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github.com/pmndrs/cannon-es
💣 A lightweight 3D physics engine written in JavaScript.
https://github.com/pmndrs/cannon-es
adjust types for interoperability with threejs
jonnytest1 opened this issue about 2 months ago
jonnytest1 opened this issue about 2 months ago
`World` is not cleared properly on demo restarts leading to super lag
kungfooman opened this issue 3 months ago
kungfooman opened this issue 3 months ago
Make cannon-es deterministic
johnnyrainbow opened this issue 4 months ago
johnnyrainbow opened this issue 4 months ago
Momentum is not conserved
Jasbir23 opened this issue 5 months ago
Jasbir23 opened this issue 5 months ago
Material on shapes seems to be ignored
bobWinner opened this issue 6 months ago
bobWinner opened this issue 6 months ago
Raycast with Ray.intersectBodies only hits first in array
jmpedrosa opened this issue 9 months ago
jmpedrosa opened this issue 9 months ago
Weird collision between plane and complex polyhedron
SamarthBagga opened this issue 10 months ago
SamarthBagga opened this issue 10 months ago
My ground is Trimesh, and the character is Sphere. The collision result is not very normal
3261564019 opened this issue 10 months ago
3261564019 opened this issue 10 months ago
Collisions not working consistently with convex polyhedrons
henryegloff opened this issue 11 months ago
henryegloff opened this issue 11 months ago
Request for Soft Body Physics Feature in Cannon-es
barisskas opened this issue 11 months ago
barisskas opened this issue 11 months ago
BUG: RaycastAll fails to detect sleeping and static bodies at expected y position
johnnyrainbow opened this issue 12 months ago
johnnyrainbow opened this issue 12 months ago
chore(docs): add supported shape collision pairs table to getting-started.md
isaac-mason opened this pull request 12 months ago
isaac-mason opened this pull request 12 months ago
How to know when world.raycastAll has fully resolved
johnnyrainbow opened this issue 12 months ago
johnnyrainbow opened this issue 12 months ago
why the fixed body position is updated?
keman5 opened this issue about 1 year ago
keman5 opened this issue about 1 year ago
Fix world interpolation
Markonis opened this pull request about 1 year ago
Markonis opened this pull request about 1 year ago
Make code with examples more accessible
Alex277777 opened this issue about 1 year ago
Alex277777 opened this issue about 1 year ago
Default `collisionFilterGroup` to `-1` (all groups) instead of `1` (first group)
ChrisAcrobat opened this pull request over 1 year ago
ChrisAcrobat opened this pull request over 1 year ago
Event `collide` is only thrown once when stacked objects enter trigger
ChrisAcrobat opened this issue over 1 year ago
ChrisAcrobat opened this issue over 1 year ago
Redirect examples/ to examples
ChrisAcrobat opened this pull request over 1 year ago
ChrisAcrobat opened this pull request over 1 year ago
Fix incorrect hitFaceIndex value being returned in World.raycastClosest
DakotaLarson opened this pull request over 1 year ago
DakotaLarson opened this pull request over 1 year ago
ConvexPolyhedron isn't working for certain vertices
Gartenimperator opened this issue over 1 year ago
Gartenimperator opened this issue over 1 year ago
About the basic parameter units of RaycastVehicle in canon-es
Amos-research9725 opened this issue over 1 year ago
Amos-research9725 opened this issue over 1 year ago
I added a model, I don't know why there is no physical characteristics
pxim opened this issue over 1 year ago
pxim opened this issue over 1 year ago
What are indices parameters of CANNON.Trimesh function?
Pasquale-Raso opened this issue almost 2 years ago
Pasquale-Raso opened this issue almost 2 years ago
Unknown Force is applied on some vertically stacked cubes on straight plane?
prathamVaidya opened this issue almost 2 years ago
prathamVaidya opened this issue almost 2 years ago
Documentation for vectorToWorldFrame() incorrect
gnbl opened this issue almost 2 years ago
gnbl opened this issue almost 2 years ago
getVelocityAtWorldPoint() requires result parameter, despite returning result
gnbl opened this issue almost 2 years ago
gnbl opened this issue almost 2 years ago
How can I get a list of bodies touching the line between two vectors?
Preston-Harrison opened this issue almost 2 years ago
Preston-Harrison opened this issue almost 2 years ago
RaycastVehicle: We have twice call updateWheelTransformWorld in updateWheelTransform(from updateVehicle) and then in castRay
dimbodek opened this issue about 2 years ago
dimbodek opened this issue about 2 years ago
DisableMotor() method does not work in HingeConstraint.
zhitongcui opened this issue about 2 years ago
zhitongcui opened this issue about 2 years ago
ConvexPolyhedron: Tetrahedron working vs. not working
bizzybora opened this issue about 2 years ago
bizzybora opened this issue about 2 years ago
Documentation question: After getting the red box wireframe working, and want to get gray boxes bouncing...
salamanders opened this issue about 2 years ago
salamanders opened this issue about 2 years ago
keep class
sean-codes opened this pull request about 2 years ago
sean-codes opened this pull request about 2 years ago
can anyone help me about using webpack to use it in one js file ?
albert-estradera opened this issue about 2 years ago
albert-estradera opened this issue about 2 years ago
The movement of a spinning ball in cannon js has an unexpected deviation that depends on the direction of the movement itself
stuurgurs opened this issue about 2 years ago
stuurgurs opened this issue about 2 years ago
penetrate explosion
unikevin opened this issue about 2 years ago
unikevin opened this issue about 2 years ago
[ Question ] Spheres going through body with mass equal zero
iondrimba opened this issue about 2 years ago
iondrimba opened this issue about 2 years ago
Add friction gravity demo, small frictionGravity jsdoc fix
isaac-mason opened this pull request about 2 years ago
isaac-mason opened this pull request about 2 years ago
Chaining Hinges behaviour
fjavierv opened this issue about 2 years ago
fjavierv opened this issue about 2 years ago
Update ConvexPolyhedron.ts
frankieali opened this pull request over 2 years ago
frankieali opened this pull request over 2 years ago
Orientation of a body
fragarray opened this issue over 2 years ago
fragarray opened this issue over 2 years ago
console.log on ConvexPolyhedron.ts
frankieali opened this issue over 2 years ago
frankieali opened this issue over 2 years ago
how to find a constraint ?
DiuDono opened this issue over 2 years ago
DiuDono opened this issue over 2 years ago
Fix: Friction disappears when manually applying gravity #224
chnicoloso opened this pull request over 2 years ago
chnicoloso opened this pull request over 2 years ago
Allow for easier creation of a convex hull
Dannie226 opened this pull request over 2 years ago
Dannie226 opened this pull request over 2 years ago
Calling getVelocityAtWorldPoint yields Uncaught TypeError: worldPoint.vsub is not a function
judah-w opened this issue over 2 years ago
judah-w opened this issue over 2 years ago
Fixing the local axes orientation of an exported gltf model to get the correct quaternion coordinates
mohAmineBrs opened this issue over 2 years ago
mohAmineBrs opened this issue over 2 years ago
Please, add Debug Drawer
8Observer8 opened this issue over 2 years ago
8Observer8 opened this issue over 2 years ago
how can i flip faceNormals?
SeanSure opened this issue over 2 years ago
SeanSure opened this issue over 2 years ago
Quaternion::setFromEuler documentation for TypeDoc coverage
gtim opened this pull request over 2 years ago
gtim opened this pull request over 2 years ago
Is it possible to import Cannon ES just like Cannon JS
AryaaSk opened this issue over 2 years ago
AryaaSk opened this issue over 2 years ago
Deprecate fixedStep from World
krispya opened this issue over 2 years ago
krispya opened this issue over 2 years ago
when two bunny collide,my browser stuck,is there any way to make it behave smoothly
yasuomang opened this issue almost 3 years ago
yasuomang opened this issue almost 3 years ago
Low Gravity
marwie opened this issue almost 3 years ago
marwie opened this issue almost 3 years ago
add support for amd
gonpombo8 opened this pull request almost 3 years ago
gonpombo8 opened this pull request almost 3 years ago
Object jumps on switching tabs
anshulnegitc opened this issue almost 3 years ago
anshulnegitc opened this issue almost 3 years ago
Tips for increasing performance ??
Padmanabh82 opened this issue almost 3 years ago
Padmanabh82 opened this issue almost 3 years ago
Unused Code?
d3x0r opened this issue almost 3 years ago
d3x0r opened this issue almost 3 years ago
Update link to the current location of the repo
marcofugaro opened this pull request almost 3 years ago
marcofugaro opened this pull request almost 3 years ago
The fixedStep method was not found, and the latest version has not been updated to npm?
bihongbin3027 opened this issue almost 3 years ago
bihongbin3027 opened this issue almost 3 years ago
Remove `world.addMaterial`
marcofugaro opened this pull request almost 3 years ago
marcofugaro opened this pull request almost 3 years ago
Remove deprecated `world.numObjects`
marcofugaro opened this pull request almost 3 years ago
marcofugaro opened this pull request almost 3 years ago
Remove deprecated `body.preStep` and `body.postStep`
marcofugaro opened this pull request almost 3 years ago
marcofugaro opened this pull request almost 3 years ago
Support Capsule Shape
arpu opened this issue almost 3 years ago
arpu opened this issue almost 3 years ago
When I keep added more than 1000 balls ,most of them were suddenly disappeared
fuqiang915 opened this issue almost 3 years ago
fuqiang915 opened this issue almost 3 years ago
GridBroadphase is not working
fuqiang915 opened this issue almost 3 years ago
fuqiang915 opened this issue almost 3 years ago
Bodies vibration
NIRumiantsev opened this issue almost 3 years ago
NIRumiantsev opened this issue almost 3 years ago
Add `world.removeContactMaterial` method
Glavin001 opened this pull request almost 3 years ago
Glavin001 opened this pull request almost 3 years ago
Add `world.fixedStep()`
marcofugaro opened this pull request almost 3 years ago
marcofugaro opened this pull request almost 3 years ago
Simplify world stepping
whoiskonstantin opened this issue about 3 years ago
whoiskonstantin opened this issue about 3 years ago
THREE.Geometry removed from Threejs
acx70 opened this issue about 3 years ago
acx70 opened this issue about 3 years ago
Fix SparkAR usage
marcofugaro opened this pull request about 3 years ago
marcofugaro opened this pull request about 3 years ago
Remove @babel/plugin-proposal-class-properties
marcofugaro opened this pull request about 3 years ago
marcofugaro opened this pull request about 3 years ago
Revert #111
marcofugaro opened this pull request about 3 years ago
marcofugaro opened this pull request about 3 years ago
🔨 Update typedoc config and styles
marcofugaro opened this pull request about 3 years ago
marcofugaro opened this pull request about 3 years ago
CI cleanup
marcofugaro opened this pull request about 3 years ago
marcofugaro opened this pull request about 3 years ago
Start testing in CI
bjornstar opened this pull request about 3 years ago
bjornstar opened this pull request about 3 years ago
Update all devDependencies
bjornstar opened this pull request about 3 years ago
bjornstar opened this pull request about 3 years ago
Do CI on github
bjornstar opened this pull request about 3 years ago
bjornstar opened this pull request about 3 years ago
Remove deprecated features
bjornstar opened this pull request about 3 years ago
bjornstar opened this pull request about 3 years ago
Kinematic body collision documentation
Wuzzie opened this issue about 3 years ago
Wuzzie opened this issue about 3 years ago
Fly & DYNAMIC
McRain opened this issue about 3 years ago
McRain opened this issue about 3 years ago
Error migrating from cannon.js to cannon-es
aitormendez opened this issue about 3 years ago
aitormendez opened this issue about 3 years ago
Collision detection throws an error: bodyb.position.vsub is not a function
abraxous opened this issue about 3 years ago
abraxous opened this issue about 3 years ago
chore: add eslint
alexandernanberg opened this pull request about 3 years ago
alexandernanberg opened this pull request about 3 years ago
Dynamic scaling for Cannon bodies
krispya opened this pull request about 3 years ago
krispya opened this pull request about 3 years ago
Fix demo AABB rendering
krispya opened this pull request about 3 years ago
krispya opened this pull request about 3 years ago
Fixes Body.STATIC reference in Getting Started doc
krispya opened this pull request about 3 years ago
krispya opened this pull request about 3 years ago
Mistake in Docs
Devang47 opened this issue over 3 years ago
Devang47 opened this issue over 3 years ago
I cannot migrate a simple example from cannon to cannon-es
8Observer8 opened this issue over 3 years ago
8Observer8 opened this issue over 3 years ago
Body does not have a stable position when moving at a fixed velocity
tommhuth opened this issue over 3 years ago
tommhuth opened this issue over 3 years ago
Overlapping bodies on collision issue
fariskas opened this issue over 3 years ago
fariskas opened this issue over 3 years ago
Simplify ConvexPolyhedron creation
Day-OS opened this issue over 3 years ago
Day-OS opened this issue over 3 years ago
Change scale at runtime
drcmda opened this issue over 3 years ago
drcmda opened this issue over 3 years ago
[Question] allow Shape sleep
arpu opened this issue over 3 years ago
arpu opened this issue over 3 years ago
How to create an attraction point
JSmithOner opened this issue over 3 years ago
JSmithOner opened this issue over 3 years ago
Position Physics inside THREE.js group
JSmithOner opened this issue over 3 years ago
JSmithOner opened this issue over 3 years ago
How can I make a sphere bounce inside a box?
JSmithOner opened this issue over 3 years ago
JSmithOner opened this issue over 3 years ago
Bodies are null in beginContact and endContact events
petkoneo opened this issue over 3 years ago
petkoneo opened this issue over 3 years ago
Scaling bodies
hazem3500 opened this issue over 3 years ago
hazem3500 opened this issue over 3 years ago