spigot.yml's settings for view distance settings

4b7fb38e9b0a55455101716f2bd54ae2adf9bf6e authored over 9 years ago by Zach Brown <[email protected]>
Lookup game profiles for users that aren't online

c94b3cd837d546b44f58116582462be1f91a2cea authored over 9 years ago by Techcable <[email protected]>
Fix lava/water some times creating air instead of cobblestone

821b7bfff9c593aeed66f60e5ccf5f0f80d5a2f6 authored over 9 years ago by Iceee <[email protected]>
Use the server usercache for player heads

b1851087e35f4687c773f28221e33b8455fe3e73 authored over 9 years ago by Techcable <[email protected]>
Fix NPE in recheckGaps when using async lighting

5bbd03cca6455991b98b885f46c66f8a27e982fb authored over 9 years ago by Byteflux <[email protected]>
Fix rare cannot cast issue with TESkull

978e6c0da2f5e703a4d744b120dbd6b6a22ddd1a authored over 9 years ago by caoli5288 <[email protected]>
Backport ping MOTD fix from Spigot 1.8.x

688ca7192d7872a31ae4bcd785cdabde892a0ad5 authored over 9 years ago by Thinkofdeath <[email protected]>
Configurable TNT explosion volume

97fe5157968bd4bfbc46c0556e276a1445356a6d authored over 9 years ago by Byteflux <[email protected]>
Temporarily use getDouble() internally for calls to getFloat() in Paper configs

getFloat() seems to have an issue with reading modified values and always
returns the default va...

6978348dfbeadc43101d29306e09ffa70ff61a6e authored over 9 years ago by Byteflux <[email protected]>
Revert the previous knockback changes, knockback needs to be fixed, but it needs to be done in a better and more configurable way than as was done here

Revert "Make the reduced knockback fix configurable as it affects gameplay and certain plugins"
...

b56ce6c1be2c92a0fee2030e7524e0ac3a0f63b0 authored over 9 years ago by Zach Brown <[email protected]>
Make the reduced knockback fix configurable as it affects gameplay and certain plugins

cebd81ef1002b51c14d79f2a7ce11f2a38c70683 authored over 9 years ago by Zach Brown <[email protected]>
Fire PlayerVelocityEvent in reduced knockback fix

3f758a20de02dcd9c55e82f2a01d82ebfcbb799e authored over 9 years ago by Byteflux <[email protected]>
Fix reduced knockback for players who logged in later

9383504e52d8a05ca6f9b5b67b1b7afbcc18998d authored over 9 years ago by Jedediah Smith <[email protected]>
Make the recheckGaps method async like other lighting updates

368610cc959b16b1702fbdcd9423e0ad7c4085d2 authored over 9 years ago by Byteflux <[email protected]>
Optimize getCubes()

be4a47fb2967986078c259670495e45a4000455a authored over 9 years ago by Byteflux <[email protected]>
Fix patch author accidentally changed during rebuild

32209cf1886fc7cf60bcc34684a252c689d1681f authored over 9 years ago by Zach Brown <[email protected]>
Temporarily remove PlayerMicroMoveEvent implementation

Breaks the existing PlayerMoveEvent, to be re-worked soon
See #41

380c9a3c9aa9c1c9cc1cfe8db02e359ee02496e0 authored over 9 years ago by Zach Brown <[email protected]>
Re-add recentTps array for plugins that make bad choices

1bf9f63750f08ddb468fb4270d10ccd8b8c54f1d authored over 9 years ago by Zach Brown <[email protected]>
Configurable container update tick rate

0252ddb6dfecfc7d64f3fc4f325e4005d1ec8f7e authored over 9 years ago by Sudzzy <[email protected]>
Fix NullPointerException and broken logic in Potion.fromDamage(int)

0cd23ca725be1b6e974d7f99c899d690b73c952b authored over 9 years ago by Antony Riley <[email protected]>
Fix broken movement caused by mutated location in PlayerMoveEvent

ce64266bde3676a987d12f2757df7cb9cb8ec98d authored over 9 years ago by Byteflux <[email protected]>
Add javadocs to BeaconEffectEvent

2a4407beb6d4b435f9980153f3ece3827228274b authored over 9 years ago by Byteflux <[email protected]>
Add BeaconEffectEvent

cb7702aaeb4598c3605e4e178668f8edbc413da9 authored over 9 years ago by Byteflux <[email protected]>
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot

Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be do...

79d4d32bf04f85498ddd4f8e95bdd5c3e414044a authored over 9 years ago by Byteflux <[email protected]>
Add PlayerMicroMoveEvent

9268b06208d858c8cb4762cf60c9f3f0641e3a1d authored over 9 years ago by Techcable <[email protected]>
Don't queue anti-xray updates when disabled

a92599928f0d73ebf022e174a53b7306b01e9793 authored over 9 years ago by Byteflux <[email protected]>
Optimize Spigot's Anti X-Ray

c6a0c5606111d89b23039bce94177339557236fd authored over 9 years ago by Iceee <[email protected]>
Send the absolute position the first time an entity is seen

0bae6f35d8f147dc57e2a291b10722de4f6db336 authored over 9 years ago by Jedediah Smith <[email protected]>
Only cache whole chunk maps

12a2b82ce0406744a2a7ecd79de4e85c5a5cb2bb authored over 9 years ago by Byteflux <[email protected]>
Properly unload client chunks when using ChunkMap caching

bb3c47b6433f745b3e5713a591868d754ea48369 authored over 9 years ago by Byteflux <[email protected]>
Configurable chunk map caching + fix chunk map dirtying

332e5b77ecad6b1d618b4f34194a2fc0058cc3b7 authored over 9 years ago by Byteflux <[email protected]>
Fix dirty state on chunk sections that were previously empty

767d85d7208a71d4c39b01434a37e9ea4cc57fc5 authored over 9 years ago by Byteflux <[email protected]>
Improvements to ChunkMap caching

9c876aa3e19345144a5f30087fb18278a096acbf authored over 9 years ago by Byteflux <[email protected]>
ChunkMap caching

ac04fc140a180fe97d43fbf02c8f4ca8947dd0c4 authored over 9 years ago by Iceee <[email protected]>
Lookup neighbor chunks more efficiently in async lighting

bb99bd7452f83fb66ea62a9953af28eff77574de authored over 9 years ago by Byteflux <[email protected]>
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available

63fe5e4cba56ce084fd0fc0c05e13ded9658ec54 authored over 9 years ago by Byteflux <[email protected]>
Optimize item movement

765fbd4012fff468b889179a799497049db13c02 authored over 9 years ago by Byteflux <[email protected]>
Remove extra tick delay in configurable mob spawner tick rate

97f8c179fdd3c95dd64f2ae0f234686b5734ccce authored over 9 years ago by Byteflux <[email protected]>
Configurable mob spawner tick rate

99bb082eb582f1cfedc2d5fffd75f4d16c1e62b0 authored over 9 years ago by Sudzzy <[email protected]>
Prevent knockback in damageEntity() when explosion knockback is disabled

c46e8f3d1bc39d70aa98fc96d0d3aa3369b0ba6b authored over 9 years ago by Byteflux <[email protected]>
Various configurable toggles

- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formati...

649ad0b84a70e72b95c132086320047d77a8b8aa authored over 9 years ago by Sudzzy <[email protected]>
Remove bad condition in async lighting check

dc6d772d16e905c73f64e128e140dfe9b5e49760 authored over 9 years ago by Byteflux <[email protected]>
Add configurable top of nether void damage patch from our 1.8 branch

Why: Someone asked, people seem to like it, and its probably one of the easiest to maintain patch...

bf39199e941d42c22e19efa88e4119e005083963 authored over 9 years ago by Zach Brown <[email protected]>
Load chunks in getCubes()

535bb27a7704d3c77639b03bb476320bce193358 authored over 9 years ago by Byteflux <[email protected]>
Remove Netty bump which does nothing

a55c8eb9abb6d2f922247ff7bd872004ae78c784 authored over 9 years ago by Byteflux <[email protected]>
Rebuild patches

bdf0c650cca107ebddc2ecb190f63bc50a25db9c authored over 9 years ago by Byteflux <[email protected]>
Update Spigot patches

d560ba05df3b849d8d9b6734cfdc5437f2ac9483 authored over 9 years ago by Byteflux <[email protected]>
Fix off-by-one in async lighting neighbor loop

cddcbafc2d30d3b5dc6da544b1158bb102ea0f92 authored over 9 years ago by Byteflux <[email protected]>
Fix liquids stuck in fast drain loop

e8e85d7670885e56953e4ac7dc7ec0342a54deb6 authored over 9 years ago by Byteflux <[email protected]>
Fix off-by-one in player view ditance radius loop

adb4bdb3fbf202e5ae16a53126e90331d759b295 authored over 9 years ago by Byteflux <[email protected]>
Don't force load neighbor chunks during light updates

36ba621502e99ccd175321bfd8b220d9235fe008 authored over 9 years ago by Byteflux <[email protected]>
More improvements to forced chunk loading

- Fixed some bad math in loadChunks()
- Add missing call to loadChunks() when entity enters chun...

069a33029592a3336ef496a8c2c770d47e123113 authored over 9 years ago by Byteflux <[email protected]>
Lava draining should not be randomly delayed with fast drain

2268811c86ffb9f4b604e8be3f82d24e055ab0b2 authored over 9 years ago by Byteflux <[email protected]>
Configurable lava flow speed

46949b501a910ecac9f3a33956b497672642b681 authored over 9 years ago by Byteflux <[email protected]>
Clean up async lighting patch

0fe2a7e351d57397d8300a86cb1a6f1cfc4baee1 authored over 9 years ago by Byteflux <[email protected]>
Clean up forced chunk loading patch

b7d1dd8fd0a29f4d480487831105f06e14ae20e3 authored over 9 years ago by Byteflux <[email protected]>
Fast draining

b461321622ca0cf641238dd70349f4caaaea6ab1 authored over 9 years ago by Byteflux <[email protected]>
Stop updating flowing block if material has changed

0f7e4b9c5b45307259baeca378e05fb3c4583685 authored over 9 years ago by Byteflux <[email protected]>
Always use optimized draining fix

70fa6ab1fc582d08bafbcad22bd981aa90f58bff authored over 9 years ago by Byteflux <[email protected]>
Undo entity tracking range change from earlier

bcbc327afff1723ee3cf78e622d1081dfc6e4fcd authored over 9 years ago by Byteflux <[email protected]>
Add player view distance API

97218a5c475c00fb07dccb620419621e836c6489 authored over 9 years ago by Byteflux <[email protected]>
Now make Minecraft actually use Netty 4.0.28.Final

0f3a60929d7e632da464d746e217ee1a40485d71 authored over 9 years ago by Roman Alexander <[email protected]>
Bump Netty to 4.0.28.Final, same as 1.8.x

This appears to resolve numerous issues

4e91ce4afc9bb8a727c1f61038e5a10f7182472d authored over 9 years ago by Roman Alexander <[email protected]>
Stop flowing lava and water when set to air

731e35dbf48ec04c248756e6df55b912d26c5181 authored over 9 years ago by Iceee <[email protected]>
Replace the two nextTickList sets with a single one that combines both

65782acec62ef85ee4bce64671ac353a22cadc83 authored over 9 years ago by thinkofdeath <[email protected]>
Optimize explosions

The process of determining an entity's exposure from explosions can be
expensive when there are ...

d713cd2a5f44f8566b491c12fa79bfbcad5de80f authored over 9 years ago by Byteflux <[email protected]>
Fix the /version command

Now displays the correct MC version (Read: not 1.7.9) and the commit hash for the parent repo (th...

26914981ec7b07facdde582860ec75d6cb0877b0 authored over 9 years ago by Zach Brown <[email protected]>
Fix NPE when disabling certain structure generators

74b3f648df15f8842225d0883782c8fca0e31a76 authored over 9 years ago by Byteflux <[email protected]>
Fix race condition in PacketPlayOutMultiBlockChange

The server passes a shared reference of the dirtyBlocks array modified by
PlayerChunk to PacketP...

60240171722eddf7366126cf1fe5bc2452485d69 authored over 9 years ago by Iceee <[email protected]>
Remove entity tick time cap backport

Feature causes a visual issue in clients where TNT and falling blocks
appear to fly upwards when...

150876927dae23cf1211f1e007891a0ff331f7a6 authored over 9 years ago by Byteflux <[email protected]>
Fix scoreboard prefix and suffix not displaying in tab list

0e1cf4c2f4c18a7d51352cd1b5a2ffed295ffe2a authored over 9 years ago by Byteflux <[email protected]>
Configurable credits when leaving the end

This merge closes PR #28

517adc5e4a107a293c58169823ca0d9e1b2e1b1b authored over 9 years ago by DoctorDark <[email protected]>
Re-enable Metrics so that we can better understand our userbase

0303e73a32572c29cd104bdb34bc072caac94a2c authored over 9 years ago by Zach Brown <[email protected]>
Configurable flat bedrock worldgen

11556b4717cf12edbef03ece167cbb8220c0b7ef authored over 9 years ago by Byteflux <[email protected]>
Fix lag from explosions processing dead entities

f1feeea9145ad0ddd35653ccd20e53a5c4c7945e authored over 9 years ago by Iceee <[email protected]>
Better container checks

5a0db860278e440865bc7e76fd7b583ff7e18c32 authored over 9 years ago by Michael Himing <[email protected]>
Add tripwire to list of collidable blocks for FallingBlocks and TNT

47dc1cb6a7165e8a02f557e32c28288c7ff33ec4 authored over 9 years ago by Byteflux <[email protected]>
Merge pull request #22 from MinelinkNetwork/stackable-buckets

Stackable Buckets

59a4787b3cb950076fa902526287cc801f744caf authored over 9 years ago by g sand <[email protected]>
Merge pull request #21 from MinelinkNetwork/config

Initialize PaperSpigotConfig on class load for better configurability

12fdc110e2bdafa91021d18c92f498576cb37bcb authored over 9 years ago by g sand <[email protected]>
Initialize PaperSpigotConfig on class load for better configurability

e003229cb0a3563d64c23b0e9d01b7c293cdc1a1 authored over 9 years ago by Byteflux <[email protected]>
Stackable Buckets

09d23b1a85097a6659cfe567ff3dbe8aac9480fb authored over 9 years ago by Byteflux <[email protected]>
FallingBlock and TNT entities collide with specific blocks

23b5b54ec43c0f6790bb128869d3de9a5b669ccd authored over 9 years ago by Byteflux <[email protected]>
Allow inactive items to age. Backported from Spigot 1.8

7fb79d4bfce00218f363afbf2d2b9267e1851a63 authored over 9 years ago by Byteflux <[email protected]>
Properly handle the recent NBT issues

a366eef6872a4fd387bc8e85e2a8feb3aa006590 authored over 9 years ago by prplz <[email protected]>
Fix an issue with an mc-dev import

92ad6de96be114ec1c9d0357bbe47111e0d74a40 authored over 9 years ago by Zach Brown <[email protected]>
Backport NBTReadLimiter changes

81c0c0c5e6e264ae1ff1ed30ea81cf70bde65caf authored over 9 years ago by Zach Brown <[email protected]>
Fix chunks not force loading if entity moves >16m/tick

e32df396fe3e05ccaaf66a5059cc09c9a18dfa1c authored over 9 years ago by Byteflux <[email protected]>
Force load chunks for specific entities that fly through

26c71b8fb03eb4a01428899686798e4878616f9e authored over 9 years ago by Byteflux <[email protected]>
Optimize draining

872b803b229aae55e15051c4383bb31a59fdcee9 authored over 9 years ago by Byteflux <[email protected]>
Fix remove-unloaded.enderpearls option not being respected

9cf50a09afbb2e4aa6a746be63dd77815f6fabfd authored over 9 years ago by Byteflux <[email protected]>
Backport Spigot 1.8's entity tick time cap to 1.7.10

b747443f7cd4dc9c64ef041e97b214f7c1bac8c9 authored over 9 years ago by Zach Brown <[email protected]>
Fix async lighting sometimes getting block from wrong chunk

6be415bf0e6f55e040e1db252e4b99011bc3b727 authored over 9 years ago by Byteflux <[email protected]>
Add generator settings for toggling individual structure types

75789289bee80d216fbc8be05a8d828a95290f83 authored almost 10 years ago by Byteflux <[email protected]>
Add FallingBlock and TNT source location API

e9b64aaafe9ab772ba79c3843f8f56fac5ee3c67 authored almost 10 years ago by Byteflux <[email protected]>
Protect from TE/E crashes

fc13b383aad227cf5d84654f394c74b3689e7880 authored almost 10 years ago by Aikar <[email protected]>
Backport EntityActivationRange fixes

3e4ac798440484cb7175702ecf60f9c0e24c93f4 authored almost 10 years ago by Zach Brown <[email protected]>
Better msysgit support in rebuildPatches

0046b8f11cf51ddf89f8fa5aa5bcf5082a2a4ab2 authored almost 10 years ago by Byteflux <[email protected]>
Toggleable player crits, helps mitigate hacked clients.

c7902542a54f91a965c2cb53fc372453c2bbfd23 authored almost 10 years ago by Roman Alexander <[email protected]>
Add option to allow redstone to bypass the nextTickListCap

990d14df93f45e95eefabff10985ea75c26d8971 authored almost 10 years ago by Roman Alexander <[email protected]>