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github.com/stride3d/stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
https://github.com/stride3d/stride

docs: XML Comments improvements

VaclavElias opened this pull request 4 days ago
Heavy GC pressure with default GameProfiler script

Doprez opened this issue 5 days ago
Strange physical effects

jkh404 opened this issue 7 days ago
feat: added outline support for TextBlock

ourabigdev opened this pull request 8 days ago
Adding textBlock outline support

ourabigdev opened this issue 8 days ago
Deprecate stride math for numerics alternatives

Doprez opened this pull request 8 days ago
AccessViolationException in ContactEventsManager.Flush

JeroMiya opened this issue 9 days ago
Update THIRD PARTY.md file

Jklawreszuk opened this pull request 11 days ago
Major breaking changes tracking

Doprez opened this issue 11 days ago
Revert "chore: Update ServiceWire package to version 5.6.0"

Eideren opened this pull request 11 days ago
Reformat startup WIP

Doprez opened this pull request 12 days ago
feat: Bepu, Allow user to set thread count

Nicogo1705 opened this pull request 13 days ago
Introduce SharedCollidableComponent

Nicogo1705 opened this pull request 13 days ago
EditText UI element IsSelectionActive throws object reference error

BlackCurtainStudio opened this issue 14 days ago
docs: Bepu, missing property summaries

Eideren opened this pull request 15 days ago
Shader extension does not work in 4.2.0.2282

Doprez opened this issue 15 days ago
feat: System.Numerics Conversions

Eideren opened this pull request 16 days ago
feat: LockFileEx/UnLockFileEx methods shouldn't be called explicitly

Jklawreszuk opened this pull request 17 days ago
[Android] Fix invalid configuration in Android solution file.

Basewq opened this pull request 17 days ago
fix: CharacterComponent can stand on trigger boxes

Eideren opened this pull request 17 days ago
Editor feature: Object placement on colliders

BlackCurtainStudio opened this issue 18 days ago
Editor feature: Vertex snapping when positioning objects

BlackCurtainStudio opened this issue 18 days ago
fix: Remove nuget config workaround for bepu demo project

Eideren opened this pull request 19 days ago
fix: Minor xml issue with Bepu extensions

Eideren opened this pull request 19 days ago
fix: Remove unused using directive in Stride.Audio

Jklawreszuk opened this pull request 19 days ago
fix: very minor prop. grid presentation changes for bepu

Eideren opened this pull request 20 days ago
feat: Process required keyword like MemberRequiredAttribute

Eideren opened this pull request 22 days ago
Support Silk.NET

Aggror opened this issue 24 days ago
Hierarchical FBX Importer

Aggror opened this issue 24 days ago
Replace Bullet with Bepu Physics

Aggror opened this issue 24 days ago
Open XR support

Aggror opened this issue 24 days ago
fix: Removed Focused loss triggering button Release

TranquilAbyss opened this pull request 25 days ago
chore: Update ServiceWire package to version 5.6.0

VaclavElias opened this pull request 26 days ago
feat: Port predicates.c to .NET

Jklawreszuk opened this pull request 28 days ago
fix: Replace Xenko logo with Stride logo in MaterialModel.fbx

levifmorais opened this pull request 28 days ago
Bepu: New Physics Sample Project

Aggror opened this issue 29 days ago
Bepu: Bug Fixes and Advanced Integration

Aggror opened this issue 29 days ago
Initial Research and Testing Support

Aggror opened this issue 29 days ago
Core Integration and Testing

Aggror opened this issue 29 days ago
Bepu Physics Engine Developer and Consultant

Aggror opened this issue 29 days ago
Particle Updater Failing to load in Stride 4.2.0.2267

TranquilAbyss opened this issue 29 days ago
[Build] Add README to public NuGet Packages

VaclavElias opened this issue about 1 month ago
chore: Update NuGet.* packages to version 6.12.1

VaclavElias opened this pull request about 1 month ago
feat: ExecutionMode control for Flexible Processing

Eideren opened this pull request about 1 month ago
FlexibleProcessing runs in GameStudio always

Doprez opened this issue about 1 month ago
refactor: FreeImage dependency update

Jklawreszuk opened this pull request about 1 month ago
Crossplatform font loading

Jklawreszuk opened this pull request about 1 month ago
feat: DotRecast for Bepu physics navigation and nav mesh generation

Doprez opened this pull request about 1 month ago
feat: User-defined assets support (ScriptableObject like data types and more)

Eideren opened this pull request about 1 month ago
fix: Add in gizmos on assembly load

Eideren opened this pull request about 1 month ago
Unable to build project with latest Visual Studio

RaymondEllis opened this issue about 2 months ago
[OpenGL] Invalid Debug text rendering using DebugText.Print method

Jklawreszuk opened this issue about 2 months ago
[Build] Update Silk.NET from 2.20.0 to 2.22.0

Basewq opened this pull request about 2 months ago
CompilerApp cannot build textures in OpenGLES (Android)

Basewq opened this issue about 2 months ago
Introducing Stride Guru on Gurubase.io

kursataktas opened this pull request about 2 months ago
feat: Made UIElement Key Events public

TranquilAbyss opened this pull request about 2 months ago
Fix "Add Asset Pop-Up" height

minktusk opened this pull request about 2 months ago
Model importer regression with Collada file

joreg opened this issue about 2 months ago
Custom Hot Keys for Edit Text

TranquilAbyss opened this issue about 2 months ago
Stride TextBlock newline infinite loop and memory leak

roku674 opened this issue about 2 months ago
EditText caret is vertically centered when using multiple lines

TranquilAbyss opened this issue about 2 months ago
feat: Port NuGetResolver.UI to AvaloniaUI

Jklawreszuk opened this pull request about 2 months ago
feat: Get LocalAppData path from Environment.SpecialFolder enum

Jklawreszuk opened this pull request about 2 months ago
[Vulkan] "double free or corruption" when running SpaceEscape

Jklawreszuk opened this issue about 2 months ago
DataMemberRangeAttribute causes crash with invalid params

Doprez opened this issue 2 months ago
Ignore Depth only works with a Alpha layer

StrandedPasta opened this issue 2 months ago
feat: Enable to build SkyBoxAsset using OpenGL

Jklawreszuk opened this pull request 2 months ago
feat: TransformComponent.SetWorld, strict equality and fix misc. typos

Eideren opened this pull request 2 months ago
Screen artifact from Light sources with shadow map PCF filter enabled

BlackCurtainStudio opened this issue 2 months ago
Point Lights with shadows degrades performance greatly

BlackCurtainStudio opened this issue 2 months ago
fix: Resolve crashing issue for OpenGL UIPage (#2189)

Jklawreszuk opened this pull request 2 months ago
Stride.UI styling and control structure overhaul proposal

MechWarrior99 opened this issue 2 months ago
[Vulkan] Updated Vortice.Vulkan package to the latest version

Feralnex opened this pull request 2 months ago
[Linux] Issue tracker for Stride Engine Samples

Jklawreszuk opened this issue 2 months ago
BepuPhysics: Inertia Tensor-Based Rotation Lock in 2D Physics

VaclavElias opened this issue 2 months ago
[Discussion] What to do with Depth in Stride UI?

MechWarrior99 opened this issue 3 months ago
fix: Wrong Instanced call used for DrawInstanced in CommandList.Direct3D.cs

kopffarben opened this pull request 3 months ago
feat: Remove AssemblyProcessor unused option

Jklawreszuk opened this pull request 3 months ago
feat: Make Stride.StorageTool as Gui Tool

Jklawreszuk opened this pull request 3 months ago
fix: Fix Cecil in master

IXLLEGACYIXL opened this pull request 3 months ago
fix: Module initializer bug from PR2402

IXLLEGACYIXL opened this pull request 3 months ago
UI input refactor

MechWarrior99 opened this pull request 3 months ago
docs: README.md update - Consistency updates

VaclavElias opened this pull request 3 months ago