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github.com/pmndrs/cannon-es
💣 A lightweight 3D physics engine written in JavaScript.
https://github.com/pmndrs/cannon-es
80d321948c49ecce8a9f189add675c4bd88deb94 authored almost 4 years ago by Marco Fugaro <[email protected]>
3282a5292c86b6030b71dcd9b0a1dbfe63678f99 authored almost 4 years ago by Marco Fugaro <[email protected]>
55fd85094eb133532cda6063c9a872d6ea2e7171 authored almost 4 years ago by Marco Fugaro <[email protected]>
9e3c81ea71020845faf7d0555bf896b446dab3e8 authored almost 4 years ago by Marco Fugaro <[email protected]>
a36335eeef95a2bedafb4323606299a3ee99f2be authored almost 4 years ago by Marco Fugaro <[email protected]>
399bd5f024d85018727d819a816a45a7ce1c3a35 authored almost 4 years ago by Marco Fugaro <[email protected]>
16d7477c1126de22ad996973c58e96cd8cb776f3 authored almost 4 years ago by Marco Fugaro <[email protected]>
1b0c5210a547dd535d33a758e116ae935fc1dc01 authored almost 4 years ago by Marco Fugaro <[email protected]>
19d15d48d1bf7787b0c3edc589ae2f244f40ad47 authored almost 4 years ago by Marco Fugaro <[email protected]>
This reverts commit 4e67534b1e9dc1ab437244947555fb6a3f1a5b09.
7b6f0657eb77a3292f995618eab7218c644d6107 authored almost 4 years ago by Marco Fugaro <[email protected]>3d078397507f8e68c9b1a6d7b1066a2226fed7b6 authored almost 4 years ago by Mike <[email protected]>
This commit makes exceptions in SAPBroadphase, as the integration of static messages is describe...
0d81585b49546a538f8055d95a4adf59ed4cd0b1 authored almost 4 years ago by Michael Hemingway <[email protected]>e39a8dfc526f7dbc786ad72d22cfb53dc8387763 authored almost 4 years ago by Mike <[email protected]>
Adt. Some holdouts + formatting
7d5d4635945a68ee1f4ad5a6f75c1e4f79276e7b authored almost 4 years ago by Mike <[email protected]>c1561ef05d8b4544340728ef55f8da3cddcae22f authored almost 4 years ago by Mike <[email protected]>
b588828237f727fcb0654fd087d3188a6a22031a authored almost 4 years ago by Mike <[email protected]>
e276d033fa5dba12f7d7ce0181bae98970ce6b6a authored almost 4 years ago by Mike <[email protected]>
c41b515aeb15b5cd132c047e93d4e3d6823f64bf authored almost 4 years ago by Mike <[email protected]>
Excluding WheelInfo -> seems not to be documenting properly?
67a45d6ff5e340feb5081ebd152cb2ac3c2f7366 authored almost 4 years ago by Mike <[email protected]>bbd365e1ce6922d28bfb5aff1f9714d7b5bf7450 authored almost 4 years ago by Mike <[email protected]>
77ae7740ed0d52ec79294761f0a04e35135f3b3e authored almost 4 years ago by Mike <[email protected]>
b267f51706cf8f45c4840e5dee5b2b448dabbb0d authored almost 4 years ago by Mike <[email protected]>
Additional documentation added with references to the paper Cannon is based on
33323b0e7eb6bd10876f1709753dcb45aaf2e052 authored almost 4 years ago by Mike <[email protected]>3c2313a6b90e2dbad9c027e3f717074b1f8af544 authored almost 4 years ago by Mike <[email protected]>
Note, Ray may need more work
8b4391bf9f9d8adac0cd1d59e3b90f840f99ebff authored almost 4 years ago by Mike <[email protected]>0c9f555ceec1202463e7f1f46d84438ae2992111 authored almost 4 years ago by Marco Fugaro <[email protected]>
d91d3bb1272d4f622c5828fef20f69ae4b792a60 authored almost 4 years ago by Marco Fugaro <[email protected]>
eb6690ca9d520675afb256901886bc7e9cce16e3 authored almost 4 years ago by Marco Fugaro <[email protected]>
b435b6e2358abd08ca882e5ad82b1074ad8d0bae authored almost 4 years ago by Marco Fugaro <[email protected]>
86d86e0284aaaf706d46102c92660ec9b1f69d3f authored almost 4 years ago by Marco Fugaro <[email protected]>
6e7091a6217150273f12f2a3bfb3332dc4d8c9d4 authored almost 4 years ago by Marco Fugaro <[email protected]>
a2f8f05c7ebfa84d86389afdb4aa55e305a316a4 authored almost 4 years ago by Marco Fugaro <[email protected]>
feat(body): add isTrigger option
e7c57b630753354ee095a6fff514e6b6ff5843a8 authored almost 4 years ago by Marco Fugaro <[email protected]>de322f9b37d66ed1c3df4448989087f15d95aacc authored almost 4 years ago by Marco Fugaro <[email protected]>
65e71956a8fe40653c42e3830cfa1aaec12abf7a authored almost 4 years ago by Marco Fugaro <[email protected]>
21764c9c48d99683d5bf1ae14405f1f82a947f73 authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix redundant increment of world.time
db058cbf6fcc35e3f8aeea00f8678c0e9f061ab2 authored almost 4 years ago by Marco Fugaro <[email protected]>Change Mat3.reverse to use static array
666acb3d244c5c7a837103b62cfde81a6f55aea7 authored almost 4 years ago by Marco Fugaro <[email protected]>6b34b78cea6c208e2e124843aae04826d86eac82 authored almost 4 years ago by Marco Fugaro <[email protected]>
5c1d70fe7fc073113f3c064bd19686940050b2b2 authored almost 4 years ago by age2pierre <[email protected]>
7a9a58dd6171e40e0bb1939dd1c165140784fff8 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
6ca609ce1375f09a6bdbb7db8c6aa9737dbe199c authored almost 4 years ago by age2pierre <[email protected]>
f8af4259d15cc4f4760249385726efa8270e975a authored almost 4 years ago by age2pierre <[email protected]>
cebdad108d0d97ff9b67cb65562ed784821f13ea authored almost 4 years ago by Marco Fugaro <[email protected]>
db04297933f351125562147081c93dc5506445b3 authored almost 4 years ago by Marco Fugaro <[email protected]>
d83e5a88d6ec62b21d39d6cd488ea12c48805314 authored almost 4 years ago by Marco Fugaro <[email protected]>
5f84dfb7c51f6af6c5fea52ec990582a44e7e26b authored almost 4 years ago by Marco Fugaro <[email protected]>
Rename .computeAABB() to .updateAABB();
af52757043d57707d5b683556cf955bbad7b1a7c authored almost 4 years ago by Marco Fugaro <[email protected]>0de408a03f335ea22490acd6b6608de32a82ff9e authored almost 4 years ago by Cloud9c <[email protected]>
0a30d12a263f45faa6b9c2d1695900a950119671 authored almost 4 years ago by Cloud9c <[email protected]>
21380e52e9b9504a967b53c265ca976ff6a33c26 authored almost 4 years ago by Cloud9c <[email protected]>
0dade8cb9b88f58f9043424beb91bf30109e7347 authored almost 4 years ago by Cloud9c <[email protected]>
e420c64568eb0841fa94a8ce5d95138bcac0d222 authored almost 4 years ago by Cloud9c <[email protected]>
1b1d8bff7e37730139c94f774419de40a5b76362 authored almost 4 years ago by Cloud9c <[email protected]>
8501971e2e238522a289bf592cd797508105dd4c authored almost 4 years ago by Cloud9c <[email protected]>
Port AABB tests
51fa79582eb91a3bc7624163a0cb4afdea71a10b authored almost 4 years ago by Marco Fugaro <[email protected]>3e9d49650863e412e6c7d9e61e937516e89c4c40 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Add Mat3, Vec3, and some Quaternion tests
bc9f8324e76146a20fcb199d78a658a5369c1550 authored almost 4 years ago by Marco Fugaro <[email protected]>ad1f278b2ea9785ccfae82866bcca37925046bfe authored almost 4 years ago by Nathan Scheinkman <[email protected]>
3f81276a580fff228f2f321cb05460273e2b1af8 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
7fec5e0b031c710bfd0f542f1d566c5288688247 authored almost 4 years ago by Marco Fugaro <[email protected]>
Add removeShape method to Body
8ff3e32338455cedc0f939864bc1feac1f8683e8 authored almost 4 years ago by Marco Fugaro <[email protected]>52db2e91d9b437e10a485f1350e6adde4a7c2ada authored almost 4 years ago by Cloud9c <[email protected]>
This reverts commit 83050fac3bf1e5265720bbe5336dcd204359a1ba.
e6091622a64e43a562cb003eff91c2afb5354b4f authored almost 4 years ago by Nathan Scheinkman <[email protected]>81ec98b9a91ff132ee62f841549e2b1b8372680f authored almost 4 years ago by Marco Fugaro <[email protected]>
baecdc6b7ab908ef5a2d472c020ce091bc5d2605 authored almost 4 years ago by Marco Fugaro <[email protected]>
1cd84bb80536d516cfb87e7bc63cbe30a3b61eb3 authored almost 4 years ago by Marco Fugaro <[email protected]>
Add applyTorque method to Body
b414436b9a8c4e8be3025db9391756bd97c67655 authored almost 4 years ago by Marco Fugaro <[email protected]>6ca03fb579c6f555d1518ad740dd2a8276d5c89b authored almost 4 years ago by Nathan Scheinkman <[email protected]>
83050fac3bf1e5265720bbe5336dcd204359a1ba authored almost 4 years ago by Nathan Scheinkman <[email protected]>
92083c59bec7704efac066ae0f68426eb3efa7ec authored almost 4 years ago by Nathan Scheinkman <[email protected]>
568f8f27bfab739c5a6f66e13bc9d99b92731ecd authored almost 4 years ago by Nathan Scheinkman <[email protected]>
267e206aed54d12ccf9a3e024011954f0bfcfe70 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
9d65831bf8834e2a4f721dad515ebd8ed639ec29 authored almost 4 years ago by Marco Fugaro <[email protected]>
Make WheelInfo.frictionSlip default to a lower value
8753729bc5a03e76b15b1551462de4031ed57f99 authored almost 4 years ago by Marco Fugaro <[email protected]>2d73aa1614584c53c78c350fa518e0783798a494 authored almost 4 years ago by Marco Fugaro <[email protected]>
24b8f5c41202643d105cc49c42e379a2b5e11b04 authored almost 4 years ago by Marco Fugaro <[email protected]>
Set SplitSolver parameter type as GSSolver
72bdcc51ba0e59a4c63551bbb1f2e4903f06fdfb authored almost 4 years ago by Marco Fugaro <[email protected]>3c27d3d662289e08efba36de089cec0b34daaee0 authored almost 4 years ago by Marco Fugaro <[email protected]>
76ad525b255b5961c00dac8e5fe6fadb2ab1c2ee authored almost 4 years ago by Marco Fugaro <[email protected]>
e869cb58b9c587aa76cd6fa3b4d7f887cde3a1f9 authored almost 4 years ago by Marco Fugaro <[email protected]>
replace some constants with configurable properties for raycast-vehicle
d5683cd57ee993f4fddfe1a836d570986d9a14d5 authored almost 4 years ago by Marco Fugaro <[email protected]>beb90f2ea4613aa42db9db2776cfc85fbb7d8ff9 authored almost 4 years ago by Tamas Katona <[email protected]>
1eb8fbd12b499f3864ccb64365f10952beca45e9 authored almost 4 years ago by Tamas Katona <[email protected]>
e10396ce369c1a1eecac55cb950771124edd1b7b authored about 4 years ago by Marco Fugaro <[email protected]>
77f3f291d20e5acff47659ca2f4cbbf676ba6bae authored about 4 years ago by Marco Fugaro <[email protected]>
Use the static keyword for static methods
d3b75ac43beafcf1ad94deb6b241f23c70e17929 authored about 4 years ago by Marco Fugaro <[email protected]>5a16c964533725ff2717d7ccaf1c9c5bb1e049f3 authored about 4 years ago by Marco Fugaro <[email protected]>
3b15153bb867fa417f11aa47ff55d9a3ac957d4d authored about 4 years ago by Marco Fugaro <[email protected]>
e2f1dc148c7fa3b60c535144513811d20d003fc4 authored about 4 years ago by Marco Fugaro <[email protected]>
ac7a1f274ba2db8fdbbd21533c102e9c35d074a0 authored about 4 years ago by Marco Fugaro <[email protected]>
Wakeup a body if a force is applied to it
286d75614fdccbe6f515ba115cab217ad743b48e authored about 4 years ago by Marco Fugaro <[email protected]>ed94909d855aca750afd4a8ff61e75d1963435d3 authored about 4 years ago by Marco Fugaro <[email protected]>
Performance: move the bailout threshold to 60fps instead of 30fps
65a7391625e2b1fd716163f133497cb02a6de4bc authored about 4 years ago by Marco Fugaro <[email protected]>5387fd351fd2922936782082d1e7d4f3a499c9d6 authored about 4 years ago by Marco Fugaro <[email protected]>
2e54fa835042426cc34496c8e3d48f744b363731 authored about 4 years ago by Marco Fugaro <[email protected]>
Set Cylynder.type correctly when creating a Cylinder
1372dc981fcb165db34bc2d8a7e38eac859c6ee4 authored about 4 years ago by Marco Fugaro <[email protected]>1c70e10f9c77080f7c428e7682f0eea1a6bf91ad authored about 4 years ago by Marco Fugaro <[email protected]>
d6ff48ba302fb071e61abeba5f5a09ee2b956525 authored about 4 years ago by Marco Fugaro <[email protected]>
4d1e0a61e65befc93f8caddebf8d96a8b85a9bd1 authored about 4 years ago by Marco Fugaro <[email protected]>