Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/space-wizards/RobustToolbox

Robust multiplayer game engine, used by Space Station 14
https://github.com/space-wizards/RobustToolbox

Fix test IoC error (#4216)

d65e2eb1696da6f3b5422a43d89170af27e584aa authored over 1 year ago by Leon Friedrich <[email protected]>
Add DataNode.ToString() (#4209)

ff41329ad7c0bd60ba4e3c5eb52b2d2168663bcd authored over 1 year ago by Leon Friedrich <[email protected]>
Remove unnecessary component fetch in AnyComponentsIntersecting (#4215)

6151a26622ce75d538b4a1923bb425fc82d4f6f3 authored over 1 year ago by Leon Friedrich <[email protected]>
Happy Eyeballs for HttpClient use.

All HttpClient usages in the engine now use Happy Eyeballs, same implementation as the launcher....

1c7ae13bfa6fa6a93bfc7269caa895fa20079a5f authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 142.0.1

cb6645aebe238ee937d311a96741ff914ef50ce3 authored over 1 year ago by metalgearsloth <[email protected]>
Fix enum serialization (#4208)

fffe3c56e9fbf9dc86fc290b297390a3ffc5d8c7 authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 142.0.0

204e8816903e1f1eca944190fba059775024c0f3 authored over 1 year ago by ElectroJr <[email protected]>
Some comp query optimisations (#4203)

161b1874c2c45ee52db02bd0f1627bc0686338b6 authored over 1 year ago by metalgearsloth <[email protected]>
Add better GetAssemblyByName debug (#4192)

7c3634f1f5df8be1781a63bb7e9ab8d75db23551 authored over 1 year ago by metalgearsloth <[email protected]>
Add method to validate prototype ids in c# fields (#4189)

9969899f38db5cca07fef6ff9a16f81ae5b8bb8b authored over 1 year ago by Leon Friedrich <[email protected]>
Add warning for unhandled replay messages (#4199)

ed35839942b8d83b370e30b1d7734bedd543552a authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 141.2.1

380ccfacd825c10e85d37fdb291c86ca407a18e5 authored over 1 year ago by metalgearsloth <[email protected]>
Don't recreate _entTraitDict on disconnect (#4200)

cc0cc6afb138aedb47da14ce321725c5a513781f authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 141.2.0

8cc2a174447e589c7da883dc9a2892c1aa6463b8 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Fix protocol abuse exception.

9c64fbfce23bd6c6a0442df1279b07bcfeee200b authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 141.1.0

0218c4b9690bbdd81600ac1cd17db60172a0a7b0 authored over 1 year ago by metalgearsloth <[email protected]>
Add CollisionLayerChangeEvent (#4147)

cd72523701f31baa872a33eadf5d680db7ff7543 authored over 1 year ago by Vordenburg <[email protected]>
Run MapInit on pmanager entities (#4196)

76bb9b4b1918dbf5f3dbcd5fdc2c5a2e792058ec authored over 1 year ago by metalgearsloth <[email protected]>
Version: 141.0.0

afdfbba3128f4a0eee55c9f6781567cf9c40e2e8 authored over 1 year ago by metalgearsloth <[email protected]>
Cull Component.Initialize (#4191)

8b4925863ef7175154b720b9ea1cc434598b4626 authored over 1 year ago by metalgearsloth <[email protected]>
Enable EXCEPTION_TOLERANCE on Tools.

This wasn't the case yet??? Whoops.

e1597da4c7664bc4c75e67f13026194779ebcba9 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Throw error if creation of buffered audio source fails.

This can happen if we're out of audio streams. Before, we just kinda pretended like everything w...

8375a4038bcdf79ee2682dc2c8cb25c19aa52bd5 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Hard exit server on double ^C.

8270442d66c483e74be53e4f5e900601849e7970 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 140.0.0

85e1920b95df05809e9ba77090bca4cf7c0f3f32 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Replay recording API improvements. (#4193)

5347eb33502f02f7065c026bd3ced702f75c79c7 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Start MapGrid ECS (#4185)

e4a14d1ec8b14af0a4c3cc0a245e61c30e5107fd authored over 1 year ago by metalgearsloth <[email protected]>
Version: 139.0.0

c52db4d3f2f2de83be85c782eeff2e8cbf8bd38e authored over 1 year ago by metalgearsloth <[email protected]>
Cull Component.Startup (#4190)

89f78d76ab8b37ff18050a32ea290525e33d0b1b authored over 1 year ago by metalgearsloth <[email protected]>
Version: 138.1.0

bbc4668f9c0a62c292c11cdd5054876043c35ade authored over 1 year ago by metalgearsloth <[email protected]>
Add NoLerp methods for rotation (#4186)

ce4016965ed76c175301a2cf89f02777c81c573b authored over 1 year ago by metalgearsloth <[email protected]>
Fix ordering of control AnimationCompleted event.

This was changed recently, and it caused exceptions in SS14 (wire hacking animations).

21e74c9881e8296ccfcb8afed38e70ee2f68e85f authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 138.0.0

aa52e8c2ef400b041bd130e304519bc17842cadf authored over 1 year ago by Vera Aguilera Puerto <[email protected]>
MidiRenderer master/puppet and various improvements/cleanup (#4184)

e106d3f72b8778a7519545f364ed39be4462882b authored over 1 year ago by Vera Aguilera Puerto <[email protected]>
Version: 137.1.0

8eae802fb6feb1863479381ca98825bc0151f35b authored over 1 year ago by metalgearsloth <[email protected]>
Use relative time in PrecisionSleepWindowsHighResolution

Duh.

681feaf0c75fe7972699b10fb2bea4e84b2257c2 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Precision sleep implementation for Linux (nanosleep).

0a5a214a065ad866b7666d2f7ca539d6635a9530 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Fix sys.precise_sleep being interpreted the wrong way around.

d80be16f6c97fcd2e05a1a16f743680495d238b1 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Speed up DirLoader.DirLoader on Windows.

New FileHelper.TryOpenFileRead that doesn't throw if the file doesn't exist.

Also used it in a ...

d967bc9fdcac0a1fd8b7ccd5f94464d8f78d8f9e authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Sandboxing performance improvements.

Don't leave file handles dangling.
Prefetch verifying assembly images to speed stuff up.

177ca6b627eb0141895d26fb1ddc0c78e7963629 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Why would you put an attribute inside an ifdef like that, god.

3c262afaa4e064e2732a2b3717474dcf720e87e8 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Remove manual Windows P/Invokes in favor of TerraFX.

bce2901b0f527e666ef908afda846837674f2cfd authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Precise, time period-independent timing for Windows game loop.

c392d4f996a012448aa696ef16d7eaacaa3814ca authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Use TerraFX.Interop.Windows in Shared.

d7ee2bccd74263326197f12c9b969624e98027b7 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Add ModUpdateLevel.InputPostEngine

4e816fa5e76bee41b6751450670851776687154d authored over 1 year ago by Pieter-Jan Briers <[email protected]>
BQL paused handling changes (#4099)

545e55055ec43add94e7115bbb4ea8cf09890e79 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 137.0.0

6b059ed356b5440b8a2c5b341881550626f894db authored over 1 year ago by metalgearsloth <[email protected]>
Kill comp getstate / handlestate (#4183)

b69b4fd8fe4d2e0fd47b58cb638df6040c0dcd59 authored over 1 year ago by metalgearsloth <[email protected]>
Add EntityQuery<MetaDataComponent> to EntityManager (#4166)

cb63499ec9e2be92f4584361e56848773916c780 authored over 1 year ago by metalgearsloth <[email protected]>
Version: 136.0.1

dd12110c349b21afe17c592418d1a7be3e85c7fa authored over 1 year ago by Vera Aguilera Puerto <[email protected]>
Changelog for CEF bugfix

a811cfc1a1227cf6b70e8bfc40eb0efe266a6601 authored over 1 year ago by Vera Aguilera Puerto <[email protected]>
Enables debugging and error handling on Linux with CEF enabled (#4181)

Co-authored-by: amylizzle <[email protected]>

229a45bea2dbab4ed19368531518a0e574e6f531 authored over 1 year ago by Amy <[email protected]>
Fix grid fixture warnings (#4180)

78376ccca19af1f0f5ab5dbae167ba8ce747e502 authored over 1 year ago by metalgearsloth <[email protected]>
Fix erroneous Vector2.Length call (#4178)

e4a14156274e11864cb8566c593ebc7655e2c725 authored over 1 year ago by metalgearsloth <[email protected]>
MapLoader perf stuff (#4179)

69589195e0ef24fcb109e9c5b578ea467a44ef77 authored over 1 year ago by metalgearsloth <[email protected]>
Try prevent infinite measure/arrange loops (#4176)

ce3b92aea2b2dce62fec2c8079ed78182b3938f8 authored over 1 year ago by Leon Friedrich <[email protected]>
Revert #3827 (#4177)

5dc980ae928693d7606ed8ba89403519df45298f authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 136.0.0

6edeafeed18d454230d52533d7e717dba3abeeb8 authored over 1 year ago by ElectroJr <[email protected]>
More StyleBox UiScale fixes. (#4175)

623aa6a0ae6e924a6a2f4713fb3bf58cdf4517b4 authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 135.0.0

1399b71572c949896ca5b7256b5cf64239b7f4f8 authored over 1 year ago by ElectroJr <[email protected]>
Make StyleBoxTexture respect UI zoom level (#4165)

bbf8827efdeb554572317f65e13372eab4768e21 authored over 1 year ago by eoineoineoin <[email protected]>
Version: 134.0.0

591c261ff51b0c4566cf1496fc2422c94eab2ca8 authored over 1 year ago by ElectroJr <[email protected]>
Ecs's UserInterfaceComponent. (#4079)

75f0cf9dd77ea8b161abc6b47b721af9f73b2518 authored over 1 year ago by TemporalOroboros <[email protected]>
Version: 133.0.0

bde8c2c6e815e811734eecf38e94aab262ef07f2 authored over 1 year ago by metalgearsloth <[email protected]>
Replace Robust Vector2 with System.Numerics (#4092)

7d1ad527d9d423a38687613ce7fed7887f5ca163 authored over 1 year ago by metalgearsloth <[email protected]>
Fix ContentGetDirectoryEntries (#4162)

6da708f285ad9fda49baed7182d4867a9df72eea authored over 1 year ago by Morb <[email protected]>
Fix doc comments & typos (#4170)

f6a5e0ed93a42698031829953c324fd6b30b8998 authored over 1 year ago by Leon Friedrich <[email protected]>
Block some parent-child collisions (#4171)

21534e7568191cb5cc2a0f3f47f578fd3bde4f68 authored over 1 year ago by Leon Friedrich <[email protected]>
AssetPassPipe can detect and block duplicates.

e7aa2cbc7dd29198dc60b4836b49bec87e38596d authored over 1 year ago by Pieter-Jan Briers <[email protected]>
ACZ fix edge case with Accept-Encoding header parsing

This could throw if the requester sent specific headers.

5ddba87487fd738cccfaf6edc9c5a5e198d06df4 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 132.2.0

a69573178fcfa7e7496dd48fc9d30a7c6397d87e authored over 1 year ago by metalgearsloth <[email protected]>
Add recursive joint clearing (#4169)

1ac39cc65f29bd9083fa6566ae36be02aa37a5d2 authored over 1 year ago by metalgearsloth <[email protected]>
Reduce default MTU even more.

Yeah I think this might still be causing issues.

70897b6ea993f22758cafe6ee8469fe75d00fef6 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Remove some unnecessary EntityQuery<T> and warns (#4167)

e763d59617f466302491c6546a6db10bb0950eb8 authored over 1 year ago by metalgearsloth <[email protected]>
Version: 132.1.0

d4902a97148a35a422f9b0e9844951099575a3c5 authored over 1 year ago by metalgearsloth <[email protected]>
Pause animations on ent pause (#4117)

23a40e58e4f0534b889251b5467ca0c8c8d4380a authored over 1 year ago by metalgearsloth <[email protected]>
Warning fixes (#4160)

Co-authored-by: metalgearsloth <[email protected]>

e71f1cc8a52fe7fd3bde0dcd298dc6aa6c4fd636 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Fix ComponentTreeSystem warnings (#4164)

b82d246988e6a12ab6f16431e946ca8644b96fe7 authored over 1 year ago by metalgearsloth <[email protected]>
Version: 132.0.1

d309872334677da4d572e5447abcf3f22c133f2d authored over 1 year ago by metalgearsloth <[email protected]>
Return map first for grid queries (#4161)

e33c37ed09b35a88d9fbf60a7cc63951ee64c506 authored over 1 year ago by metalgearsloth <[email protected]>
Version: 132.0.0

3ee95b1a719aa227cbe59de21f8a8639f685f78a authored over 1 year ago by ElectroJr <[email protected]>
Add prototype counts to IPrototypeManager (#4158)

9a4721a3eedbfb73172a4826a2f0ba91ff5c7f08 authored over 1 year ago by metalgearsloth <[email protected]>
Rejig time offset serializer (#4154)

8fd1e9047f5cec9db804cbdc166bb66f01bc2469 authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 131.1.0

e44e4ac7edcc10b378d966dab3c56da647918b39 authored over 1 year ago by metalgearsloth <[email protected]>
Add method to get random variant tile (#4153)

581ef074a0c7e65f8532689d7990ffc08de1a3ef authored over 1 year ago by metalgearsloth <[email protected]>
Add NextByte to random methods (#4151)

9bb61b8a355ef7201402626bac8c8f80fbe78339 authored over 1 year ago by metalgearsloth <[email protected]>
Fix replay component state bug (#4157)

e7497c7e4f7d6f72e9463fea3ae1479f80993b28 authored over 1 year ago by Leon Friedrich <[email protected]>
Cleanup redundant parentheses (#4155)

7bc54d8f7340c95296a6fe72cdb05abcffd75cee authored over 1 year ago by rene-descartes2021 <[email protected]>
Remove AggressiveOptimization attributes.

This isn't a magic "make code go fast" button, none of these usages were correct.

1631d93e41e7b9e920b3231e68de8a00bf36b02e authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Version: 131.0.0

a32ff39516b8f4c26ad57b56ed5f0a3f00c9f365 authored over 1 year ago by moonheart08 <[email protected]>
Replays: final boss (#4156)

* Add ISawmill.Verbose log helpers

* Verbose logs for server-side networking handshake.

* ...

2715581f482b1060d0a0d4f83dc9340f599c0558 authored over 1 year ago by Pieter-Jan Briers <[email protected]>
Add SpawnEntities to entitymanager (#4152)

061c4352c6cedc3f2cadc3ea0272c1ede020cf58 authored over 1 year ago by metalgearsloth <[email protected]>
Fix bad gamestate asserts (#4149)

8c5a34f5389e9cba6b059e86c61d11eb1568735d authored over 1 year ago by Leon Friedrich <[email protected]>
Better deserialization error messages (#4150)

55d99155e0709d7effee9bdd934fc4d555bff1af authored over 1 year ago by Leon Friedrich <[email protected]>
Version: 130.0.0

4c994eb5995c3c5966e8c1c82ffb9c4fba0b55e5 authored over 1 year ago by ElectroJr <[email protected]>
Change default engine version cvar

25fa6b2b2ef05bbcc96b6698ea05e34a1baa744c authored over 1 year ago by ElectroJr <[email protected]>
Version: 0.129.0.1

530321bcb66d9614a88cc7bba9b74d66e027687a authored over 1 year ago by ElectroJr <[email protected]>
Update Version.py to remove leading zero.

da860d4f56f3e64c5d28e3e1bcb42954f942aae8 authored over 1 year ago by ElectroJr <[email protected]>
Version: 129.0.0

33702b10f35e6b4002b60b9fbfbf7a7197c3a176 authored over 1 year ago by ElectroJr <[email protected]>
Add StyleBoxOverride to LineEdit (#4138)

b035159de56be19212aae923a87d6c4d0ae39572 authored over 1 year ago by wixoa <[email protected]>
Make `ActorSystem.Attach()` detach from existing entities. (#4146)

ad1b9b1d2b86bd64a46035dd9edca27986ba0469 authored over 1 year ago by Leon Friedrich <[email protected]>