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github.com/katharostech/bevy_retrograde
Plugin pack for making 2D games with Bevy
https://github.com/katharostech/bevy_retrograde
7dc1df612ea10a46012630adb6f99fe21eb83cb0 authored over 1 year ago
b189ff4bbf9379fedc98f35fddbf2f17211a4307 authored over 1 year ago
1dfa1f8f528c0ed43ade8c986c7881c9d6d2de0b authored over 1 year ago
nothing much, just small spelling/ grammar corrections
Co-authored-by: Zicklag <zicklag@katharo...
c462087e87b231e317d6770845a0064d3a2f532c authored over 2 years agobors merge
9c6282dbdc0cb73ce8036ee55497aba1fe0236e9 authored over 2 years agobors merge
86048c993eab55ebca26d43d52d173f63621b993 authored over 2 years agobors merge
165107b9a197dc8c585f3f429138e8a849da4607 authored over 2 years ago643fac0c02bfde14450778c8f85d0d340c349793 authored over 2 years ago
9035a0ca2120900db292b682aef26237463d6e63 authored over 2 years ago
Was checking the examples and found a if else statement with the same line.
598debb48b7ad65a14b0009b209b5a314b1c1054 authored over 3 years ago5b88e350b759db1ee095f3826a488ab33e95240d authored over 3 years ago
3dfe1857a95b0e02d1432c72d322c7df9b17d812 authored over 3 years ago
b8661fad6343bbfa14f587c9bff8d2382517d347 authored over 3 years ago
The amount of time it took to do a release buid was detrimental for a
new user ( #50 ) and we d...
Adds the missing required features lists for the `epaint` and
`physics_map` examples.
Add epaint plugin for simple shape rendering that can be useful while creating custom debug rend...
3b704ee09445ec6c6d8242d9605a4a0682c4b6f5 authored over 3 years agoedc61b4445820128fd86e04396ecca3d172d546c authored over 3 years ago
- Expose the need for the collsion tesselator to get DynamicImage directly
- Handle collision t...
We currently don't render sprites with rotations. Add an error log so
that users don't get conf...
06822b04bd1e2d102818b4bce7738fcc08069091 authored over 3 years ago
This is a big update that switches to using floating points for sprite coordinates and also allo...
87b19fbb2b2f7788b467d190a95b6f7523916a4f authored over 3 years ago57a7556caf79481dd4eeb4ccd42634934a292675 authored over 3 years ago
152c2e45694e256861b5f9f6daaa26c5dcb9be9d authored over 3 years ago
e6e78c973e372b8a1aeba08cdb5ea115d58daad1 authored over 3 years ago
- Update to latest RAUI release
- Fix bugs in UI example layout because of RAUI updates
- Migr...
This fixes rendering on web for some graphics cards.
GLSL is awful. :stuck_out_tongue_closed_...
d3737e61cb16e7bd0788bb05baa1537b98151c4b authored over 3 years agocdacd42e57b99058cf3436ce1480f418aa59bf85 authored over 3 years ago
ed0c4d1631c0d70d2faa5fc0e6e5a2815f4ac6b5 authored over 3 years ago
c530db3bd10b70e4f275ea4433df0b0c6a3606b4 authored over 3 years ago
Use byte indices instead of char indices when evaluating break points
in text.
475a2684a896291d221bc7c9f2ccef8dd8706bd3 authored over 3 years ago
closes #12
47a584e3854541560366e53f1ef2be20d8b9df70 authored over 3 years agoa810a5c70d4c6896a7fe9ef3a239445a761545a4 authored over 3 years ago
80cf00696237f14d231db2c779b475f73d8dd0ea authored over 3 years ago
This update include our non-square pixel fix.
5628e228e44ec2d5c7f0612d79ad19f877e59586 authored over 3 years ago1c77fa3e02674840ee64955ce6f804438639ca69 authored over 3 years ago
de4c6deb0eb18f8d30809aa1b8b597b4cf69cebd authored over 3 years ago
250c13c23011bb3fe5d751bfb272b5d7e061e25a authored over 3 years ago
- We need the process context update for Skip'n Go
f6deab2383ebcf0831fd2f365a4ee658bff106ac authored over 3 years ago63b00b05b9e907f0af9d7ff4de65936df5f26960 authored over 3 years ago
82caf99ba790b550c034d47c03a3d7a1adb42747 authored over 3 years ago
520b56b47e8e853934e2a92eea9be638b171f8d1 authored over 3 years ago
b93104d55c412df98b30c9dd528d5d54352e713a authored over 3 years ago
I forgot that patches don't take effect when other people use your crate
🤦♂️
- Uses experimental RAUI ProcessContext to integrate UI with the ECS
4d5f45f2f108f075fdb3b696b048a7f52cd53bdc authored over 3 years agoa9d21fc43afe73dcf2a30e9a98c77383f55979b8 authored over 3 years ago
222c012f80d156751020f5c7cefba94360d66f30 authored over 3 years ago
3cc81a9c522bf69a0b3610ba1b9c5dd1536071d0 authored over 3 years ago
106315d058b3a859c5740a8fb639712c18f1e8d2 authored over 3 years ago
ae0aa689323cf30e3556b92f81bc37c331697fe2 authored over 3 years ago
83cad7625f9455e527786b5eb6c5c7180e166c97 authored over 3 years ago
534c4cfbef90e411ec9eae2ff6bca10dbd1d41e9 authored over 3 years ago
998fefd8cd53a667965a29adcf1ea5a410bf2df4 authored over 3 years ago
Now we can click, hover, and type into the UI!
c0bae21a2d8846f90b06d2cd01731e1fe6073bba authored over 3 years agobc0bbdbbf0705f6b582b8ff849cbd4540a3bf336 authored over 3 years ago
27bb71c2bc1857176819c3047a82cafc506087ce authored over 3 years ago
- Fix text rendering by rounding coordinates to perfect pixels
- Fix frame-delayed updates of te...
879d324c25ba0944a2ced2e5d93f506fdb430e12 authored over 3 years ago
ef3236c8454f2c184074105f1e55d076c98d9347 authored over 3 years ago
b8cbc5ffd6a46b98de44af13106b35ecac36fe2f authored over 3 years ago
d2200e15e9eaededac98b99af1c76f8dc9dda839 authored over 3 years ago
4d93a06c7f9b842b63ee670c0a5d2b26f3e4753b authored over 3 years ago
We just published our luminance crates to crates.io so we can use those
instead. 🎉
f4ae271a1fa9ace215b251739683e42f1b58c058 authored over 3 years ago
36a7d2e2ab550295aae3881a6c017288f67d8ec1 authored over 3 years ago
53b77908efc64cd0392c7d5aff0c05bdb621c65d authored over 3 years ago
8a44707cb1324951127b62c612d061862dd745c0 authored over 3 years ago
f71eb40aaffcb090998bcc804f33134a5efc48b2 authored almost 4 years ago
c4b3551c9a14a0039a6a7d7640b9d1b9dc898b5a authored almost 4 years ago
935da8f044254b897c97fb717e20a92169913e42 authored almost 4 years ago
6ef6ce6142d910974b7ddf82a5ff8d82cfde48bc authored almost 4 years ago
7cbd343da11b81225f5aed3cc73d995e7cd99a7a authored almost 4 years ago
a308644411e3ac8c340eb38644a93f9332214261 authored almost 4 years ago
Re-organize and document all of the crates and modules.
de4c155267d7f35fe09bf8597134c3312e8b88ef authored almost 4 years agoaae973aff4a39f2735cc28f9eb0b4d22a657a1a0 authored almost 4 years ago
a9b5b07419fd30db9113f57ca454e51c7afb1097 authored almost 4 years ago
29ea899bd7e9712220b3b075aa694a1afdab19b7 authored almost 4 years ago
Now games and plugins can add thir own custom renderables!
a557c60521d9967519c3fa6d94272f3112dffc52 authored almost 4 years agob6aa00676500a3c6660c767eeaf8b0a38e6e59b0 authored almost 4 years ago
d4ff4ee33fc1f0b31849976bf7ed25188c6e4df2 authored almost 4 years ago
Helps make the type names less misleading since we switched to webgl1.
87865e207432cda1404225a27075807bb8da9dc8 authored almost 4 years agoaa4f0e15339c2c42349e62aad336a890b7fd4282 authored almost 4 years ago
7d20724172cc544d41800870dc8d1225b0852bd8 authored almost 4 years ago
5d3fcd28c308f09d32fd40798b334c400d65d43d authored almost 4 years ago
6413f40cc86f0aaa71dd0a95ecf2a045c4e8505c authored almost 4 years ago
aa095d8958e319b7fd36aa532fc4d4fce05af3d2 authored almost 4 years ago
9fe633a100be5c09a52f1b3322382e7a09498da0 authored almost 4 years ago
0e76df27026ef6ee28d00ab93134968d862f7803 authored almost 4 years ago
- Add an extension to the Bevy AssetServer that allows for caching asset
handles
- Make the so...
3daf73f673577f1d5a250e3699b0d783dd7fb1f5 authored almost 4 years ago
This reverts commit 6b10c6b9197534b92484c3500635c6e8addf4392.
This is part of our decision to r...
ef44541279e540f0bbac4dc44a27a456d34bd45e authored almost 4 years agoThis reverts commit 09c240196150a02c162fee62387ce97d3906c28c.
This is part of our decision to r...
24eb0213d36e4272858c9f50cad627adabc2d7b5 authored almost 4 years agoThis reverts commit 37c42ba940718c432bf945325a4d3e76b41c1238.
This is part of our decision to r...
4b620d971ecfa6052eded0cf9e54d32617df6f78 authored almost 4 years agoThis reverts commit e1c528c3a832ad7f4e6e18609aef6c76c375f814.
This is part of our decision to r...
2e068b269113d07ea768be0f4f4a0f7968df60e7 authored almost 4 years agoFixes problems where jobs are spawned before the worker can start.
e1c528c3a832ad7f4e6e18609aef6c76c375f814 authored almost 4 years ago37c42ba940718c432bf945325a4d3e76b41c1238 authored almost 4 years ago
09c240196150a02c162fee62387ce97d3906c28c authored almost 4 years ago
This is in preparation for a web worker task pool for long-running
compute jobs.
- Use wasm-bin...
6b10c6b9197534b92484c3500635c6e8addf4392 authored almost 4 years agobfc51a88a90c3b05ddca2bda891f313d0377a373 authored almost 4 years ago