Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/openfl/openfl-native
[deprecated] OpenFL native backend
https://github.com/openfl/openfl-native
e9cad43d9ca93ee31253011af686596134c66479 authored about 10 years ago by Joshua Granick <[email protected]>
Add deprecation explanation into the readme
d671fdacc7a4abb66094010a75b78d97ce664d22 authored over 10 years ago by Joshua Granick <[email protected]>4621fc3ed398612b57e7f7ebdacb6984bfb191a4 authored over 10 years ago by Valentin Lemière <[email protected]>
Add userAgent ot URLRequest
b8de6cbfbd97f162c632541f68a600032ad5ef42 authored over 10 years ago by Joshua Granick <[email protected]>12131ae073dad7ae5dce956f24730a622cddc4cb authored over 10 years ago by Joshua <[email protected]>
7f2e8b1f1187c856a891404fa1d2c201ed1c6af0 authored over 10 years ago by Joshua Granick <[email protected]>
464bfaf0480217efef111ee893ecf9081b42eb96 authored over 10 years ago by Joshua Granick <[email protected]>
c4c2fa865149d7e4554b30a8397f1e430fadc884 authored over 10 years ago by Joshua Granick <[email protected]>
76ea45aae416a6b499fbcb0d9280395fa912c902 authored over 10 years ago by Joshua Granick <[email protected]>
b84db20713c54eacbc04dc74b85e5f4d6e37633a authored over 10 years ago by Joshua Granick <[email protected]>
11b94a4c0d26e267c50d402efd204330910d135e authored over 10 years ago by Joshua Granick <[email protected]>
83762f6d9bb8646354972a738805ba1a20eea9ed authored over 10 years ago by Joshua Granick <[email protected]>
61da22c06dd0b19310129309c59e34a5cab3400d authored over 10 years ago by Joshua Granick <[email protected]>
4df0ab9eef40d42256e20a880281f9541394dfeb authored over 10 years ago by Joshua Granick <[email protected]>
1c5af4c62f98bcfe743dafb9c391de7851cb631a authored over 10 years ago by Joshua Granick <[email protected]>
f9e5ea982fea635b73212616055a5eee81d217d7 authored over 10 years ago by Joshua Granick <[email protected]>
293ae0f4f0810aa435078c9105235905f7a338ff authored over 10 years ago by Joshua Granick <[email protected]>
19b5ec5334aeb21f60dc035f5503d2bd6d4d4708 authored over 10 years ago by Joshua Granick <[email protected]>
5fd9d3f613b3700b9889cdbd06d6049b28f3c06b authored over 10 years ago by Joshua Granick <[email protected]>
c7c02cebe1c420f5f7ba795f96ca0248cd8d47c3 authored over 10 years ago by Joshua Granick <[email protected]>
35c514f79a31009db68a7c7ca895ce4ee4f7fe44 authored over 10 years ago by Joshua Granick <[email protected]>
1b146a9f6bc7c8aad7adec6915b52399e5f96a4e authored over 10 years ago by Joshua Granick <[email protected]>
9c6796cbdb3d18f1fd6e500b712fc4a98bb6d4b0 authored over 10 years ago by Joshua Granick <[email protected]>
505ef8ddb38bc54e567dc8f16c8ca7f114f97fa4 authored over 10 years ago by Joshua Granick <[email protected]>
catching of cpp null pointer exceptions. HTTP responseHeaders addition
d2839ab3e4b7da23b308f4234c4a02bcf387edec authored over 10 years ago by Joshua Granick <[email protected]>200ff28ecc80652f9180b268de52517ada33ce50 authored over 10 years ago by Joshua Granick <[email protected]>
3e483398fc92b9863a88e43f3a4d0c283afce07b authored over 10 years ago by Joshua Granick <[email protected]>
9d52239c429cba69663eef99c138df204120b2c9 authored over 10 years ago by Joshua Granick <[email protected]>
969a2c5d0af9478f55fd4e6f6dae761053ae69cc authored over 10 years ago by U-DevMobile-PC\DevMobile <DevMobile@DevMobile-PC.(none)>
f466e9da7b6707bf833bb642f21a08c017032f16 authored over 10 years ago by Joshua Granick <[email protected]>
9c8a743674fdd26ce29ee82af56b33e4ee5f2c4e authored over 10 years ago by Joshua Granick <[email protected]>
b52e4ffc5748e15fbcf2212478bd52ea0182467b authored over 10 years ago by Joshua Granick <[email protected]>
1e11f9e32bf3143def310ede6a739884b4b24a1f authored over 10 years ago by Joshua Granick <[email protected]>
6f07b7a56bf9cef8fc22e0fa4a0a2011d12d21d4 authored over 10 years ago by Joshua Granick <[email protected]>
Fix for double firing touch events
e09755767228fdeb5a31612ddd7915879dfa13f6 authored almost 11 years ago by Joshua Granick <[email protected]>aec3c33e6175418e42ed258032725cf9c31ba220 authored almost 11 years ago by David Elahee <[email protected]>
740672416452a2656b4375f414eaee03e3a766c1 authored almost 11 years ago by Joshua Granick <[email protected]>
fix for offset not respected (plenty everywhere)
41a9258e289a006513719230f4b86474e180cd82 authored almost 11 years ago by Joshua Granick <[email protected]>
-> this one should be fixed in lime as well
-> it denotes low level code not well tested and f...
90c4c8ad057f9f47bed31d322fad3e6a1fd863c8 authored almost 11 years ago by Joshua Granick <[email protected]>
restore gl uniform/vertexAttrib*fv
1011d10de6d882cefeecdfbc3001d0514fcaab74 authored almost 11 years ago by Joshua Granick <[email protected]>e5b535e37b1cb60f4b0d240d8893ac33b5003034 authored almost 11 years ago by Joshua Granick <[email protected]>
MI3D Autostereoscopic 3D Support
08cb82a5e5a7deb30577dc8cf407c0beb16e50f9 authored almost 11 years ago by Joshua Granick <[email protected]>4663fdd2c27eae2479314548d0e5c0f992689212 authored almost 11 years ago by Bryan Conrad <[email protected]>
5275d96d50b91a37d06e011e84e14b424a66473d authored almost 11 years ago by Joshua Granick <[email protected]>
988b92168f609950a2d21a7731a19627d05100fe authored almost 11 years ago by Joshua Granick <[email protected]>
Moved primary touch move -> mouse move emulation code so it's consistent with the way touch begin...
875b64141fd1433766568f72832b7c990c1b89a8 authored almost 11 years ago by jskuse <[email protected]>81b44515fe66681337fcff23ea5bdab4133e5165 authored almost 11 years ago by Joshua Granick <[email protected]>
091af6cd7805686015ae203b1943ee2f3be9b36f authored almost 11 years ago by Joshua Granick <[email protected]>
Set parent = null after dispatching events
98a4f3c430b29375d559924511e2e984449ea968 authored almost 11 years ago by Joshua Granick <[email protected]>e059602116d61b339359cd84e5cf216dfbafeef4 authored almost 11 years ago by Joshua Granick <[email protected]>
e4d67b3b1506bd3a58a048190139e9dfc6411d7b authored almost 11 years ago by Joshua Granick <[email protected]>
bb6cd5b4a053f0dbaa7ce82025dfd4064f4cf9bd authored almost 11 years ago by Joshua Granick <[email protected]>
6945fbfa5a812b2cc50769c7e6f5d32c67beefba authored almost 11 years ago by [email protected] <[email protected]>
6f6c10b50003b0b86fa61e95fd9c04f7722f03c3 authored almost 11 years ago by [email protected] <[email protected]>
19df2b3297fa1f36d2ad5e382387afce9bd10206 authored almost 11 years ago by Joshua Granick <[email protected]>
977a131362f279fa5d6573845ce4ddf403350fc4 authored almost 11 years ago by Joshua Granick <[email protected]>
SDL_JOYDEVICEADDED and JOYDEVICEREMOVED Lime link
21cb3d5566fd5eacfa2f64b4f1176eba5e92ac4f authored almost 11 years ago by Joshua Granick <[email protected]>4cce4fc5fd0dc0a1120a5cbfc4d54ab5f0b4edd9 authored almost 11 years ago by Benjamin Davis <[email protected]>
Add FrameLabel support
31b30c92e69ea4689f1e6a225427375000109d92 authored almost 11 years ago by Joshua Granick <[email protected]>6fbfd88b973174e4a9ef52ceb73e43e938b1a117 authored almost 11 years ago by Benjamin Davis <[email protected]>
Fix perlinNoise/OptimizedPerlin: octaves wasnt set
3dc3c9a7b0ab30341bb63d5387e49f4fdb92976e authored almost 11 years ago by Joshua Granick <[email protected]>Octaves wasn't set properly in OptimizedPerlin class (division by 0 in native targets). Although...
072cbb04ff277ad297a0c770a5ff109539e86ae0 authored almost 11 years ago by Hasufel <[email protected]>ce7ae15b3bc5b078a9615ae273408d95ee5f2a0e authored almost 11 years ago by Joshua Granick <[email protected]>
see
https://github.com/openfl/lime/commit/b1bba0cae7dae2a6cacc0da16d9080ed54
e29311
Added setResolution, setScreenMode and setFullscreen methods to Stage.
14b12f09fa9ef3bb3e6290e898326618b78c61c8 authored almost 11 years ago by Joshua Granick <[email protected]>mutex should prevent thread sync complaint from openal
2bc2521d3e7c489a726c07bb28d2e3ff82778df8
37a4bdf03b61673dd0c705753cfe2f45f4d5e13c authored almost 11 years ago by underscorediscovery <[email protected]>
Memory related, see 02f49e897f39b4e0ce44adc1e9f4ca3361ee04c8 comments
for discussion
Notes:
- N...
Simplifying and speeding up BitmapData.paletteMap
7ed0229abb100263271ab81200dec060333eefd4 authored almost 11 years ago by Joshua Granick <[email protected]>8a907ffbcbf52bdce701e45ae840692ac95ca421 authored almost 11 years ago by Joshua Granick <[email protected]>
b3e016765f6a31e7e56a33ee8b1f041e0e7ec369 authored almost 11 years ago by Joshua Granick <[email protected]>
bb26cb9aa7113622ae74c659f0022c0c49001c93 authored almost 11 years ago by Joshua Granick <[email protected]>
2d76b6e6f328dad2b1c0f381edd6b02a91e4a251 authored almost 11 years ago by Joshua Granick <[email protected]>
3fd08c89b0a180f385c11fdd2dbda63515e704bc authored almost 11 years ago by Joshua Granick <[email protected]>
a8a8a367306db7bc516b8e280693a22354166d37 authored almost 11 years ago by bendmorris <[email protected]>
aaebf2eba79f6bf74d71da9cf00f7a7761bbf246 authored almost 11 years ago by Joshua Granick <[email protected]>
c94bbcb0dbab0e0473c18c33f3555c62fb207b54 authored almost 11 years ago by Joshua Granick <[email protected]>
1aebe76abfbf974c8953381a3478327ef9f68f7c authored almost 11 years ago by Joshua Granick <[email protected]>
take out the flat value all together
ed216a84d283c622e1631f2a8b934606e864cd04 authored almost 11 years ago by Joshua Granick <[email protected]>I think this is the best way to do it. Since the faulty flat values on OUYA only broke OpenFL ga...
2b3cee2b35063c198a357d1497cb4532755205ad authored almost 11 years ago by joon <[email protected]>e422d41b2a06fca9fc32f46405cd17ff240b2cd2 authored almost 11 years ago by Joshua Granick <[email protected]>
Add support for Android immersive mode
24852032ea2f67185f0aec1f301c2d6561fb5d4f authored almost 11 years ago by Joshua Granick <[email protected]>4c3829497a73048e5eb53750f922acd0f718afcd authored almost 11 years ago by Christopher Kaster <[email protected]>
b947ef20589627a6198f1e4e4443dbb9b3358e63 authored almost 11 years ago by underscorediscovery <[email protected]>
SoundChannel; channelList for threaded audio shouldn't keep null values around, and channel shoul...
02f49e897f39b4e0ce44adc1e9f4ca3361ee04c8 authored almost 11 years ago by underscorediscovery <[email protected]>Bug fix: not attempting connect if port range is wrong on constructor
ace815c7f1874f532ed07143d8acd1859371421a authored almost 11 years ago by Joshua Granick <[email protected]>a3ea3aa9cf70ad085c31299898998d76f5503406 authored almost 11 years ago by Skyler Parr <[email protected]>
Updated missing API's and added cleanup on XMLSocket close
1b0d152320cd0fa159f34747c276e5de3d08b9fd authored almost 11 years ago by Joshua Granick <[email protected]>406a89c414c45ff79a2b97135412ea1971d3b32e authored almost 11 years ago by Skyler Parr <[email protected]>
0a995cc4dd6496b2184a5f89dd6c1e8ff22ddcc8 authored almost 11 years ago by Joshua Granick <[email protected]>
Rectangle.setTo() added
9a65c00e9cf2ef3bf8f7b67dae8b7f6075c63ecb authored almost 11 years ago by Joshua Granick <[email protected]>Fixed incorrect assignment.
55cd23674179b7cf738501aa5ffb9fd8bdd926b6 authored almost 11 years ago by Sven Bergström <[email protected]>e5479c8a6214c9d718c1187fcdac0dd342a7570b authored almost 11 years ago by player-03 <[email protected]>
7941a4cee2e5f7d7a35ded95cd98beb2d475ca46 authored almost 11 years ago by Gama11 <[email protected]>
SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED for desktop builds Lime link
(tested working on mac os ...
3aa72a4e1c1cef900ce2e084d3ef9aa91eadb8ef authored almost 11 years ago by Joshua Granick <[email protected]>
4fd28e5f6fd6f608006097f862886135e3cca7ef authored almost 11 years ago by Joshua Granick <[email protected]>
063f6ca1cf68b182a801515f01a3db6287472284 authored almost 11 years ago by Joshua Granick <[email protected]>
6a2dbb46cfe417dea18442dcd95d681e20660bd2 authored about 11 years ago by Joshua Granick <[email protected]>
c1549bd03dce49305e519f0d909a8d59a303068f authored about 11 years ago by Joshua Granick <[email protected]>