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github.com/WolvenKit/Cyberpunk-Blender-add-on
The Cyberpunk add-on for Blender bridges complex game assets with Blender.
https://github.com/WolvenKit/Cyberpunk-Blender-add-on
layers got moved when Seb fixed embedded stuff being exported. This needs wkit build newer than ...
f250c9bf0b779d28e34bff5e4e98a33ff76da638 authored 11 months agoMake the meshes in the TransormAnimated bits follow the first child mesh, so if you rotate a doo...
52ed8f73b5b7a68f3a8708b4c4ed48579311cfce authored 11 months agodd1863390df0678f49dc289f067a65fb894a3baf authored 11 months ago
openJSON: normalize paths to support loading materials on other OSes
7c666418f9fb6a981f3addd2a92fa9fc931d50aa authored 11 months ago
Even if Wolvenkit doesn't work on linux properly today, Blender does, and
getting Blender to run...
Add Gradient version of metal base
fba897a0cfd644ebfb0a0ba5a45d11c98e0de117 authored 11 months agoef778de982fce5a2c6d04223a7aa7491fac82479 authored 11 months ago
fixed init.py
d209946ae6c4225a07e5ee6c75bacba34fa2247a authored 12 months agof9fe222ce8b0b569257df1433df101e80beb61fd authored 12 months ago
e2531f1b352c557d913512579209fb750314f6a3 authored 12 months ago
reverted refits for presto
94f46067b76a20d5e2475487087feb9625b8362f authored 12 months ago39adc60143ae7a5e0d03e2fa15cdce3b96ca9460 authored 12 months ago
message about entity json was talking about materials. c/p error.
0fcbe6fdb9042b2d730e9e669ba55a566b0db0a7 authored 12 months ago281e0b2dd733a06d447a0c0a96eaccd8dcc4ba6e authored 12 months ago
4bd3e0eb9b82b490f1d15259c0b16e2d772ba88f authored 12 months ago
53ac41598f92e1995f1300baae69cb8983233c42 authored 12 months ago
171138fa9455aac0efc54fc969fe0f8877c3e5d6 authored 12 months ago
41975c1b646d04240eb025c81412081578769544 authored 12 months ago
81ea3e3ec2c76b9f1b8834ff24f7a0f7def21d42 authored 12 months ago
3e98d21d4f5c5244485b68955c0959cec739c680 authored 12 months ago
d6e59badcb5f23ac4bca59db8e4291e69107ab2a authored 12 months ago
ba4d704fe3f50d357f42077b8fbf660dcbac9b3d authored 12 months ago
4e958d92a491d95d34c645fda9dd45ffa4ef671e authored 12 months ago
Make it deal with ents with no appearances, xplatform filepaths
de32ec56adfc39029081d6e8203ffd93abae8270 authored 12 months ago69ec1dafddd57b79470892b27fb22d1e278c50a4 authored 12 months ago
avoids confusion when helping people with installs from build artifacts/ pulled directly from ma...
85ee7f7285429664494e72100783a6a91f626ea9 authored about 1 year agodeb0ce948f1f3192b0b0b9074d9e5a974338f353 authored about 1 year ago
delete the params from the default importer, write them with our bit.
0711fec85fba6ab9b2c753d8bcf2f91a884090f8 authored about 1 year agoupdate_gi wasnt being passed and was screwing up the other params after it.
152745d02eaa240ddde0ab29c58ba5ee9d3b34cd authored about 1 year ago9185c3b17d4572262c17459265d407b2d90d56b8 authored about 1 year ago
3de69742bc4144be93ade5086c7f4d0efe4f7acc authored about 1 year ago
add utility script: convert armature to netrunner suit
14a9d5da61fb708431d5f7f4872a9414e406b009 authored about 1 year ago48c68880539b5688f849eac14d45428d5139f778 authored about 1 year ago
e76f36a0f7738480ea9f0ba1c52e3886197a3a80 authored about 1 year ago
83926740ff6c576ce75bb088143c6c50163cd07d authored about 1 year ago
ed145f068c4be4929e5bbeffb81262bc625303ee authored about 1 year ago
add a 2 to the v no
f24a1324c2075630976224b0a475b634cb11c293 authored about 1 year agobroke phys import, need to fix.
3c18b9ac2732549825588fc62a5b074e349d876e authored about 1 year ago3d2e5a099b39e88062680eebe746036b476ec3ec authored about 1 year ago
init.py update, Rudolph2109
5f7049179292219985e22038ccc961fdd6e429e3 authored about 1 year agodadd507811a01151a3a9821369756a0ed74d49c2 authored about 1 year ago
bl.label change
537c2b0f9104ce2de672bc754ee4c104ab7b2556 authored about 1 year agoUpdate __init__.py
4327188f67f99ef580f62fa12d4c69587e2bcf6e authored about 1 year ago
Added bl.info for the submesh preparation tool.
Rudolph2109
4086e371a2cff805a615b4abb0dcf7ef29bfaa4d authored about 1 year ago
bump min blender version to 3.6
b85013dfb6a7bdfd73ac756614933205d3d3c61b authored about 1 year ago50a00070ebc2e42ff72ac3ad20aae44370be60c6 authored about 1 year ago
388498f19ba50326c883a0a2cb27a2195146f658 authored about 1 year ago
d4dcfcaeb61106cf783535f3b2c46d32c1dc7178 authored about 1 year ago
8fe6c58a40de9de724a05ce30f0b812cd0752a3e authored about 1 year ago
af2d508701a0535a083fed3ef88c80ecf83ef40c authored about 1 year ago
needed for proper anim and rigging workflow
2e75e3df19b232aca8d6792ac4d3a79828c69b65 authored about 1 year ago7e4cbb01139df9456d64bccc7d825e109c421f3b authored about 1 year ago
stop resetting the ent_app_idx when its not meant to.
66920e4b947777eff22ffb80a2014552af7f36ec authored about 1 year agob97c1d4c406b552e4249a5ef03da1a61e27e797f authored about 1 year ago
37037b13ed607cb0c8959c691a5cc6872d504f88 authored about 1 year ago
writing node data index to properties
816cb62244bed3982b78ecd73db7e619e5e77d71 authored about 1 year agodc8214df216acc8e477664e1293de45be2d48339 authored about 1 year ago
dcb3c95ec2aa937f817ad2760c3cd8683010e5e1 authored about 1 year ago
update readme
5312bd8e45d0d1edc52ddca46fed15529fa338a9 authored about 1 year ago4bccf0cb6be00c1d7253058f764ce680a36bfff0 authored about 1 year ago
89f1fb46628fd0d66a22128d1535d1aea6dce57d authored about 1 year ago
0b5540ebd33cf22800641e8a99fcc9f7d1b4aee0 authored about 1 year ago
dd491e77278a5abf72a7faf3ce0d0b6583c2a3b3 authored about 1 year ago
c09fad6f0bd0fb08ffe85766d54cac124616910c authored about 1 year ago
a7af44aa0d5f99dba66ca0584b0e5a82e480df09 authored about 1 year ago
Only Create Layer_Blend node group once
d07eb09021fa15597e9a5cca90d3a79b35c67e0e authored about 1 year ago61a832c386b6611f517a57a91a05569a3448e127 authored about 1 year ago
Implements worldBendedMeshNode and worldCableMeshNode
941959457199614d094bd8fbc482eb514ea4a50b authored about 1 year ago50dd0d331440940150ca8df3a321c29bd78da794 authored about 1 year ago
376c9586a9741c71d9b06f29d0015d85fcc00b14 authored about 1 year ago
047dc2f5ed6aa29e77eea66cf9b3019570b8b3fb authored about 1 year ago
2f752a065c31cbf138769dd629405b7b0c8fcd7f authored about 1 year ago
b97ff9fca01ad7546b53583b3531f4f3d43e3075 authored about 1 year ago
dcb68c4707f4c184fe2b769baa52d13e0b53115f authored about 1 year ago
GeomCache Triangle mesh colliders import
71d3a23ff03c43335cf9c016ca2fba21363fbed7 authored about 1 year agocoloured wireframes, corrected "None" material, other stuff
ddb0f7177f5c88165ce6cca3f7ce670a0c2ec1de authored about 1 year ago2f61f1cd7d06c883a0726636f3fb321eaccc880a authored about 1 year ago
ec0441b27bc92a02d13d7c491759d7380d1c3a33 authored about 1 year ago
b89d919d140be53987810c857dbf9eae3ac34901 authored about 1 year ago
070c1fea7ae814039a01e331f911c952ba3bf2b5 authored about 1 year ago
parallaxscreen_transparent shader and tv_ad improvements
51d85a923db6335a01cbab1e86b75738b5284ec9 authored about 1 year ago3c64183faf6fc375f51d027e585f31ad354fcdb1 authored about 1 year ago
aed0a4e39bc37eab8e01eaf8d4c94fa602de6306 authored about 1 year ago
f054e8af48c6f9662735d404338fc47f673c0c17 authored about 1 year ago
9e8684c57902debc6ea916ec459cba1fe44ac1ad authored about 1 year ago
cd03914dc35d76447017f0a5d8479fc7a4208b0e authored about 1 year ago
e13cf5ad1044bf606ce9c938b94231a9570a3ce1 authored about 1 year ago
5bdffe09982308a337a56b5a291b39ee807a61f4 authored about 1 year ago
715f71a38b53c416321769112018b8ad980e1824 authored about 1 year ago
ff5e9ce287ae600f05b434cff9edf041b953fdd3 authored about 1 year ago
b27303790299415793627d17dedb2c7ca73fe9b8 authored about 1 year ago
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f3fc4a37df4913bdf3b0228ac91efb9a42950ac3 authored about 1 year ago
4dd8fd4e06c66aa9c294b7a7299847116cb6e7ef authored about 1 year ago
1cf0fa536b2ffef81eb0993757c0b3092d53212f authored about 1 year ago
9cc09ae20e53aa8855fbd896d9b4130f4458842f authored about 1 year ago
Creates input nodes for all the parameters in the material json for unhandled mts
52c739096811611a70d5137b4bcf64cbd1c4a68c authored about 1 year ago4b093c0d6d8c40723962c891abd837bdecc97926 authored about 1 year ago
669a2e35bc6e82abbdba7ed24387454d470e89bf authored about 1 year ago