Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/WolvenKit/Cyberpunk-Blender-add-on
The Cyberpunk add-on for Blender bridges complex game assets with Blender.
https://github.com/WolvenKit/Cyberpunk-Blender-add-on
7390bb234d7b1467f04d010e6c89f13c47226744 authored about 1 year ago by shotlastc <[email protected]>
40b392da07ddaac95d962ab72d78d4976f07d204 authored about 1 year ago by 733TH <[email protected]>
735a194fa5407351079e608bc3a069f655cc3b00 authored about 1 year ago by DoctorPresto <[email protected]>
1dbc1543b0aa0ca3981dd295b36fa2b81aa91f78 authored about 1 year ago by DoctorPresto <[email protected]>
7823e49ab1cc3263b7ce7247e782a2a34d8b5942 authored about 1 year ago by DoctorPresto <[email protected]>
79173016842fc78101ed374567d382443a32afb2 authored about 1 year ago by ja-to <[email protected]>
fc03718a3cc60b5181321d00def384b80c9a4be8 authored about 1 year ago by DoctorPresto <[email protected]>
f2a651cdd60b0580a75c02a967da449d4e1191de authored about 1 year ago by DoctorPresto <[email protected]>
b7f2039a61a0e3b1814c5eb299adbf01cdfad77d authored about 1 year ago by DoctorPresto <[email protected]>
uv checker fixes, export visbible
2b8775a3f7f032f20626e48f5b87ae83b19a21b8 authored about 1 year ago by DoctorPresto <[email protected]>69ea1f59e55817a1892e2cd14289122ea943d070 authored about 1 year ago by DoctorPresto <[email protected]>
25b7fa4d561cfa2e3d00f52b54b6ef8939175008 authored about 1 year ago by DoctorPresto <[email protected]>
446b60fedf4cfff464bf30be51137a3a7d87ac87 authored about 1 year ago by DoctorPresto <[email protected]>
18b29651a9bedc8869211ef6d83f290e16faa211 authored about 1 year ago by DoctorPresto <[email protected]>
0e1840d0274cbd9c123e1e19d081a458c0044372 authored about 1 year ago by DoctorPresto <[email protected]>
8aafcfa37c1ca69e8863319757fd07a35d348d5a authored about 1 year ago by Simarilius <[email protected]>
5095bdbcbe7bb1cc4817da564226f2132f59d35e authored about 1 year ago by Simarilius <[email protected]>
a37be0a4bdbe82f0b2d9b8fbcac6ae5c841b174d authored about 1 year ago by Simarilius <[email protected]>
64328cc3ba79403b44df75e9818e718536384cb8 authored about 1 year ago by Simarilius <[email protected]>
1ed0057f8bf8911bb9d6d228440d4d7f2d9acfbd authored about 1 year ago by DoctorPresto <[email protected]>
9a7006fffc59bd7b89672147d212d41e357807dc authored about 1 year ago by DoctorPresto <[email protected]>
3c1e6158c273634a767fee1e869ad01dc8432ee2 authored about 1 year ago by DoctorPresto <[email protected]>
774e0fc9943c53820c6f613a3c75015f10b65625 authored about 1 year ago by DoctorPresto <[email protected]>
- Simplified skin setup, should be much more accurate and consistent across varying skin tones
-...
Added worldDeviceNodes to sector import.
Fixed Masters being hidden screwing with positioning.
07f04f83629afba9a3cd7f7cafbe700a6b4c4ca8 authored about 1 year ago by 733TH <[email protected]>
d0ad6e0128f8d7046673deae1d2b2ee5b5c0376d authored about 1 year ago by Simarilius <[email protected]>
94f63e668eed436fb1fb404063edddaf63cd03fa authored about 1 year ago by Simarilius <[email protected]>
panel improvements, collision gen in object mode
ab4631dc7b0de4737f5219a444ee065f58be3934 authored about 1 year ago by DoctorPresto <[email protected]>92259948260bfd4d98c04da365563e5e54924d9e authored about 1 year ago by DoctorPresto <[email protected]>
69ab699300fe08b64b5546cc0e41e4d928a780b6 authored about 1 year ago by DoctorPresto <[email protected]>
1202e7f4bcb8744a6439fb87ab6e066dde6f52ab authored about 1 year ago by DoctorPresto <[email protected]>
4f4c2d772b99d59be0208fdf793f79ea90dbc9dc authored about 1 year ago by Simarilius <[email protected]>
Added a inColl parameter to entity import that lets you specify a collector to stick the import in.
b31bdd9c0cf3c1f2e44d00ba9390ac543713c6c8 authored about 1 year ago by Simarilius <[email protected]>4f2546b776a19b239cfca78ef7662228a7550762 authored about 1 year ago by Simarilius <[email protected]>
4d6166d4b0c4373bb60d31b96019b68608292e7f authored about 1 year ago by Simarilius <[email protected]>
- This fixes Reed's eyebrow color. Needs more testing on other assets.
3a341dccce258c1bf411000aa4272b71df7d6daa authored about 1 year ago by ja-to <[email protected]>cb4e6a6e6e150cee2f79b67d8857018569335751 authored about 1 year ago by ja-to <[email protected]>
- Clear coat would take a lot of effort to implement correctly. So we just reuse multilayered.py...
15449cad043e68d8c3c6b2c52fabdbad9eb01941 authored about 1 year ago by ja-to <[email protected]>fixes freckles and so on.
f9a54ffab969d1a2f18c367c9da4a0f9dabdc5cc authored about 1 year ago by Simarilius <[email protected]>- Pointed vehicledestrblendshape.mt at multilayered.mt
TO:DO include clear coat variant also
96bc730d51d3451bd49fbe1593342b012568ba77 authored about 1 year ago by ja-to <[email protected]>- Changed formula for microblend alpha masking. Microblend contrast in the midrange (0.5) should...
b38141cb944277e15ca986f918a1a98fac0031fa authored about 1 year ago by ja-to <[email protected]>
- Removes two mix nodes to reduce computation
- Correctly mask microblend normal when mask is fu...
little homage to the one that made the lattices I recreate with python
0dcb2a4c38e132c4711284e7e57d2d2a22ee0d77 authored about 1 year ago by DoctorPresto <[email protected]>e49ec504237b6bac922a0334e67c55d40b5971fd authored about 1 year ago by Simarilius <[email protected]>
f9172030d8cf8127510683593f35b3ac9be2c6d9 authored about 1 year ago by Simarilius <[email protected]>
743014b511b677d3696b981b7f35157a08fd67ac authored about 1 year ago by DoctorPresto <[email protected]>
Added an Autorefitter, UVChecker, rig resources and loading, various modding shortcuts, improved...
396027a894d10b8633e822088209750aeaf3c0f8 authored about 1 year ago by DoctorPresto <[email protected]>4606d1a822ff8589c302392abe6ffc486c19b1e0 authored about 1 year ago by DoctorPresto <[email protected]>
dd4784ff1f75184e01d24b30634348b4d003fd1d authored about 1 year ago by DoctorPresto <[email protected]>
ce7a8f78b59211b77526bb443941cafa7ba77c34 authored about 1 year ago by DoctorPresto <[email protected]>
74c5d93287e9a63c5e6b2bb6a32251ef9f9d3031 authored about 1 year ago by DoctorPresto <[email protected]>
- Fixes error when rendering some materials which approach the cycles resource limit.
- Note: T...
b0e8df90406f3aa020d09021b45f564554b888bf authored about 1 year ago by ja-to <[email protected]>a1e6cf9b8d9f033dd0c24b1756eac006a67cbb1d authored about 1 year ago by DoctorPresto <[email protected]>
ece3410ccbc36f9b5e9fb7bffc98fbc857b3fd4a authored about 1 year ago by DoctorPresto <[email protected]>
006709df9c7d446e346d27bf441fe3fbf026e611 authored about 1 year ago by DoctorPresto <[email protected]>
715dc6b27505618c5d9750f409aeac4b71da1573 authored about 1 year ago by DoctorPresto <[email protected]>
bb2d37b42d373a054f9f164a34b70bda6db37abe authored about 1 year ago by DoctorPresto <[email protected]>
7d31bc0e4b4bec4d2a5b2a8d4ba0882d983a1746 authored about 1 year ago by Simarilius <[email protected]>
This reverts commit b656926201faf114a8b33047681fd5d022c9cc7c.
dfd5f0da02b5dd58036f54a64e221ab06ccdb3be authored about 1 year ago by Simarilius <[email protected]>b656926201faf114a8b33047681fd5d022c9cc7c authored about 1 year ago by Simarilius <[email protected]>
cc206993e42fafb210ccc8bac58034c7278ea58d authored about 1 year ago by DoctorPresto <[email protected]>
0fe4c2293d8723091ebd5ddf2a57e31697203f0a authored about 1 year ago by DoctorPresto <[email protected]>
2bb7308e68340110e25df9824dba409e364616b6 authored about 1 year ago by DoctorPresto <[email protected]>
548c8d77da9f87ee8d53e8ab451587dd93a4e8a2 authored about 1 year ago by DoctorPresto <[email protected]>
81a187b257d5afa10f58deeb383cae4266d942aa authored about 1 year ago by DoctorPresto <[email protected]>
f4537a13feb446d17e82d7eab64da38f6aff3eed authored about 1 year ago by DoctorPresto <[email protected]>
d07bb4927c41b6fc73476986742ab797e9cc44ee authored about 1 year ago by DoctorPresto <[email protected]>
fbfb56377f72ab60a3b2f2ddb33ad2624b1f2566 authored about 1 year ago by DoctorPresto <[email protected]>
television_ad shader
abe98ff477e9a84709b4fc13b6b6bf052bf2a670 authored about 1 year ago by DoctorPresto <[email protected]>30632d3717bf0b70403f971fede0941c62488ea1 authored about 1 year ago by 733TH <[email protected]>
6e2a45a322caa5566b4050a06cc42d8b4483cf8f authored about 1 year ago by 733TH <[email protected]>
forgot a comma
26facc5af971488a7c0a8d0bd95b0e16d917f26e authored about 1 year ago by DoctorPresto <[email protected]>4a8b66877853495c6b65cfda70da3900c25142d3 authored about 1 year ago by DoctorPresto <[email protected]>
f2f2d2120686db1afe2c52c11cda728a381d4665 authored about 1 year ago by DoctorPresto <[email protected]>
08b97fbf610f2bb2bfe47834fd87d1041a5060d8 authored about 1 year ago by DoctorPresto <[email protected]>
fixed these rigs
5fa91307b79b03b0d224e5c47dfec604295fca0b authored about 1 year ago by DoctorPresto <[email protected]>Svm fix
56a33661c3c29d4dd549e6c2461f414b9925d4ef authored about 1 year ago by DoctorPresto <[email protected]>f12ce980cb54027402593f3d601eca99452821a7 authored about 1 year ago by DoctorPresto <[email protected]>
999ada711000f094f1829bf483d5024318861c19 authored about 1 year ago by DoctorPresto <[email protected]>
543c107d9e44f0cbe29bb2865d2692a0f85f7428 authored about 1 year ago by DoctorPresto <[email protected]>
added weight transfer, uv checker, group ungrouped verts, remove modtools parent panel
cf752b452ccc26d9c4cffa0d0173ce1d3b07e388 authored about 1 year ago by DoctorPresto <[email protected]>0f4d8f070295544434d2bc8ba06df621e77f0f0c authored about 1 year ago by DoctorPresto <[email protected]>
add buttons to add new actions/delete actions, reset to rest pose, keyframe poses. UI overhaul
842c3af8c1dedf2ed2750e800607e6c199f2ef6a authored about 1 year ago by DoctorPresto <[email protected]>new panel ui, add options to generate box, capsule colliders
91ec7938ea743b200a5e3fe236ccff1b1ad6a7ad authored about 1 year ago by DoctorPresto <[email protected]>fix the issue with ents getting left at 0,0
b7c424a8ed520dd1e7081195c2043e22ea187191 authored about 1 year ago by Simarilius-uk <[email protected]>Removed the 100 scale factor from sector import.
39443ef241cfdc1a7b7a4f03b5c7b69cd6c8ba0d authored over 1 year ago by Simarilius <[email protected]>allow all appearances to be requested on ent import
cope with invalid normalStrength value in mul...
d3989b5b9636d7bc886eface8e6424a7b24e6245 authored over 1 year ago by Simarilius <[email protected]>
metal_base_det.mt shader
4810d9c5a6c6f510ec5f42efe073f3c46d6a9770 authored over 1 year ago by Simarilius-uk <[email protected]>91037c8aa87301db8b6e3071911103f412db8588 authored over 1 year ago by Simarilius <[email protected]>
00e576b514a911038591da0d46232045c3b3476e authored over 1 year ago by DoctorPresto <[email protected]>
couple of typo corrections.
Make use of the EnableMask parameter being in the material json.
7192e6c6e6a4fc0b59f90f9822dcaedb5312490b authored over 1 year ago by 733TH <[email protected]>
switched to fake user to protect data, moved out of modtools panel , general QA and UI improvements
67488344c2e2e0e692a99105960b3d003a67976e authored over 1 year ago by DoctorPresto <[email protected]>6611f95493ec5e3d1149586b7ca6112457094b22 authored over 1 year ago by DoctorPresto <[email protected]>
removes import with materials from __init__ and adds it to a standalone module. Moves entity, at...
85c23f4f904d8f8efdf3c3c656d56468202c0144 authored over 1 year ago by DoctorPresto <[email protected]>c6e3ae5016084d393a3b519881720e501dd2e515 authored over 1 year ago by 733TH <[email protected]>
a56c9e6749934a2e3b6f8dcd8add764a878432cc authored over 1 year ago by 733TH <[email protected]>
dc2c7818e8a932661f7d7973cbb63d8ae36840d8 authored over 1 year ago by DoctorPresto <[email protected]>