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github.com/space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
https://github.com/space-wizards/RobustToolbox
7736882da2c1ca35251f0164bb01886c345d8561 authored over 4 years ago by 20kdc <[email protected]>
1a453a0d239d69b7b3187fec24f15b9e1bc2a933 authored over 4 years ago by DrSmugleaf <[email protected]>
Correctly use KHR and OES suffixed functions for debug output and VAOs, if necessary.
Allow ove...
b4fac5256cb9fc4efdf5f23b2a46f16ef8625410 authored over 4 years ago by Pieter-Jan Briers <[email protected]>72d8f60846f6f0bd43935ae46afebffc33512b63 authored over 4 years ago by ShadowCommander <[email protected]>
1. Fixes screenshots on ES by providing a fallback path for when encessary features (PBO, fence ...
3ea73e9d2aae3a188050c12aea4e0868dc174451 authored over 4 years ago by Pieter-Jan Briers <[email protected]>4f5d2664b8e3bb7c775c138add41234b15a62164 authored over 4 years ago by 20kdc <[email protected]>
eab93358863797eaeb10a13632475c1763a365bc authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
880be34b8d2925fad4b42275d8581ca28e44b112 authored over 4 years ago by 20kdc <[email protected]>
4777a0adbf0b6f7a0e7c62e1c5e9b67ab7e907f4 authored over 4 years ago by 20kdc <[email protected]>
c5573c0d333b1f50b740b48e135d202fe7158d42 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Net message functions are now cached when the message is registered or the string table updates ...
3f43e86530c1445ec8f89ddf875dd6d1c0d14d31 authored over 4 years ago by Pieter-Jan Briers <[email protected]>36f29d54edbaad1db84fb150a357a1c242fed9bf authored over 4 years ago by Pieter-Jan Briers <[email protected]>
59a003cda0fb6d3367771d6798b7eabb5e089c69 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
f25318a09680a5dbe88074a0a3f620199b72f6b1 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
0b1b496cafc6ae9632d0d27f1fd22c239bb4d173 authored over 4 years ago by nuke <[email protected]>
524177550fefb0dccc96eb5338692d242a7c8a25 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
89dca78d18f053f27d9cda98d7f1d205290ba730 authored over 4 years ago by ShadowCommander <[email protected]>Co-authored-by: Metal Gear Sloth <[email protected]>
6ffe2e1750a2fc2fd30664b0ea393dc4325f5143 authored over 4 years ago by metalgearsloth <[email protected]>5faa8a59c1faf6ae1ecb964783976f0bc3137182 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
6b92db35f03e4a4bd72f3196a37929ab63c06363 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Adds a ToString override to InputCmdMessage.
5261c8d5aa377d9ff2bb63a44e8a6049c565f2f0 authored over 4 years ago by Acruid <[email protected]>Tiny optimization.
0f38d7f7a193e6f0df77cbf1e5be8c43b174e05d authored over 4 years ago by Pieter-Jan Briers <[email protected]>0682dcf98c199c22f801faae4ba2297ebdfcdf2e authored over 4 years ago by Pieter-Jan Briers <[email protected]>
cd1d6035e5673ae8101f0787f8085598314e0e70 authored over 4 years ago by Swept <[email protected]>
4967238202e8e8a04c527843d05ad729a492541b authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Fixes https://github.com/space-wizards/space-station-14/issues/1898
c0262ec6f5c8cace89d1effaabe6831685eca5f2 authored over 4 years ago by Pieter-Jan Briers <[email protected]>56d0f04c0536ddde3464bc93d49c37f1ed067239 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Fixes #1252
ee9d107be53dd010be144e7f01c3d7a271a613c0 authored over 4 years ago by Pieter-Jan Briers <[email protected]>f5e23fc71011b2c502608f9c17a6ec8f6bb26d7c authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Fixes #1246
3f0e2fa4299db2c5ddc394b526dcab82cb6d1fe6 authored over 4 years ago by Pieter-Jan Briers <[email protected]>cd5115fa8523a693f040f391b43be7e04a2b9fe4 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
904869cc684e12a5d10f1f855a9e3750d1144e07 authored over 4 years ago by Exp <[email protected]>
Co-authored-by: Metal Gear Sloth <[email protected]>
09b1718d0aadaec6a4c4b7a3e037d852a63db39f authored over 4 years ago by metalgearsloth <[email protected]>0b67c00057e821c613605dec4416acdfa6ee5680 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
h
381cdb5fbbfcea67c206cc0e279e4bce10073b28 authored over 4 years ago by Pieter-Jan Briers <[email protected]>9b77085626d5914ede44591f209d4ddae29d9510 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
None of these are actual nullability warnings but they make Rider shut up so.
7890c1b39cd95ecaa3bd0008d868e05298f8f616 authored over 4 years ago by Pieter-Jan Briers <[email protected]>584e540bb280ce07c4d26b1202f8b05c936663f6 authored over 4 years ago by Exp <[email protected]>
ad2545d83da3bad0e87b2b28c1a0d3088f3ebce2 authored over 4 years ago by DrSmugleaf <[email protected]>
6133ba77ca2aa081563cf41045411f7b74424e57 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
afc5aa107502e9afdbcd8d08b4bea1900fad2da8 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
865610df1ea035974288b67f16d7c6baf19c2fa5 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Fixed removal of deleted entities from their parent container not working if one of said parent'...
f0824212da5d913a51c8e40dee9a6622b9d5d1b7 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Co-authored-by: Metal Gear Sloth <[email protected]>
31f44027a139ae2c6545b22ffaca7e4738fc08ec authored over 4 years ago by metalgearsloth <[email protected]>68d80cb1367d4eb3b995a425974408ea9f079095 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
90108f66ae606f61bff61e141f7557df4714b5b5 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
79b3b51498175ba0ec10998ed0d0d77fd7d24375 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
cc8addd34e06274d413fbe9cf39420dd06316940 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
0958ce3e51eb8997e8279cdf4ad420e6b855c5cb authored over 4 years ago by Pieter-Jan Briers <[email protected]>
0d7e6a8e1cbc4931ebfd939cdcbdd42d876ad89b authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
9d1bec9bb253f3de029e836d5d342073541d2b48 authored over 4 years ago by Visne <[email protected]>3148371d1836d3e9ef1cf5b25ed0f56ddb10af79 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
21d493a6ec5cdfed1f7b67c483e4090c8b86427e authored over 4 years ago by Pieter-Jan Briers <[email protected]>
2fb60f7129c9901bd0589446dfeec745046a0328 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Fixes concurrency issues.
773ea34ee316d951213a78af6808efedc8241334 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Necessary for parallel integration tests.
3fa2cece72f736df30ed8f9a58041afdef12b3f1 authored over 4 years ago by Pieter-Jan Briers <[email protected]>This one was pretty obvious and silly.
00f914d212f48b0980890df3351d0fd5b4c313c0 authored over 4 years ago by Pieter-Jan Briers <[email protected]>31ff253fc04456bf750d33808e6ab581dfbca83a authored over 4 years ago by DrSmugleaf <[email protected]>
This means all invocations of TryGetComponent now need a nullable parameter because, well, the r...
d4fc0517c4d7bc4c86416da065a2bcb37591a8c9 authored over 4 years ago by Pieter-Jan Briers <[email protected]>1513389fc195442a0f08b0af488a25affb33d410 authored over 4 years ago by Acruid <[email protected]>
b1a19e894226d2658873bd418fa849600cde18b5 authored over 4 years ago by Acruid <[email protected]>
Clients now simulate all awake bodies when predicting, not just predicted ones.
6245b2223be7a0175e8f4f449474c48ea161a77e authored over 4 years ago by Acruid <[email protected]>63fca2fb3ab99ea7cd574225f03ea059518ec0d0 authored over 4 years ago by Acruid <[email protected]>
* Add component message for an entity moving
* Bring EntityMovementMessage out of the contain...
15ee6a42bee04b389071afa51cc023450bb09e44 authored over 4 years ago by DrSmugleaf <[email protected]>c72ea7194e08bba42371a06e353bcd79f5a7c7cc authored over 4 years ago by Pieter-Jan Briers <[email protected]>
559d89012877a422a26a3e7492263a6801bb86b4 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
da43d56680e16b919caf5ee6b87c93ce16326e2a authored over 4 years ago by Pieter-Jan Briers <[email protected]>
8d060e69afe03d5538351680416fced70946cfd1 authored over 4 years ago by DrSmugleaf <[email protected]>
688ec89d43b707a9f6c26c2ac348ee019d9a33e6 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
d18319bd7bc7ff13673e9b4a8251e06df97dc671 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
6a546dadf1548d599c6528dea5097e33293489b5 authored over 4 years ago by Vince <[email protected]>
This is a pretty awful idea and it wastes a lot of bandwidth.
a6273cf1a1220b97d9988a1ff3e22757af2b80ee authored over 4 years ago by Pieter-Jan Briers <[email protected]>e828a9d8c8c395542c70edec6eb82669a6c0c09f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
562901e8e753093d09aaf959cba3797571327251 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
This required a bit of refactorings and improvements but oh well.
5637669876cd7dfb7ae13930445822d2bc618503 authored over 4 years ago by Pieter-Jan Briers <[email protected]>Fixes #1229
Added tests.
1e89c5f1fd8b4df72187641be3c0fb755fd59f1c authored over 4 years ago by Pieter-Jan Briers <[email protected]>1934428c95d44210cfc9c155c7d15405d4a374c4 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Added Open() method that takes in FileMode, FileAccess AND FileShare.
Added extra extension meth...
Fixes #1226
6889e2cba382a0cff818562598e38970199f7549 authored over 4 years ago by Pieter-Jan Briers <[email protected]>5819e5ee92b287da6306807f8e05efc457c06a6c authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
08b7550a853c0276ebf78eddab514cef6d7fdd15 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
8b931fc56eda95557b4497cc6266365148ed3221 authored over 4 years ago by ShadowCommander <[email protected]>
fe1e37d8dfdc884a89c66f0f6b2d213482c9050e authored over 4 years ago by SoulSloth <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
7bfd5eb72e985ef3792d2603b3dddfa995a02629 authored over 4 years ago by DrSmugleaf <[email protected]>af261d32ef9c1cb398f5336128fadda3d642ed4d authored over 4 years ago by Pieter-Jan Briers <[email protected]>
5c10050f9e38400640ebd3f1ea87e5879959038d authored over 4 years ago by DrSmugleaf <[email protected]>
60942545f69d69bfb03a0721617b550db397852f authored over 4 years ago by Pieter-Jan Briers <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
73d529386dc49c15accd741555d3718275beca9c authored over 4 years ago by Exp <[email protected]>BodyType is now serializable, fixes bug with VV.
Moved both velocity properties from ICollidableC...
58b6e1803060adf51b084b1c5aceff180ee7cd06 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
That was a stupid idea.
d4a47778ef0453f1aebc80de1622e84aa000816b authored over 4 years ago by Pieter-Jan Briers <[email protected]>b45ea725d72ace84196571e760feafe33cbc7bd7 authored over 4 years ago by Pieter-Jan Briers <[email protected]>
5bb3bc7083e30243b5ce52a9ac4786e6e2f65ae9 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
Be sure to always check what branch you've checked out, people.
9ca48a0375ec2b69bd08edd3a58deab056e2c1aa authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>ef4c8074987a01ff265988575e89b27337a1535e authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
a3dfa49798af7f4eab82a5b022349bab37bcc0d0 authored over 4 years ago by Víctor Aguilera Puerto <[email protected]>
d407fecab520ad1bdf1cd83c585bbc8505a02306 authored over 4 years ago by DrSmugleaf <[email protected]>
Added BenchmarkDotNet to the Robust.UnitTesting project.
64a3916c04daecf44b4617f2e8755900326957f0 authored over 4 years ago by Acruid <[email protected]>6c3c22affec7dfadf8c1216ec9398256ceb34a2a authored over 4 years ago by Acruid <[email protected]>
Bodies without velocity are considered for collision, lockers are fixed.
Added force/torque integ...