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github.com/TheFuseLab/VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
https://github.com/TheFuseLab/VL.Fuse

A BezierSDF where B.Y = -A.Y does not render properly

sebescudie opened this issue over 3 years ago
Node renaming - refactoring

natan-sinigaglia opened this issue over 3 years ago
Fixes recompile issues with new monadic feature

azeno opened this pull request over 3 years ago
Tells VL about the monadic nature of `GpuValue<T>`

azeno opened this pull request over 3 years ago
Make Stride Rendering Material Overrides from fuse shader

everyoneishappy opened this issue over 3 years ago
Discuss more exotic Noise options Polca Dot, star cubist

texone opened this issue over 3 years ago
Single Instance for Shadernames is not working

texone opened this issue over 3 years ago
Discuss Fmod vs Mod

texone opened this issue over 3 years ago
Find good hash functions

texone opened this issue over 3 years ago
Github action fix

sebescudie opened this pull request over 3 years ago
Feature/nuspec and folder structure

sebescudie opened this pull request over 3 years ago
Minor fixes to C# project

azeno opened this pull request over 3 years ago
Deployment

sebescudie opened this pull request over 3 years ago
WIP: upgrade to newer sdk style project format

sebllll opened this pull request almost 4 years ago
c# node factories

texone opened this issue almost 4 years ago
c# better project structure

texone opened this issue almost 4 years ago
Test

texone opened this issue almost 4 years ago
Pin renaming on low level nodes

everyoneishappy opened this issue almost 4 years ago
Tooltip devlopment

everyoneishappy opened this issue almost 4 years ago
Gradient Input Type

everyoneishappy opened this issue almost 4 years ago
Bufferin node only seems to make StructuredBuffer<Float>

everyoneishappy opened this issue almost 4 years ago
Finish To Shader Fx Bridge

texone opened this issue almost 4 years ago
Add c# project for enums on fuse core and common

texone opened this issue almost 4 years ago
async shader compilation

texone opened this issue almost 4 years ago
Implement solution to handle structs from vl using reflection

texone opened this issue almost 4 years ago
Timeline Session

everyoneishappy opened this issue almost 4 years ago
Move HDE to new Vl File

texone opened this issue almost 4 years ago
Shader regions

azeno opened this issue almost 4 years ago
Better way to handle Code Delegates using Mixins

texone opened this issue almost 4 years ago
How to do away with the need for GPUIn nodes

everyoneishappy opened this issue about 4 years ago
Adapted to latest changes in VL.Stride

tebjan opened this pull request about 4 years ago
Var and Funk changes

tebjan opened this issue about 4 years ago