Ecosyste.ms: OpenCollective

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github.com/kivy/kivent

KivEnt is an entity-based game engine for Kivy
https://github.com/kivy/kivent

move airhole lerp callback to collision_seperate callback

cc14e55df6ce16c24a6271864c919530cbdf2ce1 authored about 10 years ago by Chozabu <[email protected]>
add scale to puck_renderer to fix rendering

40d2a8915884e1e0dc43baac6f113d4291a01d38 authored about 10 years ago by Chozabu <[email protected]>
allow scale on renderer - corrupts verts of puck

7d121e4adef97268b3a0d6547a8f2f41b34035ca authored about 10 years ago by Chozabu <[email protected]>
create and drag paddle when clicking ~in goal

8aa3a92f307b701b41f8121995c5fc38d4ccedef authored about 10 years ago by Chozabu <[email protected]>
dump profile on android/desktop

c0fc5c25ff7071bcbe20827ca1b8a993e536bf4a authored about 10 years ago by Chozabu <[email protected]>
disable new VBO method for now

3bb62bd76014dcf30ded69a34c9d30dc3970ab39 authored about 10 years ago by Chozabu <[email protected]>
test ordering

bbc33427e9cfc214a1a7a86a0d6ff73bc4788aac authored about 10 years ago by Kovak <[email protected]>
clean up

7d812c5aa945f0fefaf01befb0aaf6892a055a7e authored about 10 years ago by Kovak <[email protected]>
unbind buffers properly

97fa53e29de6d55b6735ab91916e37c6695cfba3 authored about 10 years ago by Kovak <[email protected]>
reorganize order of update/rendering

438c49fb4b4b9ef46f4ec958e1adf62f351938dd authored about 10 years ago by Kovak <[email protected]>
add double buffering alternative to buffer orphaning

478b0629b401736b8d51487fd560da76a7d6026b authored about 10 years ago by Kovak <[email protected]>
fix reload for OrphaningVBO

80e3c20372f16771652df504df803b34adb1b878 authored about 10 years ago by Kovak <[email protected]>
some debug stuff

863edc76519b33696a55fecdf54f183df95093d6 authored about 10 years ago by Kovak <[email protected]>
include opcodes.pxi from kivy

1a67c3fe8698ac68be01e1f819de0983984e9100 authored about 10 years ago by Kovak <[email protected]>
remove unnecessary prints

8ee645ef87086cc4c646682d2f53aff6a2b9490c authored about 10 years ago by Kovak <[email protected]>
add orphaning buffer infrastructure to cmesh

f20026f9e03e78014d1cea1cf44fef3dd0fe7911 authored about 10 years ago by Kovak <[email protected]>
Merge branch 'new_rendering' of https://github.com/Kovak/KivEnt into new_rendering

c1b62b9cec3efdee73bb1de89001d1aec54369f1 authored about 10 years ago by Kovak <[email protected]>
add profiling, change renderer to only update once a update

e633ccf200c945274bbf16cd2ea2f2c7913e22f3 authored about 10 years ago by Kovak <[email protected]>
clear lerps added, used in tut8

db17e388c658bddaf157d09be808b523301a4470 authored about 10 years ago by Chozabu <[email protected]>
working on new particle system, not working just yet, added a few new utilities to renderer

2ebc800d19b44dc3979b514a347fd309c9f5a76a authored about 10 years ago by Kovak <[email protected]>
Merge pull request #37 from chozabu/new_rendering

update tut 2&3 to use new modular system

d180506fd79007d872e95f0c3f13a61a3051fe12 authored about 10 years ago by Kovak <[email protected]>
update tut 2&3 to use new modulay system

f94f0a6d42bc60fad3e3e4af4eff226a62e281c1 authored about 10 years ago by Chozabu <[email protected]>
remove .c files, can cause errors with generating apks

762852d79845ea36672093d63a0c37799d437e72 authored about 10 years ago by Kovak <[email protected]>
remove c files, update recipes to properly compile pyx outside of setup.py

090966385012eb8393b3af91141887665e034068 authored about 10 years ago by Kovak <[email protected]>
remove folders

a8df632982a179cebf35b480b8df079378916dc3 authored about 10 years ago by Kovak <[email protected]>
add package data to recipe

d4b01a03990e752e113eff8b85deebdd4882d3b9 authored about 10 years ago by Kovak <[email protected]>
new multimodule setup

9e776cfa9a6ccc75ab5a5a8bb4272b39cbafc2cb authored about 10 years ago by Kovak <[email protected]>
change imports to work correctly

715dc74cbe1b436a6660149ed001bb74694e2510 authored about 10 years ago by Kovak <[email protected]>
add __init__ file to kivent folder

552343f41d1e0c4e5ab21ce13ddcea70acd94724 authored about 10 years ago by Kovak <[email protected]>
rename kivent to kivent_core

7567ca137b0ae5edcdb0b92c4de4fe2393ec2970 authored about 10 years ago by Kovak <[email protected]>
add sane packaging of files! wooo

d32146f7f543c5d8958c1da7426df15bc329c1ed authored about 10 years ago by Kovak <[email protected]>
Merge pull request #36 from chozabu/boardz_patches

Boardz patches

a41f2f10fd59cb87eed4fe5789d49763fa87b975 authored about 10 years ago by Kovak <[email protected]>
skip onscreen check for particles

f6a592284bf4ec4b9d70976f23e8cc9cc0b0554b authored about 10 years ago by Chozabu <[email protected]>
allow passing shapes group on init

7833f22f4b3ef406d7127314098739df43f6df3a authored about 10 years ago by Chozabu <[email protected]>
respect circle shape offset

dab37b23029f81afffdd68d758dfd2dc57361689 authored about 10 years ago by Chozabu <[email protected]>
added segment support

07651f616dbfa4de545df905a1b7c910a95c20c1 authored about 10 years ago by Chozabu <[email protected]>
remove unused effects line

b7050cdb134e3b29926ffc1d3a0c57d9c74b76e3 authored about 10 years ago by Kovak <[email protected]>
updated tutoiral

5150dd2b36560d12f387a3780bb541fc2a548182 authored about 10 years ago by Kovak <[email protected]>
add utility func to gameview for centering camera, fix touch conversion for scale

2cb838bd42ce4e04f943ccae11a35b0290848a52 authored about 10 years ago by Kovak <[email protected]>
added LerpSystem

fa9a33b2bba72895838ec39c4b682f48100057d4 authored about 10 years ago by Kovak <[email protected]>
add beginning of air hockey table example

26e4ace95670f74f2f16c3a14c8951c8b138520a authored about 10 years ago by Kovak <[email protected]>
better cython for rendering loops, add CymunkTouchSystem

c093f43193f5b78f99e8f678f0acd23c6e9c0b3d authored about 10 years ago by Kovak <[email protected]>
make camera movement speed respect camera scale

8106d0ada32010b5b4b13a10595ac4826e6cebbe authored about 10 years ago by Kovak <[email protected]>
Merge pull request #35 from chozabu/new_rend_widthheight

add get/set for width/height in new renderer

de94cb0af27bdfe154df30ddf9039064bb8de183 authored about 10 years ago by Kovak <[email protected]>
set height correctly

111e59bfa721d5b81b369c80bd24fb2f97b44b82 authored about 10 years ago by Chozabu <[email protected]>
add get/set for width/height in new renderer

79dbe1e830a3ac9d7a3c53cd7461e7f6abfb20a8 authored about 10 years ago by Chozabu <[email protected]>
fix crash when gameview has not been initialized

d11f2ac73e92943ec0937fb8fcc7344fd84b6de9 authored about 10 years ago by Kovak <[email protected]>
updated examples, removed old renderers

1ce32d01ce54dcf2e96f02591af4ed9f8519b4a6 authored about 10 years ago by Kovak <[email protected]>
add docs for generate_component

5c6a98947c3c41a42ef607167a48f792e69ac164 authored about 10 years ago by Kovak <[email protected]>
finish integration of remove_entity, rebatch_entity, add docs to VertMesh

ea4913cbbc9a6c7820b621095ba205bef0400c9d authored about 10 years ago by Kovak <[email protected]>
add new shaders, capability to handle all previous dynamic types with new renderer

c2d7881a16daa7a78551fbc09611307932365905 authored about 10 years ago by Kovak <[email protected]>
merge new camera with new rendering

8c9aa88fb0da463de98abe8dd66a1e97db18e507 authored about 10 years ago by Kovak <[email protected]>
update chipmunk headers

59dd4ebcdff83634aeeb8a8b3335de77ce48eff4 authored about 10 years ago by Kovak <[email protected]>
First working commit! woooo

df0929a1479bdfd2947735d7c664a31f13178a31 authored over 10 years ago by Kovak <[email protected]>
added TextureManager class

ccc5861b1a1251e6e246bebc4d8f31b9a695b35c authored over 10 years ago by Kovak <[email protected]>
added RenderBatch first draft

3e1a6a3c1d882bb81f30687f249bcb293db1c691 authored over 10 years ago by Kovak <[email protected]>
add indices to copy

c0f20d38b3ee9082593451226327805aeff10a58 authored over 10 years ago by Kovak <[email protected]>
working on new VertMesh for better dynamic handling

ea5d2d7264933fc2e39ce28d9df503ba6fdc8097 authored over 10 years ago by Kovak <[email protected]>
small cleanup in particle code, work on camera scale

9cbbac7f4791e0f9d8515d524102b85fd4aba8eb authored over 10 years ago by Kovak <[email protected]>
Merge pull request #25 from chozabu/new_camera

ported zoom camera changes

150c808e31453a0576eda8ec57764bdbd9f4e7ea authored over 10 years ago by Kovak <[email protected]>
ported zoom camera changes

84a6d6045af3bf65ace9a913bb742e7effdad5cb authored over 10 years ago by Chozabu <[email protected]>
first commit of new camera system

34a28467a56925da982959f78850660d8ead45a2 authored over 10 years ago by Kovak <[email protected]>
Merge pull request #23 from chozabu/gl_polygen

store friction for polygons

ac9d6fbbe272155b03ee4354bd9e67987092a229 authored over 10 years ago by Kovak <[email protected]>
store friction for polygons

3bbdcf64afdbc3211f5bbb46124375b69e975cfa authored over 10 years ago by Chozabu <[email protected]>
revert to previous texture setting for VertMesh Renderer

2143202fd08ea914e85c87786dfdb150cb2961ab authored over 10 years ago by Kovak <[email protected]>
Merge branch 'gl_polygen' of https://github.com/Kovak/KivEnt into gl_polygen

154e37c5101d74163d56b3b691956e6e0ca1b167 authored over 10 years ago by Kovak <[email protected]>
fixed StaticVertMeshRenderer not using texture properly

b385ddbf558e32c0928c1ba5afeb7dec3442ac4f authored over 10 years ago by Kovak <[email protected]>
Merge pull request #20 from chozabu/polyphys

Polyphys

accc48fdf321e0e7f0212020512db3fa60acea32 authored over 10 years ago by Kovak <[email protected]>
call moment calc for poly, shrink code

9ef3228010c938348b2b262f7f7ebd6801be16b3 authored over 10 years ago by Chozabu <[email protected]>
remove print statement

71149bb1c8d1daea9c2d76bda224af0ca707b5be authored over 10 years ago by Chozabu <[email protected]>
enable creation of polygon physics shapes and compound physics shapes

7cd299194cea4ed8e82538a1c83a14ae65fbbd7e authored over 10 years ago by Chozabu <[email protected]>
remove heavily called print statement

a8a5a7f77bbfaaffe39ff5e94a43266cb79a770c authored over 10 years ago by Chozabu <[email protected]>
added gradients

c0ef132ba7a5af7f2e394ace0074a1932c8e5f86 authored over 10 years ago by Kovak <[email protected]>
more generation algorithms, triangulation

a55627780fb8a4b9ddefc633ed1e6ee492804078 authored over 10 years ago by Kovak <[email protected]>
add gl polygen demo tut

2dd378d471620e054d4afec1639b3925f31d1620 authored over 10 years ago by Kovak <[email protected]>
added duplication from vert mesh and offset options

26c9c2375706c8bceda15ea0905768bd89dd7dfc authored over 10 years ago by Kovak <[email protected]>
removed excess prints

ebac42876a0ee5affbca20b18ed1781c391fa10f authored over 10 years ago by Kovak <[email protected]>
added missing glpolygen2d file

573b15da85c90da9d581382ceaace3139dd715b3 authored over 10 years ago by Kovak <[email protected]>
it works! fixed issue with leaving out loading routines in __init__ of vertmesh and wrong type for indices

c9534c36ffc1f2560023926abe94183267da2beb authored over 10 years ago by Kovak <[email protected]>
Merge pull request #17 from chozabu/fixdelete

check if an entity has been deactivated already before deactivating

6bc43f96929ab8aa840480f2822d59872ec99837 authored over 10 years ago by Kovak <[email protected]>
fix typo in var name

34e38644ba2f3382a11d80267aaf4defaa0f0558 authored over 10 years ago by Kovak <[email protected]>
merging polygen into kivent for convenience for now

c55bc517db9ca6ea58794167be49b2b8430438fb authored over 10 years ago by Kovak <[email protected]>
added try/except handling state changes to a state that doesnt exist

3f47079f2ea9d5e66aefa52bd7bdc3f91cc5b73a authored over 10 years ago by Kovak <[email protected]>
check if an entity has been deactivated already before deactivating

73e410c83fbc857dfd5ded50283ca6e1917fe1cd authored over 10 years ago by Chozabu <[email protected]>
Merge pull request #13 from inclement/master

Changed incorrect path to shaders in tutorial 2

92a3b34ef32446e24d58b8828bd78e7af38d51d0 authored over 10 years ago by Kovak <[email protected]>
Changed incorrect path to shaders in tutorial 2

d7818527d8d57c0404c9f4f9ef893939fd47ac8a authored over 10 years ago by Alexander Taylor <[email protected]>
removed the including of cymunk header stuff

6b9186a7c0fb68d3b44ce4be9fa87a333ee9ba8f authored over 10 years ago by Kovak <[email protected]>
added updated steering tutorial

01178c90e6b99e8c82418346dd76db459f752906 authored over 10 years ago by Kovak <[email protected]>
new steering system using C calculations for all the vector math

f3c7dd437924b35efa63ba4b664c84464351c053 authored over 10 years ago by Kovak <[email protected]>
figured out controls for turning speed/movement speed

53d8b354896af30d88eca128fc287ad559afd11a authored over 10 years ago by Kovak <[email protected]>
added beginning of constraint control demo

c931ec4703f7a9188db0394fc70a7fc824b6b440 authored over 10 years ago by Kovak <[email protected]>
Merge branch 'master' of https://github.com/Kovak/KivEnt

050eb22b75ec665162da57ce9c95051949c04476 authored over 10 years ago by Kovak <[email protected]>
fixed rotation calculations so that everything correctly aligns with 0 = the vector <1, 0>

0ad405e342ed1a5f589c16ee419458158e5859cd authored over 10 years ago by Kovak <[email protected]>
Update README.md

df3e261227ec0d97160aef1c7624d2f876bf3559 authored over 10 years ago by Kovak <[email protected]>
Update README.md

a8d4b97d6613a57079804088d8849b8af38553aa authored over 10 years ago by Kovak <[email protected]>
updated examples, #4 is still in progress

af51c1496e8077ab7992a670f70862a1fc663631 authored over 10 years ago by Kovak <[email protected]>
fixed reveral of width and height for box shape in CymunkPhysics

31204e46e1a0655349599cc91c0da0cc44b12891 authored over 10 years ago by Kovak <[email protected]>
beginning physics tutorial

d9fa4cf241227b0cfdf7d34f928b6b2e06bf7c38 authored over 10 years ago by Kovak <[email protected]>
Merge branch 'master' of https://github.com/Kovak/KivEnt

5033b1fb048b70c2425db592f2b7cc08e986eebe authored over 10 years ago by Kovak <[email protected]>
update first tutorial

c3a4bbfa59c7fca427bd7bdb67c07521ad115e96 authored over 10 years ago by Kovak <[email protected]>