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github.com/WolvenKit/Cyberpunk-Blender-add-on

The Cyberpunk add-on for Blender bridges complex game assets with Blender.
https://github.com/WolvenKit/Cyberpunk-Blender-add-on

Better way of handling the dupe names

84fa173ff72761a7012180db7fe4419fafcc0586 authored almost 2 years ago by Simarilius <[email protected]>
Merge branch 'main' of https://github.com/Simarilius-uk/Cyberpunk-Blender-add-on

8885a4e685487ae2244dd6ae6ffd7015c08357d3 authored almost 2 years ago by Simarilius <[email protected]>
added seams

339bf0985f2ce2ef2f97d862d8569c55736ba61c authored almost 2 years ago by Simarilius <[email protected]>
Merge branch 'WolvenKit:main' into main

6be01a8af3d925e5513948a95edfd34a3804d4e8 authored almost 2 years ago by Simarilius-uk <[email protected]>
removed dupe includes

79a9199db424158d3fd21c3709e6110f331eed3e authored almost 2 years ago by Simarilius <[email protected]>
Seams and trunks, and some code to cope with textures all having the same name.

42f2e2ec436dc9ac5d7c55f0d40959e419cd8f45 authored almost 2 years ago by Simarilius <[email protected]>
Missed one

cb2d03eae4a788686aa779fe53573b6fbadb6fa3 authored almost 2 years ago by Simarilius <[email protected]>
Speedtree stuff

e72ed8dc5950bafed658b93da13dc93148717241 authored almost 2 years ago by Simarilius <[email protected]>
Merge pull request #14 from Simarilius-uk/main

Fix for issue 13 and minor fix in the entity import

c4f0f132063d28d1f1dcc4889dbe206c4b59c3f2 authored about 2 years ago by Simarilius-uk <[email protected]>
Fix for issue 13. Now imports the g1_012_ma_gloves__trauma without crashing.

5ac9dd93a99a33ce73361585cecd0a635f1c0ca0 authored about 2 years ago by Simarilius <[email protected]>
the check needed to be before it was used. Not sure why that had fixed whatever caused me to put it in previously, but it was breaking on one of Jonnys files.

3e5ff4239bb0981b456c7185fbd52f5ba10c8a04 authored about 2 years ago by Simarilius <[email protected]>
Set default renderer to 'Cycles' and add option for GI params

82a4c1fae65d9156a182ca0207544f745fdb4f31 authored about 2 years ago by dragonzkiller <[email protected]>
Merge pull request #12 from Simarilius-uk/main

Massive speed improvements, and Entity import

968e6d0951f891c65bcb9baf4b496f429ba16c9e authored about 2 years ago by dragonzkiller <[email protected]>
Merge branch 'main' into main

3bbe3fdfcab23cb77b66cdcb488ec5c0ba9ef132 authored about 2 years ago by Simarilius-uk <[email protected]>
Bug fixes regarding the use existing texture bit. Found some cases of the same name being used with different mask/normals so added more checks. Also made it more robust for wrong data being specifed (judys hair asks for an appearance that doesnt exist, engine just uses the only one in the file, so does this now). Was getting mats not loading on importing a single glb, that should be fixed.

Added a bool parameter to hide Armatures on import, so you can actually see the models when they ...

bb913c82aafa6e8805760594fd1fdd783f46e8e5 authored about 2 years ago by Simarilius <[email protected]>
skin normal is getting imported as color (the import code should set it to non color but isnt working) have added a line to force it to non-color after import. Was giving lines at the UV seams that this fixes.

4f245d0ddd2cecbeb386a3e01156329ac312fb3e authored about 2 years ago by Simarilius <[email protected]>
removed unused imports

2162b7c9463c811cc498edc63fbe80853c0c6b19 authored about 2 years ago by Simarilius <[email protected]>
Entity import working, checked with gui and script.

for script call as:
filepath='F:\\CPmod\\tygers\\source\\raw\\base\\characters\\entities\\gang\\g...

80656fb7c487836d0a458d6d16ac82b60ad550d0 authored about 2 years ago by Simarilius <[email protected]>
Added appearance selector textbox to dialog option with default as default.

8d37f9267f1c07a51e82a77d4f1a8367a9639bd7 authored about 2 years ago by Simarilius <[email protected]>
Added Import of ent files from JSON

af3aae74ea1c3d2bc104aa3012d5d256ab8fb0b1 authored about 2 years ago by Simarilius <[email protected]>
entity import first file

fe36eb060098fe33b2f1059874014447fb411f9e authored about 2 years ago by Simarilius <[email protected]>
change appearance list to comma seperated string.

27c433f3622617f96523cd55b000ed463aea8b2d authored about 2 years ago by Simarilius <[email protected]>
turn off the prints

403606c300439eef288e6081066c0db1267201bb authored about 2 years ago by Simarilius <[email protected]>
Dont import the same mi twice. Use the existing one. speedup is ridiculous.

a43c3ba36e260e1e5ef478143b18231696105193 authored about 2 years ago by Simarilius <[email protected]>
add prelim meshdecal

452ae406d4e7d057d90de34ad043104407594151 authored about 2 years ago by Simarilius <[email protected]>
Add the ability to pick appearances to be loaded.

e80a0e43297316654d86df7d7806d1da742bc43b authored about 2 years ago by Simarilius <[email protected]>
Switch to match case instead of endless if thens to allow easy catching of whats being missed.

a45a5fce0d13da980744b5a25efa026a0250a09c authored about 2 years ago by Simarilius <[email protected]>
switch setup to a match case so you can print whats missed.

817772ca227fca878d1cf7662ce6331ace3d050a authored about 2 years ago by Simarilius <[email protected]>
Set default blend mode to alpha hashed

Adding a line to set default blend mode to alpha hashed to get rid of all the black bits.
Shou...

a56e51a3a628c4d199787a3ed6f06f51e392ec36 authored about 2 years ago by Simarilius-uk <[email protected]>
Merge pull request #9 from kwekmaster/filePathRestoration

Integrating Simarilius changes as-is to restore filepath functionality

958e02f7517a8336d08a6b6628ce553bc7018b4b authored about 2 years ago by dragonzkiller <[email protected]>
Bump version number

- Title

dac73b04f1ebdd52af62cc3b64bde125c2f87656 authored about 2 years ago by ja-to <[email protected]>
Merge branch 'main' of https://github.com/Simarilius-uk/Cyberpunk-Blender-add-on

ffe8d16ffb14e437431671cf410f29a88287530b authored about 2 years ago by Simarilius <[email protected]>
couple of minor corrections. (if var is 0 rather than == 0)

8012f94a72ac0c2c49165371976840afad4004d6 authored about 2 years ago by Simarilius <[email protected]>
Merge branch 'main' into main

9791d699f31ab47d5d8d8bf988a3681930683808 authored about 2 years ago by Simarilius-uk <[email protected]>
integrating Simarilius changes as-is to restore filepath functionality

bf3def51185247ba9eafe6c838bb0f84861129d4 authored about 2 years ago by kwek <[email protected]>
Update README.md

Fix link

c63c2f36343540ca9e418b8fbc41e189486db1bc authored about 2 years ago by ja-to <[email protected]>
Refactor UI with material header. Change polarity of With Material bool. Refactor register+unregister. (#7)

f210f63dbc3598ab2e0763dce79683b04bfcc87a authored about 2 years ago by kwek kwek kwek <[email protected]>
QoL: option to ignore material.json files. UI: tooltip to the main plugin. (#6)

* QoL: Add option to ignore material.json files. UI: Added proper tooltip to the main plugin.

...

d7776286a3c2d757e98abffcb2740e6d0d03e9ec authored about 2 years ago by kwek kwek kwek <[email protected]>
Update README.md

- Added link to releases page

25f49761cfbdd4e4846be245cd360cbdccec5a1d authored about 2 years ago by ja-to <[email protected]>
Update __init__.py

- Added contributor

7caf4609e72a25b6005b0e00708ebddec3d531c2 authored about 2 years ago by ja-to <[email protected]>
Fix glass when IOR is 0

- If glass IOR is 0, sets to 1 instead
- Implement glass_onesided.mt by reusing glass.mt

f4378b664cdea7785b87c69c3c41321601bca110 authored over 2 years ago by ja-to <[email protected]>
Consistently add meshes to a named Collection regardless of materials. (#5)

* Consistently add meshes to a named Collection regardless of having materials or not.

As of ...

c85246dd5aed73e17ef1782cfd7221ee19f94897 authored over 2 years ago by kwek kwek kwek <[email protected]>
Update setup.py

ae214a55fcae0e9899a4fbd6b3f71b617af6eb0d authored over 2 years ago by jwcliff <[email protected]>
Add files via upload

8e2c694364dd4560ed0b501c9c1e4d45c56f24e7 authored over 2 years ago by jwcliff <[email protected]>
Implement multi-object import

- Added support for selecting multiple gLTF objects when importing

dded5826dff40e1718fdd138df22aea707fd582a authored over 2 years ago by ja-to <[email protected]>
Merge pull request #4 from glitchered/main

fixed hair gradient shading

0fc4f73bd8365a0b3e2b13ab86703604936bd952 authored over 2 years ago by ja-to <[email protected]>
fixed hair gradient shading

multiply fast. srgb writes are 2.2 gamma space. gradients should look like this.

6f89149e8bf53f5bef8796743e729fc0af7fb24e authored over 2 years ago by glitchered <[email protected]>
Merge pull request #3 from WolvenKit/dev

Update for WolvenKit XBM changes

9671f686467b2fc7dddd7a7f82aa23a7b759b4e4 authored over 2 years ago by ja-to <[email protected]>
Adjusted microblend normal intensity

- Added color ramp to increase microblend intensity

9f303cd937ef7b312cfd20fac70467d825fb8406 authored over 2 years ago by ja-to <[email protected]>
Typo fix

d9ddb30350b277b2e6cda9da8cab42796e8e5823 authored over 2 years ago by ja-to <[email protected]>
Update README.md

e8b0f37dd6b5c8f81341152e5d14ddf74a513623 authored over 2 years ago by ja-to <[email protected]>
Update README.md

1e47b24e72ac38844d39f74a559e5b764c9855fd authored over 2 years ago by ja-to <[email protected]>
Refactor Microblend + Cleanup

- Significantly refactored microblend implementation. Not perfect, but should be much more accur...

af16b6fd795897661bda970e533f531c326279b6 authored over 2 years ago by ja-to <[email protected]>
Remove other CP77 Research elements

- Removed other CP77 Research elements, limiting the scope of the repository to focus on the Ble...

7c7de0cb7bf9c956891268aaef40413ed57f7a36 authored over 2 years ago by ja-to <[email protected]>
fix for 8.7 material json update

7fe87da60266dfda2f97f05506626717161cf364 authored over 2 years ago by dragonzkiller <[email protected]>
Emmissive decal transparency fixes

- bump version to 1.0.7
- also beginning of StreamingSector imports

f2a7171a970db9fc00f485feb94b0b5d5e99c59a authored over 2 years ago by dragonzkiller <[email protected]>
Merge pull request #18 from dragonzkiller/dev

Fix normal strength check for multilayered materials

91b40ea05805078310868a0dddd7704ce88b5ce2 authored over 2 years ago by Abhinav <[email protected]>
Fix normal strength check for multilayered

Should fix most of the "shiny" issues that were introduced in the WolvenKit 8.6 update

4aca403a1b1fbe672cd91bea225e9a7584e7213b authored over 2 years ago by dragonzkiller <[email protected]>
Merge pull request #14 from dragonzkiller/dev

implement first version of eye shaders and update for blender 3.1

0fcdfc1a6803c1ca3e6146d368ded549449fc16f authored almost 3 years ago by Abhinav <[email protected]>
update plugin for new glTF importer in blender 3.1

9ef2ec353c6a16c4a6fe3e6c8fa43da74d4486ce authored almost 3 years ago by dragonzkiller <[email protected]>
implement first version of eye shaders

acf4d52702a61326c5cf9af37e0b6278ac548d91 authored almost 3 years ago by dragonzkiller <[email protected]>
Update for WK 8.5

-Updated to support new json format from WolvenKit 8.5
- Added normal detail and microblend prev...

9cbfec578a1af07fc445e2e66e23b09853ab9ce5 authored almost 3 years ago by ja-to <[email protected]>
normal maps reconstruct z - jato special

f5c19ad208a0b1d45d59637a57839db992234326 authored almost 3 years ago by HitmanHimself <[email protected]>
add

a366f0469b3fc82c5d5ea0ecb449f16a3e0b64ea authored about 3 years ago by HitmanHimself <[email protected]>
delete

b46336ff47e1b195bf5948d14d6a903aaab9c94a authored about 3 years ago by HitmanHimself <[email protected]>
bump ver

72b56af7d9481b503a37634c1b59316088859858 authored about 3 years ago by HitmanHimself <[email protected]>
ignore

506436f866c22e96b2c230853d748b21521e3355 authored about 3 years ago by HitmanHimself <[email protected]>
merge main into multilayer-rework

7088b9f923d09a41f9c74e667733d3bfe45ede3d authored about 3 years ago by HitmanHimself <[email protected]>
Merge branch 'dev'

a4eda8f3b2359bf837e54faa149f00fd42f49e64 authored about 3 years ago by HitmanHimself <[email protected]>
Include Setup

- Forgot to include setup

b210d9871955ff419b47fc056fa527e39a88975b authored about 3 years ago by ja-to <[email protected]>
Support for Microblend

- Added support for Microblend within multilayered.mt shader. Supports negative values and Micro...

1a5f004eef65c217f1ef2f922ec6e5c40ff5d40c authored about 3 years ago by ja-to <[email protected]>
Merge pull request #8 from HitmanHimself/docs

Docs

4612c86245f874dec3fbf5c2deff9cbf998d23ce authored over 3 years ago by HitmanHimself <[email protected]>
patreon button

7788f3dbf228d147748854b9a7dc785df24efe60 authored over 3 years ago by HitmanHimself <[email protected]>
forget commit

f8dc585a93374219b60c1e023543f054b9d3ef04 authored over 3 years ago by HitmanHimself <[email protected]>
formats intial

6a696c58619d9571c9e8b0083b48d22714ad70a4 authored over 3 years ago by HitmanHimself <[email protected]>
docs intial commit

56502dda59b8a883e5ebfa0c5952c43474d721f7 authored over 3 years ago by HitmanHimself <[email protected]>
wkit 8.3.0 update, refactoring, one more bool option, PRE

7830e50d319356d8cea0149d5dd18ee424a33090 authored over 3 years ago by HitmanHimself <[email protected]>
Merge pull request #7 from HitmanHimself/dev

Dev

d4c1cf472174919d6e848d30e6f50b961bd91615 authored over 3 years ago by HitmanHimself <[email protected]>
Merge pull request #6 from HitmanHimself/jato

Add support for new shader + Readme

4e58e9c2ccc67f6e9e1c5b735b076bad87b25625 authored over 3 years ago by HitmanHimself <[email protected]>
Update README.md

6c671013d64d8b3cb3e7d902076c7dbe340edae9 authored over 3 years ago by ja-to <[email protected]>
Update README.md

39593571ac06e0c3bad11096ad3fe0ff42404ef4 authored over 3 years ago by ja-to <[email protected]>
Create README.md

50c6af2e61e545ab31b8bb984ee7f2492415b2a4 authored over 3 years ago by ja-to <[email protected]>
Add support for vehicle_mesh_decal.mt

Added basic support for vehicle_mesh_decal.mt. Components such as damage are not hooked up, but ...

dc6527359fd976b6e5fb386a985b75e20bffa136 authored over 3 years ago by ja-to <[email protected]>
Merge pull request #5 from HitmanHimself/dev

Dev

5295775e05adf02033efc1e9a15b489ead4faa12 authored over 3 years ago by HitmanHimself <[email protected]>
update addon

88f22de30ab0106ccebc7d08fb84def5abdb2d5c authored over 3 years ago by HitmanHimself <[email protected]>
update addon

45064d619b82d5ec906786c7da83ac44146e67b7 authored over 3 years ago by HitmanHimself <[email protected]>
update hair shader

e001aa87c6fd70d117919c27799825eed9cd1dbb authored over 3 years ago by HitmanHimself <[email protected]>
mltemplates,mlsetup,hp are grabbed from mat repo now

230e84a676eb791bb0f8559de67f8d10e8631280 authored over 3 years ago by HitmanHimself <[email protected]>
re

0bd43ecdce27a8fea10812a18e27e52757a4e776 authored over 3 years ago by HitmanHimself <[email protected]>
port

56e70d773b0f361ed6c86403254b49ac4281e475 authored over 3 years ago by HitmanHimself <[email protected]>
ree again

8b10be7c27fea56e0ff64a96678a3b63bb49ee33 authored over 3 years ago by HitmanHimself <[email protected]>
ree

599083e94e1dd98ff1090e40df24ca08bec5b0fc authored over 3 years ago by HitmanHimself <[email protected]>
updating from wkit

9df3ef6edbcf226dc43ff83c58757a9ef42ce323 authored over 3 years ago by HitmanHimself <[email protected]>
simd anim experimental code

5e55ada0f085d24937983569700f571e8a2989a4 authored over 3 years ago by HitmanHimself <[email protected]>
ver update

d62581c6f60586a8699bc85beea96e8ece9d1b58 authored over 3 years ago by HitmanHimself <[email protected]>
addon skin import and better material assignment

eff92dc3cf060a5e8c3fc38eda03e2e576b5dd9a authored over 3 years ago by HitmanHimself <[email protected]>
Cleanup metalbase.py

1f231bb3983cb04e09b0497b6db8888ea9ea5de4 authored over 3 years ago by ja-to <[email protected]>
Glass shader + cleanup for skin/mesh_decal

Added basic glass.mt setup, not all variables have been added. Cleanup/fixes for skin.mt and mes...

a0b703d5622455a3be88af64cf271b3d152e4c1e authored over 3 years ago by ja-to <[email protected]>
Merge pull request #2 from HitmanHimself/dev

Dev

c5afda803d4523e0a858b4df43f813cfac182a14 authored over 3 years ago by HitmanHimself <[email protected]>
meh

72a26645245fc6843390aac82a0fa95ea111cf95 authored over 3 years ago by HitmanHimself <[email protected]>