Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/u3d-community/U3D

Open-source, cross-platform 2D and 3D game engine built in C++
https://github.com/u3d-community/U3D

Fix build script in finding the DRM, GBM and others.

RPI 4 may require KMS/DRM to replace DISPMAN.

45089a13222d45c483b309aa07cce36ed9b273f7 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
RPI - Use vanila GLES2 library for RPI4.

63986a1fd6bdde6b2ae220d7d1c240f4c15c2a9c authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
RPI - initial attempt to support RPI4 64-bit build.

70073287b4dcfcb95f202e79472b92e1e8b73bd3 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Prevent building of SDL GLES video drivers on desktop platforms.

3af2b682371f1dacdebe44732e31c6a46829af0e authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For Travis - CI - Use the new RPI_ABI build option values.

0b50ef80e46f1b6b2e6db736175c341381df92c1 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For CI - RPI - Drop RPI 1 and replace it with 64-bit CI build.

db094af7af08d89cb5cd3b88bd7fd65953873ef0 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Android - upgrade dependencies. Works with Android Studio 4.0.

4c1e9ddf3505a442da0edf82ec9eb2b3d2fd7199 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Adapt to EMSDK changes. [ci only: Web]

2980809aed2c17af1955b89f8fe41652e29b92a2 authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For CI - upgrade toolchains and Doxygen version.

ee8a095ac1934d13e91bd296d231a0596b7042ca authored about 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Merge branch 'master' of https://github.com/Urho3D/Urho3D

e01329ec6c3a371f4274601251ef1432089cc7a1 authored about 4 years ago by 1vanK <[email protected]>
WriteDrawablesToOBJ: pass vector as reference

ec060153db89a9da9d1b561d08b2fce4e7748566 authored about 4 years ago by 1vanK <[email protected]>
Fix 3D texture mipmap generator.

0134b64eb3268e551fee5a66d0ca6edd1e852783 authored about 4 years ago by ssinai1 <[email protected]>
UIElement: return children as PODVector

Used by AutoBinder

23a6d24ac0852b71ac38cad37e10aac3c3f32b4d authored about 4 years ago by 1vanK <[email protected]>
Database: rename parameter context_ to context

68a4c6e19396c2a568cfcb64151e9a4876004b68 authored over 4 years ago by 1vanK <[email protected]>
Outgoing messages are now packed together (#2636)

* outgoing messages are now packed together

* ability to set connection packet buffer limit
...

30dce947c4649065d55a1c9f9a23298f8952fbd2 authored over 4 years ago by Arnis Lielturks <[email protected]>
Add ; after URHO3D_OBJECT() to workaround doxygen bug

de4aefd2be1bdc1c9dfd96710fbcb502be1f5a4a authored over 4 years ago by 1vanK <[email protected]>
Fix IsPowerOfTwo(zero). (#2671)

3da017d3806a89917413cb646c2c4d7d41a9e0b1 authored over 4 years ago by ssinai1 <[email protected]>
Update authors

426fdc702e804e7aeba47d6e2044c4c20513b800 authored over 4 years ago by 1vanK <[email protected]>
Remove unused gamma variable (#2667)

* Remove unused gamma variable

* Remove unused variables in GLSL

4116acb5000a0fa13933d9b034aceae152e1a4d1 authored over 4 years ago by TEDERIs <[email protected]>
Bugfix/fix crash creating inmemory nodes (#2663)

* Check if scene exists

* Send tag event only if scene exists

* Fix style

1f5f393a777d73dcb586de95b0be69578f91c6de authored over 4 years ago by Katekov Anton <[email protected]>
Ambient occlusion in PBR techniques (#2660)

* Ambient occlusion in PBR techniques

* AO to modulate IBL

* AO texture coord fix

0c65934c04bee0b4315163bce0f2ac901d480edc authored over 4 years ago by gleblebedev <[email protected]>
Vegetation shader and technique bugfixes (#2659)

* Vegetation shader and technique bugfixes

* GLSL bug fix for vegetation shader

* pivot fi...

c4a8e9b098ad68eef56c0e2dc5392a8c6cd31d76 authored over 4 years ago by gleblebedev <[email protected]>
Fix vegetation VSM shadows for DirectX

c5b9b4131de57f59f9841595837b83941c3db262 authored over 4 years ago by 1vanK <[email protected]>
Add sRGB option to editor

7ec6290d68f3fc93870d9996156747cd50df27d2 authored over 4 years ago by 1vanK <[email protected]>
Update authors

2922d7914a30b4cd3742b4d99301fa50d306702f authored over 4 years ago by 1vanK <[email protected]>
Added PODVector::Resize overload that fills new element with a default value. (#2653)

3a12936c475c13f1d4b880c836a31ada48deb543 authored over 4 years ago by SirNate0 <[email protected]>
Update authors

b16935c834a977c829bc4556c807ecb6ca64013a authored over 4 years ago by 1vanK <[email protected]>
Fix vegetation shader for vsm shadows (#2658)

d103e6ffa7070286992d33fd19ffb37449bf11be authored over 4 years ago by Katekov Anton <[email protected]>
PBR sample terrain fixed (#2657)

f98d2cfd495eb35cc031e5524393d0244610ee2a authored over 4 years ago by gleblebedev <[email protected]>
Update authors

7af4f86244f232bb7ce5c1fbbbacbe9162767f0b authored over 4 years ago by 1vanK <[email protected]>
Update PBRLitSolid.hlsl (#2656)

Removes a line that does not match the GLSL version of the code, and can make environment mappin...

c2f5c24ebd12df209e1845260cf049441ff00afb authored over 4 years ago by ChrisDenham <[email protected]>
New PBR techniques. New PBR terrain shader. Skybox shader fixed. (#2655)

* New PBR techniques. New PBR terrain shader. Skybox shader fixed.

* Bug fix in original terr...

609f7de6183429535917a3ff49fdc89e0a413063 authored over 4 years ago by gleblebedev <[email protected]>
Travis CI: API documentation update at 2020-06-25 06:06:02 UTC.

[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/0349aafbb582dc6e9abe058a6be70fdc24e...

bc55636f9475cd0a4af614271842870323452614 authored over 4 years ago by urho3d-travis-ci <[email protected]>
Localization::LoadJSONFile() : Pass String as reference

0349aafbb582dc6e9abe058a6be70fdc24ea433e authored over 4 years ago by 1vanK <[email protected]>
Allow Camera::SetFlipVertical to be used externally for OpenGL (#2643)

* Allow Camera::FlipVertical to be used externally for OpenGL by toggling it either side of rend...

6fb55fa4988ba7029d4db8a586d5db0bd3214be6 authored over 4 years ago by ChrisDenham <[email protected]>
Recommit https://github.com/urho3d/Urho3D/commit/16eea3949961fe6798b2ed63ea1b72d19eceac4b with correct tangents

https://discourse.urho3d.io/t/parallax-occlusion/6187/22

3075cba84e3a1721b878d06d025c6ac73a663fbf authored over 4 years ago by 1vanK <[email protected]>
Change UIElement::dragButtonCombo_ to be a MouseButtonFlags type

Also use the actual MOUSEB_ and QUAL_ constants instead of 0.

e0eb04b9b385224b54b990c96866ac8cfb59e5d5 authored over 4 years ago by sa <[email protected]>
Use MouseButtonFlags and QualifierFlags instead of int's

Fixes #2631

0a3379f53eaeb2eb6f992b20d7106b4565312dc0 authored over 4 years ago by sa <[email protected]>
Make FlagSet to bool conversion operator explicit. Fixes #2631.

3c4a0a54894e2ff346aa9f869af4e856cd1cc3ca authored over 4 years ago by Eugene Kozlov <[email protected]>
Fix the STATIC build caused by missing argument.

7a2b5cd819050413498badd331c8babef0b1c60b authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Fix the STATIC and SHARED build for VS and Xcode.

Cleanup comments.

3ba62f036e6bb7d51286ff1a6bfacb425e6d6460 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For CI - temporary workaround for Clang STATIC build.

391798351276fd6add8a8a248732131bb836395d authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Shed off old construct since our CMake minimum required is 3.10.2 now.

0e4d095cfabb61632ebe54d168d3689465445150 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Fix compilation on GCC 10.0.1

5f3d7be2060d467076bbc35e269528e6be78253d authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Delete GPU objects when OpenGL context is about to be lost.

e5b53e2f2c4de9d60b0405da7b96e148528ea078 authored over 4 years ago by Eugene Kozlov <[email protected]>
prevent from viewport resize too often

89041d7031dd15451c10fd4af932f78ad856c3d2 authored over 4 years ago by Arnis Lielturks <[email protected]>
Fix typo in OGLRenderSurface.cpp

056c3d10223ba78e7b7cce4d5e6301106ac91f11 authored over 4 years ago by Eugene Kozlov <[email protected]>
Fix for getting iOS CPU core count.

Credit to Yuki001. Closed #2630.

bcf29b8ee4069ce3b460bcbf15762101be9d1a7c authored over 4 years ago by Yao Wei Tjong <[email protected]>
contributor list updated

8c98f4ec88faab5936e1be83c2c4a7c22b85e49a authored over 4 years ago by Arnis Lielturks <[email protected]>
Initialize SSL when making a HTTP Request and URHO3D_SSL is defined (#2629)

* Initialize SSL when making a HTTP Request and URHO3D_SSL is defined

* Simplify SSL initiali...

67389ec2bd7f108636b914e4fb3e4ce8b6fc8be3 authored over 4 years ago by stievie <[email protected]>
Travis CI: source tree update at 2020-05-03 09:46:38 UTC.

b7db6cecdb8e8b069e351dcd5cd9aeec09eb2826 authored over 4 years ago by urho3d-travis-ci <[email protected]>
HTTPS support - civetweb update (#2415)

* initial update

* CMake updated for civetweb, https working

* unused file cleanup

* CM...

889367738b208ffdcf0996cb71cbadfabae78d7d authored over 4 years ago by Arnis Lielturks <[email protected]>
Ignore VS '.vs' and 'out' directories. [ci skip]

3ec1bbbee60e5550b61edcfe830f0d0de24b296d authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Add check for AnimationTrack::GetKeyFrameIndex.

Closes #2625.

14520d95afd55319c9263506c8b3837a71bed2ee authored over 4 years ago by Eugene Kozlov <[email protected]>
Update README.md

Discourage chat. Promote only our official forum.

05c469884ce5b9b3292e40266aaa5ce9884de514 authored over 4 years ago by Yao Wei Tjong <[email protected]>
Remove old build logic that is no longer works with new Emscripten.

[ci skip]

fca8684a6a8a3a4d704c7893d75d5358e90ccb18 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Minor cleaup. [ci skip]

fde206b486ff8da54e957dbbbd09c4003c36cb0e authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Emscripten shell (#2608)

* emscripten shell added, wip

* include dirs

* namespace

* more namespace fixes

* cm...

72e234234330c47c2578e94e24c27011d7329df9 authored over 4 years ago by Arnis Lielturks <[email protected]>
Update pugixml

ab22ec76c9da38803d1856ec0a3087c30007f8a6 authored over 4 years ago by 1vanK <[email protected]>
Fix Technique clone bug. (#2615)

ce70a66f5ac5d9a4dd37e500795eeb08aa3b644e authored over 4 years ago by sssooonnnggg <[email protected]>
Change required TMX version from 1.0 to 1.*

2345377c768d6a36fe76de200fdd518d2aca486f authored over 4 years ago by Eugene Kozlov <[email protected]>
Add base pass to pbr emissive technique

b9eb5677816332cc35ad0f7bb8ff5cc6aaaaf7fe authored over 4 years ago by talarcon <[email protected]>
Fix build of Sample 54 for ARM and RPI.

3af4d23623c15e6e773c92c93735f402f2b8c1d2 authored over 4 years ago by Eugene Kozlov <[email protected]>
Fix build of Sample 54.

4ceb2fbdc98b74064e4fd0a50a9081e92463e61a authored over 4 years ago by Eugene Kozlov <[email protected]>
Add sample for window settings change. Cleanup.

1fe5548eccd0c4fe75cc27e9e268375e23cc725e authored over 4 years ago by Eugene Kozlov <[email protected]>
Fix inconsistent window mode transitions.

- Fix unwanted window reposition to (0, 0) during
windowed-to-fullscreen-to-windowed mode transi...

d1ad98d067f36eceb2b03c86e656a2d6b5fce0a7 authored over 4 years ago by Eugene Kozlov <[email protected]>
Enable Graphics::ToggleFullscreen customization.

It's possible now to rotate between arbitrary window modes
via ToggleFullscreen. Graphics::SetMo...

e61850459d776518082b758a705a2b98ca8d011b authored over 4 years ago by Eugene Kozlov <[email protected]>
Extract copy-paste from Graphics into common place.

This commit shall not have any functional changes except the following:

- Semantics of multi sa...

27216959ee8e71dec2a7c5d57c43f62e1cb3d0fa authored over 4 years ago by Eugene Kozlov <[email protected]>
Fixed event data names in sample 25

Liberates emitter from screen corner.

96cb0d5d1eda60109563980e5f630c7af7477e39 authored over 4 years ago by 魔大农 <[email protected]>
Fix doc

8b43f3e6ea379440ff4fe1a8be87042c7145d709 authored over 4 years ago by 1vanK <[email protected]>
Typos

722e2dfceb59faec599a632beb85c224a3ea7290 authored over 4 years ago by 1vanK <[email protected]>
Obstacle: make identical definition and declaration

37ef9d492a86b2dfe9877be37bfbd1807ac6f901 authored over 4 years ago by 1vanK <[email protected]>
Move enum LoopMode2D into namespace Urho3D

d976c4b43b7b50abbabdb96e81c34a2164670ad4 authored over 4 years ago by 1vanK <[email protected]>
Fix https://github.com/urho3d/Urho3D/issues/1877

97b09f848b9388c0b3cd116906cc0ab3b442ded0 authored over 4 years ago by 1vanK <[email protected]>
17_SceneReplication lua fix

02c9072fee44dcb6d3165a27f1ab1c2319e03396 authored over 4 years ago by Arnis Lielturks <[email protected]>
Workaround Github YAML parser not supporting anchors.

See https://github.com/actions/starter-workflows/issues/162. Hopefully it is not considered as "p...

c937da3b3936759aa9cfef67fb675852a34dc2c1 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Configure stale bot to use same stale message.

[ci skip]

6b67b5c396fb48d03a25f6ce55e91bf8c53439d5 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Configure the stale bot.

[ci skip]

7f3001d3173190508ecabc8474bab83fe7b55538 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Trial run the stale robot.

0e51d24005ba574b5f3daebfcc29e9835df6a65f authored over 4 years ago by Yao Wei Tjong <[email protected]>
Found some more

b1f6cc04c7be803ab50f5f278c96d4bafb358d09 authored over 4 years ago by Modanung <[email protected]>
Replaced tab with spaces

17b0dece1af510d68e36d3baf67579eaeaadf103 authored over 4 years ago by Modanung <[email protected]>
Replaced tabs with spaces in sample 53

cbd2e7b5d8cb2f1188a53fdffed4dbb7c0bf0bbb authored over 4 years ago by Modanung <[email protected]>
Allow to make custom class inherited from Drawable2D

ff6049f50666a170fcc7feb15346be4dae001a3d authored over 4 years ago by Patrick <[email protected]>
Travis CI: API documentation update at 2020-02-28 21:23:51 UTC.

[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/b5b6f0d5fb7b3c95a6b911d287eba16b488...

3f04e8fcd26ec78cb037bc7a0d48c61c8be2a8da authored over 4 years ago by urho3d-travis-ci <[email protected]>
nat master server disconnecting fixes, NAT sample updates (#2591)

b5b6f0d5fb7b3c95a6b911d287eba16b48871e1e authored over 4 years ago by Arnis Lielturks <[email protected]>
Travis CI: API documentation update at 2020-02-28 18:28:54 UTC.

[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/18c7230eb797e47d668211eb43478b32a17...

35a1509dfe2b2cf7232cc00857cbb97258c1b79b authored over 4 years ago by urho3d-travis-ci <[email protected]>
Minor API update, bug fixes, cleanup.

* Remove undefined behavior caused by volatile variables in WorkQueue (volatile variables are no...

18c7230eb797e47d668211eb43478b32a17b5630 authored over 4 years ago by Eugene Kozlov <[email protected]>
Travis CI: API documentation update at 2020-02-26 16:24:36 UTC.

[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/88ea05ee5cec9e8e8dfd2ca8c44356fc814...

a98d17adf5e35e288915e16a9e7d37746c4e71e3 authored over 4 years ago by urho3d-travis-ci <[email protected]>
contributors list updated

88ea05ee5cec9e8e8dfd2ca8c44356fc814b8262 authored over 4 years ago by Arnis Lielturks <[email protected]>
Add MaxSuspensionForce to RaycastVehicle (#2590)

* Add MaxSuspensionForce to RaycastVehicle

* Add AS and Lua bindings to the new methods

* ...

aedf3cc176ae59320a2f15022506fe02b27971b4 authored over 4 years ago by pflat <[email protected]>
contributors list updated

b43622917312c4aa36951f23d552ff710b1e03eb authored over 4 years ago by Arnis Lielturks <[email protected]>
Bloom and BloomHDR PostProcess Fix (#2546)

* Update Bloom.xml

* Update Bloom.xml

* Update BloomHDR.xml

* Update Bloom.xml

4d4e1570932375a900454b34af79dce9a40d164b authored over 4 years ago by PsychoCircuitry <[email protected]>
blur and auto exposure post process fixes

8a0113c15506ff5ec6a429a7b1d2d1a33449432c authored over 4 years ago by Arnis Lielturks <[email protected]>
Fix a memory leak in the Urho3D changes to SDL.

469b30b605b0c3cef703997b864aa1df18fb1ca8 authored over 4 years ago by Rainer Deyke <[email protected]>
Add option to refresh DBE image before run.

d4a5be70f55fc09d4fb1f726f320f22148c8d13b authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Fox VS/Xcode, fix logical group for Lua generated files.

e843e6bc4c57e7349ca406e0ccce53db5599cb09 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For VS/Xcode, group generated files.

6ce2dc1b3847fab8392ea7e83d307e0cf327f5b6 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
For VS/Xcode, group Urho3D files based on physical directory structure.

c2b8d259625bda28daaa437745d5474d43e309e6 authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Update contributor list.

6277b36939f773570902d4b69500ba62efabe58b authored over 4 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Explanatory comment regarding enum

f122187e1e179793418c3de26dcb2c7bb815febe authored over 4 years ago by Steven Burns <[email protected]>