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github.com/multitheftauto/multitheftauto-archived

Archived source code repository from code.google.com/multitheftauto, initial open-source release in 2009.
https://github.com/multitheftauto/multitheftauto-archived

Moved lua RPCs to a common point.

125005d8fbf8efd676a9b225494d39595482c159 authored over 15 years ago
Moved packet declarations to a shared place and fixed packets having different names in client and server.

682c352cb369cb2fd15b09be20c228911225e959 authored over 15 years ago
getAveragePacketSizes -> getPacketInfo.

Now returns a table with 256 fields containing a table at each field, with the fields "bytes" an...

4789cda499beff69b0203f011a1bd32ec4103923 authored over 15 years ago
Merged ryden-sync branch to the trunk.

ad12a89ba4a0b36f063294195bc186f6912e6b5b authored over 15 years ago
Added a temporary edit to upgrader replacing below ped events with player events to minimize disruption.

onClientPedDamage
onClientPedWeaponFire
onClientPedWasted

Please use the upgrade command on your...

48763089272e902fc8ce8c58049ddc62ac7768a7 authored over 15 years ago
Added a temporary warning That ped events are no longer compatible with players.

a772b0453b128df6c8db0f217c10bf4b76858805 authored over 15 years ago
Split player and ped events clientside.

Peds have:
onClientPedDamage
onClientPedWasted
onClientPedWeaponFire
Player Equivalents:
onClient...

87d423527c8614151b666554ef56a9d78e36ec04 authored over 15 years ago
Crash Fix for when the player dies before a ped also taking damage from satchels.

2684eb3cefcaaf468015f5e85fb6fb8ae6b7011b authored over 15 years ago
Tidied up my last commit

Renamed CPlayerWastedPacket to CPedWastedPacket
Renamed IsPedWasted to SendPedWastedPacket
+ ge...

009857401cc99a698623fe39cbcff59414b01dd5 authored over 15 years ago
Added onPedWasted server side.

**NOTE** onPedWasted does NOT replace onPlayerWasted and is only called for peds.

49248fc123b66db19a944336f1aaf2c50ca9a4da authored over 15 years ago
addAccount now returns the account if succeed

642ba06dbc485bcc5a8cd034bc1b3f62d6268bf3 authored over 15 years ago
Fixed onPlayerVehicleExit/onVehicleExit not firing on the RemovePedFromVehicle function call.

5b27d0d92851c628c0636c0e9578d0bf9c6d03c8 authored over 15 years ago
Fixed #4301 "onClientPlayerExitVehicle & onClientVehicleExit do not fire if you fell off a bike"

564352cbdc8bbcca6b2d06f878388c0a6ca9b8c2 authored over 15 years ago
Improved accuracy of map download progress.

e43b1fed8fc2c0adfcfbfdb48df1b90a780fde30 authored over 15 years ago
Updated post build events.

b08355788b903b5f095f5a9ff93194d9aa001d90 authored over 15 years ago
Applied Fenix1053's patch for issue 3963 - after using removeAccount on an account that is in use, and then the client trying to login or logout crashes the server

b78066836183dac2f2cc5ee7c39b15bdafac2530 authored over 15 years ago
Updated post build events.

Fixed libpng precompiled header error.

aee97892ce9a069d6e47c9ada666eb22c022d240 authored over 15 years ago
getResourceLoadTime and getResourceLastStartTime now return seconds

b943846d96a797cedade1b92e9c01f9547675232 authored over 15 years ago

1b1c25bd3e67e5d6ca12165c1131fd471fd1efba authored over 15 years ago
DLL path update

7f4ec5b2cc94cdee9aaeb0646486f25ef386c3b7 authored over 15 years ago
Updated Nightly compilation

54820c291ebf5bc9b82dd24959d49b0dd921a80f authored over 15 years ago
Final fixup. Everything seems to go.

f4c1cbbbb462b23e0eedf253360758b5f67fbcbe authored over 15 years ago
Cleanup pass 3

453e9cb2b512f4bae3b6b75080c33553663626b7 authored over 15 years ago
Cleanup pass 2

cadbd4b6330776715bc1c6119132e0e637a131d9 authored over 15 years ago
Cleanup pass 1

cba3e9697c2fd49decec4f577b8ffcf44350d969 authored over 15 years ago
Moved libcurl.dll to the nightly installer

a9409de82af6780b2dc499f2570513ccaa50e535 authored over 15 years ago
Added post build events for lua,pcre and sqlite DLLs

12faa55a6ec3d03a7382dbeed60abdfc691850d8 authored over 15 years ago
Fixed another possible server crash

41ade9d60ddbfbe837a902dde0c053873dbb7b08 authored over 15 years ago
Removed network projects #3.

25d74d241d28a54a798ef65bd70c5d4418f39b65 authored over 15 years ago
Fixed a server crash

4c29e4f2ff9228e889d689161e08c50ecd55eff1 authored over 15 years ago
Added the dependencies to the SVN and solution.

350269280baf5a43b5a858c6bd04686e81911ce4 authored over 15 years ago
Fixed some sloppy coding

d3e912875766570a732494ffd3e1f7dd30b1a889 authored over 15 years ago
Another collisions crashfix

MTA can now also load version 1 and 2 col files

e7e7c3581fd6f768ee46e3c52bc62fe95090c501 authored over 15 years ago
Fixed getUnbanTime

3ecc7a514b19ca1176e2280e578c9396b9e6727a authored over 15 years ago
Some bans related tweaks

b197679f529a9833691830ea4acb63a16eec59d6 authored over 15 years ago
Fixed a crash when destroying a boat while entering it.

2550f204c28707e58bc95e2dba96e79553d1deb4 authored over 15 years ago
Chat scroll pageup/down

44c29b8c4884b93e825434e503e1f9acf888bc4a authored over 15 years ago
Chat smooth scroll and ctrl-pageup/down test

b4b4c686320861294a5578dd44158705b1ae6d8c authored over 15 years ago
Now the mod path is prepended instead of appended to the current path when loading the deathmatch module to avoid it trying to load other lua libraries.

15859f452df37fe48116e5c0cdd5eb3e9dc06fbe authored over 15 years ago

386323972fa06fbe96c92b730eaac138016d16af authored over 15 years ago
Updated the data files installer to remove the VS2003 runtime libraries. They are no longer needed.

6e18ba84fc332c2c87c36f5c645c56ea371bc7cf authored over 15 years ago
Fixed the problem of MTA not being able to find d3dx9_41.dll.

3180dc97c72d398a3d8bf361610d0add11c55f8c authored over 15 years ago
Fixed compile error

f7879173d76e7ac8ce448888fceff0ab4dc877ee authored over 15 years ago
Fixed #4286 (Map download progress bar too obtrusive)

070b3b78cacf3f54d45cd448ba4aab7a2f23f8c7 authored over 15 years ago
Updated datafiles. ALL NIGHTLY USERS UPDATE YOUR DATA FILES, and developers also update your deps.

f9e9db71f6705e8b14fc8211c45d5e8fadf1feec authored over 15 years ago

919c1f9a62af1af05c85d8122ad6a4e51debfeda authored over 15 years ago
Recompiled more dependencies with VS2008.

Upgraded libcurl, sqlite and json to the latest versions.

e0548ff319712404675db62b6b59744d0be44f3d authored over 15 years ago
Moved version.h to deathmatch projects.

135ef65d875c0a3c611aee8798e3d1523745341d authored over 15 years ago
No longer using SA's colmodel pool (it would fill up quickly and return null pointers on further allocation requests, causing crashes)

Added INITGUID preprocessor definition to fix xbox360controller linker error

83eebed39cd7e76d5ae113fcfd4fd983cddee5f4 authored over 15 years ago
Fixed #4269 (Lines in chatbox inputfield gets another color than the first after the first linebreak)

043cffba1c5f960002b816dda7b0bcbaa625e6a9 authored over 15 years ago
Removed VMR9 video rendering (TextureRenderer) stuff from Core

3a0bb77156d733524de00b91fa4419d2307b2bf8 authored over 15 years ago
Applied lucasc190's patch for issue #4016: When player is standing on a client-side entity, getElementPosition() returns wrong coordinates like player is somewhere around center of the map. This happens only in the server side.

0c16cf723a3e52cea15e2a1d1c1aeb35c1aa4ad3 authored over 15 years ago
Some more serverside trailer fixes

Fixed #4284 (Login Request window doesnt work)

752f5238d943e69b8340b222e2417fb2ac28bedd authored over 15 years ago
Added WriteBits / ReadBits for the bitstream interface.

6ae8ab564b268e8de69357e8a04f501f35700811 authored over 15 years ago
Fixed #4283 (Trailer Server crash)

b3f9ba781bfd8c6f4e838e1e9ee055c45bbbf567 authored over 15 years ago
Reverted 799, bad fix

7d616ecefc2a95421a0259388fd2974c5d9a7181 authored over 15 years ago
Fixed #4282 (GUI overlays MTA menu)

9ac1e37a2b0aa4bf1798723b485f89bf132c2476 authored over 15 years ago
Cleaned up serverside water code

92cc7e58308e28184fb01bdc65bbd3946c50b134 authored over 15 years ago
ResetMapInfo now resets player specific information for example name tag colour, alpha and interior.

d9f726f28cbb4e2c1e5a332c50c0af09e4ee06f6 authored over 15 years ago
Re synced setWaterLevel.

Removed x,y,z parameters from server-side setWaterLevel. (Possibly temporarily)
Fixed a bug in re...

15f4d8dce728ffe8f7cf304de282edb38097ec90 authored over 15 years ago
Added getResourceDynamicElementRoot clientside

7aca32acc9f69e47cb96536e1bd28780be9befef authored over 15 years ago
Temporarily disabled water level syncing.

78cca59bcabfa5c81afa612c687d0fb10120b3df authored over 15 years ago
Fixed a crash in the server web browser.

b83009cfc4e4726d935d72c601c5417e0b83b906 authored over 15 years ago
CLuaFunctionDefinitions reorganization in Client DM:

1. Renamed from CLuaFunctionDefinitions to CLuaFunctionDefs
2. Replaced constructor with a static...

1ac5a6a09b0bf2556759670cfedf250bc183c0dd authored over 15 years ago
Added engineSetModelLODDistance(model, distance)

67a7c698df7ecaba543e040fbfa57c09ca93f7f5 authored over 15 years ago
Maybe fixed collision replacing

5de7276f6c786f0dcb125aeb0f81212fae8c60e9 authored over 15 years ago
Synced headless state for peds and players.

Incremented netcode version.

b2a6be6452a8db2e08c68f4dbb807f98e6e0888b authored over 15 years ago
Added the version.h files to the VS 2008 projects.

1b2e992f08ad88e6810096a27c7e53c0e6040843 authored over 15 years ago
Incremented netcode.

3a0e7c17adac0c8347d0a5c81184764ba3a9fc6d authored over 15 years ago
synced setWaterLevel on join. (Note i have only done default water at the moment, Although i have some working code for syncing custom water it does not work when setWaterLevel(x,y,z,level) is called which is why it is left out)

d407d8d1eb124ddd09e9f753418d0c6dc970583e authored over 15 years ago
More tags fixes. It seems to be completely fixed now.

9bbda45f9421056985fb18e1f712df825e69a61c authored over 15 years ago
Changed the way that spraying tags is disabled for more safety.

554b7ce968e3cada3013f4f43bd18955453c3d2a authored over 15 years ago
Restricted Race's and Editor's default ACL.

bae402ddaeb382f2f6de403fa61b475af6ce696b authored over 15 years ago
Internal Editor is now given full ACL rights

210a2ff2c4400f96e6262df7aa2d03715a7615bb authored over 15 years ago
Missed an include for Server core for r778

b57b553470962e3ae240f8221e9895dca0d39d89 authored over 15 years ago
Crash dump filenames now include the nightly revision if applicable.

e0af9cf2f4db370d540a1c43d60d8f0d5a406137 authored over 15 years ago
Disabled the GTA code setting the vehicle color back to white when setting a paintjob on it.

8672d94bde13aff66244521809d3698946b9493d authored almost 16 years ago
Fixed desync with bike passengers that fell off the bike locally but not remotely. Now SetPedCanBeKnockedOffBike can only be applied on local players and on peds.

7106868063920590acf2885f85626af17d23ca7e authored almost 16 years ago
Fixed a disgrace (bug) at RakNet which was causing issue #4259: "Host game" and "Map editor" buttons result in connection timeout message box.

5e76e27a8a1d1d58ca0bdcc3e7845195a6fb42a1 authored almost 16 years ago
Fixed an bug that made ACL'ed functions return nil instead of false. Update your deps.

08145e5b0ff78558f216807aec9ff3042d65362f authored almost 16 years ago
Recompiled lua libraries with VS 2008. It was causing crashes.

4e6d1b70649bbfd1949efba943706781b2a6da4e authored almost 16 years ago
Added client-side function setJetpackMaxHeight. The parameter is a float value. It's not clear what it exactly means though. For values of 0 still gets off a bit. To not let them take off you must set some value around -20.

fde67b655e2219c5f0cec22057b84ac2e62e03de authored almost 16 years ago
Fixed getGroundPosition returning wrong values when being over custom object maps. This also fixes jetpack and molotovs not working on custom object maps.

f3234c2309307df51a67e70a0107ec6c4e639f0d authored almost 16 years ago
Removed onClientProjectileDestruction internally - this was never actually triggered. Use onClientElementDestroy instead.

7b37bafb7f82d4bcccf8f8e418f0e7863d48721a authored almost 16 years ago
Added Sony vectormathlibrary 1.0.1

ab25aeb374ae1b87591fd61b7baa72cb46b6f6be authored almost 16 years ago
Added getProjectileType( element projectile )

dc9cf52227dc74c32f29eb100e5d091fc9b73778 authored almost 16 years ago
Lan broadcast doesn't require ase tag to be enabled anymore.

37e18397875f975b6d98dd8dd0465a6769bac5b9 authored almost 16 years ago
Applied lucasc190's patch (#4261): Prevent ambulances from giving health.

42d02451f2d88a1061e96e11af8d35715d3006c1 authored almost 16 years ago
Moved the nightly script to utils directory.

5314e5d32e65bd3c799e4fac944daa39ba4318c7 authored almost 16 years ago
Added a script to set the revision version numbers when building nightlies.

45a5149430d11a833546725f86ad35a9e1880041 authored almost 16 years ago
Reverted r746.

ff24cdc4abe7027493dd3b8e28668fcd6d3eb47f authored almost 16 years ago
Applied lucasc190's patch (#4237): Added support for client-side setPedFootBlood and getPedFootBlood.

97298ccc62cdfae09ca84434aab7c6cad1b4f4b5 authored almost 16 years ago
Applied lucasc190's patch (#4254): Client-side Tick Count Accuracy Patch

7a358a1ae435b5703cca3fd845c60cfd12b05fa2 authored almost 16 years ago
Applied lucasc190's patch (#4253): Makes the alpha given to "setWaterColor" effect the underwater camera effect's alpha.

11b8a57d6288be1e4b6259102786707c4bf1d259 authored almost 16 years ago
Added a "bool warp" argument to setElementPosition to disable animation resetting for players

ce6099a02a2d145057dcd47b41c634afddf12189 authored almost 16 years ago
Added zero tolerance to compare vectors. This makes the unoccupied vehicle sync use much less bandwidth.

Compressed some of the unoccupied vehicle sync bits.
Changed CStack to returns values from 0 to M...

fccf6bfd2997844684e5d2614b06eb39da431222 authored almost 16 years ago
Moved all version labelling to central version.h for both server and client - this means it is no longer contained in config.h

Added a "type" field for GetVersion() - which provisionally should return either "Custom", "Night...

26c9ba7ee39ab6f8c5a30cfa5578976a4cfc1bdc authored almost 16 years ago
Added getAveragePacketSizes also server-side.

b6b245dc79efa94d2ab09b4f6fb6145c157f2305 authored almost 16 years ago
Changed the default version label.

82dc70b2ddd7a2c0e7c5c100c6970379b23ac675 authored almost 16 years ago
Added clientside getAveragePacketSizes. Returns a table of 256 fields (starting at 0) with the average bit sizes of each packet ID.

b9999e9a552cc762b3ef24b6aba1182e4a7196b9 authored almost 16 years ago