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github.com/multitheftauto/multitheftauto-archived

Archived source code repository from code.google.com/multitheftauto, initial open-source release in 2009.
https://github.com/multitheftauto/multitheftauto-archived

Fixed some compile warnings

174585a92dfd1972648b48cf18d53fa3772e671e authored almost 16 years ago
Fixed the wrong iterator erasings.

54db4ded19597ecb0a0122b80897e7f4fdb652bc authored almost 16 years ago
Fixed #4180 (keyBind crashes gta instead of transfering (a) table(s))

a85ddee49a7a1e6710532b464ad842cb8fcd04db authored almost 16 years ago
* Made archives of the vendor projects instead of shared objects.

* Cleanup Makefile.am

22cf80ef83e383cdc0d53ee7e2ffd90c24624408 authored almost 16 years ago
Removed network projects from VS2008 solution

f5925df79c67d545fa8fd4b15b7d8d723723c56d authored almost 16 years ago
Changed the Core 2008.sln to make all projects configuration match.

431cb0cc68f1ccb242f06d1385defdb154c8b82b authored almost 16 years ago
removed warnings in my last 2 commits from 2008 project files for non-release configurations.

15f7becd98b3d36b14f2864694823420550b20d2 authored almost 16 years ago
Added lua static linking library for Visual Studio 2008 projects.

28105c21c3a0eccbb702fe13ad37f14fde61eec0 authored almost 16 years ago
removed warning #4482 from 2008 projects

a0808f12bb20191fabb12d6fc1a4bcc42ea59490 authored almost 16 years ago
Updated visual studio projects to disable warning #4996

ac7126d58ad94c9d10ff792ee5c1de4e2d7c1262 authored almost 16 years ago
* Removed install targets for the libraries

eccadda0ba8bd6f05bf4e10a5f07b68e3d2eccb4 authored almost 16 years ago
Added the Visual Studio 2008 project files. Apparently it's working fine...

7071ff54dff866af18d0505641c5e07fd09d9402 authored almost 16 years ago
Test code for next packet info

5f76dc53e995fb89d412d344136f699cb6b0c6f8 authored almost 16 years ago
Crash fix #1

4b261cc29d599a5902e91795d15f005c808fa06e authored almost 16 years ago
removed unneeded if statement

b0f5561ab63f2bb522ab8f825209e08b0558fdcc authored almost 16 years ago
Fix for: 4157 "Getting into Skimmer stops Jump from working if you fall into water instead of getting in."

(forgot log message on commit before)

c8b4544d837bc4d8733f7a11315431846418fa62 authored almost 16 years ago

2027988058b886da227b5ebc917ab06ede7df643 authored almost 16 years ago
plethora of streamer fixes

a772d8f13e253e19a81d531ef90be71f57eca0a3 authored almost 16 years ago
Build error fix

f590b99c56572310ba5e0e86fa057be4a6e084de authored almost 16 years ago
Fixed a number of issues in engineImportTXD

4ee27e70ef529567794200422f324caaae514819 authored almost 16 years ago
Added is/setVehicleTaxiLightOn serverside (patch by Cazomino05)

09d5069a39e5c199b356be1378f81addaa3db465 authored almost 16 years ago
Some DX text tweaks

fac51194a294a0d1675e082b90ae873938ecead6 authored almost 16 years ago
Large dxDrawText sizes are no longer pixely

Eliminated redundant sprite mode toggling (should make 2D DX drawing somewhat faster)

ff112fdeffc1ff13e6ea2d215f7c6b0219b4ce0f authored almost 16 years ago
Vehicle upgrades are now separated by comma in a map.

5bf4546a826b101946cb5be7b0e8c49c8d37c8d8 authored almost 16 years ago
Possible fix for streaming issue

3241ab0c41ec0b1e0c9334feddd132444c736648 authored almost 16 years ago
Fixed #4154 (players slide off attached moving objects). Rotations handled correctly now a well.

a07c2a3f5ec15a9285b020c6a9fafb8de73dcde7 authored almost 16 years ago
Added Cazomino05's get/setVehicleTaxiLightOn

Reverted underwater tree draw fix for now, was drawing in front of high grass

6c0f97e4bdc6eca113d73a566094cb2de9296240 authored almost 16 years ago
Further fixes in GUI callback code

514dc9499ee838e42c04a31c079f62c1071498cd authored almost 16 years ago
Fixed a crash in water code

7d07c397df5e3d651c566ec9aaf6e08796866da0 authored almost 16 years ago
Fixed #4155 ("Host game" gui window stays when pressing "About"). Not completely fixed, but good enough for now.

4151f02c3567f615a5f595b234cd2b312505c518 authored almost 16 years ago
Fixed #4152 (GUI buttons stop triggering their click events).

647e5a680b5fbc4cf380b26ab76da8b5db42253d authored almost 16 years ago
Fixed #4153 (object streamer issue). This also caused a few random memory pokes.

eba9486358cc2f3ba76a09a491646290f6b18d7d authored almost 16 years ago
Removed port scanner for now

d9a9a4ae5020df542b8b3a2136f363350d5b5d94 authored almost 16 years ago
Fixed #4147 (getTickCount returns 0 when executed for first time (client-side))

d0b7c2da4b4ce1dd97ceca63bc0c101c229a4989 authored almost 16 years ago
Added a port scanner

6c7489b105978ad5225c01bb0a1c1fbdab8aa0bd authored almost 16 years ago
* Merged aim-posix branch into the trunk

* Added propsets svn:eol-style to native
* Removed newlines
* Added some changes for Linux ...

c8b5fcfc9d0ab705c5b352aad69fc31c7ca6a132 authored almost 16 years ago
Added SkyBon's patch: ASE renamed to Game Monitor

7b69a0cfd6d2ecbba51d8f0de5166bad85031d89 authored almost 16 years ago
* Removed newlines, svn: File 'MTA10/core/CSettings.cpp' has inconsistent newlines

844a27a34bc0f80bc667121bb53d3b9cddbedcef authored almost 16 years ago
Added onResourcePreStart.

Changed text 'MTA Deathmatch Server' to 'MTA:SA Server'.
Removed #4010 tracking code.

62857bfe99f748b84de841538a685f152ccb22b0 authored almost 16 years ago
Removed remaining "DM" occurences in installer

34b8ed4dc13afb93f0153069accfa9e034c27e72 authored almost 16 years ago
Added Cazomino05's patch for account password limits.

17a656c32894e332862af0b7bb5d8e0918462b32 authored almost 16 years ago
Updated isObjectInACLGroup syntax

054b391c326c2b4b1645d9504c89f20951600961 authored almost 16 years ago
Added Cazomino05's isObjectInACLGroup

c866d533d081fef71eae2fa98fa2d05282a6181b authored almost 16 years ago

033017fbbba9918567f19307d9e9b5b46650918b authored almost 16 years ago
Added Cazomino05's getRadioChannelName

3b2980f0462562108312e26cbe3452595b8ba2ac authored almost 16 years ago
Fixed guiGridListGetSelectedItems.

Update your CEGUI libs!

c4a9fae57b668275e324f148e09057468f053466 authored almost 16 years ago
Incremented netcode version for serverside setWaterLevel that was added

98d1d8ea7ae1239576da5fdaddc04b8dc3f0df66 authored almost 16 years ago
Added setWaterLevel serverside

Added getBlurLevel clientside
The "clientside scripts sometimes keep running on resource stop" sh...

da5e03631d27031799c295aa0815e7379be87805 authored almost 16 years ago
Fixed col polygons causing protocol error #54

b1a09dfbff99274572931b2b191fe02068ba8668 authored almost 16 years ago
Fixed #4136 (Network trouble after 'onVehicleStartExit' used removePlayerFromVehicle)

881aeea21a82bd67b3b174787072bb064b7121b2 authored almost 16 years ago
Added setBlurLevel clientside

Small code cleanup

4fb92b966d0d9b3d40dc5d11b88c596debb7fb71 authored almost 16 years ago
Fixed map blips alpha

99a0d5224a408aeee29075d9a0420bd149617a9e authored almost 16 years ago
Fixed #4010 (setPedSkin randomly doesn't work)

f716aa9c95defbb35febc38d6cfae3a8a1d645ae authored almost 16 years ago
Code for tracking #4010 (setPedSkin randomly doesn't work)

2b58572915646a135cfa6fbf1aa8e68e6a405b7b authored almost 16 years ago
Applied lucasc190 fix to disallow spraying gang tags.

3601ed6135458e134ec77f7225e731b8477a8165 authored almost 16 years ago
Better fix for underwater tree rendering, previous one was causing Z-fighting

331d8fe076c6165865f6d8dd63604d130d77d46c authored almost 16 years ago
Fixed underwater trees and LODs being drawn in front of water

Fixed #4070 (ExecuteSQLQuery pushes column index instead of colName)
Fixed executeSQLDropTable wh...

793b7bb0ee1239eff5f4b05f358da311e353b6d6 authored almost 16 years ago
Camera interior now follows the player interior unless changed with setCameraInterior

afc65e03bb386a214fd95cd1087839e5d8241ffa authored almost 16 years ago
Fixed #4127 (Some global variables missing)

8c87eb5860fee64bc3787e13ed8f02e913579085 authored almost 16 years ago
Fixed #4078 (Texts are at the wrong place after changing screen resolution)

c66a8feb979ca79c1089ac130ac9ec7b001195d3 authored almost 16 years ago
Crash fix for a crash fix. (instruction size discrepancy between EU/US version)

b8767b78f8d59eda46b873fae42d0f3ae8c522a5 authored almost 16 years ago
More helpful message if the data files aren't installed

d51f351a9800f924c50de97d6e3b71be0830cec2 authored almost 16 years ago
Fixed radio switching

90c003cf1993606bbbd056f60c83e7d707e3c8a3 authored almost 16 years ago
Made object alpha more reliable

823c8f473e1daf190564fb48fd39f890e7da5a18 authored almost 16 years ago
Fixed an incorrect patch (caused a crash on WM_KILLFOCUS)

13151d18057ba0cb846dc1e9438b9b39e4653120 authored almost 16 years ago

b394539e68051e40bccffd6171df1f6f1e991f80 authored almost 16 years ago
setElementParent now works on gui elements.

onClientPlayerRadioSwitch is now cancelable.

9da20622b1b9d2b207deb6c9ddc26e74cb434c60 authored almost 16 years ago
Added:

bool setRadioChannel ( int channel )
int getRadioChannel ()

onClientPlayerRadioSwitch ( int chan...

d49ed7ba1a9b771ee0710063d8e2cddb235d35e7 authored almost 16 years ago
Fixed the start up crash on EU versions of SA

15f6bb1eae4d7ce543dda06c5829f8775fcfe7d8 authored almost 16 years ago
Removed some ACL functions' error messages that should not have been there.

532f8a0feac30651ab3797018487e3af155f9236 authored almost 16 years ago
Fixed GTA not being focused sometimes resulting in mouse not working.

757451342eedb941da33d68534973dfa2377bae4 authored almost 16 years ago
You can now minimize mta, the game will keep running.

Removed onClientPreRender event.

c35a509afbb3fd70ea0b1cfff9a382de6a183c74 authored almost 16 years ago
Removed rhino special case in jacking code (why was it there at all?)

Some cosmetic tweaks

776fb840478d75834c23e5aca2dcfbab2b78f1e2 authored almost 16 years ago
Chat crash fix. arc_ needs to check this incase functionality has changed.

e053022993b9866c36e86851b76f04b6dbc9a348 authored almost 16 years ago

31d01dd8f0db3c259ad0eed26d30a59542dda499 authored almost 16 years ago
Removed the "sanity check" for nicknames containing % and \ characters. If they really cause crashes, then those crashes should be fixed.

1ff429b5740fc6db4b8a99f8c0b2218a78775662 authored almost 16 years ago
Fix for #3515 (Removed the speed check on local servers).

6ec4061e1f54dbf6a06b4aea49346e698c9d95d9 authored almost 16 years ago
Added support to enqueue files to download from the HTTP server identified as a local server.

0aa0d719b637ddbd798b6eedd5d696953a222534 authored almost 16 years ago
Camera sync crash tracking. Prints a message instead of crashing now. Crash only happened to me once.

7542a9ea8bd5d48e21f8f75f286088808bd8a844 authored almost 16 years ago
Commit fix

dabfe725cb88e68fb9eded3a3e5ef58fae0c2470 authored almost 16 years ago
Fixed trailer attaching packet always being sent immediately before detaching packet on onTrailerAttach event abortion

947759584253d7665224faea00b0bd43e19f9ea5 authored almost 16 years ago
Added CNetHTTPDownloadManager::GetErrorNum and nicened the way to retreive the network module version.

3e11c320b2a972f182e774766e4ab9c23b6b15bb authored almost 16 years ago
Changed version tags

09c6695e7c41ba52b511d7f4260637c480e97d33 authored almost 16 years ago
Added extra flags (3064)

91f6793b5a885452a855b2dd502fa47b7fc3dfd3 authored almost 16 years ago
Fixed the problem with per-entity alpha and vehicles tinted windows.

5589c421103b71197137177a37c3b263427754b7 authored almost 16 years ago
Fix vehicle CanBeDamaged flags

a97f811d9f0ac5fcfff6897f0b12e2aa3e2c62a4 authored almost 16 years ago
2005 project files fixes

b0dfca51b7cd5efb4bd7a64fc372d2278f4d440f authored almost 16 years ago
Fixed #4115 (Projectiles active between maps crash the client)

0aa1abdd319bf8a0f5425bb7b232d61b88684c2e authored almost 16 years ago
Added time checking to camera player mode sync

47d5ca969f1cd6bdd26f6597af30ee055a7800dc authored almost 16 years ago
Removed debug text

733dbfaca5639f70e27cc1772f8ef0674f0b3bd9 authored almost 16 years ago
Added getSlotFromWeapon clientside.

Binded commands no longer show when starting up the game.
Scripted function binds are no longer s...

6ea80cc2e2b7ceb8b1c5cc0cf2cde2e595f56b45 authored almost 16 years ago
Attempt for a fix for missing explosions

4e9fd435021bff89395a43d065cb1f137a4a63ec authored almost 16 years ago
Fixed a bug when pasting multiple lines into a CEGUI::Editbox. Now newlines are replaced by spaces.

2eb90e960cd3d810aa4941929a07f6dcac9b8ae6 authored almost 16 years ago
^_^

b769715ccce5e9050713696b0c347d5c3f824aa5 authored almost 16 years ago
Moved SString class to its own header file and GetMTASABaseDir to the SharedUtil namespace.

1151287a318cde22356d584b7417792f2528f60c authored almost 16 years ago
Tweaks to sound support

85469fe13b1f4cae52409ddef0bdc6e743907e9c authored almost 16 years ago
Fix for bad vehicle position if spawned around **network trouble**

9d058639522523f5554c10adfce777e7cfa97429 authored almost 16 years ago
Fix for bad vehicle rotation if spawned around **network trouble**

c87bd9dd40c018674413aae29a04ccd9f0a14149 authored almost 16 years ago
Fixed a memsplosion in removeCommandHandler

Extra check in GUICallback assignment code

79b377217b8532dca0cd386bfacf6531c38bcdd1 authored almost 16 years ago
Killed "using namespace std;" from all headers.

f0b0a4c0bb63282b61aea56abb392480b51f8692 authored almost 16 years ago