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github.com/space-wizards/RobustToolbox

Robust multiplayer game engine, used by Space Station 14
https://github.com/space-wizards/RobustToolbox

Version: 211.0.2

2694dce0766239075c92911dbd9b39efcc86e31d authored 12 months ago
Fix TextureRect scaling (#4923)

From moony my git patch didn't apply so done manually

8960d1d995282580c2c0f041a453b04fe7299464 authored 12 months ago
Version: 211.0.1

0a4683d33e22e579961ecbbc3396756504b5aba1 authored 12 months ago
Fix Map Grid chunk enumerators (#4920)

They have empty AABBs so always returned early.

379bcfabe000d70148cf221e150c88e6a2f54aac authored 12 months ago
Version: 211.0.0

1d91838166a6d2771526dfadfb36f79487fd1749 authored 12 months ago
Move chunk enumerators to engine (#4901)

* Move chunk enumerators to engine

* notes

* Cleanup

a5d4b8096fb51bb83566930f697488ed89e393d8 authored 12 months ago
Fix async console command completions on ServerConsoleHost

Fixes #4828

Asynchronous console command completions were just not being run on the server, the...

a77eee56583ef77373f3d34a1d37841a53d158ea authored 12 months ago
Optimise ChunkEnumerator (#4899)

* Optimise ChunkEnumerator

It never unioned the AABB passed in with the grid's AABB so it mig...

156187a0dd4604213ee3a9bfff295f6fc3a7a412 authored 12 months ago
Make collinear vertices check public (#4913)

852f002f590b45d857cad13e88f2a5cf1ba35a35 authored almost 1 year ago
Make physics constants public (#4912)

9dc49c19046e36ff56be75c5fac1ddf24d377f46 authored almost 1 year ago
Fix TextureRect. (#4908)

Co-authored-by: moonheart08 <[email protected]>

1995b13e5dc7d30c0a19e8d12feb33ac4efbc849 authored almost 1 year ago
In which I spend too much time SIMDizing PadVerticesV2

f985d10ed99b8e6c98e8dc12bbbb85d69029bffe authored about 1 year ago
Source gen reorganizations + component unpause generator. (#4896)

* Source gen reorganizations + component unpause generator.

This commit (and subsequent commi...

ae6cebbfbb4cf97cf41649053679933c542b1fb6 authored about 1 year ago
Version: 210.1.1

ef0bc1a2e4878eedc24dd6fedc0631be56aca072 authored about 1 year ago
Changelog for key binding fix PRs

72ba484f5b41cb48f62a74914484a7b939a82a25 authored about 1 year ago
Change default of ButtonGroup.IsNoneSetAllowed to true.

This brings default ButtonGroup behavior back to before #4841.

The original comments in the cod...

a70e511fcb3aea82cf097f575e9bd7b8bdb1a975 authored about 1 year ago
fix default keybinds not knowing their place (#4903)

Co-authored-by: Pieter-Jan Briers <[email protected]>

e7f9e955259103a2bc2a905ba19faaa51b62261e authored about 1 year ago
Invalid keybinds will no longer mess up your game. (#4902)

* Fix issues when saving invalid keybinds.

* Fix horrible thing I forgot to fix.

* Change ...

bd908f9db6ccab8d1969daf98df7c5bae92c884d authored about 1 year ago
Version: 210.1.0

f8cb1729a3e0f790fe1b72f060fed0b27b1eefc2 authored about 1 year ago
Make ButtonGroup setter behaviour consistent with comment

fd9d5c8aa8315dfb9befbc631a62f2e95315ffc2 authored about 1 year ago
Add IsNoneSetAllowed mode to ButtonGroup.

This allows a button group to have no button pressed by default, which is the behavior of most r...

4677296934def6d9e41fda3698ce81baf3793b5c authored about 1 year ago
Un-hardcode C:\Windows in MidiManager

Keeping an eye out for our bros who put Windows on a drive that isn't C:

708f5dd3762222eb43566ac4eb2843d158e368df authored about 1 year ago
NetUserId implement ISelfSerialize

For @VasilisThePikachu

4a06acda325d4ae8d882b00baf38ee8a4a77fcae authored about 1 year ago
Version: 210.0.3

This version changes nothing but I need it because I pushed the previous
version after amending ...

e7beb2032b05f629ffddf1ba48f4aefbc7f0b628 authored about 1 year ago
Version: 210.0.2

c7bd75f80059fdde08edac4ec5666e86998689a2 authored about 1 year ago
ALSO revert changes to TextureRect from #4841

Stretch modes are broken or something, SS14 lobby art looks wrong. Can't be arsed to debug it my...

b4165e8661b877dec85b50760193f045b1d21d06 authored about 1 year ago
Version: 210.0.1

ad339b5bfd8cd140b44da0681bdaffe0daba3585 authored about 1 year ago
Revert changes to TextureButton from #4841

Breaks SS14 stylesheets due to not responding to style properties anymore.

At least one of thos...

e1197af8ce9dfd4fff7085c92d60aa322b5a1454 authored about 1 year ago
Version: 210.0.0

102cadf3a6f73f936bddc2ec54d4d812b4ba037e authored about 1 year ago
Add UnicodeRange to sandbox (#4894)

* Add GetEncoding to sandbox (#4892)
Need this struct allowlisted to for nice unicode sanitizat...

e7723b61bc5e86377936850da5526d1bc889490d authored about 1 year ago
RT Patches for UI improvements (#4841)

* fix up buttons

* wah

* ough

* huhwuhuahsdhsfdj

* loud incorrect buzzer

* wawa
...

a9d17337a383821d8ec2e8a8885d9eab9278bb08 authored about 1 year ago
Add DateTimeSerializer

74622bac8341274a03140b2e3665bb3aa823c074 authored about 1 year ago
More warning fixes

a3047b16873d7351169e5fe2d262c00902bc389d authored about 1 year ago
Use ValueList for EntitySystem subscriptions list.

That's a hundred something lists just gone and I don't have to ??=

f9c39bce0b559ad46dafa5dec0601c5d486f7857 authored about 1 year ago
Add Subs.CVar helper for subscribing to CVar changes from entity systems

3c5fbc648ada1cc0dc579b89cbff4a30d0e8d51e authored about 1 year ago
Replace CVar OnValueChanged in systems with Subs.CVar

3a55118143cd4a2ff9741b22c13597458509e799 authored about 1 year ago
Add GetEncoding to sandbox (#4892)

0e8c803c0f20b154f65191e70233ae7febe2df82 authored about 1 year ago
Save discord rich presense to the user config (#4884)

Signed-off-by: c4llv07e <[email protected]>

6bb7b88c6983f291dfc29071a138516943a6727f authored about 1 year ago
Version: 209.0.1

9e0fc7017c4740b6bc8302cb724dc7c3b60b3299 authored about 1 year ago
Fix bad import (#4882)

fork why are you so SLOW.

76317b7ab39a012c82049c61993a3214645dd809 authored about 1 year ago
Version: 209.0.0

d5f4d4bf2f1f43c5e266d3ba85814a5a3eefe5fe authored about 1 year ago
Add SharedMapSystem helper for tile methods (#4845)

* Add SharedMapSystem helper for tile methods

* weh

* release

* Resolves

* Move some...

156d1a6b141b312b03f4c7c451e3e0f8f5c4de4d authored about 1 year ago
Fix relay refreshes where the entity gets contained to itself (#4865)

If the parent is somewhere below the transform hierarchy should still be okay, this just fixes w...

3fa456fd44143069aab5f27ec975e86cb79d996e authored about 1 year ago
Added ReferenceEquals() tests for RobustIntegrationTest (#4839)

* Added a test that checks that RobustIntegrationTest Client and Server do not end up with same ...

bf9bb461545824db5883517dfadb3f3d9ba9d345 authored about 1 year ago
Add entitylookup methods for parent / map (#4870)

* Add entitylookup methods for parent / map

Content's done it a bunch so make it reusable.

...

fb3da0b53cbd5391a7cf2044867f0f7b63f08fd2 authored about 1 year ago
Replay int overflows, fixed again (#4878)

* Reapply "Fix replay int overflow issues." (#4802)

This reverts commit 32049e34f248602baff86...

5c635c09b4c5392a8743e04abd3fab9f4c2076a7 authored about 1 year ago
Cache TotalTicks in MIDI renderer

This is the "total length" of the MIDI file, but it's not cached by FluidSynth and expensive to ...

fad539212ded8e7583fe31f53559159baaa30cdc authored about 1 year ago
Stop multithreading FluidSynth with synth.cpu-cores.

It makes no sense for our use case, and it caused FluidSynth to allocate a different thread pool...

7275302639bec52ca18fbec244c2710c1e20477d authored about 1 year ago
Add MaxDimension property to Box2 (#4871)

* Add MaxDimension property to Box2

Sometimes I want to pretend it's a circle radius.

* a
...

5057ff97a30be244bd4cec040dc659fde6af8e47 authored about 1 year ago
Add GetLocalPosition to controls (#4872)

* Add GetLocalPosition to controls

In my case I want the mouse's position inside of the contr...

754d5a1fbb133668f7d778b0300ac051a4396281 authored about 1 year ago
More easings (#4876)

* More easings

* yeah

7cee5b67a725908042714514484709a6729c3906 authored about 1 year ago
Smarter EntitySystem sawmill name conversion (#4875)

21729e7e4894273bcc937a7fec9de0ae5390fc66 authored about 1 year ago
Add global rectangles for controls (#4873)

* Add global rectangles for controls

Like my other PR used to check if mouse is inbounds on t...

394d1e6cc23ffe750f7508789242bf6adda14a5d authored about 1 year ago
Add dotted line drawing to screen handle (#4874)

Probably needs anti-aliasing but idk an easy way to do it.

f73d7f7285f6299c93352221f266da98869c8ade authored about 1 year ago
Fix TileEdgeOverlay flickering with tiles that are barely out of view (#4868)

e505cfffd8cee404f2f111bc08fb3682aadec0fb authored about 1 year ago
Fixes parsing of ShaderBlendMode in ShaderPrototype (#4867)

* Fixes parsing of ShaderBlendMode in ShaderPrototype

* Changes ShaderPrototype parser to use...

d0fe3591ef459ad7fa13db0be196d6f9f15a6384 authored about 1 year ago
Exposed "Bottom Margin" to itemlist (#4862)

* Exposed "Bottom Margin" to itemlist

* Changed from ItemBottomMargin to ItemSeparation

* ...

1868f324578275d8163619879e28bf2c0de162ac authored about 1 year ago
Version: 208.0.0

ca82767b07bb56efd177899ffa65bb17ea77fa16 authored about 1 year ago
Do not crash failing to load user keybindings (#4844)

76024330a71858b774c99c9c97a3e0652c2c624b authored about 1 year ago
Don't serialize metadata flags (#4861)

* Don't serialize metadata flags

Probably fine, saves us saving it to map files.

* Release...

21e8107eb1cf35b7cd0c45218a8f74779214d4ec authored about 1 year ago
Version: 207.1.0

bcaa97a79be1afb9823832a790dbf9b5512965cd authored about 1 year ago
Localise merge_grids command (#4850)

19727f6a256d9a4122465a76b1a53df683e9dd72 authored about 1 year ago
Update uploadfile dependencies (#4849)

* Update uploadfile dependencies

Also removed the 1 warning in there.

* Thanks rider

2102b963236465dc45b49c4ed26f9caf1caa78f3 authored about 1 year ago
Add grid merging (#3627)

* Add grid merging

* More preliminary cleanup

* Fixes

* Fixes

* weh

* tweaks

*...

59b3ffda4f8ac0760ec553f5c9194ea63786a006 authored about 1 year ago
Add NotNullWhen true to EntMan HasComp (#4848)

The proxy methods already have it but not the interface itself.

aae929966ced4cdc0e89293684702701d262e71c authored about 1 year ago
Version: 207.0.0

0cf842caccebb43aa06ac05f76eb5dc89196dfe0 authored about 1 year ago
Quick lookup fix (#4847)

* Quick lookup fix

Forgor to push, just makes the Box2Rotated query use polyshape so it's acc...

96885c5b530675b81a6576a63902a8c8c80e7816 authored about 1 year ago
Entitylookup approx / shape changes (#4842)

* Entitylookup approx / shape changes

- Make the shape queries respect the approx flag.
- Ma...

d45ce7742e634ea18cb6a97f3106f05dc093f659 authored about 1 year ago
Fix full state updates (#4833)

* Clear entities seen by a session when the full update is requested

* Disable PVS budged for...

50e27fd20466de76aaf8a01e251ff9f2321939c7 authored about 1 year ago
Isolate net messages in integration tests. (#4838)

* Isolate net messages in integration tests.

Integration tests don't use Lidgren to connect c...

af9893317364662d90447f28651781fd489643e9 authored about 1 year ago
Version: 206.0.0

e357dada656776118c7cd05a8effaaaca74e8f9c authored about 1 year ago
Entitylookup tweaks (#4808)

* Entitylookup tweaks

- Removed a dupe internal method.
- Removed some dupe internal code.
...

19c48862e254af91f30baaa354dd42df932823ba authored about 1 year ago
Make MIDI update rate comically low (#4830)

Was around this before but apparently avoiding lock contention not hard enough.

448ce94b35ed49170d5fda0339f1c8a818c17a33 authored about 1 year ago
Cleanup and tweak teleport commands (#4835)

* Cleanup and tweak teleport commands

- Cleanup the code duplication.
- Teleports to grid-lo...

3681b7f0d569fb59b86c69ca2a931f408d20435c authored about 1 year ago
Add support for forcing prototypes in a file or directory to be parsed as abstract (#4829)

* Add support for forcing prototypes in a file or directory to be parsed as abstract

* Simpli...

7b3c88365364e9af8e3c8067ff9ddf24ca213c29 authored about 1 year ago
Skip serialization generator with SkipRobustAnalyzer

Skips it in GLFW and Lidgren.

c81004ddb4e8faa27c5d2590c074142d7d3126ec authored about 1 year ago
Version: 205.0.0

f844011348b99128152fb468449f2e9e04ed5244 authored about 1 year ago
Dependency update / fixes / skrungle bungle (#4825)

* Move to Central Package Management.

Allows us to store NuGet package versions all in one pl...

0094040d68df5049ee3c586540053f51d4c486c8 authored about 1 year ago
Version: 204.1.0

dfb5369664fe1b146a9cbb9f15d90d08d11db55e authored about 1 year ago
Remove Herobrine

Idk according to the changelog I already did this once but clearly I didn't so ???

2462c906b31a162ae3f4b13416399c2432632d2a authored about 1 year ago
Remove some unnecessary GetEntityQuery<T> (#4823)

8cbc05840fb0608647de69a18eeb2b1570cdfad2 authored about 1 year ago
BUI Improvements / fixes (#4826)

* Extension helper function for registering BUI events filtered to UI key.

Usages of events l...

510846321dbc1954ba754e5e3cc750932d375ca3 authored about 1 year ago
Version: 204.0.0

ac60567583aec7edddd75425bf4f36f69a7b6439 authored about 1 year ago
Add random pick / take methods for sets (#4821)

* Add random pick / take methods for sets

I want it don't at me.

* cleanup (mraow)

* Re...

7592997f4e83273032484dba93818c4568a6b5a7 authored about 1 year ago
Fix server NRE in console command completions.

Happens if you just type "tp:to<space>" into the console.

Toolshed can fail to provide completi...

c68b3dccb7886acfbd1eeb189ddb83b04c98f521 authored about 1 year ago
Remove "Do not use from content" public members.

da2a2ce4ff50b56e935265c07eb5bc010f04bb0f authored about 1 year ago
Fix exception when VVing non-networked components

The VV code forcibly dirties all components, which trips an assert for non-networked components.

538418ea932e92e291269aa145b65e0656010f6d authored about 1 year ago
Infer `VVAccess.ReadWrite` for all datafields (#4442)

2bf284bce84bf8186799e6306a5ab35ba8b3a86d authored about 1 year ago
Changelog for #4818

b51cb06d53307cef8be315329ecf062b8fd0cdf1 authored about 1 year ago
Add TextEdit.OnTextChanged event (#4818)

bab6c29fbef546cf087c9b090d3b7243f100bc70 authored about 1 year ago
Fix GLFW clipboard sometimes returning null.

Fixes #4817

9502c86a65e081316432cf3c252069a767b1a63a authored about 1 year ago
Fix incorrect IPostInjectInit in DebugConsole

IPostInjectInit does not run through IoCManager.InjectDependencies(). This meant the logger was ...

359811f71ee920220a86a570121173f731058748 authored about 1 year ago
Make IEntityManager.EntityNetManager not nullable, make EntityManager abstract (#4445)

Co-authored-by: metalgearsloth <[email protected]>

9de5840017d2efc3a8b46f102c6deaa8abc99ea1 authored about 1 year ago
Version: 203.0.0

45af00096fb0647760285680e85b731d9d8ae197 authored about 1 year ago
Freeze event bus dictionaries (#4727)

* Make component factory use frozen collections

* Fix integration tests

* Also freeze _ent...

2f0283edb716c8528441975e141fe568515b49c3 authored about 1 year ago
Clamp volume gain calculations (#4815)

d142393221bb6ac680ec43999a3b87bf8fd87898 authored about 1 year ago
Remove physics sleep cancelling (#4813)

* Remove physics sleep cancelling

Was a bad idea, in the future I'm going to add even more as...

ac147dc2a1b6d5c062927a5d8056dee069d449b2 authored about 1 year ago
Delete FodyWeavers.xsd

We used to use Fody. We don't anymore. Yeet.

16af5cff9cfdcb02bfbb2424d26335e3fdc7e9f3 authored about 1 year ago
Version: 202.1.1

7725dbff786ca260c9f31ca0b4ab865128db2e74 authored about 1 year ago
Fix pvs error (#4812)

* Fix pvs error

* rename variable

f2f88246787887fe463c608781590d879ee6712f authored about 1 year ago