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github.com/multitheftauto/multitheftauto-archived

Archived source code repository from code.google.com/multitheftauto, initial open-source release in 2009.
https://github.com/multitheftauto/multitheftauto-archived

"Escape key crash" should be fixed now.

2544029366072f972f362c547087c1094ee56c2b authored almost 16 years ago
Fixes for command binds

b3663137b33887c9ec58daaf8d0a5d2e398e9ced authored almost 16 years ago
Cleaned up CChat for clarity and performance

301312474ff3c9cd019b9fdbaa759c2d92a24d8a authored almost 16 years ago
Removed SharedUtil.hpp.

30deda2d9239749e6d70295c8d20636f937ca5d5 authored almost 16 years ago
Merged scripted commands to the trunk.

cf6f598e641e252d5dc418ef6cf346946fb3dcde authored almost 16 years ago
Fix for possible crash in dxDrawImage

c652082ef5993cd21c011ddf7d55a7603f0996d6 authored almost 16 years ago
Fixed #4110 (Attached offset markers do not rotate with the element they are attached to)

Coded more workarounds in LuaJIT for a VS2003 compiler bug

e11b752f8f729f8826229ac6d37c2ce01e959fb4 authored almost 16 years ago
Installer script for data files

a4e15fd498fde3d0413811067234ff6478bc58b7 authored almost 16 years ago

f768c95901388387f70bce864a2a55552b50f066 authored almost 16 years ago
Removed SString::Printf and added format functions, with support for any size strings and Linux support.

08f2193ef92cbdd28acc7a4633677b290420ffb6 authored almost 16 years ago
Made SString::Printf thread safe.

72dc45f0f64a80183cc8e0e1ccb7179d0649c540 authored almost 16 years ago
Fixed a crash in new pools when creating trains.

23a160776d3617ad1cc179df93c2db01537ef12b authored almost 16 years ago
Modified ACL objects map of objects by ID to use dense_hash_map.

912c2fe9efaed8044163874de5c3318cd2f5efaf authored almost 16 years ago
Updated the project files to use sparsehash-1.4.

Changed the pools maps to use google::dense_hash_map.

9c2e4998ec3d3adcde03dae9d446433f5327628e authored almost 16 years ago
Removed a useless annoying debug.

5486b68e221b54d4392b121f1954dc522a47e0f8 authored almost 16 years ago
Fixed some bugs in the pools code. PLEASE keep testing, there might be more bugs.

a10faaa9a74bcb03c1e875fb2a1dcff66f87ffba authored almost 16 years ago
Added resource upload script

9bc75b91712fe196f1803267c3c74743421bc524 authored almost 16 years ago
Added sparse hash include paths for ALL projects

2dbbbc35bdde868d01cf759b87eff15c586bab0c authored almost 16 years ago
Meh.

7c6a1887c139471b9b290adcb099e0307efca455 authored almost 16 years ago
Same as before, but now done properly...

d45a0e093ef786954fa1929276ae68faeaaae358 authored almost 16 years ago
Added sparse hash include paths for game_sa.

e89c3ee51209bd0f0a4f0d6f84569d7fd868dff9 authored almost 16 years ago
Added precompiled headers to Server - Core.

gcc makefile may need adjustment.

c60bb2451184acfbeaa38abac002fe7ec30db9a3 authored almost 16 years ago
Fixed a potential crash in CAccessControlListGroup.

365ff4c0d6937920ede7146f64721086eed8a41d authored almost 16 years ago
Rewritten SA pools sources. Highly improved performance and coding style. Also extended the CPools interface to support more interface functions and removed the references to game_sa from it.

Fixed a switch-case statement not breaking in fire code. It might be the problem that caused free...

30e1816391a1048aedbbf4213e260c36311d019f authored almost 16 years ago
Fixed #4071 (Checking and unchecking menu rendering options increases memory usage)

12ea422e1e15ffe68244cbc97561e066a6037b3d authored almost 16 years ago
Made VS2005 project settings more in line with VS2003 ones.

Modified source to make it compile with VS2005.
Removed some redundant preprocessor defines.
Rema...

1f54550f67d9ccfcb6117433ebdcda81797683ca authored almost 16 years ago
Added lua functions:

table guiGridListGetSelectedItems ( gridlist )
int guiGridListGetSelectedCount ( gridlist )
bool ...

5c8624b3d1cf93481d58683da635926a6844d35e authored almost 16 years ago
Made some registry value names more logical

08d8f7205fd6d778c39770dd7ddb5dceb7a4f700 authored almost 16 years ago
Merged ryden-weaponsync branch into the trunk.

- Removed the state sync to let GTA handle the gun state, saving bandwith and fixing the problem ...

3e56aba766a27886a49e68c1c4ea8e0eb1f3eff9 authored almost 16 years ago
Now objects alpha value is sent for connecting players.

Incremented netcode version.

7a3c5f67e453e77703437a069dc8202d9b24d458 authored almost 16 years ago
Added per-entity alpha for objects. Same as with vehicles, it might be a bit performance whore. To be completed.

Fixed a signed-unsigned comparision in water code.

758cc610970c640e8432b5d456414260775e4909 authored almost 16 years ago
Refixed #3743 (When reinstalling MTA it doesn't check if your previous installation was done in a different path)

c433a36f3e00cbdfbb67be7ff593bef2ca70e7b3 authored almost 16 years ago
Merged ryden-weaponsync branch into the trunk.

8947a8c77f51cdea1600c8665cfe02c40ccda5e3 authored almost 16 years ago
Added support for per-entity alpha for vehicles. It might be a bit performance whore relative to that in most cases all vehicles will have an alpha value of 255. To be completed.

Fixed the derailability attribute of CVehicleSA not being initialized sometimes.

d1f7b529b5afb8e3e807c0c5a3fe5abc092681a1 authored almost 16 years ago
Local blip is now always on top

1452d260bd0e6371923c155f0178ad780bba7c26 authored almost 16 years ago
Removed some outdated stuff

5c0b3ffaa955fc092eb6a4d431d71a4db020b915 authored almost 16 years ago
Some blips position calculation changes

0ecf0a46a860fb9eca39e2faa81f3a8b165c0e29 authored almost 16 years ago
Fixed local map icon being offset.

Changed local map icon to a rotating one like on mini map.

da8e48154a670d0e2e84ab30bdae8971e8b9e48d authored almost 16 years ago
Most sprintf and snprintf removed from Client - Deathmatch

7d042df5e0a39b060a10de8d0d245073802e952d authored almost 16 years ago
Fixed sparse hash path for VS2005

633988d963ba56178f6faa200f2cb35c06109beb authored almost 16 years ago
Cleaned up last commit a little

145d58dc758ffd36d3bb5574684ac30419b2866a authored almost 16 years ago
Fix for #4083. Passwords are hashed on first use of an account.

c248a3a0f85af500cb7f08d464939deff84446e2 authored almost 16 years ago
Make radar icons appear again. (Directory move issue)

898a770a36d1677b9f352076341ba1fffd89de88 authored almost 16 years ago
Fixed attachElements.

4ebb951f065a64843ca669c48b1e62f90eb815e6 authored almost 16 years ago
Most sprintf and snprintf removed from Client - Core

890fa3b13f59937ce2147a42c003e0f214f56c9a authored almost 16 years ago
Made vsnprintf safer in the client

c68962fd7d4cf7c6e33ef45360bfcdd9a5ca72ee authored almost 16 years ago
Removed sprintf and snprintf from CModManager

9f1f4d3d9c6caad4983534bad1981da78ddf6148 authored almost 16 years ago
Reintegrated the weapons sync branch into the trunk.

bf550baac787866394bb90677ecccfb4ed425dfa authored almost 16 years ago
Fixed #4013 (Checkboxes in the settings menu recheck themselves)

64c18f09291f6858b911d85902fcd0db5902b6a1 authored almost 16 years ago
Removed install directory value as not required

3bf737b94aabd4593be6373e395231e7b8b6f3f9 authored almost 16 years ago
Added yet another key hack to prevent running while shooting with weapons. Done by blocking movement while standing up.

2304ad8a5282b4d8fdc201959e2b7ebc3873965c authored almost 16 years ago
Restored DLL non-dependency

ddbe45a3fe4d3160144f81248f92a9d5194ffa20 authored almost 16 years ago
Cosmetic code changes (4018)

66701d0a6c421b76d48a233e030a89e11e73d351 authored almost 16 years ago
Cosmetic changes (4018)

d5f1d525f8c28eb3cd6aa0a81ace465c15bfb6d9 authored almost 16 years ago
Updated the NSI for new installion directories

c8a94331dd8000312d068f35fbf3f70ebc8c0509 authored almost 16 years ago
Modified VS2003 project settings:

Adjusted nightly build settings for new dir layout.
Made optimizations more consistent for releas...

cfa68acd1aa051a506d057475aeb6240038a658d authored almost 16 years ago
Fixed a crash in client sound elements.

a10d2dc941793d9eed257794667260585546389d authored almost 16 years ago
Disables unsafe lua natives also server-side.

f1076e609215d5fc2963441c7945a9be8ee73c4c authored almost 16 years ago
Disabled some unsafe Lua native functions.

c53cb4bcca5c275b3b7c9e5cd40bd4e65c8801ef authored almost 16 years ago
MTA dir move for VS2005 projects

a23981b6b065c3240c28b9d3a6edcdefd60ebc12 authored almost 16 years ago
First stab at moving the MTA directory. Probably missed some things.

952f4d42b4fefea70a3a9b31b6c0edc686a758eb authored almost 16 years ago
Added version functions to ILuaModuleManager.

Splitted ILuaModuleManager to access different versions of MTA modules interface.
*IMPORTANT*: Al...

1bc44eb96effb51bdf839e29c2f4daba6b574114 authored almost 16 years ago
Fixed a bug in serverside water code

376b90bef18797da0ee840c33a16bd0382c8739f authored almost 16 years ago
Reverted r394

0818669b56043f30c6d8db2dd05ae9f502473156 authored almost 16 years ago
Fixed #3786 (Clientside scripts are sometimes not unloaded)

This fix is awful but it works for now; Only Lua files with 'mapmanger' in the file name can call...

5989132c008205a84881082ffce99d78a25d0754 authored almost 16 years ago
Now the uninstaller also removes the links in the start menu (#4039).

5973e1169b05a17a90f92a0d252762b51525a9c0 authored almost 16 years ago
Fixed some garages opening wrong (#4040).

742b504c9f18b2c028e3bf1b60b5793f70d34d1c authored almost 16 years ago
Oops.

d1f917682d21270e80546d8a088212c8fb049080 authored almost 16 years ago
Implemented version functions in one (getVersion()) returning a table with the following fields:

getVersion () -> number
getVersionString () -> mta
getVersionName () -> name
getNetcodeVersion (...

d0557d32f52824a642222f0ceffc5ed6e23f16a8 authored almost 16 years ago
Added version functions. Syntax:

int GetVersion () -- Version numerical value
string GetVersionString () -- Version human-readabl...

ce8b8fedb15e600c602cd937e0fbb513c31c195b authored almost 16 years ago
Fixed pickups interior not being restored after re-creation (setElementPosition and pick up).

29a55ec8c53f8ff40cdbd25f9ebd0a36dd8fcc6f authored almost 16 years ago
* Added is/setTrainDerailable server-side.

* Incremented netcode version.

e23df14afe491a21cc40b99777f8678dbe54e0bd authored almost 16 years ago
Changed canTrainDerail / setTrainCanDerail to isTrainDerailable / setTrainDerailable.

200c9a2bc70277a2937f249fe70a95a1526cda17 authored almost 16 years ago
Disabled LAN broadcast for editor by default

ad50c92abfbbcb91881d15ff03b0515f7b7222df authored almost 16 years ago
Adjusted the default config files

67de59b487d581f2474a4c3c9a368d0bdb57fde0 authored almost 16 years ago
Added local and editor configs to nightly installer.

55fca68df213fd6d5f523cbf40faf1af6b1e938a authored almost 16 years ago
Added train derailability code by ryden

9fb36441378f9d0070aa85fd61d4c109b94a899d authored almost 16 years ago
Removal of ulTimeStamp #6 - The finale

f62d8fb1897e9e77cd3297a361750d900789a5fa authored almost 16 years ago
Corrected a typo in CWater.cpp

Made a small modification to LuaJIT to circumvent a compilation bug (was causing client crashes)

b3417cd8aac605315d9f6dd19932306d8feee717 authored almost 16 years ago
Fixed a crash in CResource::SetInfoValue

77e59d851668f6aea0a5ddf17042508b00d23b8c authored almost 16 years ago
Added Xfire SDK files

91e0991e7a6e53bc034153ab5acf6028686a24a4 authored almost 16 years ago
Added some very basic xfire support

f650a7ec5360a8a7f7debee0d0dbc2b3994a8a9e authored almost 16 years ago
Added sdk header files to the solution tree

7c4b298719d616d98fed7772d1a0d4bfd8bb2397 authored almost 16 years ago
Incremented netcode version for recent serverside water additions

834ab2a139b3186d3ffb9b3e120616daf4eb17b5 authored almost 16 years ago
Changed <water> elements to use per-vertex positioning

Added get/setWaterVertexPosition serverside

a2d292a25168fcaff368d7d88e4854521b46960e authored almost 16 years ago
Cleaned up GUI callback code, might fix the escape key crash some people are having

1998112dea2883842179f71aac91e260cf18041a authored almost 16 years ago
Made water available serverside (map element and createWater())

3b02e6780a10a813a0645694255a0f2c163e53a9 authored almost 16 years ago
Changed packet flags, ensured unreliable sync sequencing (3990)

8d98d9995caad2745d673e5b49b46abe749159bb authored almost 16 years ago
Fixed train jerkiness

d757d5a9d5d238b734022717a8d86e32b554a6fc authored almost 16 years ago
Fixed #1484 (Can't enter vehicle bug)

1be3dd802d04d7f5ff4dff1483c25ce3efb0307b authored almost 16 years ago
Require net modules from r363. (Removal of ulTimeStamp #4)

2de34c036a1cd30f35d9570e5208b5135ef5a330 authored almost 16 years ago
Fixed derailed trains being restored to rails after streaming out and back in.

265627c6251e1d7479ead37da839508e56a94121 authored almost 16 years ago
Some fixes to train behaviour

5fea9d8b1160692f4bfc1b45952aef1196e9da58 authored almost 16 years ago
Network module compatibility check. (Removal of ulTimeStamp #2)

f9bad894ca0f81d64768e22728fa8c3b07d187fa authored almost 16 years ago
Restored m_FollowingCameras and fixed crash

4eb502ff048571be49acd064648aae285a73fa11 authored almost 16 years ago
Removed redundant m_FollowingCameras from CElement

e697a5d6b9da847138bdbfbc7ad643eff4120422 authored almost 16 years ago
Removal of ulTimeStamp #1

07e9ccc3383230390c6b6a07f71beae1b66637c7 authored almost 16 years ago
Fixed server crash when passing a negative (or too large) value to getRealTime

f5ebd2cd235a92d13933c8e7bb7a0c8fbba2a478 authored almost 16 years ago
getTickCount repair attempt improvement

c77d508c38113685545e3411dec10cdcd795f9f5 authored almost 16 years ago
getTickCount repair attempt

e7018c6f7a4fafca67dc31302b75c01352db55be authored almost 16 years ago