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github.com/space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
https://github.com/space-wizards/RobustToolbox
55bcbaaca2ac516c189395e370933bf328410bc4 authored over 4 years ago by ike709 <[email protected]>
Added mouse hover info about collision bodies in the collision overlay.
7d74c02c8dfb70b10e8b97518d1fbab4de9b74b8 authored over 4 years ago by Acruid <[email protected]>First open will be top left, centered, or left vertically centered. The subsequent calls to open...
444eecf339e6d0411861fd5a6b4dd444bfdb658d authored over 4 years ago by ShadowCommander <[email protected]>5d2e3a4c6158e1960d1ac25669385937932e68b8 authored over 4 years ago by Acruid <[email protected]>
97f04796765cc5df3f6d5538983bd90bcf02607a authored over 4 years ago by ShadowCommander <[email protected]>
Makes glTexImage2D call in render target creation pass legal arguments for GLES.
a25861461e1c6bc4d16296d0fed22ca094c5fddf authored over 4 years ago by Pieter-Jan Briers <[email protected]>b983863c906e8cd39efd5671f86d5fa485fe18e6 authored over 4 years ago by L.E.D <[email protected]>
714e51c0e158c5a9f1f5b5f22e8df4c062565457 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
e5ae2182b0c31cc065c60b1ebc540dca0c73adf5 authored over 4 years ago by ShadowCommander <[email protected]>
* Add needed changes for atmos
* Get delays for RSI state
* Placement hijack can handle de...
44bcbfa8e57a8e822989269315bbf15f957f5e08 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>e21cf79ee498a9648ff6625bb04e1631c483c60c authored over 4 years ago by SoulSloth <[email protected]>
Made PhysShapeCircle public.
08edc2a3a976907a36a6675df4ddde9dc912efa9 authored over 4 years ago by Acruid <[email protected]>This fixes screenspace overlays not showing up, like flash and net graph.
8e2914d5200013c2ded1b531c79bd65103333311 authored over 4 years ago by Acruid <[email protected]>This resolves https://github.com/space-wizards/space-station-14/issues/1560.
Special thanks to PJ...
ca297ee73997742f90231459d02c38165c8d7c16 authored over 4 years ago by Acruid <[email protected]>
Removed Overlay.Shader property, you need to manage the field yourself and apply the shader befor...
a5125a05613ea9dd395f8ab26b5754f60a72567d authored over 4 years ago by Acruid <[email protected]>Circle-Box collisions!
Circle Collisions!
PhysShapeCircle!
3fd1a2f3fb7fc0e57dbd906632f842bc089af307 authored over 4 years ago by Acruid <[email protected]>2b692d596e6289a03364e50a71263cd4d3160e5e authored over 4 years ago by Acruid <[email protected]>
53288ffd2b766d340ae08b3ea2992c76d425a204 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
f0c59f21b0409109d95e84157c8ec90e245fd848 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
ac32042ab368b984a8af5b9d7fbe57c49623b800 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
This change literally does not affect us but whatever.
ba622bf45760ec350d7d7e5c988920e8662c88f2 authored over 4 years ago by Pieter-Jan Briers <[email protected]>It apparently has been broken for over a year and I trust anybody working on the engine to be sm...
f2b779d96436bfb7ad4848ac3376be09e838d6d7 authored over 4 years ago by Pieter-Jan Briers <[email protected]>d3786df4bb3d2f1533743701d12a709e374a0e46 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Caught numerous cases of expected/actual being mixed and even a few broken test cases in content.
2fc661411856cbe8793cc5a8645d731053fcd0a7 authored over 4 years ago by Pieter-Jan Briers <[email protected]>It's much more efficient, especially after more optimizations I just made to it.
3cc092f9ee918cb2d7069245071af7b9ea020068 authored over 4 years ago by Pieter-Jan Briers <[email protected]>6a62b618dc8e33572b24b9efb2736be074a95e5f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
0b302b5171490e0281f6d821f512b0bcb005f1a5 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
This matches the NetSerializer API to skip initial type IDs which is a bit more efficient.
Also...
028453acee298f803243378030c61bea858af55f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Mark some classes as sealed where possible to remove type tags.
Re-order GameStateMapData.GridCr...
907db466c99c16eec2a68cefd7e4f47e5726dfc8 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
011a06a7d87bdb54c12e39a9a1d4fd9e79bb8393 authored over 4 years ago by DrSmugleaf <[email protected]>
3f5321853a4d61efed794225a5bb9c78163e447d authored over 4 years ago by Acruid <[email protected]>
350e05c152ceefcc63f0a77ac136abbd8cd1122b authored over 4 years ago by Acruid <[email protected]>
0bf451d5d416aa1030c720b7d6de379549fab44c authored over 4 years ago by Acruid <[email protected]>
b8e9e3634b10fcc72812f8a24c3a95f7911105d7 authored over 4 years ago by Acruid <[email protected]>
1de41531ce6b86c183f37076488e949fcc7b796c authored over 4 years ago by DrSmugleaf <[email protected]>
876d52857802c865ef1bf03d6781ff8e1d236e8b authored over 4 years ago by Acruid <[email protected]>
* Include NetSerializer as a submodule.
* NetSerializer list serializer.
* Update Actions ...
3648f43f5c04372487c954c11af13ebb68763c89 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Co-authored-by: py01 <[email protected]>
708e546446196393b2fc5a820197ef4ed6ebc270 authored over 4 years ago by py01 <[email protected]>Not sure why it wasn't like this in the first place.
e5ddc4f654522c39b447eef17976a950b0f07226 authored over 4 years ago by Pieter-Jan Briers <[email protected]>c482253b9dfbfa467500e34693c22617c0acbe1b authored over 4 years ago by Pieter-Jan Briers <[email protected]>
27fccbe74ca0342c44a6b327c5d0505ec79703fc authored over 4 years ago by Moses <[email protected]>
Internal NetSerializer assertions need this.
c945c2abad5b5d40f9050c1c322b3a7e21e929e9 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Fixes space-wizards/space-station-14/issues/1352
b9573d8c00058b3c56002e8bd95d4b92bedf0aa8 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Run Update in Integration game loop.
Ability to load extra prototypes from a string.
Co-authored-by: Pieter-Jan Briers <[email protected]>
16d50f3ecf8df6f46913ed141bd388f701cf0944 authored over 4 years ago by L.E.D <[email protected]>d5e422f34e3aa7c4ac85f292250352a3911b5d76 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
a3d250a5c47076b0008db465fa47bdc04b7370a8 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
30108cf992bda63c3a355842b56cd037172bcc17 authored over 4 years ago by ShadowCommander <[email protected]>
d2d248a175d438ea024a9aa3cfb0b93364f3f235 authored over 4 years ago by Exp <[email protected]>
* Replace single controller with a dictionary
* Actually initialize the controller dictionary...
40a8dae236328a54d84a26ae181106e651c624b6 authored over 4 years ago by DrSmugleaf <[email protected]>52da9b48d728b31c196c6369923d2e9c845300e6 authored over 4 years ago by Acruid <[email protected]>
8475c1ae4bada91e8c52fee645e2568c99115864 authored over 4 years ago by Acruid <[email protected]>
0297464af5a30a169a5ae89eca4f1a66328f8014 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
6e35b37e0f63e0a55a354fbfd2190e7a6d0b5c1e authored over 4 years ago by Pieter-Jan Briers <[email protected]>
aa596610de1a5b084094e28b87f00c1c589540f5 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
They weren't pumping networking anymore because Acruid moved it to Input.
bbbaef5da4994fa1a23bfad0897dd628d6131ec1 authored over 4 years ago by Pieter-Jan Briers <[email protected]>They have a public method for this...
e68c5b47e739f5cb02130aba42fb7046dc9b7d5e authored over 4 years ago by Pieter-Jan Briers <[email protected]>Long live KeyValuePair<,>.Deconstruct
808bbeb71cc8be0101d55ae6e9bb632dbae9e77e authored over 4 years ago by Pieter-Jan Briers <[email protected]>This was a dumb idea.
449ed4ad7c02dfdc038370fe6138dfadc482819b authored over 4 years ago by Pieter-Jan Briers <[email protected]>f6e900e6fd2e61de7765200c8805d27621c071fa authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Allow content to push modal windows in the UI framework.
The MenuBar now closes it's MenuButton f...
ede9795ba68c090f2d132f9e95c3bea7b314fade authored over 4 years ago by DrSmugleaf <[email protected]>
64bb519bce132d752b8af4856e18a638f2e0ef8b authored over 4 years ago by Acruid <[email protected]>
Converted everything to use collision and physics component interfaces.
4ed044ddb4c85ff0cab8a119740b21b412d2e4b1 authored over 4 years ago by Acruid <[email protected]>00674d56249d68911c6c2d43b74226d9623da022 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
42b6ee9740b0466bc86897e47b9be0e8a3a1e7d2 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Objects now use IDisposable().
Finalizers.
eeabe9af0271ea863aa9e467edc576b0b9ed18b9 authored over 4 years ago by Exp <[email protected]>
855e54865103881922adb47f473099c3583a44ae authored over 4 years ago by Pieter-Jan Briers <[email protected]>
d1d610cce6519cd7dec2913d5129b10bd2946c8f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
7ea6b9c4707b6b8826c2acfc37075e2d8d8f3c7b authored over 4 years ago by Pieter-Jan Briers <[email protected]>
9bcb8922155f38ba8e8f33d7e6d32b19fe00d182 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
4b7a5b4e93dc33ed9126292675734552eac51309 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
cca0b81bc6f1dd8fa1cd69f952cbac2740493b19 authored over 4 years ago by Exp <[email protected]>
fbaf3297b9dd5b3604c41c79ad8a06047da61a2e authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
21d18731ba81d4409529bb1817aba58b48a7ae46 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
ce89b7c93dd3fece7949b26db2248ec62eac5e7e authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
9e7b50a12ed1fdf443a01072f303b15e703e8413 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
b7e224a56f4ae4e44519cb9a6c80cc082a2805cb authored over 4 years ago by Pieter-Jan Briers <[email protected]>
16ba90a654085ba6d9356c3799f4e9a32429ea92 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
df4e8e3175654407a15dee042ea561063573cf74 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
a5f6363219bcfe5a1ae970cbdeec98016b5ae50f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
bd699eeb576e259d5c5c8f8593bc9b6d226bf859 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
40f9381b7f7c67eb3a33d5416a51e88ed4c16360 authored over 4 years ago by DrSmugleaf <[email protected]>
70dc286e4fde89229df1c496b290e33c5ee3506c authored over 4 years ago by Pieter-Jan Briers <[email protected]>
I took the liberty to refactor it a bit internally so we can keep up-to-date copies of the NetPe...
285b6914e28a330f7780ad0716b463cb19ba667b authored over 4 years ago by Pieter-Jan Briers <[email protected]>Co-authored-by: Pieter-Jan Briers <[email protected]>
63720cd03442c906218d0319743284807cb6d2a7 authored over 4 years ago by Hugal31 <[email protected]>f879ced75ef76c87b165268be0ce057c9a011508 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
It's much faster than the single dictionary approach.
93fcb0df9b5e0ea9a57c77224c5183d91d5d3f30 authored over 4 years ago by Pieter-Jan Briers <[email protected]>8e39de77f1eb0f8f4daeceb2b0ece65815b961c8 authored over 4 years ago by ShadowCommander <[email protected]>
6e3b32ed07cfb199ac65b956e8264604d19b2a97 authored over 4 years ago by ike709 <[email protected]>
8cd13787eaa8dfa897f2f48f7e13f3f2b63e4568 authored over 4 years ago by DrSmugleaf <[email protected]>
a2617312d9ab2052cb32f75444bda2c02f7a419f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
25eb83d3c35dbaef7d45860fbb37dd9d63cddc0a authored over 4 years ago by Pieter-Jan Briers <[email protected]>
bec9639554ef04f1bb8a13a2ffd7d222b5a5a67d authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Small optimization.
8f590a7ba92ad2cbad0eb1e734db8c6ffac9e7e6 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Co-authored-by: Metal Gear Sloth <[email protected]>
d1ee8775f4293629ba0c1535c1cff45ea57a55c7 authored over 4 years ago by metalgearsloth <[email protected]>Fixes https://github.com/space-wizards/space-station-14/issues/1300, although realistically this...
6088df4018964e7ff9f414a7e6c0519e608abb0e authored over 4 years ago by Pieter-Jan Briers <[email protected]>