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github.com/openfl/openfl-native

[deprecated] OpenFL native backend
https://github.com/openfl/openfl-native

Update to 1.1.3

98a5d3f7fec64b2deb6cdadd6e482f767600a019 authored about 11 years ago by Joshua Granick <[email protected]>
Fix file boundaries for Android streaming sound

2c43eafdd2898fce56e25281820785efa97f9310 authored about 11 years ago by Joshua Granick <[email protected]>
Implementing and adding hook to nme_gl_read_pixels.

b4c18c8e81fe561d7b8ed7fbbc7a4a382a211fae authored about 11 years ago by Rezmason <[email protected]>
Limit Android framerate -- device will not render more than 60 FPS anyway, but too high a request rate will cause it to stop drawing to screen

b32dfecee5c54018b735eb50c49f38857735f997 authored about 11 years ago by Joshua Granick <[email protected]>
Fix stageQuality setting

3ee85afe0d91411390130881d1ec9ee9ab23dfb8 authored about 11 years ago by Joshua Granick <[email protected]>
Update to 1.1.2

0c7b2ba772dff0f9737e6295c24c994f9b3bea39 authored about 11 years ago by Joshua Granick <[email protected]>
Merge branch 'master' of github.com:pazudev/pazu-native

3ef5c42663f5dce425fe5776eef702fb8ac2d82d authored about 11 years ago by Joshua Granick <[email protected]>
Don't crash on unsupported BitmapFilters

d76a2be0de5c5313404f3b2bfdae42f714793e48 authored about 11 years ago by Joshua Granick <[email protected]>
Merge pull request #98 from pperidont/master

Add UncaughtErrorEvents

70837b2fcf159ddbe373de82794b72de3b67f803 authored about 11 years ago by Joshua Granick <[email protected]>
Merge pull request #102 from player-03/ArrayBufferView-subclasses

Set length property in ArrayBufferView subclass constructors

cab96f6092154cd8db5d1296b613dafb26e53565 authored about 11 years ago by Joshua Granick <[email protected]>
Old target SDK fix

b1ea1fd0343a607df3ff708856c5b2f5f0207128 authored about 11 years ago by Joshua Granick <[email protected]>
Merge pull request #104 from CapnAndy/master

Adding removeChildren

f842d93968dc395ce9483941ff0d408cc5985fca authored about 11 years ago by Joshua Granick <[email protected]>
Use Arial Unicode instead of Arial Black for OS X Mavericks / iOS 7 default _sans font

6eb7e6be276c77ece9dafada2fa3e247d63eab2f authored about 11 years ago by Joshua Granick <[email protected]>
Properly handling default values

89a57dab7a03e1ced0f3467f84ece4e2598c1644 authored about 11 years ago by CapnAndy <[email protected]>
... Fixing variable name.

Why am I even ... ughhhh

dc9a45056698fdf5afa0601cfdc9f5e97683fd5b authored about 11 years ago by CapnAndy <[email protected]>
Fixing a missing +

18bedcf7fcae125d76e4644bb1d45c16facf306a authored about 11 years ago by CapnAndy <[email protected]>
Adding removeChildren

d8e18f658d00aba2b387e034638dfda8643db055 authored about 11 years ago by CapnAndy <[email protected]>
Update UInt8Array.hx

075c3f143d1766ad1c75bfc29f1c3bd5e7209861 authored about 11 years ago by player-03 <[email protected]>
Update Int32Array.hx

2b52cb850f3324c1a0df5f832ddeb401a0bb231a authored about 11 years ago by player-03 <[email protected]>
Update Int16Array.hx

aba40ef6decf33dc0ece0cacf9e5da2cf9f9baa6 authored about 11 years ago by player-03 <[email protected]>
Update Float32Array.hx

c75e73ef3fa3aac07febb8e0294d46e7989b8d22 authored about 11 years ago by player-03 <[email protected]>
Update to 1.1.1

2231e0cd105cbc99f044b6e83abd60bf1c10870f authored about 11 years ago by Joshua Granick <[email protected]>
Update OpenAL lib, fix sound/music loops and add ARMv7 binaries to Android by default

575c930a1dce11dffff81d4f9abe64226936f9c3 authored about 11 years ago by Joshua Granick <[email protected]>
Fix iOS makefile

44091ffe70f2e96d7e420cc4eb697e73b121a8a4 authored about 11 years ago by Joshua Granick <[email protected]>
Update README.md

a39420f30647e3c98940cb62f488507e8d3df47a authored about 11 years ago by Joshua Granick <[email protected]>
Fix BlackBerry compile

af7c8b261b87b13411f3c06c42c38ffa63384ec0 authored about 11 years ago by jgranick <[email protected]>
Fix minor warning

e11277095400f93f3fa195443fbd28f002d7fab0 authored about 11 years ago by Joshua Granick <[email protected]>
Fix minor warning messages

68024c78d94fd512a58f8312816175d1a1c6e0b2 authored about 11 years ago by Joshua Granick <[email protected]>
CI should use hxtools, not openfl-tools

d7cb9d490e51068ee0e8247d123851e67c514a79 authored about 11 years ago by Joshua Granick <[email protected]>
Install hxlibc from GIT

b0a171e68144ebec475e2d3b163ac97f72c78cfd authored about 11 years ago by Joshua Granick <[email protected]>
Update Travis CI script

4974652a5af7ccd306df97c416e1e8606fd62585 authored about 11 years ago by Joshua Granick <[email protected]>
Update for hxlibc

e36777c6bd0305bf6b877cfe3e53046c31550122 authored about 11 years ago by Joshua Granick <[email protected]>
Improve rebuild script

efcb1d027bea85bfc31a20c6c9b1f9a34b8b84ea authored about 11 years ago by Joshua Granick <[email protected]>
openfl-native-libs instead of openfl-native-dev

bf1b7542d94a770e7fb2a099b5238fa316231731 authored about 11 years ago by Joshua Granick <[email protected]>
Add openfl-native-dev

f10e60552813d6568ba0ae96a752d6060ff6d0a4 authored about 11 years ago by Joshua Granick <[email protected]>
Merge project code

1eb10ab298e05fa1d4c520a4bc5cf89e807948bb authored about 11 years ago by Joshua Granick <[email protected]>
Add UncaughtErrorEvents

c1b4edb9d6282347b328c78cf496e14a13320cc0 authored about 11 years ago by Pascal Peridont <[email protected]>
Update OpenAL, should run as a single task (Android)

f25c65dfea022ceeeefbb3a88810cea0d6f2ac8d authored about 11 years ago by Joshua Granick <[email protected]>
Improve behavior of Android keyboard

961bc989965bdc9c63cf257fe264c48d1f73d56a authored about 11 years ago by Joshua Granick <[email protected]>
Guard call to hide system buttons (based on OS version)

ecf0ba35814f2b75009eaf0b676d5ba475a4f586 authored about 11 years ago by Joshua Granick <[email protected]>
MouseOver fix

18c6e6fb4b79bcb77105406c2b4f050b158a516b authored about 11 years ago by Joshua Granick <[email protected]>
Added RIGHT_CLICK and MIDDLE_CLICK support, and I removed charCode values now that SDL2 backend supplies them

3167a1f27a89c2883865e380c24bac02a213d7c8 authored about 11 years ago by Joshua Granick <[email protected]>
Fixes to flash.net.Socket

f3bd883974bde1358a907b1ab5503e9ae3598b35 authored about 11 years ago by Joshua Granick <[email protected]>
Merge pull request #69 from pperidont/master

[MotionTwin] flash.net.Socket implementation

3eced412ffe81c34a921f84db97c66afe88c9ec1 authored about 11 years ago by Joshua Granick <[email protected]>
Improvements to Android fullscreen behavior

a8698d6d0476be2e574a44bb63ccc916a5432293 authored about 11 years ago by Joshua Granick <[email protected]>
Use android-9 by default for Android builds

951b3620eedf86a5990e46124529e2c04ee7361f authored about 11 years ago by Joshua Granick <[email protected]>
Add GameActivity.getAssetManager

eb3d365391ad93122f4ffb4e94782495b3099f59 authored about 11 years ago by Joshua Granick <[email protected]>
project.properties fix

67315bfdb988e399d7a2f8cfd81d2ba454667838 authored about 11 years ago by Joshua Granick <[email protected]>
Update OpenAL for Android ARMv5

df7ca5ac24339082802096f969a2cd5f4788d89a authored about 11 years ago by Joshua Granick <[email protected]>
Update the OpenAL implementation, using OpenSLES instead of AudioTrack (works a lot better)

2623c3eed42ca20810fd14133c286855d32679ff authored about 11 years ago by Joshua Granick <[email protected]>
Use sensorPortrait or sensorLandscape for portrait/landscape on Android

6a9e183e4928f21eac5b7cfd692c6a73faf618e7 authored about 11 years ago by Joshua Granick <[email protected]>
Plist updates

fa580e810d5bd8bf330fcfac7aec13308df49ab9 authored about 11 years ago by Joshua Granick <[email protected]>
Improvements to SoundChannel

b67054d5bc50ff352191b3fb81fbf571239e097c authored about 11 years ago by Joshua Granick <[email protected]>
Add OGG and Vorbis for iOS sound

fe00fb79268202fec7d5eaba095c4f2330333c4c authored about 11 years ago by Joshua Granick <[email protected]>
flash.net.Socket complete implementation

8a214f37476b2b6c27d5f7efde2a863736f7053f authored about 11 years ago by Pascal Peridont <[email protected]>
Fix static main entry point, with DCE support

e134c8f5217b5f64db2dae5dc3ae728f0682a506 authored over 11 years ago by Joshua Granick <[email protected]>
Add SharedObject.close(), ignored, since we don't use server connections

01b472ad198d71beb0f73078e21b321b0a8501ea authored over 11 years ago by Joshua Granick <[email protected]>
Remove log messages

3a7253ffb645c16a2932c3cc8defa9380dbcdf82 authored over 11 years ago by Joshua Granick <[email protected]>
Compile fix

4a04508c096719103acd950e624cf1a586607eb5 authored over 11 years ago by Joshua Granick <[email protected]>
Add Android AssetManager to Extension API

8a22359d53eac66642a2cd5508fdee94fdea8219 authored over 11 years ago by Joshua Granick <[email protected]>
Added openfl.utils.SystemPath

c74adbe02a3300f7b6447739072d585c775f05d8 authored over 11 years ago by Joshua Granick <[email protected]>
Switch to hard references only in EventDispatcher, fix ApplicationMain for -dce full

09be6526077a5b52318bbf35796b423ca000eebd authored over 11 years ago by Joshua Granick <[email protected]>
Some improvements to weak event listeners

772c3c2edc17b0881f2442eea854f6df8d3cc0dc authored over 11 years ago by Joshua Granick <[email protected]>
Pass onActivityResult to Java extensions

7d86696edcf940ebc3ea8b3d36d949067cad5c56 authored over 11 years ago by Joshua Granick <[email protected]>
Updates to Android java extension API

aa326aaadf64fa64d1146c17a73df6fdd79f63f1 authored over 11 years ago by Joshua Granick <[email protected]>
Force update of Neko binaries

98bc8373dc88dac427d999fe56b5eee5771959cc authored over 11 years ago by Joshua Granick <[email protected]>
The Mac32 binary for Neko should be 32-bit

d7410c04c0599f4bb3118853465e3ad156c8f92b authored over 11 years ago by Joshua Granick <[email protected]>
More progress on improved Android extension API

28a76ad286dfb2d5b707815df289400842c9b1c5 authored over 11 years ago by Joshua Granick <[email protected]>
Added support for Android Library projects

3a7c8f46be06591e20b73966e83efd84a4cc2575 authored over 11 years ago by Joshua Granick <[email protected]>
Populate the Android permissions from openfl-tools instead of hard-coded

47e3f2df9f280af3163f1627d2958ed4d644d618 authored over 11 years ago by Joshua Granick <[email protected]>
Remove \0 from UTF strings, since Neko does not handle it automatically

701eccc7e1c45e9579c317d1aab90271b4b69e3b authored over 11 years ago by Joshua Granick <[email protected]>
Revert Neko fix, problem was caused by readUTFBytes being wrong, elsewhere

79e670224c8b0759319e5958e6f5fcae2655eaff authored over 11 years ago by Joshua Granick <[email protected]>
Neko font name fix

522f64761a2c1c915fc4c925375887218f71a0d3 authored over 11 years ago by Joshua Granick <[email protected]>
Android compile fix

28b2bf91f4a1373bbdae293f7bc7ef8715ffda43 authored over 11 years ago by Joshua Granick <[email protected]>
Merge pull request #47 from furusystems/master

Tilesheet getter functions

162b7987563c1c7934862d82e7831859e4f5b31e authored over 11 years ago by Joshua Granick <[email protected]>
Reverted conditionals in flash.system.System

0898a129d757bdc52c1a9525e41a2c523ccdc541 authored over 11 years ago by Andreas Rønning <[email protected]>
Hide status bar text for iOS when fullscreen is true

50a55bbf248b9b9243a8c5bd53a2b67eacc29f10 authored over 11 years ago by Joshua Granick <[email protected]>
Map keyCode to charCode when the backend does not provide one

9dd91ae5a48c5e14084f46fb06bcf26e958ef392 authored over 11 years ago by Joshua Granick <[email protected]>
Add more search paths for Neko binaries

124d4d6433b04d649fbf004420aa25544ac0c285 authored over 11 years ago by Joshua Granick <[email protected]>
Got OpenAL audio working on Android

2d257c1b3fa619e4fa2fcf3edf6a499ad0635b6b authored over 11 years ago by Joshua Granick <[email protected]>
Fix Android build

f0807671ba0f0ff21b0f611ff7911ae491dc8891 authored over 11 years ago by Joshua Granick <[email protected]>
Customize the iOS CODE_SIGN_IDENTITY based on project settings

aedeca6b37311a74d3945af4da9e37bbed2dc9f9 authored over 11 years ago by Joshua Granick <[email protected]>
Also use dev openfl in CI script

af3ba4ebbaddc28046ae46fd1803bf918e744b98 authored over 11 years ago by Joshua Granick <[email protected]>
Use extension initialize method for create auto-created extensions

2ade28ff7baa45a67bfc788097f027e210f8e44a authored over 11 years ago by sergey-miryanov <[email protected]>
Update Travis CI script to use dev openfl-tools

0418e935c0fffa4831c5d17799bb25cec2b4ad9d authored over 11 years ago by Joshua Granick <[email protected]>
Remove unused nme.AssetData template

1d2e6d988b287a3265dd4eb97743d1fd284357b5 authored over 11 years ago by Joshua Granick <[email protected]>
Add support of IActvityExtension and autoCreateExtensions to GameActivity

- all android extensions should implement IActivityExtension interface
- autoCreateExtensions is...

b8751dbbc982ac3da9405b1838da01d55ff9763c authored over 11 years ago by sergey-miryanov <[email protected]>
Update iOS project template to match additional sizes

077addfe50e162a5c925702c22c4c3a77fddb6a8 authored over 11 years ago by Joshua Granick <[email protected]>
Was renamed ResizeWindow

e9d9a9d5b2900d16947b3dc8f7d1539966b73dbe authored over 11 years ago by Joshua Granick <[email protected]>
Move resize code to stage, instead of frame

06202b243af6ce1197baaf447c8a73e2e4144e54 authored over 11 years ago by Joshua Granick <[email protected]>
Inline critical functions of flash.Vector

Without these calls inlined, flash.Vector is several orders of magnitude slower than Array (unle...

5742de00d027a8ec7cb11c1e95991129103b62e6 authored over 11 years ago by Matthew Spencer <[email protected]>
Working on nme_resize_frame()

2e166e869e33d835d6c6bc3f28a822507f14239b authored over 11 years ago by Lars Doucet <[email protected]>
Trying to add nme_resize_frame()

b7a5dbb2d3b883d559b2e9d7e345be16b4289097 authored over 11 years ago by Lars Doucet <[email protected]>
Map keyCode to charCode when the backend does not provide one

4596f7c9bd37c57d7d9d5edeb164db1eb76c686b authored over 11 years ago by Joshua Granick <[email protected]>
Add more search paths for Neko binaries

d6593d1f8a92c607167d4f317071480bd6b99087 authored over 11 years ago by Joshua Granick <[email protected]>
Got OpenAL audio working on Android

260eb85e2e600b4149a06416a5d81081bbfd4f88 authored over 11 years ago by Joshua Granick <[email protected]>
Fix Android build

8ebf0721a32344a4d9c42b3892d50c5d5d800def authored over 11 years ago by Joshua Granick <[email protected]>
Merge pull request #63 from sergey-miryanov/master

Add IActivityExtension and ability to auto-create android extensions

e201192f980bb14315117bf0666899fe86bce726 authored over 11 years ago by Joshua Granick <[email protected]>
Customize the iOS CODE_SIGN_IDENTITY based on project settings

90b41bebcf76189a4c33365e6ec6e8425b61b3ae authored over 11 years ago by Joshua Granick <[email protected]>
Merge branch 'master' of https://github.com/openfl/openfl-native

450ea5f3e539e022f4455464f0cfc33f7c94f337 authored over 11 years ago by sergey-miryanov <[email protected]>