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github.com/thpatch/thtypes
C structs and validators for data types found in Touhou game files.
https://github.com/thpatch/thtypes
29ed7d6e1db555ad15fd29edcc0763754ad5b764 authored over 1 year ago by Egor <[email protected]>
e5fee1f2c1972b332b4d3701a49a2d072bb73cfc authored over 1 year ago by Egor <[email protected]>
64484624d21b85eb648211aa6a878d3ac0e50ba8 authored over 1 year ago by Egor <[email protected]>
f186e1610cde229ece36becfb10bb5f63d8affcd authored over 1 year ago by 32th System <[email protected]>
896b7b7996216f883420b57029b85f577a45ce27 authored over 1 year ago by 32th System <[email protected]>
Funded by Splashman.
f1d9ad0dfd17be55a8b82732c5979a7c767f067e authored about 6 years ago by nmlgc <[email protected]>All games use JLE instructions with those.
Funded by Splashman.
d92f013ae2547a37d0f906c783322502ced8e5c1 authored about 6 years ago by nmlgc <[email protected]>
Yeah, why? We don't want `const` anywhere, I can't see a reason why any
of the structs in here s...
TH13 introduces instructions with a time of 0xFFFF at the beginning of a
script, and disassembly...
Funded by GhostPhanom.
0f034bea9789e0e64ceecdd3e97fb62310c7479a authored about 6 years ago by nmlgc <[email protected]>Funded by GhostPhanom.
6f2e35e2d16c7a5eb2ae16e8cd2560d26cfc5ca9 authored about 6 years ago by nmlgc <[email protected]>Funded by GhostPhanom.
12651294d8da8963424668667e92784a5981d1e2 authored about 6 years ago by nmlgc <[email protected]>Funded by GhostPhanom.
5d7c4e808132df8415886e5a9082c5978edfd534 authored over 6 years ago by nmlgc <[email protected]>Funded by GhostPhanom.
d28ba6a9eedc7f8b7e99de3c1bbc93a44d25ccc4 authored over 6 years ago by nmlgc <[email protected]>Which does require a second header file after all… -.-
Funded by GhostPhanom.
4e68b59619582322efca69d42ec794301112daaf authored over 6 years ago by nmlgc <[email protected]>
Even though we have to do this, flexible array members declared with []
still seem the clearest ...
9ebde789c060690796cee5edea7ae39a905b4172 authored over 6 years ago by nmlgc <[email protected]>
Which is where we learn how ZUN ultimately accommodated the Voodoo limit
after all.
Funded by S...
844e90fca3e8d546c930a4fd9a1c4793a10e9909 authored over 6 years ago by nmlgc <[email protected]>Required for thcrap's text image feature.
e84c548b76b37a444e3e7c6bd5ebfa6266179298 authored over 6 years ago by nmlgc <[email protected]>ddc485be3cd4a354dccf756274dcd775b4bb0829 authored almost 7 years ago by nmlgc <[email protected]>
Adding th06, th07, th08 ECL structures.
3451458aaa1fff6a0c01a6ae21fc848f3666f9c5 authored about 7 years ago by Nmlgc <[email protected]>0d25669920f47e7c244d5f596be4ad1ad38c6faf authored about 7 years ago by ManDude <[email protected]>
Also trying EditorConfig, which hopefully solves issues with Visual
Studio sometimes making spaces.
Changed anm_header_t to anm_header06_t for consistency.
The `_types.h` suffix doesn't look too n...