Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/kivy/kivy3
3D graphics framework for Kivy.
https://github.com/kivy/kivy3
quick update of installation instructions
e3364b39ec61a69aa31bf88e77fadaa148359ec6 authored over 4 years ago by Gabriel Pettier <[email protected]>
e3364b39ec61a69aa31bf88e77fadaa148359ec6 authored over 4 years ago by Gabriel Pettier <[email protected]>
Added more options in terms of geometries and loaders
STLLoader
Cylinder
Sphere
Fix default vertex format for py3
2b70e5021c2255962dabe124a66aede0adcc102f authored about 6 years ago by Peter Badida <[email protected]>
2b70e5021c2255962dabe124a66aede0adcc102f authored about 6 years ago by Peter Badida <[email protected]>
ObjLoader: Square faces, not found texture; Mesh: mesh_mode, max indices check (#6)
* Log warning in WaveObject.convert_to_mesh if texture file cannot be found instead of failing w...
38ff4fada38581e810f9ab6f2d2402fcbe9d19b9 authored about 6 years ago by Robert Niederreiter <[email protected]>
Fix py2 math.floor error
d0b710b79b3ab5f92c0401ea0fe64019d16533a3 authored over 7 years ago by Peter Badida <[email protected]>
d0b710b79b3ab5f92c0401ea0fe64019d16533a3 authored over 7 years ago by Peter Badida <[email protected]>
PEP8 fixes
8c664cca7641a90aec32f47815aa0f04e0b6a98f authored almost 8 years ago by Peter Badida <[email protected]>
8c664cca7641a90aec32f47815aa0f04e0b6a98f authored almost 8 years ago by Peter Badida <[email protected]>
Map to list
6343e01d290c80901235119eb87565f6077f0961 authored almost 8 years ago by Peter Badida <[email protected]>
6343e01d290c80901235119eb87565f6077f0961 authored almost 8 years ago by Peter Badida <[email protected]>
[PATCH] Dict-fix for Python3.* in core.object3d
8a45d650da1b309d464d8a8c2309d6d7c1548b3d authored almost 8 years ago by Rense VanderHoek <[email protected]>
8a45d650da1b309d464d8a8c2309d6d7c1548b3d authored almost 8 years ago by Rense VanderHoek <[email protected]>
[PATCH] Str-fix for Python 3.* in objects.mesh
fd43e97c2e9b2ae2bc971ccd6707ab0c379fe327 authored almost 8 years ago by Rense VanderHoek <[email protected]>
fd43e97c2e9b2ae2bc971ccd6707ab0c379fe327 authored almost 8 years ago by Rense VanderHoek <[email protected]>
[PATCH] Division-fix for Python 3.* in geometries.BoxGeometry
39bce596028d380089069c5329a062caddcdb519 authored almost 8 years ago by Rense VanderHoek <[email protected]>
39bce596028d380089069c5329a062caddcdb519 authored almost 8 years ago by Rense VanderHoek <[email protected]>
Add packaging info
198789a562ccd2a190cdbdcbf8b2ac9478b1b0a2 authored almost 8 years ago by Peter Badida <[email protected]>
198789a562ccd2a190cdbdcbf8b2ac9478b1b0a2 authored almost 8 years ago by Peter Badida <[email protected]>
Fix shininess for zeros
Set at least a min. value (0.000001) if the object has 'Ns 0.0' or similar.
5ff083430587d8fc5cc5b16a36a19f816b432aa8 authored almost 8 years ago by Peter Badida <[email protected]>
Merge branch 'tex_w_light' into root
2552033b9d8226750f1ef1e7fc12ff1459b47fea authored about 8 years ago by Peter Badida <[email protected]>
2552033b9d8226750f1ef1e7fc12ff1459b47fea authored about 8 years ago by Peter Badida <[email protected]>
Make textures work with light
88d9fded7b41bd60028d440a1257374057960481 authored about 8 years ago by Peter Badida <[email protected]>
88d9fded7b41bd60028d440a1257374057960481 authored about 8 years ago by Peter Badida <[email protected]>
Add basic light api
63be448a8e294792a73a36f340a55fa4c1fe53c5 authored about 8 years ago by Peter Badida <[email protected]>
63be448a8e294792a73a36f340a55fa4c1fe53c5 authored about 8 years ago by Peter Badida <[email protected]>
Fix after 'light' merge
890a536059e49e09ab74779a65fa3fdc54a49840 authored about 8 years ago by Peter Badida <[email protected]>
890a536059e49e09ab74779a65fa3fdc54a49840 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'light' into root
a6aa13e15a6a162f6f8636945788bd580179b5f3 authored about 8 years ago by Peter Badida <[email protected]>
a6aa13e15a6a162f6f8636945788bd580179b5f3 authored about 8 years ago by Peter Badida <[email protected]>
Add basic light api
c4c1a93d6bcb8e3013a0398da8691da78c82a12b authored about 8 years ago by Peter Badida <[email protected]>
c4c1a93d6bcb8e3013a0398da8691da78c82a12b authored about 8 years ago by Peter Badida <[email protected]>
Merge pull request #14 from KeyWeeUsr/scale_mesh
Change scale to AliasProperty
1c050b9bab2cb19eb90ca828109368a5615b15a1 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #12 from KeyWeeUsr/material_expl
Allow ints in Material, put defaults to kwargs
c886269f7f7f29286b5a6904c05f8cf64bf7b2b7 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #7 from KeyWeeUsr/setup_examples
Install examples the pretty way
b17e7397e42c854dbe0c2dab03cd13ea0c52cdc6 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge branch 'inv_pos' into root
d59e58e7f5fe92343e1bc045313e98062a822e47 authored about 8 years ago by Peter Badida <[email protected]>
d59e58e7f5fe92343e1bc045313e98062a822e47 authored about 8 years ago by Peter Badida <[email protected]>
Fix inverted camera position
5bbaf0eb1a2cb0170937d97ecd137f0c85f992f4 authored about 8 years ago by Peter Badida <[email protected]>
5bbaf0eb1a2cb0170937d97ecd137f0c85f992f4 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'cam_vect_viewport' into root
504b3bde8a9594208ff897d9fc866d4314e543f4 authored about 8 years ago by Peter Badida <[email protected]>
504b3bde8a9594208ff897d9fc866d4314e543f4 authored about 8 years ago by Peter Badida <[email protected]>
Make correct RUB passive
0bb60592e59ea8fa63b3c14491e53998ce46a097 authored about 8 years ago by Peter Badida <[email protected]>
0bb60592e59ea8fa63b3c14491e53998ce46a097 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'cam_vect_viewport' into root
376014791db6d1679282162016239c60909f7f80 authored about 8 years ago by Peter Badida <[email protected]>
376014791db6d1679282162016239c60909f7f80 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'camera_rot' into root
ee0e7e47f1a359d124d33d3062ea688478d7b6d1 authored about 8 years ago by Peter Badida <[email protected]>
ee0e7e47f1a359d124d33d3062ea688478d7b6d1 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'scale_mesh' into root
baf6c1be978d40839d813e6e8596f141303249ad authored about 8 years ago by Peter Badida <[email protected]>
baf6c1be978d40839d813e6e8596f141303249ad authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'material_expl' into root
e7170a28806cf3541bf8a976513044056a0e2458 authored about 8 years ago by Peter Badida <[email protected]>
e7170a28806cf3541bf8a976513044056a0e2458 authored about 8 years ago by Peter Badida <[email protected]>
Add RUB vectors & viewport matrix to camera
31beb72cff85fe2cda2a09f02c51b4d546a23874 authored about 8 years ago by Peter Badida <[email protected]>
31beb72cff85fe2cda2a09f02c51b4d546a23874 authored about 8 years ago by Peter Badida <[email protected]>
Add Camera rotation
39c9b7932c5034cb11444864628b724b5fb67870 authored about 8 years ago by Peter Badida <[email protected]>
39c9b7932c5034cb11444864628b724b5fb67870 authored about 8 years ago by Peter Badida <[email protected]>
Change scale to AliasProperty
215d71ce0678257e6f6340e28b5b3f0b27637126 authored about 8 years ago by Peter Badida <[email protected]>
215d71ce0678257e6f6340e28b5b3f0b27637126 authored about 8 years ago by Peter Badida <[email protected]>
Allow ints in Material, put defaults to kwargs
6988c1cbecd1198d979dd51b6330c7f02db3aea8 authored about 8 years ago by Peter Badida <[email protected]>
6988c1cbecd1198d979dd51b6330c7f02db3aea8 authored about 8 years ago by Peter Badida <[email protected]>
Install examples the pretty way
12b99ffe3430706fcb006074e6434b978ae00b87 authored about 8 years ago by Peter Badida <[email protected]>
12b99ffe3430706fcb006074e6434b978ae00b87 authored about 8 years ago by Peter Badida <[email protected]>
Merge pull request #6 from KeyWeeUsr/readme_install
Simpler install instructions
3e7c94b4ac70e9d5d1f78335db331e48533e1238 authored about 8 years ago by Niko Skrypnik <[email protected]>
LICENSE file is formatted in a fancy way
e7e1f1c30d5883c246f6f50a943e053f08caaba2 authored about 8 years ago by Niko Skrypnik <[email protected]>
e7e1f1c30d5883c246f6f50a943e053f08caaba2 authored about 8 years ago by Niko Skrypnik <[email protected]>
Add LiCENSE file
251f60bf4a6361bbe533dd14747cffff658a02d1 authored about 8 years ago by Niko Skrypnik <[email protected]>
251f60bf4a6361bbe533dd14747cffff658a02d1 authored about 8 years ago by Niko Skrypnik <[email protected]>
Fixes to setup.py
6f9e9a4a518e9efe1daddee90e1174c73a7b2a3d authored about 8 years ago by Niko Skrypnik <[email protected]>
6f9e9a4a518e9efe1daddee90e1174c73a7b2a3d authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #10 from KeyWeeUsr/fix_cameras
Fix folder case
58947914fa323a3a87eeefbf1ddf296655f52222 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #9 from KeyWeeUsr/set_gitattr
Add python .gitattributes
f1a96a19b9f0c1251f046bf9a18da6d55f587139 authored about 8 years ago by Niko Skrypnik <[email protected]>
Fix folder case
bb2e423e44804a2a517d3505c964d582405493cd authored about 8 years ago by Peter Badida <[email protected]>
bb2e423e44804a2a517d3505c964d582405493cd authored about 8 years ago by Peter Badida <[email protected]>
Add python gitattributes
4bc248af550bf3661edf81af4eb2a39ab7ad13d9 authored about 8 years ago by Peter Badida <[email protected]>
4bc248af550bf3661edf81af4eb2a39ab7ad13d9 authored about 8 years ago by Peter Badida <[email protected]>
Simpler install instructions
3cce1a58b27a9d0688076ef573d1490d2dcf4875 authored about 8 years ago by Peter Badida <[email protected]>
3cce1a58b27a9d0688076ef573d1490d2dcf4875 authored about 8 years ago by Peter Badida <[email protected]>
Reorganize camera module
166c922d5aab59b509e0b3b50551ddac5a42c95a authored about 8 years ago by Niko Skrypnik <[email protected]>
166c922d5aab59b509e0b3b50551ddac5a42c95a authored about 8 years ago by Niko Skrypnik <[email protected]>
Misc changes
de2a56abcea458f848242568a1853dabc8d04611 authored about 8 years ago by Niko Skrypnik <[email protected]>
de2a56abcea458f848242568a1853dabc8d04611 authored about 8 years ago by Niko Skrypnik <[email protected]>
Make some changes suggested by xwaffelx
59ff3622419e8616d2ac06a636b69f5bdd4fd1d2 authored about 8 years ago by Niko Skrypnik <[email protected]>
59ff3622419e8616d2ac06a636b69f5bdd4fd1d2 authored about 8 years ago by Niko Skrypnik <[email protected]>
more unittests for Object3D
ffa9e6b8df549f956b29964e4fb5118b9c8fb2cb authored about 8 years ago by Niko Skrypnik <[email protected]>
ffa9e6b8df549f956b29964e4fb5118b9c8fb2cb authored about 8 years ago by Niko Skrypnik <[email protected]>
Cover BaseLoader with unittets
8475fd917986fcb4dc89701098015fd9eab8bada authored about 8 years ago by Niko Skrypnik <[email protected]>
8475fd917986fcb4dc89701098015fd9eab8bada authored about 8 years ago by Niko Skrypnik <[email protected]>
Make README with markdown syntax
894738ff1c9701e8526db1391df391b8e6145a4f authored about 8 years ago by Niko Skrypnik <[email protected]>
894738ff1c9701e8526db1391df391b8e6145a4f authored about 8 years ago by Niko Skrypnik <[email protected]>
Update README
d51aade5486087ea4047953bed1f30c912408fdc authored about 8 years ago by Niko Skrypnik <[email protected]>
d51aade5486087ea4047953bed1f30c912408fdc authored about 8 years ago by Niko Skrypnik <[email protected]>
Add tests folder
06b8bd93652f14ac4cf0bc330c08847fee39b702 authored about 8 years ago by Niko Skrypnik <[email protected]>
06b8bd93652f14ac4cf0bc330c08847fee39b702 authored about 8 years ago by Niko Skrypnik <[email protected]>
Move tests out of main lib folder
9c7d2bd12a4ec3311b0264fd0ec1079e931e3684 authored about 8 years ago by Niko Skrypnik <[email protected]>
9c7d2bd12a4ec3311b0264fd0ec1079e931e3684 authored about 8 years ago by Niko Skrypnik <[email protected]>
Add build to .gitignore
3eceb0223ae0eea1a3a1419a006b834890a285e6 authored about 8 years ago by Niko Skrypnik <[email protected]>
3eceb0223ae0eea1a3a1419a006b834890a285e6 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #2 from aaaler/patch-1
fix repositioning
e7bdb76625946e4dae7100599993fca42bd9859b authored about 8 years ago by Niko Skrypnik <[email protected]>
fix repositioning
9ed74f6adcd40426722443e2efa00d2d03f7f459 authored about 10 years ago by alex griazin <[email protected]>
9ed74f6adcd40426722443e2efa00d2d03f7f459 authored about 10 years ago by alex griazin <[email protected]>
Merge pull request #1 from 3demax/master
Fix renderer widget not positioning
de73b7d402827ca60239d9929171073fbeed25f1 authored over 10 years ago by Niko Skrypnik <[email protected]>
Fix renderer widget not positioning
40d7164bc6d426e0b21151aaf8e3728dadc32f85 authored over 10 years ago by 3demax <[email protected]>
40d7164bc6d426e0b21151aaf8e3728dadc32f85 authored over 10 years ago by 3demax <[email protected]>
Camera change - look_at may receive 3 variables
edaa43a7e2a5746d3d57a6925836e48ba26b4fd2 authored over 10 years ago by Niko Skrypnik <[email protected]>
edaa43a7e2a5746d3d57a6925836e48ba26b4fd2 authored over 10 years ago by Niko Skrypnik <[email protected]>
Set material map from the kw
658197140db8bdf64b0e600ba4ad8339f9b59ee2 authored over 10 years ago by Niko Skrypnik <[email protected]>
658197140db8bdf64b0e600ba4ad8339f9b59ee2 authored over 10 years ago by Niko Skrypnik <[email protected]>
Little changes to imports
0077ef9c74f4d5808a7c69f6c947bab6d9f05756 authored over 10 years ago by Niko Skrypnik <[email protected]>
0077ef9c74f4d5808a7c69f6c947bab6d9f05756 authored over 10 years ago by Niko Skrypnik <[email protected]>
Change trackball example - use camera moveing instead of moving model
7ab984c1a113e1f951739600a79447cead830ce0 authored almost 11 years ago by Niko Skrypnik <[email protected]>
7ab984c1a113e1f951739600a79447cead830ce0 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Camera look_at implementation
8e932312b55a713cec8f788388208b2ee3fa4b88 authored almost 11 years ago by Niko Skrypnik <[email protected]>
8e932312b55a713cec8f788388208b2ee3fa4b88 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Merge branch 'master' of github.com:nskrypnik/kivy3
b248be7871415edd2a7c3c6a0fa0d07700755186 authored almost 11 years ago by Niko Skrypnik <[email protected]>
b248be7871415edd2a7c3c6a0fa0d07700755186 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Trackball example
18fe4bd360225741360b684d349f2625efede7d8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
18fe4bd360225741360b684d349f2625efede7d8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Change a little bit default shader file
d0cdd2511eb1ae1b9e8fb950ee74cb94cf99af74 authored almost 11 years ago by Niko Skrypnik <[email protected]>
d0cdd2511eb1ae1b9e8fb950ee74cb94cf99af74 authored almost 11 years ago by Niko Skrypnik <[email protected]>
add normals to box geometry
4c3d73184a1b494f5565b49b6dea4ff5d514343a authored almost 11 years ago by Niko Skrypnik <[email protected]>
4c3d73184a1b494f5565b49b6dea4ff5d514343a authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some comments cleanup
8b9c1302f075245f7bd333e1d5f9da1e05e2a2e3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
8b9c1302f075245f7bd333e1d5f9da1e05e2a2e3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Camera positionin works quite well
3c27214128b32ca083f82e8736ed3ee61d584aec authored almost 11 years ago by Niko Skrypnik <[email protected]>
3c27214128b32ca083f82e8736ed3ee61d584aec authored almost 11 years ago by Niko Skrypnik <[email protected]>
some change to change position logic
7e7701a061c2ccf6e3238da8becc591318b7cfb8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
7e7701a061c2ccf6e3238da8becc591318b7cfb8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
small changes to camera example
8f303c484cc87bde066192e971f02203a49e2643 authored almost 11 years ago by Niko Skrypnik <[email protected]>
8f303c484cc87bde066192e971f02203a49e2643 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implementation of the lookup and chaneing position
cbb70541e89ba3228ce16fcd94c303871283dce9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
cbb70541e89ba3228ce16fcd94c303871283dce9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Using Kivy perspective transformation function
5815992d9d6c8f2480ef14afc096c722c0a289ec authored almost 11 years ago by Niko Skrypnik <[email protected]>
5815992d9d6c8f2480ef14afc096c722c0a289ec authored almost 11 years ago by Niko Skrypnik <[email protected]>
Begin implementation of camera example
f77550bf15c6b607ac58ceb9715c4bff3438e0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
f77550bf15c6b607ac58ceb9715c4bff3438e0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
README fix
4763e0fdaaaa7c58f297d1d1816fa3bad9fd21c8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
4763e0fdaaaa7c58f297d1d1816fa3bad9fd21c8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some very small fixes
86a6eec07b48790410b856c8ec2fadd9855f2229 authored almost 11 years ago by Niko Skrypnik <[email protected]>
86a6eec07b48790410b856c8ec2fadd9855f2229 authored almost 11 years ago by Niko Skrypnik <[email protected]>
UPdated README
38452cffeef2f6bc3c6bbbb73f3cec71b41a8753 authored almost 11 years ago by Niko Skrypnik <[email protected]>
38452cffeef2f6bc3c6bbbb73f3cec71b41a8753 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Get reading uvs coordinates work properly from obj file
e97fae2ef57abd87ecd46c597955ad15b113699b authored almost 11 years ago by Niko Skrypnik <[email protected]>
e97fae2ef57abd87ecd46c597955ad15b113699b authored almost 11 years ago by Niko Skrypnik <[email protected]>
some further changes
919ddf8efc656c372b5276567302fa2f64deec8a authored almost 11 years ago by Niko Skrypnik <[email protected]>
919ddf8efc656c372b5276567302fa2f64deec8a authored almost 11 years ago by Niko Skrypnik <[email protected]>
Further development of textures example
62d195575ae29f56414c8134186b7792fd4d9528 authored almost 11 years ago by Niko Skrypnik <[email protected]>
62d195575ae29f56414c8134186b7792fd4d9528 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Added example with textures
a88096357faf9c040ddd550dc96775a7527c6489 authored almost 11 years ago by Niko Skrypnik <[email protected]>
a88096357faf9c040ddd550dc96775a7527c6489 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implementation of loading MTL file
459616e38c7f24ea55fc899e6124b66828f48dc9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
459616e38c7f24ea55fc899e6124b66828f48dc9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Small fix to material loader
957a0ce038baa282d9d17c29cef17d7ac5bc2fdb authored almost 11 years ago by Niko Skrypnik <[email protected]>
957a0ce038baa282d9d17c29cef17d7ac5bc2fdb authored almost 11 years ago by Niko Skrypnik <[email protected]>
begin parsing MTL file
cde57f6ab32921175c98bef86d6a3493c5b44e09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
cde57f6ab32921175c98bef86d6a3493c5b44e09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add OBJMTLLoader
e491e3390ce448f1801dadc5e63fb44e5d2fc9de authored almost 11 years ago by Niko Skrypnik <[email protected]>
e491e3390ce448f1801dadc5e63fb44e5d2fc9de authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add second example with coloring
05adbe9e2208d81ce5feb3aef816f8dc8cbc278d authored almost 11 years ago by Niko Skrypnik <[email protected]>
05adbe9e2208d81ce5feb3aef816f8dc8cbc278d authored almost 11 years ago by Niko Skrypnik <[email protected]>
improved example 1
c97f92b6bae18d4ead3ce832533e26c28a1f4d6e authored almost 11 years ago by Niko Skrypnik <[email protected]>
c97f92b6bae18d4ead3ce832533e26c28a1f4d6e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Simple wavefront loader is done
e00ed90069ed60e3c56f64efb5c1e670ae0c97aa authored almost 11 years ago by Niko Skrypnik <[email protected]>
e00ed90069ed60e3c56f64efb5c1e670ae0c97aa authored almost 11 years ago by Niko Skrypnik <[email protected]>
Update monkey example
424f2483073b687cc99b1952d235ff8ffcc01adf authored almost 11 years ago by Niko Skrypnik <[email protected]>
424f2483073b687cc99b1952d235ff8ffcc01adf authored almost 11 years ago by Niko Skrypnik <[email protected]>
refactoring of the loader
0066b8fe18c3e0336d0b0d6ebff932c8570754f6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
0066b8fe18c3e0336d0b0d6ebff932c8570754f6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add baseloader
2c21bef0a2ffc5a2d94aaf87d7c587ed1bf65b13 authored almost 11 years ago by Niko Skrypnik <[email protected]>
2c21bef0a2ffc5a2d94aaf87d7c587ed1bf65b13 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some comments provided
d4198e09f6717d0a826bd3afa44b1a4b11f1c8f4 authored almost 11 years ago by Niko Skrypnik <[email protected]>
d4198e09f6717d0a826bd3afa44b1a4b11f1c8f4 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Fix scene test
4546421fe92401e340bbd1339c63aae44364b0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
4546421fe92401e340bbd1339c63aae44364b0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add set_clear_color to renderer
adbd32ca9b22db064022db48c1337b67016f2fa6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
adbd32ca9b22db064022db48c1337b67016f2fa6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Dinamic changing of camera aspect ratio
db585dc134353ce47a54785273166a582c46e8a3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
db585dc134353ce47a54785273166a582c46e8a3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Get worked simple example with creating scene
e677e8dd4c3cad73009bd2794d23b20c04a3b4bf authored almost 11 years ago by Niko Skrypnik <[email protected]>
e677e8dd4c3cad73009bd2794d23b20c04a3b4bf authored almost 11 years ago by Niko Skrypnik <[email protected]>
Simple box geometry is done
01c48f3c567f1d3cad83a28e08e19d886ec9de2e authored almost 11 years ago by Niko Skrypnik <[email protected]>
01c48f3c567f1d3cad83a28e08e19d886ec9de2e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implement updating matrices in renderer
40ba90dce5f28d57228a93d0c25403b0a27eda0e authored almost 11 years ago by Niko Skrypnik <[email protected]>
40ba90dce5f28d57228a93d0c25403b0a27eda0e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Make mesh from the geometry
cae55fb28d5147648a10428b70f7398b28f19b97 authored almost 11 years ago by Niko Skrypnik <[email protected]>
cae55fb28d5147648a10428b70f7398b28f19b97 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Small fix to faces
1178677f6008c939c89fb4bdd3c4b4b09928bd09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
1178677f6008c939c89fb4bdd3c4b4b09928bd09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add Face3 class
32bfa76ce6f989cad4441f7dd293bcb1218c5b68 authored almost 11 years ago by Niko Skrypnik <[email protected]>
32bfa76ce6f989cad4441f7dd293bcb1218c5b68 authored almost 11 years ago by Niko Skrypnik <[email protected]>