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github.com/kivy/kivy3

3D graphics framework for Kivy.
https://github.com/kivy/kivy3

quick update of installation instructions

e3364b39ec61a69aa31bf88e77fadaa148359ec6 authored over 4 years ago by Gabriel Pettier <[email protected]>
Added more options in terms of geometries and loaders

STLLoader
Cylinder
Sphere

04adcb315c8ed73f76eb072764ccffd1f179b837 authored almost 5 years ago by John Sumskas <[email protected]>
Fix default vertex format for py3

2b70e5021c2255962dabe124a66aede0adcc102f authored about 6 years ago by Peter Badida <[email protected]>
ObjLoader: Square faces, not found texture; Mesh: mesh_mode, max indices check (#6)

* Log warning in WaveObject.convert_to_mesh if texture file cannot be found instead of failing w...

38ff4fada38581e810f9ab6f2d2402fcbe9d19b9 authored about 6 years ago by Robert Niederreiter <[email protected]>
Fix py2 math.floor error

d0b710b79b3ab5f92c0401ea0fe64019d16533a3 authored over 7 years ago by Peter Badida <[email protected]>
PEP8 fixes

8c664cca7641a90aec32f47815aa0f04e0b6a98f authored almost 8 years ago by Peter Badida <[email protected]>
Map to list

6343e01d290c80901235119eb87565f6077f0961 authored almost 8 years ago by Peter Badida <[email protected]>
[PATCH] Dict-fix for Python3.* in core.object3d

8a45d650da1b309d464d8a8c2309d6d7c1548b3d authored almost 8 years ago by Rense VanderHoek <[email protected]>
[PATCH] Str-fix for Python 3.* in objects.mesh

fd43e97c2e9b2ae2bc971ccd6707ab0c379fe327 authored almost 8 years ago by Rense VanderHoek <[email protected]>
[PATCH] Division-fix for Python 3.* in geometries.BoxGeometry

39bce596028d380089069c5329a062caddcdb519 authored almost 8 years ago by Rense VanderHoek <[email protected]>
Add packaging info

198789a562ccd2a190cdbdcbf8b2ac9478b1b0a2 authored almost 8 years ago by Peter Badida <[email protected]>
Fix shininess for zeros

Set at least a min. value (0.000001) if the object has 'Ns 0.0' or similar.

5ff083430587d8fc5cc5b16a36a19f816b432aa8 authored almost 8 years ago by Peter Badida <[email protected]>
Merge branch 'tex_w_light' into root

2552033b9d8226750f1ef1e7fc12ff1459b47fea authored about 8 years ago by Peter Badida <[email protected]>
Make textures work with light

88d9fded7b41bd60028d440a1257374057960481 authored about 8 years ago by Peter Badida <[email protected]>
Add basic light api

63be448a8e294792a73a36f340a55fa4c1fe53c5 authored about 8 years ago by Peter Badida <[email protected]>
Fix after 'light' merge

890a536059e49e09ab74779a65fa3fdc54a49840 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'light' into root

a6aa13e15a6a162f6f8636945788bd580179b5f3 authored about 8 years ago by Peter Badida <[email protected]>
Add basic light api

c4c1a93d6bcb8e3013a0398da8691da78c82a12b authored about 8 years ago by Peter Badida <[email protected]>
Merge pull request #14 from KeyWeeUsr/scale_mesh

Change scale to AliasProperty

1c050b9bab2cb19eb90ca828109368a5615b15a1 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #12 from KeyWeeUsr/material_expl

Allow ints in Material, put defaults to kwargs

c886269f7f7f29286b5a6904c05f8cf64bf7b2b7 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #7 from KeyWeeUsr/setup_examples

Install examples the pretty way

b17e7397e42c854dbe0c2dab03cd13ea0c52cdc6 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge branch 'inv_pos' into root

d59e58e7f5fe92343e1bc045313e98062a822e47 authored about 8 years ago by Peter Badida <[email protected]>
Fix inverted camera position

5bbaf0eb1a2cb0170937d97ecd137f0c85f992f4 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'cam_vect_viewport' into root

504b3bde8a9594208ff897d9fc866d4314e543f4 authored about 8 years ago by Peter Badida <[email protected]>
Make correct RUB passive

0bb60592e59ea8fa63b3c14491e53998ce46a097 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'cam_vect_viewport' into root

376014791db6d1679282162016239c60909f7f80 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'camera_rot' into root

ee0e7e47f1a359d124d33d3062ea688478d7b6d1 authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'scale_mesh' into root

baf6c1be978d40839d813e6e8596f141303249ad authored about 8 years ago by Peter Badida <[email protected]>
Merge branch 'material_expl' into root

e7170a28806cf3541bf8a976513044056a0e2458 authored about 8 years ago by Peter Badida <[email protected]>
Add RUB vectors & viewport matrix to camera

31beb72cff85fe2cda2a09f02c51b4d546a23874 authored about 8 years ago by Peter Badida <[email protected]>
Add Camera rotation

39c9b7932c5034cb11444864628b724b5fb67870 authored about 8 years ago by Peter Badida <[email protected]>
Change scale to AliasProperty

215d71ce0678257e6f6340e28b5b3f0b27637126 authored about 8 years ago by Peter Badida <[email protected]>
Allow ints in Material, put defaults to kwargs

6988c1cbecd1198d979dd51b6330c7f02db3aea8 authored about 8 years ago by Peter Badida <[email protected]>
Install examples the pretty way

12b99ffe3430706fcb006074e6434b978ae00b87 authored about 8 years ago by Peter Badida <[email protected]>
Merge pull request #6 from KeyWeeUsr/readme_install

Simpler install instructions

3e7c94b4ac70e9d5d1f78335db331e48533e1238 authored about 8 years ago by Niko Skrypnik <[email protected]>
LICENSE file is formatted in a fancy way

e7e1f1c30d5883c246f6f50a943e053f08caaba2 authored about 8 years ago by Niko Skrypnik <[email protected]>
Add LiCENSE file

251f60bf4a6361bbe533dd14747cffff658a02d1 authored about 8 years ago by Niko Skrypnik <[email protected]>
Fixes to setup.py

6f9e9a4a518e9efe1daddee90e1174c73a7b2a3d authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #10 from KeyWeeUsr/fix_cameras

Fix folder case

58947914fa323a3a87eeefbf1ddf296655f52222 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #9 from KeyWeeUsr/set_gitattr

Add python .gitattributes

f1a96a19b9f0c1251f046bf9a18da6d55f587139 authored about 8 years ago by Niko Skrypnik <[email protected]>
Fix folder case

bb2e423e44804a2a517d3505c964d582405493cd authored about 8 years ago by Peter Badida <[email protected]>
Add python gitattributes

4bc248af550bf3661edf81af4eb2a39ab7ad13d9 authored about 8 years ago by Peter Badida <[email protected]>
Simpler install instructions

3cce1a58b27a9d0688076ef573d1490d2dcf4875 authored about 8 years ago by Peter Badida <[email protected]>
Reorganize camera module

166c922d5aab59b509e0b3b50551ddac5a42c95a authored about 8 years ago by Niko Skrypnik <[email protected]>
Misc changes

de2a56abcea458f848242568a1853dabc8d04611 authored about 8 years ago by Niko Skrypnik <[email protected]>
Make some changes suggested by xwaffelx

59ff3622419e8616d2ac06a636b69f5bdd4fd1d2 authored about 8 years ago by Niko Skrypnik <[email protected]>
more unittests for Object3D

ffa9e6b8df549f956b29964e4fb5118b9c8fb2cb authored about 8 years ago by Niko Skrypnik <[email protected]>
Cover BaseLoader with unittets

8475fd917986fcb4dc89701098015fd9eab8bada authored about 8 years ago by Niko Skrypnik <[email protected]>
Make README with markdown syntax

894738ff1c9701e8526db1391df391b8e6145a4f authored about 8 years ago by Niko Skrypnik <[email protected]>
Update README

d51aade5486087ea4047953bed1f30c912408fdc authored about 8 years ago by Niko Skrypnik <[email protected]>
Add tests folder

06b8bd93652f14ac4cf0bc330c08847fee39b702 authored about 8 years ago by Niko Skrypnik <[email protected]>
Move tests out of main lib folder

9c7d2bd12a4ec3311b0264fd0ec1079e931e3684 authored about 8 years ago by Niko Skrypnik <[email protected]>
Add build to .gitignore

3eceb0223ae0eea1a3a1419a006b834890a285e6 authored about 8 years ago by Niko Skrypnik <[email protected]>
Merge pull request #2 from aaaler/patch-1

fix repositioning

e7bdb76625946e4dae7100599993fca42bd9859b authored about 8 years ago by Niko Skrypnik <[email protected]>
fix repositioning

9ed74f6adcd40426722443e2efa00d2d03f7f459 authored about 10 years ago by alex griazin <[email protected]>
Merge pull request #1 from 3demax/master

Fix renderer widget not positioning

de73b7d402827ca60239d9929171073fbeed25f1 authored over 10 years ago by Niko Skrypnik <[email protected]>
Fix renderer widget not positioning

40d7164bc6d426e0b21151aaf8e3728dadc32f85 authored over 10 years ago by 3demax <[email protected]>
Camera change - look_at may receive 3 variables

edaa43a7e2a5746d3d57a6925836e48ba26b4fd2 authored over 10 years ago by Niko Skrypnik <[email protected]>
Set material map from the kw

658197140db8bdf64b0e600ba4ad8339f9b59ee2 authored over 10 years ago by Niko Skrypnik <[email protected]>
Little changes to imports

0077ef9c74f4d5808a7c69f6c947bab6d9f05756 authored over 10 years ago by Niko Skrypnik <[email protected]>
Change trackball example - use camera moveing instead of moving model

7ab984c1a113e1f951739600a79447cead830ce0 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Camera look_at implementation

8e932312b55a713cec8f788388208b2ee3fa4b88 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Merge branch 'master' of github.com:nskrypnik/kivy3

b248be7871415edd2a7c3c6a0fa0d07700755186 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Trackball example

18fe4bd360225741360b684d349f2625efede7d8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Change a little bit default shader file

d0cdd2511eb1ae1b9e8fb950ee74cb94cf99af74 authored almost 11 years ago by Niko Skrypnik <[email protected]>
add normals to box geometry

4c3d73184a1b494f5565b49b6dea4ff5d514343a authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some comments cleanup

8b9c1302f075245f7bd333e1d5f9da1e05e2a2e3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Camera positionin works quite well

3c27214128b32ca083f82e8736ed3ee61d584aec authored almost 11 years ago by Niko Skrypnik <[email protected]>
some change to change position logic

7e7701a061c2ccf6e3238da8becc591318b7cfb8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
small changes to camera example

8f303c484cc87bde066192e971f02203a49e2643 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implementation of the lookup and chaneing position

cbb70541e89ba3228ce16fcd94c303871283dce9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Using Kivy perspective transformation function

5815992d9d6c8f2480ef14afc096c722c0a289ec authored almost 11 years ago by Niko Skrypnik <[email protected]>
Begin implementation of camera example

f77550bf15c6b607ac58ceb9715c4bff3438e0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
README fix

4763e0fdaaaa7c58f297d1d1816fa3bad9fd21c8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some very small fixes

86a6eec07b48790410b856c8ec2fadd9855f2229 authored almost 11 years ago by Niko Skrypnik <[email protected]>
UPdated README

38452cffeef2f6bc3c6bbbb73f3cec71b41a8753 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Get reading uvs coordinates work properly from obj file

e97fae2ef57abd87ecd46c597955ad15b113699b authored almost 11 years ago by Niko Skrypnik <[email protected]>
some further changes

919ddf8efc656c372b5276567302fa2f64deec8a authored almost 11 years ago by Niko Skrypnik <[email protected]>
Further development of textures example

62d195575ae29f56414c8134186b7792fd4d9528 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Added example with textures

a88096357faf9c040ddd550dc96775a7527c6489 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implementation of loading MTL file

459616e38c7f24ea55fc899e6124b66828f48dc9 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Small fix to material loader

957a0ce038baa282d9d17c29cef17d7ac5bc2fdb authored almost 11 years ago by Niko Skrypnik <[email protected]>
begin parsing MTL file

cde57f6ab32921175c98bef86d6a3493c5b44e09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add OBJMTLLoader

e491e3390ce448f1801dadc5e63fb44e5d2fc9de authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add second example with coloring

05adbe9e2208d81ce5feb3aef816f8dc8cbc278d authored almost 11 years ago by Niko Skrypnik <[email protected]>
improved example 1

c97f92b6bae18d4ead3ce832533e26c28a1f4d6e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Simple wavefront loader is done

e00ed90069ed60e3c56f64efb5c1e670ae0c97aa authored almost 11 years ago by Niko Skrypnik <[email protected]>
Update monkey example

424f2483073b687cc99b1952d235ff8ffcc01adf authored almost 11 years ago by Niko Skrypnik <[email protected]>
refactoring of the loader

0066b8fe18c3e0336d0b0d6ebff932c8570754f6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add baseloader

2c21bef0a2ffc5a2d94aaf87d7c587ed1bf65b13 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Some comments provided

d4198e09f6717d0a826bd3afa44b1a4b11f1c8f4 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Fix scene test

4546421fe92401e340bbd1339c63aae44364b0f8 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add set_clear_color to renderer

adbd32ca9b22db064022db48c1337b67016f2fa6 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Dinamic changing of camera aspect ratio

db585dc134353ce47a54785273166a582c46e8a3 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Get worked simple example with creating scene

e677e8dd4c3cad73009bd2794d23b20c04a3b4bf authored almost 11 years ago by Niko Skrypnik <[email protected]>
Simple box geometry is done

01c48f3c567f1d3cad83a28e08e19d886ec9de2e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Implement updating matrices in renderer

40ba90dce5f28d57228a93d0c25403b0a27eda0e authored almost 11 years ago by Niko Skrypnik <[email protected]>
Make mesh from the geometry

cae55fb28d5147648a10428b70f7398b28f19b97 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Small fix to faces

1178677f6008c939c89fb4bdd3c4b4b09928bd09 authored almost 11 years ago by Niko Skrypnik <[email protected]>
Add Face3 class

32bfa76ce6f989cad4441f7dd293bcb1218c5b68 authored almost 11 years ago by Niko Skrypnik <[email protected]>