Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/multitheftauto/multitheftauto-archived

Archived source code repository from code.google.com/multitheftauto, initial open-source release in 2009.
https://github.com/multitheftauto/multitheftauto-archived

Fixed #4785: When taking a photo with the camera, chatbox and gui should be hidden

(Begin/EndScene+DoPostFramePulse may need to be ignored too)

87a1d29c540060d77fb91a1c39342f54206ae3ad authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Renamed getPedGunMuzzlePosition to getPedWeaponMuzzlePosition... Not all weapons with muzzles are guns

5fb7059d32f9a513c72f63618e5c01aacc1bf1f8 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed goggles visual effect being activated when a remote player puts on goggles

edb8cd6df8122ff235659f08a00a022c9c3aaf9b authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Added getPedGunMuzzlePosition(ped)

5e5f6a22a1ac3c799d74de12809e3cc3e572897f authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Changed onClientCharacter to support all characters:

onClientCharacter ( string character, int ascii )

5a123ef0993dab7f410ea6788e89d498ee04a547 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #3482: request: onClientKey ( state )

onClientKey ( string key, bool state )
onClientCharacter ( string character )

ae06f221586db2bf6140814fd0abc33e26167409 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4776: Killing peds with sniper rifle cases scope view to get back to follow player.

(corrected stealth-task args)

c20041c3809372e987e4b622dc56e5d9f1dad336 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] r1459 version 3.

f000f3a1eba5322b7508e375c1914b535f432068 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Added packer to moving-collision list

ea02131abbae726f14160a67a02eb1a95fe32204 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] r1459 version 2.

a4b49be4ab9a98c61c821ae2a8c01f54652b4b1a authored over 15 years ago by Alberto Alonso <[email protected]>
Re-added 'MTA Radio' including:

radio-switch event
Fix for #4212
More like single-player (tuning/police radio)

adbde5664d689fb40e686243a6d4a782b8bd9cc2 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Preparing to fix #4780: Cleaned up CInterpolator code and made it generic.

Cleanups:
- Removed unnecessary memory allocations.
- Converted the vector into a list, as it bei...

8af127ed1428158710a267e432dc79be4208f6c0 authored over 15 years ago by Alberto Alonso <[email protected]>
[1.0] Made vehicle movement smoother

29f151782dec61e7e159bfcf0f62da87641c7926 authored over 15 years ago by ccw808 <[email protected]>
[1.0] (r1440 version 4) Removed broph line from local.conf as this resource no longer exists

df019768a4bb730ad7b218d477c4b4aa6565be89 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1440 version 3) Moved autostart entry of play resource to the bottom

574b17bbd08e76a62380a84ccf40440c62a5be89 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Reverted r1389 (custom radio channel text drawing)

eee1857a3ce45196b06e75f127fbdb769dc47f7c authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1436 version 3) disabled ability to cancel onPlayerChangeNick when used in the scripting function

7154ffd62ba7c06e0e2383e8e3e92d35f1b7a1c2 authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] (r1440 version 2) Suggest adding play resource (renamed broph) to autostart so that new servers can instantly be played on

20237024760874e3ed8caf58710dee3ca95d8f09 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Suggest adding broph to autostart so that new servers can instantly be played on

e5491639ea96939d3a6e28483bab65a856fb4498 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] (r1436 version 2) Removed tabs

7623628479661370b5f233a2f184ec91759aed81 authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] Applied #4598: (Possibly partial) patch for issue 0004199: Default ACL is outdated

3a9d2d999ca78b0a8aa6a654e95e0394734ad851 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
[1.0] Fixed #4762 - "onPlayerChangeNick not triggered when using setPlayerName"

88a570561c8f846f58b3898484919e344661bfdf authored over 15 years ago by Richard Whitlock <[email protected]>
[1.0] Renamed onClientWorld to onClientPreRender. Changed its parameter to be in milliseconds rather than seconds.

6a550a396b75015a501e3111728375cfbf341470 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Net code increment for r1411

3899e869101b59e29d4ec659853108ae61b71ac2 authored over 15 years ago by Richard Whitlock <[email protected]>
Added librt to makefiles to fix runtime linking errors on Linux

3f5dc74f191b068c3bf5005a712c9df77ec2e6d7 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Now we extrapolate vehicles position and rotation while waiting for the next sync packet if the interpolation finished.

5c0148ef32ac5eb5a566342e94301afbe22d0790 authored over 15 years ago by Alberto Alonso <[email protected]>
Reverted previous commit as it was failing with unoccupied vehicles.

3a1dea2c8fbf97975159db59e1c7d77a34b06a31 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Allowed interpolation to continue past 1.0f (i.e. extrapolating), makes car sync smoother.

0be55d3c0216649349dadfa2f2080a7864cf9a14 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Reverted r1419

974f3d8b1bfcc672757e7559dc0ab20fef8ef55d authored over 15 years ago by ccw808 <[email protected]>
Re-added the matchingDimension parameter to the marker events.

1e04135935b6ab3b6c492ee1cd494bc85a5fd450 authored over 15 years ago by Richard Whitlock <[email protected]>
Vehicle movement smoother by ryden

0ae869955f7454a8abc1e8456e74961a0acff896 authored over 15 years ago by ccw808 <[email protected]>
Fixed an issue with setElementAttachedOffsets

80688e5eeb531fc11e5c613030a8a78d6d2b888d authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fix for wrong argument parse introduced in r1411.

55f971780cfcae1d12f4949d5b14d8eda1c93dc3 authored over 15 years ago by [email protected] <[email protected]>
Reverted r1413. Keep.

45061b85d8acce903085dd2c1495bc7feb57b9f5 authored over 15 years ago by [email protected] <[email protected]>
Fixed #4754: onMarkerHit and onMarkerLeave are called in spite of the marker and the hitting element being in different interiors

* Same goes for onPickupHit and onPickupLeave

43056557ba518609ac25b61e0447297579b00ba9 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4755: onClientExplosion doesn't get triggered with satchels.

fb57f6106f7f3eb6c9691db51260725f19d1f0f4 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4744: player health continues to take up after emergence

(Less reverting, more debugging!)

a7cfb287c42cc702ca511b74fae9e933acaa6397 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Reverted r1376 as it was causing #4744 (player health continues to decrease after running out of air and resurfacing)

fbd68be18aec1d25cf58a58e95213bf1591420d8 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4028: setElementAttachedOffsets does not exist server side

126b03ed06854558008fd08232b6e98f16d88641 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added col-shapes to element attaching

a40b2cf70b0876b57bab836cf1a158432d8606b7 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4122: Add support for generic element attachment

Some other minor changes.

226c5ffc0371365454fa666168b52889f5dd12c3 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4752 (xmlCopyFile crash client)

e8468be6bfadf744499503617ba8db13b7413a2f authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added time slice parameter to onClientWorld function.

Added global time slice variable to client deathmatch module.
Small change for Linux compiler.

38b81e113fe43020f35bea5d3ee2ab0361e8c736 authored over 15 years ago by ccw808 <[email protected]>
Fixed #2246: Car radio after reconnect

dff528b7ecc453274d3f7adcf37e9eb14b53bfca authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed a crash on map change.

Added two more Linux compiler appeasers.

7e327c9fb096e6944237f54f346adf1010228bdc authored over 15 years ago by ccw808 <[email protected]>

7e6a620d54a328c346b9a501961f7efcd6a205ec authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added police radio channel for certain vehicles

165c49d27c62a3fe472530a7972937e3353a6754 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed checkpoint-type marker attaching not working

Changed the custom-drawn radio text to use the single player color
Radio no longer plays on bmx

c8383c5bb3454e0d37a7477b654598edc1f9ded1 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Addendum to r1398

da57852f673ff69142e5cb0f56a6ad0fea1090f5 authored over 15 years ago by ccw808 <[email protected]>
Various small source changes to keep Linux compiler happy.

Some redundant code removed.
Some sprintf upgrades.

98009970f5dd271282662b118f5d32bc60a6df78 authored over 15 years ago by ccw808 <[email protected]>
Removed Makefile.files generation due to incompatibilities with automake. Fixed file list is now used and should be kept up to date.

77d127989994449f1225e9012f7941137a489c92 authored over 15 years ago by [email protected] <[email protected]>
Unified behaviour of client and server side CResourceManager::ParseResourcePathInput()

08cc66e22b4e74c58806da34308c20691ec6a975 authored over 15 years ago by ccw808 <[email protected]>
Fixed #3097: Do not use memory to sync the height of vehicles moveable parts, such as the forklift and packer

Some other minor changes.

e33f823dde1b7ddeefffa95b42cc3991048fd2c0 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed 4703: (The lateral buttons of my five button mouse causes client crash)

44bdd0b53411746f3799c209eec6cfe85b261284 authored over 15 years ago by ccw808 <[email protected]>
Zombie mode crash fix

8a992a7c6ca42b3d83ddbae998b88ce572e23648 authored over 15 years ago by ccw808 <[email protected]>
Fixed #4702: onClientRender is still async with gta's vehicle update rate

* added onClientWorld (called just before the world is rendered - needed for any last minute chan...

c7efbcd271832225e55653210cee20684c8ae934 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #3994: Radio titles do not always show

811e7fa53a477997d749aa1b02d66d2d91fd3f59 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed some more RUN_CHILDREN errors

d363a9714c9b5dcf84385b961f0015d2938e136d authored over 15 years ago by ccw808 <[email protected]>
Fixed AddPedClothes error

05b2f2099e49ffedd9fd0fef14bebdab999d752e authored over 15 years ago by ccw808 <[email protected]>
Fixed JSON encode error

b476f05d9e5871a0ae1bf8747531695ff4bb3786 authored over 15 years ago by ccw808 <[email protected]>
Made GetTickCount64_() thread safe.

Fixed linux GetTickCount() wrapping every 70 minutes.

1b387d5097c92b8b79966cb186238082978ac24d authored over 15 years ago by ccw808 <[email protected]>
Crash fix No.42,637

d61d88c6188adadc3a499194b729fe97add75138 authored over 15 years ago by ccw808 <[email protected]>
#4725: Crash when using the "/binds" command

3ff7433c9a6b1fdc7b2d65f9d5ca678263b5b1fb authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #1651: Police Helicopter search light is 'semi-syncd'

c0aa56db462ab8722678a1fe88f414b6bfb54bb3 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #3578: Lighting is not immediately applied to peds after they're created or have skin changed

c09280ae78cbf2ed9a3b0a6421ccbe3967ada2f7 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added silent server option for Linux

603b71c2e1a20263303180b21c1b42035219b894 authored over 15 years ago by ccw808 <[email protected]>
Linux compile fix for r1378

5886d23ebff50673a9b031e0d15cae9933e8d4c3 authored over 15 years ago by ccw808 <[email protected]>
Server startup options. Untested on Linux.

7f23b53c465c7cbdf2c831c4ae8bc85b464a18bd authored over 15 years ago by ccw808 <[email protected]>
Fixed #3431: Players with different weapon skills can affect shooting

c3a7c82d0c7b515a83107d2323794f225fda7711 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #1216: Player drowns too quickly after running out of oxygen

425932a6590e01125894788ea66adfff5c0bf255 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #1553: Putting on goggles is not synced

04926f276dd5236e4d6ce353a85a19f2e9945fff authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #3466: Stealth kill attempt animation (when only aiming but still didn't press fire) is not synced

775caa2894412c4c50fed0d3b13a599ede758a86 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed inaccurate object rotations.

Removed unused critical section class from client core.
Restored behaviour of remote players not...

e0da92d4b999dcdb0cfc3a9625f005dd36d38a3b authored over 15 years ago by ccw808 <[email protected]>
Added disabled voice-type to getPedVoice

e4d5d4037cb61dd52102c40a0a5789d54adb56f3 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed sorting the player list causing player names to be repeated.

a5eeedb8744cf21e62fee610cb61c1d74449565d authored over 15 years ago by Richard Whitlock <[email protected]>
Fixed fatal error 6 when using unsynchronized element data.

6880ae0cd14da5f1659a14687317442dd8e9c7d1 authored over 15 years ago by Richard Whitlock <[email protected]>
Fixed #4464: allow option to turn off ped voice with setPedVoice

Added 'PED_TYPE_DISABLED' voiceType

e5c0f523d2a9e1e7c063ec00d8758e513a950663 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4229: Can't enter train(brown streak) as passenger (g).

bf055402dab20961856d8b77dd939bbaa7e50be2 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Linux: added an empty Makefile.files to fix an error during compilation

01aff75a11553e7f1ccd45a28aff621deef0c40a authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Linux: fixed getTickCount

ebe8543e68fe042762b5a3b4623f7dfe090cefad authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4197: Changing from either a Vortex or Skimmer to car makes wheels uncollidable

25b28f899eb8b4efe99c7ab1f681be17a5a84109 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4573: When a bicycle stops burning random players can be set on fire

297c67c7870a61c2ed20fb5835758f62027f70f2 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed crash when setting bike wheel states

a486ed74970137cc1a31f098b38cf88dbf4f6da4 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4539: Picking up a weapon pickup refills your ammo in clip

4973fa5a558435d21513b3a1b748f2b819e4260a authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Re-fixed #1455: Flame from mollies stays on weapon switch

6cc3d9e58f34de7396772e3ba8e475ab25cb529c authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Added an extra wheel state for intact but collision-less wheels

fcad81e660bde18677b72d8bf6472b4fd6d31669 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #3848: Wheel models still remain when their state is set to fallen off

2196b6c7b1d90061e791fab36e264cd2b2aa9a76 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4711 (unbindKey doesn't unbind a key if there is no handler function given)

fc8f6030392fa6f05520bedb19b223d1273dbc11 authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Applied Fenix's patch for #4687 (getVehicleEngineState() always return Serverside true even car engine is set On)

92f9c32aa26bd6a785c856bae79480b0430ff60c authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #4705 (getPlayerNametagText always returns false)

50cb636ff0cec8fc5a284d96d8356afc9fe4594b authored over 15 years ago by matthewm.hinson <matthewm.hinson@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed #1455: Flame from mollies stays on weapon switch

71f164a0867fce3ba37fffc83bf799ebf98f67bd authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed 3974: When jumping next to any vehicle and while in air pressing the enter key haults the player in mid air.

0b31b26dd2e98c8faa46a7ad88724be102a6626c authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed peds disappearing when jumping over physical entities.

449591a9eaf1f727dc86cf91b9f20e6a61a2b39c authored over 15 years ago by Alberto Alonso <[email protected]>
Fixed 'Full Screen Minimize' option

acb488ba3c11b9810cc754b089977a2fabaa983d authored over 15 years ago by ccw808 <[email protected]>
Fixed a wrong ped rotation sync that fixes crashes when punching remote players.

Compressed the lua packet for SetPedRotation.
Clamped the values for setPedRotation functions to ...

2f54db33e597b4c93adddc12042b6405024234d8 authored over 15 years ago by Alberto Alonso <[email protected]>
Saved 1 byte in the KEY_BIND RPC.

7dad7398ffd4362f9ae979c528739b4bc824b7a1 authored over 15 years ago by Alberto Alonso <[email protected]>
Bandwidth savings for RPCs.

Bandwidth savings for the following packets:
- Custom data
- Pickup hide/show
- Pickup hit confir...

066beeda90e6862a9d0767951ad7a92bedd511d3 authored over 15 years ago by Alberto Alonso <[email protected]>
Fixed #4369: Falling off bikes, random kills

Added some game-layer event code

6ceef54cb32a2aaa6fb2d37874b8783ccc964b09 authored over 15 years ago by [email protected] <[email protected]@915fb2f0-b7ca-11dd-a720-8bda5143708b>
Fixed incorrect CEGUI logic when adding rows to a sorted list.

Stopped column sort options being reset when a list is cleared.

05b80586ef9a496ac079b49ae21df86f7563afc0 authored over 15 years ago by ccw808 <[email protected]>
Log possible invalid entity in RestreamIPL()

70626588fe7f30d1954c4278ea40c7a76551c13b authored over 15 years ago by ccw808 <[email protected]>