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github.com/space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
https://github.com/space-wizards/RobustToolbox
db4d787b492ceb8f0221923d200372112531dda3 authored over 3 years ago
cd802d6a66065e49fa75e2235e59cf20f3a9b19c authored over 3 years ago
No. Just no.
be2281a5b3c7bb31086312c367b374bfa102afa4 authored over 3 years agoe717396b337a152a4a1e43bed760aad0240d72a3 authored over 3 years ago
Prevents O(n^2) behavior in many cases.
db0e49f5dd75575b4fdf4deddfad64d7dfdd36db authored over 3 years agoIt would do .EndsWidth(), so DropDownDebugConsole and DebugConsole would get confused.
It now p...
d3b94aa6afcbb2e1ba875aa84904723b09b7e237 authored over 3 years ago* Added unit tests for the new anchor system design.
* Amend ME!
* SnapGridComponent now a...
713f702064dd529a11ff3a75c2eaac2056d7466e authored over 3 years agod0b6a9b28c8cfc5fbde9bca5247586c0deceacd0 authored over 3 years ago
4003781a1b3b589b09f85d4ff562c852ae3e7355 authored over 3 years ago
40586a8f0e5569151ba6d59bef8437562b8aee6d authored over 3 years ago
* Tanks off guard
* Medic
* Diamondback
* Gaming
* Gamingo
* Finalise
* Doh
...
f4d427f5c5c3a498865264c8ddabca74d0bb5c0d authored over 3 years ago* Bandaid GridTileLookup containers
I'm hoping tile entities deprecates this system but this ...
ce2a4282f3536dd913a05e414d9743334be2bfca authored over 3 years ago0cc78c1402d8d4e827f988737082955eb65f0ad7 authored over 3 years ago
* Implement subscription ordering into EventBus.
* Topological helpers, rest of code uses sha...
fa0d4da6d1bc47fc21f84a6628261a80eb4e7ef5 authored over 3 years ago33334d6f5cec32a8ed498efaab0f1418aa4936a5 authored over 3 years ago
This reverts commit 4f49296a9480dc28cdffdef715b2d22f54a04c13.
55aba93faf3eb89f71d66fe8363eb311e5c5d711 authored over 3 years ago4f49296a9480dc28cdffdef715b2d22f54a04c13 authored over 3 years ago
65357ee8dacc6ea81c3d46123e05c150961c2b2d authored over 3 years ago
bfcad4001b3912f25d9933c070bd5c8c63655f98 authored over 3 years ago
5a3000febb1e74caa0dcc8125d8cf50aefa545f2 authored over 3 years ago
2d236670ab928b6e79d3f3a45a52bd2260f3cb27 authored over 3 years ago
* Add more tolerance for if some calamity causes a player session to be connected to a dead enti...
796f1480a810ea4e7ba54f008bc56da0bcd90c39 authored over 3 years agoCo-authored-by: Pieter-Jan Briers <[email protected]>
a8ee7be8447e809fe2678d690868294850accaac authored over 3 years agoNo weird-ass bug this time. There was also an issue where occasionally the AABB on the client wo...
60b506cb2a1f2bdea6d3aee0224be5c9058b54fd authored over 3 years ago66117e35ba1e83b6853fd7c9006a21ebf27be1be authored over 3 years ago
Sister commit to the point-light one.
22cfee4f011591fb6e6e174172dcdaba7fdec709 authored over 3 years agoGoodnight sweet prince
d9355e576f619584df95a8f6d469787c50d96f2e authored over 3 years agoe54e33edb0f14fa45c6ca467d01f99b563425b38 authored over 3 years ago
* MapInit ECS event
* allocs
25881ce34320f7421ab6a9ced9019c887f36492e authored over 3 years agof64197c1893f5f859321f7fa9cc63f40e3124d3f authored over 3 years ago
Deprecated by fixtures storing mass
a7ec907f1d8a0c9f6affdb27e85611769e884bee authored over 3 years ago81272b0bc85b91f4522caeb02a69db9e3ba27677 authored over 3 years ago
Woulda pushed directly but I cooked my git so ya know, nothing to see here
25c1c6ef911bd06eb733c33ebe95e8c12933ac03 authored over 3 years agod1a83134e3f8676d0aace8e44bc68740b33e259b authored over 3 years ago
* Add joint support for CollisionWakeComponent
* Less bad
* Fix heresy
71c2993d20b5ce0508c9c585a63cf67c693b361b authored over 3 years ago14fa61672301b0cf3d34bff350df2cd131ec2792 authored over 3 years ago
Was reverted from the broadphase PR.
d46ea9c9ba7ec0d6e8ba504d4822734d2f8d45e6 authored over 3 years agoea00ccb34f0c60eb8357b63b1be3c4d18a266d53 authored over 3 years ago
Seems related to #1754? Doesn't seem to fix it though.
8e416bb3cba9cc67f2f952bf5bdf1bb8af833be4 authored over 3 years ago8e0a26073df89a9744eac9ec23cd16bc6965f527 authored over 3 years ago
9fa24948ea7fefde0c5134f554fcc21ec7aedb81 authored over 3 years ago
This reverts commit ee6aee57bd35f0f2651de99d792e7c7059da5338.
b9a9cc4b0f3d5f5622fd4c67c988b950fd7e4d84 authored over 3 years ago"fixture-0" comes up a LOT so we load this manually now.
2a022f39bdedf9e3feac4717ae3351d3bf0836d1 authored over 3 years agoa67345f9bf7f0e64132d517201438e117accebe6 authored over 3 years ago
a3ba9695898018272dd2aa0038671b8963b72410 authored over 3 years ago
Co-authored-by: Pieter-Jan Briers <[email protected]>
21e1b75f5dd13200d652b1fd6fcc240509e204a6 authored over 3 years ago1f6ddd96a6d3aed068602add4b99e4bdb4fe5d9c authored over 3 years ago
1 step closer to ECS physics.
b4d2cd26aa5d529a1cbf266e67c62e784fa39742 authored over 3 years agoee6aee57bd35f0f2651de99d792e7c7059da5338 authored over 3 years ago
ac1705e41f7a026a39cb7ee5b4f7f10b84ba4b66 authored over 3 years ago
196a6047f1c24bd326d73ddf1589f648867f2c99 authored over 3 years ago
b98b36a461a22d69ba835a149169369d96f7fa34 authored over 3 years ago
9980a98a9461db8a8a611f37330c6850bebd74ab authored over 3 years ago
5a1a1d0420b9a39129159635459e1fd4074c5e91 authored over 3 years ago
1c99678fe94e2a22b2d0e1e178bd440eec64d57a authored over 3 years ago
4049f10faa0229b55614383e603119db606d9c83 authored over 3 years ago
With directed bus it's better to raise it both ways for a collision.
331c0bd43fc01f0b059d18a10941e53c3f63d4ea authored over 3 years ago* Fix physics nullrefs
* woops
604cd2f93d4c64726583e85ead97e8300a6a4d18 authored over 3 years agoa87db2e57ce07a36d905e26d41b3ec82b4dadb03 authored over 3 years ago
4c7f0a8d6bd5d13d7d2b7c5b6160a7f8c8f5e158 authored over 3 years ago
9eaf52886a8ba44dd996022e6fd25c245cc121f0 authored over 3 years ago
fce6f6c71441d6e1d44d1dccc5cd63865ab5d006 authored over 3 years ago
* Add test for YAML hot reloading
* Perhaps test the event firing as well
c04d51d489c780bd1fcd12dea016601ee0adabeb authored over 3 years agod310871aa65b94602bdec438070c548946b2ca10 authored over 3 years ago
5fa422865f9bc47bee2d33218c919eec255253e7 authored over 3 years ago
c137823355f36ef0cc016dd2edff873f290e8b18 authored over 3 years ago
0a0026b9aee286487fdd46a875420e4cd16dc4ad authored over 3 years ago
97a2a5cfae426c13f797cb77db012de87685cb93 authored over 3 years ago
a266e21d9e9a163004c498f3a78656b6c877f72d authored over 3 years ago
1e33c3c8438dcdaa485a14c47219d76d1ff91569 authored over 3 years ago
1. Allow loading audio directly from a sample buffer
2. SetVolumeDirect that takes a 0 -> 1 scal...
71ce4749fe352e089481268ffcf3bcd4dfdc932f authored over 3 years ago
b3f3ca9725c841c3f308a02a569c05846de58062 authored over 3 years ago
Pain.
33c37393ba6e3f23692129515527b0e1ab564490 authored over 3 years agoMakes it a billion times more useful when I dun screwed up
ae36529744d289a142ea5486da02ee645ceaf67c authored over 3 years agoThis fixes computer boards going missing. (Seriously.)
ed2be4886458131d6403a04f6f3552f0afa92296 authored over 3 years ago* IComponentManager holds a reference to IComponentFactory.
* Directed events for a same <TCo...
7ad5ce302eb1956cc72ddb356420e8c54db0ee36 authored over 3 years ago- Cleans up an unneeded event.
647f1a68081283454430c8b95a4d50cf9f2e3767 authored over 3 years ago* RenderingTreeSystem cleanup
10% less bad but 100% still boilerplate
* Slight changies
...
6c44dd9665128f2c344e9028223553b26fec7346 authored over 3 years agoc81413b0b4d9d1f85759c66db190bc4d2a68e9b8 authored over 3 years ago
88b3a557da4b048f7f0837d9a049729985d9d994 authored over 3 years ago
- Kinda fixes it getting NaN'd on resize... This isn't a proper fix, however.
572eb012906fe5931b242d2b80a7430689adeb2c authored over 3 years ago9dab74c9d594a5a5d31fc3ef9d368b7426bf3a7a authored over 3 years ago
e1cb1e1b9c9892c1b0ce7d64d704895ed6e5f267 authored over 3 years ago
- Adds VV attributes to MidiManager and MidiRenderer.
a23da702b145d06d2ea401016a9c42eb8c5bb1b0 authored over 3 years agoae9c2423ffb3afd954bcd86f1da093d15b64c87f authored over 3 years ago
Co-authored-by: Pieter-Jan Briers <[email protected]>
a6dae8e30a57823f1c26611c513ef0b68efb8fc1 authored over 3 years ago* Automatically unsubscribe event bus registrations in entity system shutdown.
* Fix incorrec...
96c0a4ae1fd4cc9d9beda61d8d488fc75786f3a0 authored over 3 years agoc26ebcbc7893a3cf28091cc1825a88903882cbe3 authored over 3 years ago
833405041168987cf7db04492c324b9ff96baa4b authored over 3 years ago
cc67edfc2cf4653674023641826d9575618d5e6c authored over 3 years ago
943ea9e6c8f305517d3dd557a0bb132962b0240c authored over 3 years ago
3aa5cefe03406c0a82f5705d9fe1ceb28fb97468 authored over 3 years ago
c5b34bab6960b62ab771109f072783ef781fc0ab authored over 3 years ago
e4f24ec1252cb1616a85a902e8fcc5bef6a9385f authored over 3 years ago
250971ade7c1b16f3e3f4bc3c52a580febb5bfa2 authored over 3 years ago
718adf97409cd4c058ad6dbfe5100be3e6c33f90 authored over 3 years ago
5d63aa8c95a28f8d75616386b662a1f183fd79b8 authored over 3 years ago
Rename playerSession to PlayerSession.
17af3612a5fdc795f8851e76351c0b094451334f authored over 3 years agoOnly usage was a unit test.
d2ecf6b9b1de74ac02a3a961605c2fd57eec819e authored over 3 years ago