Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/multitheftauto/multitheftauto-archived

Archived source code repository from code.google.com/multitheftauto, initial open-source release in 2009.
https://github.com/multitheftauto/multitheftauto-archived

Fixed: #4937: Stealth kill victims turn to south

c0f94c4d512662e3a39f25418b2443aab92535fd authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4944: Chatbox scale doesn't adjust.. text width.

e22e503a441536f702bfcd06817c85a81646787e authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4917: memory doesn't seem to be freed on ressource restart

3fd01eebc0de808a07e8d1bec0e38254906b2212 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed problem with debian etch

74cdaee0823cbf0968f0a2f27320f4a18a2c2259 authored over 15 years ago by ccw808 <[email protected]>
Cleaned up an ugly player-damage bug fix.

9dd1063b62da3fb89b5c40a2dc3c0f26ad0b0b64 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Const/reference correctness followup to r1633

f59b3467572e218c06edf1093ec7bc258e20c5e5 authored over 15 years ago by [email protected] <[email protected]>
Removed misplaced malloc.h, added stdlib.h to StdInc.h

06dda6553e0c2fc2565a5eb627a9ec70f0d5240f authored over 15 years ago by [email protected] <[email protected]>
Cleaned up setsockopt call (see previous revision, accident)

129775ef9474789ec81470cebba5f5e57396ef58 authored over 15 years ago by [email protected] <[email protected]>
Fixed formally incorrect const_reverse_iterator usage (breaks on GCC 4.0)

8210dfcd6aeee2c02063c3f1dbc99d91d7c2bfc4 authored over 15 years ago by [email protected] <[email protected]>
Implemented GetTickCount for Apple/Mach platforms and added some documentation

9e4422542bea55e5970ca6fee7f4a630f02a5548 authored over 15 years ago by [email protected] <[email protected]>
Fixed #4930: Server freeze and download problem with multiple linux servers

52f1b943085924d43aed07eb07e7a08324f59570 authored over 15 years ago by [email protected] <[email protected]>
Fixed #4925: Friendly fire does not prevent the player from burning

64343729ed6e77594146df188f4947103c8bc290 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Changed ASE version to '1.0.1n' and advanced netcode

189c4be1ac7fb97746ea26db7d28cbf0fff917c0 authored over 15 years ago by ccw808 <[email protected]>
Fixed #4848: colShapes should be made attachable

Fixed #4285: getElementposition returns the incorrect xyz of an element attached and offset from ...

355679031ec4135ab622c7f6b6f0665acbb5b9ff authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed contacting peds not being updated with rotation.

3d368523e275fd6afbce5395f0a1e76579f1aa8a authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added responsible entity for dying in a vehicle explosion.

6ada89a1628459de3f1e8d101618e03aa9f3c76a authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed: #1507: Death Messages not functioning 100%

(and a bug with multiple vehicle explosions)

881c46c6ecd6501b64148ea0550e76c37c28ed71 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed dangling pointer server crash.

9d17b5e3838a36e2aa29813a46dd08922c354ff0 authored over 15 years ago by ccw808 <[email protected]>
Fixed jittering with set*Frozen

fa6f7c6d09c1b04c555c9677f0c6af41e4a80f1f authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4859: playSound3D - sound stops when changing to other dimension

a934d46f9552c3c8110055f97f3e71225efaa20e authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4874: setGlitchEnabled is apparently no longer synced

2f5ff4416898776c611462487384c8bd8a5d4637 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
(trunk)Reverted time-based interpolation

5758ad3ba2e31004c7ad1e88c5e398d06175ae36 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added missing ped-contact updating.

7e3d4bbc0b40d91969b16e8282680f8003f5f46b authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added time-based interpolation for sync.

(best time-based I've ever seen in MTA!)

ae0d840993cb6838a46d6a22d8b8c7ef3be8763e authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1579 version 2) Removed all gang tags from the world.

6a317e620b28fc027d7f10befb7764a11901b262 authored over 15 years ago by Alberto Alonso <[email protected]>
Removed 'dangerous' model-info copying.

314f7f9db5b0ec7feba33b6b3b7aef211b60f9a4 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Added new defaultstats resource to autostart

bfe7749b760a54184e9af171b3ab638aaf7a3b3e authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Reverted changes from r1537 (Adding pickuphandler to startup): Not enough positive reviews.

c6cea248bb35d07c727965095703f2b6a8fa1415 authored over 15 years ago by danthetaliban <[email protected]>
[1.0] (r1587 version 3) Updated credits

ae2625eb4f5b1fb3f80fe933b5ada521f8a3c66a authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1587 version 2) Updated credits

32e708bce333f65419cb343c0d12424cca98cb12 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Updated credits

edd5e2677ce04892784ecb0bfd5c68aa74d1118d authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Re-added special characters

519a8cc8147170ecad5f9997deaebd57701c79d3 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Optimized the trivial case of getElementsByType (when the start element is the root element).

Also added some tiny speedups for *debug builds* in iterator increasing.

6dc684c1a367716e3c65a98fd91468bcea9a442c authored over 15 years ago by Alberto Alonso <[email protected]>
Reverted all the recent changes relating special skins.

- When merged to 1.0 branch, they would crash on join (at least in release mode).
- They made the...

19ec73e732f4965a81df289a4d4700d3869d8665 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Fixed #4309 (Tags are displayed with other tags under them).

423dc6290990371b18fca597a12f894a49da2831 authored over 15 years ago by Alberto Alonso <[email protected]>

0d256c09ad0b2a8df69b1991d0468ca83a5fb6f9 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Removed unsupported special models

7fb8505c4f05ebacd867c1f32349272ee93717a0 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Removed all gang tags from the world.

5227952af3561f44d7b5dbd315225ffa5e213d17 authored over 15 years ago by Alberto Alonso <[email protected]>
Fixed remote player weapon stats *again*.

b278ec2937d67a57626f7c28e7bf042271590124 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1573 version 2) Added the three way handshake to fix "Client verification failed" bug. It

should be totally fixed now.

af088f8c7cacea7b2b6344d1e277e4270fe90369 authored over 15 years ago by Alberto Alonso <[email protected]>
Fixed some problems with special character model loading.

6eee7d9cfd776c31bcc8a128250eec93c9eb8778 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Added the three way handshake to fix "Client verification failed" bug. It should be totally fixed now.

Also prevented the game of getting in network trouble and of sending puresync and keysync packets...

a23e95430853574fca1674519078d3801122f10f authored over 15 years ago by Alberto Alonso <[email protected]>
Added special characters as unused models / removed (un)loadSpecialCharacter functions.

788248aec43fc6035db88fc05179ce9d6a3c4c12 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Shortened community login timeout delay so people will see that the service is down (because it is)

ba8c12fd194af654e9d27ef9534b86880029cf9f authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #1231: Allow use of special skins

loadSpecialCharacter ( int model, string character )
unloadSpecialCharacter ( int model )
model=a...

19a9f7bc05a38182b07709fbba30dbaa2261d1d1 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed #4851 - "getVehicleEngineState always return false"

d6c650e9b616b8860cf57fbfd34c7296068a0a6c authored over 15 years ago by Richard Whitlock <[email protected]>
Fixed #4787: (Scrolling in Chatbox doesn't set the lines visible).

Enabled debug window scroll back.

63aaf7d86435e3ec3da5baa2bc8fd9d307788ae4 authored over 15 years ago by ccw808 <[email protected]>
[1.0] Actually fixed #3431 (Players with different weapon skills can affect shooting)

aafeddc6671987409525d067932aa1a87854d1b4 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed #4843: Assertion Failure In CClientVehicle.cpp

01643fe5fe23231e168cab0cef3cb5ba363f6981 authored over 15 years ago by ccw808 <[email protected]>
Reverted r1555, r1556 and r1559.

2a6740bd9361aeac1b7448456d1ba7b5ca66427f authored over 15 years ago by Alberto Alonso <[email protected]>
Fixed crash in CClientColManager

3fd7324c24d8cf5a377685f4731901935dfc7912 authored over 15 years ago by ccw808 <[email protected]>
[1.0] Fixed #4842: Clip capacity can be inherited from the old weapon of the same type when picking up a new one

Fixed setGlitchEnabled being unable to enable glitches

e915d900489322909f67028687ab450bdd151141 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Removed more heap allocations now in core module.

ccc68e1fe78a27fd6f336769285ec3c3b653b840 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Removed tons of stupid heap allocations.

34698f0acf89d078d5089ccd757860973f72f065 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] (r1151 version 2) Fixed #2648: Sniper's vertical aim doesn't sync visually (includes all

first-person weapons)

b3cc3c51ba0309bc24bfdac2b67739453315aa4d authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1552 version 2) Removed heap allocation from CLuaArguments.

974335ccc5560152b0a5a579ba3cf59ddae9ec81 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Removed heap allocation from CLuaArguments.

3f01ce0145f7809e71def62b9ffcb86c80139e42 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Fixed #2648: Sniper's vertical aim doesn't sync visually (includes all first-person weapons)

183855c837e8d06082cc88481ec307e0c15426e7 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Added missing vehicle names for functions regarding vehicle names.

40141f8dba0c80be500efbee6c14a278a131d945 authored over 15 years ago by Richard Whitlock <[email protected]>
Fixed bad rotation for moveObject & updated moving-objects code

2a3b3990b0d28b05d76d6e1347f70eaa54c04f70 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Possible fix for an uncommon bug whereby a client element has two parents.

161fa5170174e311823eb775aaae4657c9332386 authored over 15 years ago by ccw808 <[email protected]>
[1.0] Suggest adding "pickuphandler" resource as a default startup resource in MTA. This handles pickup collection for conflicting weapons in a similar manner to SP.

ea68cdf770c800d69e5e445bc60934f3cfd9d99a authored over 15 years ago by danthetaliban <[email protected]>
[1.0] Fixed invalid pointer crashes in and around the ped-occupied/occupying-vehicle area. Vehicle in/outs could do with an overhaul tbh, but it's too close to release for all that. So this patch was the best I could do at the time.

7dfe3c0761472bc49f7a7be4c5477daad0a3e86c authored over 15 years ago by ccw808 <[email protected]>
[1.0] Made model loading synchronous again to prevent players from falling through the ground on spawn

be7ae445e109f12ef2e17a536fba94f2eb32e2b5 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 10) Updated credits

82dff8a83a36c672b6682b4059c4b23f9e3df141 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1529 version 3) Disabled object killers.

e769270acd5c1efe0da3c227ac61d816eae646fa authored over 15 years ago by Richard Whitlock <[email protected]>
Linux compile fix for trunk

bf3f470c96f6f7be5b6c47425dbcdc9eaa4c80e1 authored over 15 years ago by ccw808 <[email protected]>
[1.0] (r1502 version 9) Updated credits

a2c789c8ddc0662843a1a7415eb925641a973b4a authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1529 version 2) Disabled object killers.

1fb9fe0154a672b9dbeb5b1b0b23972d1268379d authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] Disabled object killers as they where causing problems with modes assuming killer can only be player/ped/vehicle (it was only called when you landed on an object and died as far as i know anyway)

3f375fcb39188211e4da9fe2c0b05dfde23e30f5 authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] (r1502 version 8) Updated credits

14be9b791f59b094d692b23ff8a1b86b3b04d71c authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed a memory leak at CWorldSA::ProcessLineOfSight.

edc0e5e1308bac33f6b5f84aab6fd349c925c918 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Fixed a memory leak in CPedSA not freeing the CWeaponSA instances on it.

e0837c123c8f607d55464e8b10bfd6c8177e1642 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Fixed a memory "leak" in CClientPed.

I say "leak" because the memory would be freed when the ped is deleted or streamed in, but while ...

dce6dbf1319d56e190e8a3f6d052121d7c7c8932 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Re-added r1326 code for not syncing direction keys in keysync as it was reverted within r1494 but it has nothing to do with interpolation.

This patch fixed the players sliding like crazy when doing constant sharp turns while running (wh...

01e6014af39a526e2268ddd2b39f61e7361ee10c authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] (r1502 version 7) Updated credits

3215587a97e22061b7b378425e814104a0af0f61 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 6) Updated credits

0ec29bab6178aca6abf9d00319e50ff877aacdff authored over 15 years ago by jhxp.slayman <jhxp.slayman@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed serverside setElementDimension for teams

47ac9ea54399dab535c493483cee9e2d59fe6bc8 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Changed CSmoothVar to CInterpolatedVar, removed frame dependant code.

3d54f972ddb6347f6b80ef2be57bf3b5278cee71 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Possibly fixed the "Client verification failed" bug.

5c4431b97945b3985b2efa8b19955c971644f70e authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Updated acl.xml - upgrade is limited to admins and so is (s)(c)run

99d32dd66c7dbe38737795f796fba16050a2f8c9 authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] Adjusted data files check in launcher as the 3D menu scene files have been removed

dbd926dcb5828e0603217f24756464839f24e9e5 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 5) Updated credits

d82106452cdb6cc2b15887c90962adb46477862d authored over 15 years ago by Alberto Alonso <[email protected]>
Added remote tank-firing effect for rhinos.

55f2fcde46358d9ff85612186b638bdadb344b7f authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 4) Updated credits

1da8e9bf40a3196ec7b55434888111fd55b4c87d authored over 15 years ago by jhxp.slayman <jhxp.slayman@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 3) Updated credits

51455a5d11b1afd1c8d3ba2c4d6eb0f904fd3ed3 authored over 15 years ago by jhxp.slayman <jhxp.slayman@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1502 version 2) Updated credits

c264288d7270349131fcc25064a4b38df55d7960 authored over 15 years ago by jhxp.slayman <jhxp.slayman@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Updated credits (#4401)

38d880c00af011b83b020b8579aabe407e649d22 authored over 15 years ago by jhxp.slayman <jhxp.slayman@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Removed redundant menu rendering options

c231b5da77f76be609397708cf495d3bcfb4208b authored over 15 years ago by ccw808 <[email protected]>
[1.0] (r1490 version 2) Added a warning message when the old setElementData syntax is used

59fb7cb8002e7e93f92ae054da456b48d8ab0756 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed gridlist item data corruption. Solves the dreaded freeroam weapon giving bug.

6086447b0fe6e59c9524db1a4a559b3825523969 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Removed unnecessary landing-gear smoothing.

a3a7b97adc9cdb6f730a080851dbb9edde7d97a3 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Reverted time based interpolation for 1.0 as it needs more work (sorry ryden :( ). Obviously time based is the correct way to go about this, but the current implementation is jerkier than the original frame based one. Suggest completing the error compensation branch in 1.0.1 instead.

a48cb3ad6df8f26c32a1c16484c87f0076eb5bf6 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added 'smooth vars' to improve sync for turrets/landing-gear/adjustable-property.

5bcee6dc2cd88a5d119a4a1108c0582ecdf7b9e0 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Made clientside setElementData arguments order consistent with serverside (bSynchronize argument at the end instead of before the value)

42cc5988a80bdca422ac8e5a369b5b43c0cf72ac authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4653: Dying in an exploding vehicle gives MTA the wrong death reason and weapon

644d7c8ae7a300564f45f4deff741d79b39b7487 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4458: isPedInVehicle delay

dce8a452735cf6c3f48ebc0fa8f526483499e2d8 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed #4777: *** NETWORK TROUBLE *** isn't centered for widescreen

b16fc97b97ab579f5f0c90ed218d41580ab95f9c authored over 15 years ago by ccw808 <[email protected]>
[1.0] Fixed #4765: GCC hash_fun include compilation error on Linux

b085280650da66685067baf16d17953612854786 authored over 15 years ago by ccw808 <[email protected]>