Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/openfl/scratch-openfl
Open source version of the Scratch 2.0 project editor. This is the basis for the online and offline versions of Scratch found on the website.
https://github.com/openfl/scratch-openfl
Conflicts:
project.xml
src/CSS.hx
src/Scratch.hx
src/Specs.hx
src/assets/Resources.hx
src/...
175cdc65900f10e32236409897edf69ec89b2adf authored almost 9 years ago by Ming <[email protected]>
providing a URL where a project can be loaded from at startup so as to
make it easier to demo how...
62b76fe70fe8f5761eaa9e7d0f741af933cd2d14 authored almost 9 years ago by Ming <[email protected]>
01a199483e75e692b8ee976ac74c739375c4db15 authored almost 9 years ago by Ming <[email protected]>
correctly. Also hacking in some basic support for file loading and
unzipping (that stuff should b...
because it's too slow when you have lots of small icons.
f5a9faaaae9fc343cf7660bf6c38909cf36351b9 authored almost 9 years ago by Ming <[email protected]>size available when they are created. To get them preloaded, they have
to be embedded using OpenF...
9c43c4a613c1e0b20e450c2e71951a6dd1cd9839 authored almost 9 years ago by Ming <[email protected]>
doesn't actually work properly when targeting JS.
b1d9bc0da25d9a8c9b573c1c52e62207671261b3 authored almost 9 years ago by Ming <[email protected]>bed9d9d1575b31bc4daf6f5c40b220765b31d4c7 authored almost 9 years ago by Ming <[email protected]>
they are remapped to openfl.* types automatically, so I'm changing
everything to openfl.*.
0ea2d5e76f27a05129a4c7b8f333a6f231193334 authored almost 9 years ago by Ming <[email protected]>
starts up and draws itself, but isn't too functional.
4a1756e9d73cdd894a9056bd4e3f6b6c4e885644 authored almost 9 years ago by Ming <[email protected]>b3be8f77c98ba8b06d41b18755309658d33f9bff authored almost 9 years ago by Ming <[email protected]>
86c0dc453e55545c4ec0198f74a0b133360b6c9c authored almost 9 years ago by Ming <[email protected]>
85e87f6fea63d12d4ac3be173ea75fbc9112da8d authored almost 9 years ago by Ming <[email protected]>
032a083404687b060e549449ecea7aa1b7bf53ee authored almost 9 years ago by Ming <[email protected]>
8a1d5b07160065613f48ca95ec0cdc0c5757f263 authored almost 9 years ago by Ming <[email protected]>
778d866606ba43f9a1fd6790ed4dff2d89416111 authored almost 9 years ago by Ming <[email protected]>
Flash version of Haxe.
a9ac1ecad4d5c165cc1c46293e969e12e79bbe6e authored almost 9 years ago by Ming <[email protected]>starting to fix compile errors.
0cdd1cca7e6fab3834060c6b5a94c80ed34f688d authored almost 9 years ago by Ming <[email protected]>d19d8bfbde0c3c24d7dbaa914f6845828ac5fa39 authored almost 9 years ago by Ming <[email protected]>
258e3f74a9914752e621cfa6d16fb211672cf09c authored almost 9 years ago by Ming <[email protected]>
515758ccf780e967727d1ba7131ff749a4efa549 authored almost 9 years ago by Ming <[email protected]>
913189f2d89945cda7862356a729b8cfcd5312ad authored almost 9 years ago by Ming <[email protected]>
fc7fc1280637a955fd95f263364868043a075cc4 authored almost 9 years ago by Ming <[email protected]>
resulting classes in Flash.
2918719ddea2d2fd6a89db6a9d43b0bc6b65233f authored almost 9 years ago by Ming <[email protected]>663d2f4b0d8188b79cf8ae6d928e411af2bd39b0 authored almost 9 years ago by Ming <[email protected]>
eb5bbb7db0e90ca8edd595c8d8f3009b78070313 authored almost 9 years ago by Ming <[email protected]>
able to compile without errors.
92c427f9c94ac546fa327cbeee8c2df99a78e2f8 authored almost 9 years ago by Ming <[email protected]>52af39c86b41d6689aac558c2f9f0c069574fcbf authored almost 9 years ago by Ming <[email protected]>
742b9fa1e19b9e044197aace3aa7440192c5492d authored almost 9 years ago by Ming <[email protected]>
35014722b8d456288a3df461637055be6490e07d authored almost 9 years ago by Ming <[email protected]>
22393134e3c534e4cce28321943727e151b1c3b2 authored almost 9 years ago by Ming <[email protected]>
8562b95ec55027a075466f14f92ee7a0236b8689 authored almost 9 years ago by Ming <[email protected]>
tests, but I'll do it for now because it lets me remove a dependency on
the as3hx compatibility l...
and parseFloat().
a33ac203f58584ebe22971c99546480b7deefc44 authored almost 9 years ago by Ming <[email protected]>moment, so I'm renaming them back to .as.
9f5cf23550a1f4317b537937dcd5e103dc33aa37 authored almost 9 years ago by Ming <[email protected]>eb4fb1335f2c78e1c457f11011611280d1426bd5 authored almost 9 years ago by Ming <[email protected]>
with the files fixed up so that it's easier to track history across
them.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
renames, I am making some commits just with file renames to the .hx
versions of the .as files.
your own version of Scratch on your website: gone.
c238e72f57a950c8056ef23db0ca6742bee979ad authored about 9 years ago by Ming <[email protected]>f26d6e826c9ecf08a88f6fbffa93e9c98562ec5a authored about 9 years ago by Ming <[email protected]>
Scratch flash web page with embedded content still won't work with
Chrome.
a10d3b92641e1cc400ae88702f5f61566dfb6ec7 authored about 9 years ago by Ming <[email protected]>
files, so it's not possible to distribute an offline Flash version of
Scratch with a separate med...
42af12d2eafee727d9b0eb876b778cd0ad630aa4 authored about 9 years ago by Ming <[email protected]>
8bdac782d8b46ce799eec80fab2276cd653bf130 authored about 9 years ago by Ming <[email protected]>
the documentation on how to do it is missing. This alternate start class
should make it more clea...
dfda28d811e24601d0935177eda348c14bf5b751 authored over 9 years ago by Chris Willis-Ford <[email protected]>
ef742aced0bedc6e07752f720611550fee7354f9 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Improve logging, especially for translation errors
4d34b1bb2223c1b3e2d26771d0ce7db79eb1048a authored over 9 years ago by Chris Willis-Ford <[email protected]>
Logging events forwarded to the JS console now include extradata.
The `currentLang` is set in Tr...
75eabbfff80ba204803927fc145d189812e268d0 authored over 9 years ago by Chris Willis-Ford <[email protected]>
d42d785f69f2c0ba637895c2952cec81ba5a7337 authored over 9 years ago by Chris Willis-Ford <[email protected]>
ca4b17110be697da83203b2802229240aff7c706 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Internal extensions have special tips content formatted for the built-in
tips window. These page...
241466682b5ef27537c3039e4f46886c95b81543 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Add strings() method to ScriptsPane
8aa21fd70c2e9e5b8f22e9b9716375826a0c9ef8 authored over 9 years ago by Chris Willis-Ford <[email protected]>
The 'clean up' string was not being included in the editor exports, so
I've added it here explic...
Bug fixes for v440
bbf4cdc6a7b86c44dbbe8ac14baa67de34688f53 authored over 9 years ago by Chris Willis-Ford <[email protected]>Fix the way jsThrowError logs its message
28cfde97f088e83cb3586fea084396c5d2015d8e authored over 9 years ago by Chris Willis-Ford <[email protected]>Fixes for offline
472a02cfcebc73c185235e1cfd9373b97b4e1d68 authored over 9 years ago by Chris Willis-Ford <[email protected]>Check length before magic on sprite/costume upload
a215fd6d2f3b5e1b7b96330246e78d3e500b9022 authored over 9 years ago by Chris Willis-Ford <[email protected]>4967d90b408ad67b29f381a0a8758022c97d9ac0 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Make two more strings available for translation
cfda457c53a62d2e6a34af18affa97ad89135110 authored over 9 years ago by Chris Willis-Ford <[email protected]>
The 'clean up' and 'when Stage clicked' strings are now available
for translation.
This fixes LL...
This avoids throwing an exception when attempting to read a very short
file, such as a zero-byte...
This was using the wrong call and causing these errors to be logged as
"err" with the actual mes...
f5fed39e696e2a079095c4be83627334f994c285 authored over 9 years ago by Chris Willis-Ford <[email protected]>
This prevents an exception from being thrown in the offline editor. The
exception was handled si...
This will allow the offline editor to override this function.
b4e6e2b8b9d158c7d06c755c8ace44f566786d80 authored over 9 years ago by Chris Willis-Ford <[email protected]>Skip empty bitmap element Bitmap-to-Vector convert
5b0af9f9937b205a4e030f36c19ff8feccd1aeb4 authored over 9 years ago by Chris Willis-Ford <[email protected]>
If we notice that all of the pixels of the bitmap are transparent then
there's no need to add a ...
Editor logging
18b593ef01f9bd12f468cbc32d580c365ecdeec4 authored over 9 years ago by Chris Willis-Ford <[email protected]>23161f5607704aeb1f914918667510781c606425 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Extension URL fixes
b68196357f9e72a34828ae56a499a5869d8a89f4 authored over 9 years ago by Chris Willis-Ford <[email protected]>Change the way paint actions are committed on undo
36903f7b5ca5128842c99f44e302ce428a69005c authored over 9 years ago by Chris Willis-Ford <[email protected]>Fill off-stage areas with white for touch test
2c9a7cb4660f798d3be8d4a662b6fdee50974251 authored over 9 years ago by Chris Willis-Ford <[email protected]>
When in 2D, doing a `touching color` test while a sprite is partially
off the stage tests agains...
23c88f9ff8ca787680c6f35a3d12a089595bd532 authored over 9 years ago by Chris Willis-Ford <[email protected]>
Fix error when primVarGet is called without an active thread.
eef7a8fdaa81dba6ff1528be351679683e028990 authored over 9 years ago by Shane M. Clements <[email protected]>Set stage color only if supported
a0c950aaeaa46ff7a8706a2fb4aa96d000d1f56d authored over 9 years ago by Chris Willis-Ford <[email protected]>