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github.com/pmndrs/cannon-es

💣 A lightweight 3D physics engine written in JavaScript.
https://github.com/pmndrs/cannon-es

adjust types for interoperability with threejs

jonnytest1 opened this issue about 2 months ago
Make cannon-es deterministic

johnnyrainbow opened this issue 4 months ago
Momentum is not conserved

Jasbir23 opened this issue 5 months ago
Material on shapes seems to be ignored

bobWinner opened this issue 6 months ago
Raycast with Ray.intersectBodies only hits first in array

jmpedrosa opened this issue 9 months ago
Weird collision between plane and complex polyhedron

SamarthBagga opened this issue 10 months ago
Collisions not working consistently with convex polyhedrons

henryegloff opened this issue 11 months ago
Request for Soft Body Physics Feature in Cannon-es

barisskas opened this issue 11 months ago
chore(docs): add supported shape collision pairs table to getting-started.md

isaac-mason opened this pull request 12 months ago
How to know when world.raycastAll has fully resolved

johnnyrainbow opened this issue 12 months ago
why the fixed body position is updated?

keman5 opened this issue about 1 year ago
Fix world interpolation

Markonis opened this pull request about 1 year ago
Make code with examples more accessible

Alex277777 opened this issue about 1 year ago
Default `collisionFilterGroup` to `-1` (all groups) instead of `1` (first group)

ChrisAcrobat opened this pull request over 1 year ago
Event `collide` is only thrown once when stacked objects enter trigger

ChrisAcrobat opened this issue over 1 year ago
Redirect examples/ to examples

ChrisAcrobat opened this pull request over 1 year ago
Fix incorrect hitFaceIndex value being returned in World.raycastClosest

DakotaLarson opened this pull request over 1 year ago
ConvexPolyhedron isn't working for certain vertices

Gartenimperator opened this issue over 1 year ago
About the basic parameter units of RaycastVehicle in canon-es

Amos-research9725 opened this issue over 1 year ago
What are indices parameters of CANNON.Trimesh function?

Pasquale-Raso opened this issue almost 2 years ago
Unknown Force is applied on some vertically stacked cubes on straight plane?

prathamVaidya opened this issue almost 2 years ago
Documentation for vectorToWorldFrame() incorrect

gnbl opened this issue almost 2 years ago
How can I get a list of bodies touching the line between two vectors?

Preston-Harrison opened this issue almost 2 years ago
DisableMotor() method does not work in HingeConstraint.

zhitongcui opened this issue about 2 years ago
ConvexPolyhedron: Tetrahedron working vs. not working

bizzybora opened this issue about 2 years ago
keep class

sean-codes opened this pull request about 2 years ago
can anyone help me about using webpack to use it in one js file ?

albert-estradera opened this issue about 2 years ago
penetrate explosion

unikevin opened this issue about 2 years ago
[ Question ] Spheres going through body with mass equal zero

iondrimba opened this issue about 2 years ago
Add friction gravity demo, small frictionGravity jsdoc fix

isaac-mason opened this pull request about 2 years ago
Chaining Hinges behaviour

fjavierv opened this issue about 2 years ago
Update ConvexPolyhedron.ts

frankieali opened this pull request over 2 years ago
Orientation of a body

fragarray opened this issue over 2 years ago
console.log on ConvexPolyhedron.ts

frankieali opened this issue over 2 years ago
how to find a constraint ?

DiuDono opened this issue over 2 years ago
Fix: Friction disappears when manually applying gravity #224

chnicoloso opened this pull request over 2 years ago
Allow for easier creation of a convex hull

Dannie226 opened this pull request over 2 years ago
Please, add Debug Drawer

8Observer8 opened this issue over 2 years ago
how can i flip faceNormals?

SeanSure opened this issue over 2 years ago
Quaternion::setFromEuler documentation for TypeDoc coverage

gtim opened this pull request over 2 years ago
Is it possible to import Cannon ES just like Cannon JS

AryaaSk opened this issue over 2 years ago
Deprecate fixedStep from World

krispya opened this issue over 2 years ago
Low Gravity

marwie opened this issue almost 3 years ago
add support for amd

gonpombo8 opened this pull request almost 3 years ago
Object jumps on switching tabs

anshulnegitc opened this issue almost 3 years ago
Tips for increasing performance ??

Padmanabh82 opened this issue almost 3 years ago
Unused Code?

d3x0r opened this issue almost 3 years ago
Update link to the current location of the repo

marcofugaro opened this pull request almost 3 years ago
Remove `world.addMaterial`

marcofugaro opened this pull request almost 3 years ago
Remove deprecated `world.numObjects`

marcofugaro opened this pull request almost 3 years ago
Remove deprecated `body.preStep` and `body.postStep`

marcofugaro opened this pull request almost 3 years ago
Support Capsule Shape

arpu opened this issue almost 3 years ago
GridBroadphase is not working

fuqiang915 opened this issue almost 3 years ago
Bodies vibration

NIRumiantsev opened this issue almost 3 years ago
Add `world.removeContactMaterial` method

Glavin001 opened this pull request almost 3 years ago
Add `world.fixedStep()`

marcofugaro opened this pull request almost 3 years ago
Simplify world stepping

whoiskonstantin opened this issue about 3 years ago
THREE.Geometry removed from Threejs

acx70 opened this issue about 3 years ago
Fix SparkAR usage

marcofugaro opened this pull request about 3 years ago
Remove @babel/plugin-proposal-class-properties

marcofugaro opened this pull request about 3 years ago
Revert #111

marcofugaro opened this pull request about 3 years ago
🔨 Update typedoc config and styles

marcofugaro opened this pull request about 3 years ago
CI cleanup

marcofugaro opened this pull request about 3 years ago
Start testing in CI

bjornstar opened this pull request about 3 years ago
Update all devDependencies

bjornstar opened this pull request about 3 years ago
Do CI on github

bjornstar opened this pull request about 3 years ago
Remove deprecated features

bjornstar opened this pull request about 3 years ago
Kinematic body collision documentation

Wuzzie opened this issue about 3 years ago
Fly & DYNAMIC

McRain opened this issue about 3 years ago
Error migrating from cannon.js to cannon-es

aitormendez opened this issue about 3 years ago
chore: add eslint

alexandernanberg opened this pull request about 3 years ago
Dynamic scaling for Cannon bodies

krispya opened this pull request about 3 years ago
Fix demo AABB rendering

krispya opened this pull request about 3 years ago
Fixes Body.STATIC reference in Getting Started doc

krispya opened this pull request about 3 years ago
Mistake in Docs

Devang47 opened this issue over 3 years ago
I cannot migrate a simple example from cannon to cannon-es

8Observer8 opened this issue over 3 years ago
Body does not have a stable position when moving at a fixed velocity

tommhuth opened this issue over 3 years ago
Overlapping bodies on collision issue

fariskas opened this issue over 3 years ago
Simplify ConvexPolyhedron creation

Day-OS opened this issue over 3 years ago
Change scale at runtime

drcmda opened this issue over 3 years ago
[Question] allow Shape sleep

arpu opened this issue over 3 years ago
How to create an attraction point

JSmithOner opened this issue over 3 years ago
Position Physics inside THREE.js group

JSmithOner opened this issue over 3 years ago
How can I make a sphere bounce inside a box?

JSmithOner opened this issue over 3 years ago
Bodies are null in beginContact and endContact events

petkoneo opened this issue over 3 years ago
Scaling bodies

hazem3500 opened this issue over 3 years ago