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github.com/stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
https://github.com/stride3d/stride
Core: Refactor service usage following the changes introduced in PR #2599
Eideren opened this pull request 17 days ago
Eideren opened this pull request 17 days ago
Core: ServiceRegistry, GetOrCreate<T> and Remove(instance)
Eideren opened this pull request 17 days ago
Eideren opened this pull request 17 days ago
fix: TextBlock enters an infinite loop if the given available space is too small to fit even one character.
net2cn opened this pull request 20 days ago
net2cn opened this pull request 20 days ago
feat: Added support for per frame logical groups in RootEffectRenderFeature
johang88 opened this pull request 20 days ago
johang88 opened this pull request 20 days ago
Code-Only Development on Linux (Ubuntu) Requires Manual File Copying
VaclavElias opened this issue 21 days ago
VaclavElias opened this issue 21 days ago
Stride crashed while alt-tabbing from a script (in-engine editor)
WeeveFerrelaine opened this issue 23 days ago
WeeveFerrelaine opened this issue 23 days ago
Material Vertex Stream Index and Name property are missing in editor
ArieLeo opened this issue 26 days ago
ArieLeo opened this issue 26 days ago
fix: Fix full-screen toggling repeatedly while holding Alt + Enter
ClamEater14 opened this pull request 26 days ago
ClamEater14 opened this pull request 26 days ago
Web server going off-line?
CyberJester opened this issue 28 days ago
CyberJester opened this issue 28 days ago
Current Installer will not install studio
CyberJester opened this issue about 1 month ago
CyberJester opened this issue about 1 month ago
docs: XML Comments improvements
VaclavElias opened this pull request about 1 month ago
VaclavElias opened this pull request about 1 month ago
Heavy GC pressure with default GameProfiler script
Doprez opened this issue about 1 month ago
Doprez opened this issue about 1 month ago
Strange physical effects
jkh404 opened this issue about 1 month ago
jkh404 opened this issue about 1 month ago
Improve SDF Font Outlines Rendering for Better Compatibility with Various Font Styles
ourabigdev opened this issue about 1 month ago
ourabigdev opened this issue about 1 month ago
feat: added outline support for TextBlock
ourabigdev opened this pull request about 1 month ago
ourabigdev opened this pull request about 1 month ago
Adding textBlock outline support
ourabigdev opened this issue about 1 month ago
ourabigdev opened this issue about 1 month ago
Bepu colliders dont allow you to select meshes without colliders in the scene.
Doprez opened this issue about 1 month ago
Doprez opened this issue about 1 month ago
Deprecate stride math for numerics alternatives
Doprez opened this pull request about 1 month ago
Doprez opened this pull request about 1 month ago
AccessViolationException in ContactEventsManager.Flush
JeroMiya opened this issue about 2 months ago
JeroMiya opened this issue about 2 months ago
docs: Update THIRD PARTY.md file
Jklawreszuk opened this pull request about 2 months ago
Jklawreszuk opened this pull request about 2 months ago
Major breaking changes tracking
Doprez opened this issue about 2 months ago
Doprez opened this issue about 2 months ago
Revert "chore: Update ServiceWire package to version 5.6.0"
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
Reformat startup WIP
Doprez opened this pull request about 2 months ago
Doprez opened this pull request about 2 months ago
EventReciever method, that would return all the latest event asynchronously. (ReceiveAllAsync() wanted)
delustra opened this issue about 2 months ago
delustra opened this issue about 2 months ago
feat: Bepu, Allow user to set thread count
Nicogo1705 opened this pull request about 2 months ago
Nicogo1705 opened this pull request about 2 months ago
Introduce SharedCollidableComponent
Nicogo1705 opened this pull request about 2 months ago
Nicogo1705 opened this pull request about 2 months ago
EditText UI element IsSelectionActive throws object reference error
BlackCurtainStudio opened this issue about 2 months ago
BlackCurtainStudio opened this issue about 2 months ago
[Graphics] Fixes memory leak when creating D3D11 texture with shared options
azeno opened this pull request about 2 months ago
azeno opened this pull request about 2 months ago
docs: Bepu, add a couple of missing summaries
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
Shader extension does not work in 4.2.0.2282
Doprez opened this issue about 2 months ago
Doprez opened this issue about 2 months ago
feat: System.Numerics Conversions
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
feat: LockFileEx/UnLockFileEx methods shouldn't be called explicitly
Jklawreszuk opened this pull request about 2 months ago
Jklawreszuk opened this pull request about 2 months ago
[Android] Fix invalid configuration in Android solution file.
Basewq opened this pull request about 2 months ago
Basewq opened this pull request about 2 months ago
fix: CharacterComponent can stand on trigger boxes
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
Editor feature: Object placement on colliders
BlackCurtainStudio opened this issue about 2 months ago
BlackCurtainStudio opened this issue about 2 months ago
Editor feature: Vertex snapping when positioning objects
BlackCurtainStudio opened this issue about 2 months ago
BlackCurtainStudio opened this issue about 2 months ago
fix: Remove nuget config workaround for bepu demo project
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
fix: Minor xml issue with Bepu extensions
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
fix: Remove unused using directive in Stride.Audio
Jklawreszuk opened this pull request about 2 months ago
Jklawreszuk opened this pull request about 2 months ago
fix: very minor prop. grid presentation changes for bepu
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
feat: Process required keyword like MemberRequiredAttribute
Eideren opened this pull request about 2 months ago
Eideren opened this pull request about 2 months ago
Support Silk.NET
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Hierarchical FBX Importer
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Replace Bullet with Bepu Physics
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Open XR support
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Exception thrown in initializing compoent which includes BepuPhysics component
itn3000 opened this issue 2 months ago
itn3000 opened this issue 2 months ago
fix: Removed Focused loss triggering button Release
TranquilAbyss opened this pull request 2 months ago
TranquilAbyss opened this pull request 2 months ago
chore: Update ServiceWire package to version 5.6.0
VaclavElias opened this pull request 2 months ago
VaclavElias opened this pull request 2 months ago
feat: Port predicates.c to .NET
Jklawreszuk opened this pull request 2 months ago
Jklawreszuk opened this pull request 2 months ago
fix: Replace Xenko logo with Stride logo in MaterialModel.fbx
levifmorais opened this pull request 2 months ago
levifmorais opened this pull request 2 months ago
Bepu: New Physics Sample Project
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Bepu: Bug Fixes and Advanced Integration
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Initial Research and Testing Support
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Core Integration and Testing
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Bepu Physics Engine Developer and Consultant
Aggror opened this issue 2 months ago
Aggror opened this issue 2 months ago
Particle Updater Failing to load in Stride 4.2.0.2267
TranquilAbyss opened this issue 2 months ago
TranquilAbyss opened this issue 2 months ago
[Build] Add README to public NuGet Packages
VaclavElias opened this issue 2 months ago
VaclavElias opened this issue 2 months ago
chore: Update NuGet.* packages to version 6.12.1
VaclavElias opened this pull request 2 months ago
VaclavElias opened this pull request 2 months ago
feat: ExecutionMode control for Flexible Processing
Eideren opened this pull request 2 months ago
Eideren opened this pull request 2 months ago
fix: Bepu, ensure users require an explicit reference to bepu before being able to use related components and assets
Eideren opened this pull request 2 months ago
Eideren opened this pull request 2 months ago
FlexibleProcessing runs in GameStudio always
Doprez opened this issue 2 months ago
Doprez opened this issue 2 months ago
refactor: FreeImage dependency update
Jklawreszuk opened this pull request 3 months ago
Jklawreszuk opened this pull request 3 months ago
Crossplatform font loading
Jklawreszuk opened this pull request 3 months ago
Jklawreszuk opened this pull request 3 months ago
feat: DotRecast for Bepu physics navigation and nav mesh generation
Doprez opened this pull request 3 months ago
Doprez opened this pull request 3 months ago
fix: UrlReference triggering quantum change propagation, leading to exceptions with cyclic scene references
Eideren opened this pull request 3 months ago
Eideren opened this pull request 3 months ago
feat: User-defined assets support (ScriptableObject like data types and more)
Eideren opened this pull request 3 months ago
Eideren opened this pull request 3 months ago
fix: Add in gizmos on assembly load
Eideren opened this pull request 3 months ago
Eideren opened this pull request 3 months ago
fix: Empty GridLogViewer when messages are appended before the element is on screen
Eideren opened this pull request 3 months ago
Eideren opened this pull request 3 months ago
Unable to build project with latest Visual Studio
RaymondEllis opened this issue 3 months ago
RaymondEllis opened this issue 3 months ago
[OpenGL] Invalid Debug text rendering using DebugText.Print method
Jklawreszuk opened this issue 3 months ago
Jklawreszuk opened this issue 3 months ago
[Build] Update Silk.NET from 2.20.0 to 2.22.0
Basewq opened this pull request 3 months ago
Basewq opened this pull request 3 months ago
CompilerApp cannot build textures in OpenGLES (Android)
Basewq opened this issue 3 months ago
Basewq opened this issue 3 months ago
Introducing Stride Guru on Gurubase.io
kursataktas opened this pull request 3 months ago
kursataktas opened this pull request 3 months ago
feat: Made UIElement Key Events public
TranquilAbyss opened this pull request 3 months ago
TranquilAbyss opened this pull request 3 months ago
Fix "Add Asset Pop-Up" height
minktusk opened this pull request 3 months ago
minktusk opened this pull request 3 months ago
Model importer regression with Collada file
joreg opened this issue 3 months ago
joreg opened this issue 3 months ago
Custom Hot Keys for Edit Text
TranquilAbyss opened this issue 3 months ago
TranquilAbyss opened this issue 3 months ago
Stride TextBlock newline infinite loop and memory leak
roku674 opened this issue 3 months ago
roku674 opened this issue 3 months ago
EditText caret is vertically centered when using multiple lines
TranquilAbyss opened this issue 3 months ago
TranquilAbyss opened this issue 3 months ago
feat: Port NuGetResolver.UI to AvaloniaUI
Jklawreszuk opened this pull request 3 months ago
Jklawreszuk opened this pull request 3 months ago
feat: Get LocalAppData path from Environment.SpecialFolder enum
Jklawreszuk opened this pull request 3 months ago
Jklawreszuk opened this pull request 3 months ago
[Vulkan] "double free or corruption" when running SpaceEscape
Jklawreszuk opened this issue 3 months ago
Jklawreszuk opened this issue 3 months ago
DataMemberRangeAttribute causes crash with invalid params
Doprez opened this issue 3 months ago
Doprez opened this issue 3 months ago
Ignore Depth only works with a Alpha layer
StrandedPasta opened this issue 3 months ago
StrandedPasta opened this issue 3 months ago
IContentManager Unload extension method for IUrlReference can't be invoked in the 'extension' form
Basewq opened this issue 3 months ago
Basewq opened this issue 3 months ago
feat: Enable to build SkyBoxAsset using OpenGL
Jklawreszuk opened this pull request 4 months ago
Jklawreszuk opened this pull request 4 months ago
feat: TransformComponent.SetWorld, strict equality and fix misc. typos
Eideren opened this pull request 4 months ago
Eideren opened this pull request 4 months ago
Screen artifact from Light sources with shadow map PCF filter enabled
BlackCurtainStudio opened this issue 4 months ago
BlackCurtainStudio opened this issue 4 months ago
Point Lights with shadows degrades performance greatly
BlackCurtainStudio opened this issue 4 months ago
BlackCurtainStudio opened this issue 4 months ago
fix: Resolve crashing issue for OpenGL UIPage (#2189)
Jklawreszuk opened this pull request 4 months ago
Jklawreszuk opened this pull request 4 months ago
Stride.UI styling and control structure overhaul proposal
MechWarrior99 opened this issue 4 months ago
MechWarrior99 opened this issue 4 months ago
Point lights with light probes causes warning and performance degradation.
Doprez opened this issue 4 months ago
Doprez opened this issue 4 months ago
[Vulkan] Updated Vortice.Vulkan package to the latest version
Feralnex opened this pull request 4 months ago
Feralnex opened this pull request 4 months ago
[Linux] Issue tracker for Stride Engine Samples
Jklawreszuk opened this issue 4 months ago
Jklawreszuk opened this issue 4 months ago
BepuPhysics: Inertia Tensor-Based Rotation Lock in 2D Physics
VaclavElias opened this issue 4 months ago
VaclavElias opened this issue 4 months ago
Fixed getting actual bounds and refresh rate of the output (monitor/display) from GraphicsOutput.CurrentDisplayMode when using Direct3D
Feralnex opened this pull request 4 months ago
Feralnex opened this pull request 4 months ago
[Direct3D] GraphicsOutput.CurrentDisplayMode from GraphicsOutput.Direct3D.cs contains wrong information about current resolution and/or refresh rate
Feralnex opened this issue 4 months ago
Feralnex opened this issue 4 months ago
[Feature Request] Add `impulse` information to `Stride.Physics.ContactPoint`
Oberon-Zheng opened this issue 4 months ago
Oberon-Zheng opened this issue 4 months ago
[Discussion] What to do with Depth in Stride UI?
MechWarrior99 opened this issue 4 months ago
MechWarrior99 opened this issue 4 months ago
[Linux] SDL: MakeCurrent returns sometimes EGL_BAD_ACCESS error on Wayland
Jklawreszuk opened this issue 4 months ago
Jklawreszuk opened this issue 4 months ago