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github.com/pmndrs/cannon-es

💣 A lightweight 3D physics engine written in JavaScript.
https://github.com/pmndrs/cannon-es

Remove unnecessary type from tsdoc param

80d321948c49ecce8a9f189add675c4bd88deb94 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up shapes docs

3282a5292c86b6030b71dcd9b0a1dbfe63678f99 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up docs of objects

55fd85094eb133532cda6063c9a872d6ea2e7171 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up constraint classes

9e3c81ea71020845faf7d0555bf896b446dab3e8 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up collision docs

a36335eeef95a2bedafb4323606299a3ee99f2be authored almost 4 years ago by Marco Fugaro <[email protected]>
Add excludeNotDocumented option to hide internal properties

399bd5f024d85018727d819a816a45a7ce1c3a35 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up Box and Body tsdoc comments

16d7477c1126de22ad996973c58e96cd8cb776f3 authored almost 4 years ago by Marco Fugaro <[email protected]>
Clean up docs of equations materials and math classes

1b0c5210a547dd535d33a758e116ae935fc1dc01 authored almost 4 years ago by Marco Fugaro <[email protected]>
📦 Upgrade tsdoc

19d15d48d1bf7787b0c3edc589ae2f244f40ad47 authored almost 4 years ago by Marco Fugaro <[email protected]>
Revert "Update TS, Typedoc"

This reverts commit 4e67534b1e9dc1ab437244947555fb6a3f1a5b09.

7b6f0657eb77a3292f995618eab7218c644d6107 authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix "Index" typo

3d078397507f8e68c9b1a6d7b1066a2226fed7b6 authored almost 4 years ago by Mike <[email protected]>
Undo dead code removal, inline statements

This commit makes exceptions in SAPBroadphase, as the integration of static messages is describe...

0d81585b49546a538f8055d95a4adf59ed4cd0b1 authored almost 4 years ago by Michael Hemingway <[email protected]>
Remove @static from static declarations

e39a8dfc526f7dbc786ad72d22cfb53dc8387763 authored almost 4 years ago by Mike <[email protected]>
TSDoc: World classes

Adt. Some holdouts + formatting

7d5d4635945a68ee1f4ad5a6f75c1e4f79276e7b authored almost 4 years ago by Mike <[email protected]>
TSDoc: Utils classes

c1561ef05d8b4544340728ef55f8da3cddcae22f authored almost 4 years ago by Mike <[email protected]>
TSDoc: Solver classes

b588828237f727fcb0654fd087d3188a6a22031a authored almost 4 years ago by Mike <[email protected]>
TSDoc: Shape classes

e276d033fa5dba12f7d7ce0181bae98970ce6b6a authored almost 4 years ago by Mike <[email protected]>
Formatting

c41b515aeb15b5cd132c047e93d4e3d6823f64bf authored almost 4 years ago by Mike <[email protected]>
TSDoc: Object Classes

Excluding WheelInfo -> seems not to be documenting properly?

67a45d6ff5e340feb5081ebd152cb2ac3c2f7366 authored almost 4 years ago by Mike <[email protected]>
TSDoc: Math Classes

bbd365e1ce6922d28bfb5aff1f9714d7b5bf7450 authored almost 4 years ago by Mike <[email protected]>
TSDoc: Material Classes

77ae7740ed0d52ec79294761f0a04e35135f3b3e authored almost 4 years ago by Mike <[email protected]>
Update TS, Typedoc

b267f51706cf8f45c4840e5dee5b2b448dabbb0d authored almost 4 years ago by Mike <[email protected]>
TSDoc: Equation Classes

Additional documentation added with references to the paper Cannon is based on

33323b0e7eb6bd10876f1709753dcb45aaf2e052 authored almost 4 years ago by Mike <[email protected]>
TSDoc: Constraint Classes

3c2313a6b90e2dbad9c027e3f717074b1f8af544 authored almost 4 years ago by Mike <[email protected]>
TSDoc: Collision classes

Note, Ray may need more work

8b4391bf9f9d8adac0cd1d59e3b90f840f99ebff authored almost 4 years ago by Mike <[email protected]>
Spring: convert JSDoc to TSDoc

0c9f555ceec1202463e7f1f46d84438ae2992111 authored almost 4 years ago by Marco Fugaro <[email protected]>
Generated docs

d91d3bb1272d4f622c5828fef20f69ae4b792a60 authored almost 4 years ago by Marco Fugaro <[email protected]>
Adapt the Body jsdoc comments to typedoc

eb6690ca9d520675afb256901886bc7e9cce16e3 authored almost 4 years ago by Marco Fugaro <[email protected]>
📖 Add generated documentation via typedoc

b435b6e2358abd08ca882e5ad82b1074ad8d0bae authored almost 4 years ago by Marco Fugaro <[email protected]>
chore: replace prepare with prepublishOnly in scripts

86d86e0284aaaf706d46102c92660ec9b1f69d3f authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix impulse example calculations

6e7091a6217150273f12f2a3bfb3332dc4d8c9d4 authored almost 4 years ago by Marco Fugaro <[email protected]>
Build

a2f8f05c7ebfa84d86389afdb4aa55e305a316a4 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #83 from pmndrs/triggers

feat(body): add isTrigger option

e7c57b630753354ee095a6fff514e6b6ff5843a8 authored almost 4 years ago by Marco Fugaro <[email protected]>
Update readme with correct PR number

de322f9b37d66ed1c3df4448989087f15d95aacc authored almost 4 years ago by Marco Fugaro <[email protected]>
Revert as const change

65e71956a8fe40653c42e3830cfa1aaec12abf7a authored almost 4 years ago by Marco Fugaro <[email protected]>
Adjust the trigger demo

21764c9c48d99683d5bf1ae14405f1f82a947f73 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #82 from pmndrs/fix-time-property

Fix redundant increment of world.time

db058cbf6fcc35e3f8aeea00f8678c0e9f061ab2 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #80 from nascheinkman/matrixReverse

Change Mat3.reverse to use static array

666acb3d244c5c7a837103b62cfde81a6f55aea7 authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix reduntant increment of world.time, close #81

6b34b78cea6c208e2e124843aae04826d86eac82 authored almost 4 years ago by Marco Fugaro <[email protected]>
docs(readme): add isTrigger to list of changes

5c1d70fe7fc073113f3c064bd19686940050b2b2 authored almost 4 years ago by age2pierre <[email protected]>
Change Matrix.reverse to use static array

7a9a58dd6171e40e0bb1939dd1c165140784fff8 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
feat(demo): adds trigger minimal example

6ca609ce1375f09a6bdbb7db8c6aa9737dbe199c authored almost 4 years ago by age2pierre <[email protected]>
feat(body): adds trigger option

f8af4259d15cc4f4760249385726efa8270e975a authored almost 4 years ago by age2pierre <[email protected]>
v0.17.0

cebdad108d0d97ff9b67cb65562ed784821f13ea authored almost 4 years ago by Marco Fugaro <[email protected]>
Build

db04297933f351125562147081c93dc5506445b3 authored almost 4 years ago by Marco Fugaro <[email protected]>
chore: Replace rollup-plugin-size-snapshot with rollup-plugin-filesize

d83e5a88d6ec62b21d39d6cd488ea12c48805314 authored almost 4 years ago by Marco Fugaro <[email protected]>
Remove deprecation warning for Body.computeAABB

5f84dfb7c51f6af6c5fea52ec990582a44e7e26b authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #77 from Cloud9c/patch-1

Rename .computeAABB() to .updateAABB();

af52757043d57707d5b683556cf955bbad7b1a7c authored almost 4 years ago by Marco Fugaro <[email protected]>
computeAABB() to updateAABB()

0de408a03f335ea22490acd6b6608de32a82ff9e authored almost 4 years ago by Cloud9c <[email protected]>
computeAABB() to updateAABB()

0a30d12a263f45faa6b9c2d1695900a950119671 authored almost 4 years ago by Cloud9c <[email protected]>
computeAABB() to updateAABB()

21380e52e9b9504a967b53c265ca976ff6a33c26 authored almost 4 years ago by Cloud9c <[email protected]>
computeAABB() to updateAABB()

0dade8cb9b88f58f9043424beb91bf30109e7347 authored almost 4 years ago by Cloud9c <[email protected]>
Change computeAABB() to updateAABB()

e420c64568eb0841fa94a8ce5d95138bcac0d222 authored almost 4 years ago by Cloud9c <[email protected]>
Rename all computeAABB() to updateAABB()

1b1d8bff7e37730139c94f774419de40a5b76362 authored almost 4 years ago by Cloud9c <[email protected]>
Rename .computeAABB() to .updateAABB();

8501971e2e238522a289bf592cd797508105dd4c authored almost 4 years ago by Cloud9c <[email protected]>
Merge pull request #76 from nascheinkman/testsAABB

Port AABB tests

51fa79582eb91a3bc7624163a0cb4afdea71a10b authored almost 4 years ago by Marco Fugaro <[email protected]>
Port and Add AABB tests

3e9d49650863e412e6c7d9e61e937516e89c4c40 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Merge pull request #72 from nascheinkman/tests

Add Mat3, Vec3, and some Quaternion tests

bc9f8324e76146a20fcb199d78a658a5369c1550 authored almost 4 years ago by Marco Fugaro <[email protected]>
Change Mat3.transpose/mmult implementation

ad1f278b2ea9785ccfae82866bcca37925046bfe authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Remove change target object tests from Vec3/Mat3

3f81276a580fff228f2f321cb05460273e2b1af8 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
chore: Run prettier

7fec5e0b031c710bfd0f542f1d566c5288688247 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #74 from Cloud9c/master

Add removeShape method to Body

8ff3e32338455cedc0f939864bc1feac1f8683e8 authored almost 4 years ago by Marco Fugaro <[email protected]>
Add removeShape method to Body

52db2e91d9b437e10a485f1350e6adde4a7c2ada authored almost 4 years ago by Cloud9c <[email protected]>
Revert "Simplify some Vec3 and Mat3 function defs"

This reverts commit 83050fac3bf1e5265720bbe5336dcd204359a1ba.

e6091622a64e43a562cb003eff91c2afb5354b4f authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Build

81ec98b9a91ff132ee62f841549e2b1b8372680f authored almost 4 years ago by Marco Fugaro <[email protected]>
Add applyTorque example

baecdc6b7ab908ef5a2d472c020ce091bc5d2605 authored almost 4 years ago by Marco Fugaro <[email protected]>
Add resize to basic three.js example

1cd84bb80536d516cfb87e7bc63cbe30a3b61eb3 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #70 from nascheinkman/applyTorque

Add applyTorque method to Body

b414436b9a8c4e8be3025db9391756bd97c67655 authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix Mat3.mmult and Mat3.transpose with self

6ca03fb579c6f555d1518ad740dd2a8276d5c89b authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Simplify some Vec3 and Mat3 function definitions

83050fac3bf1e5265720bbe5336dcd204359a1ba authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Fix Mat3.getTrace to match doc

92083c59bec7704efac066ae0f68426eb3efa7ec authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Add Mat3, Vec3, and some Quaternion tests

568f8f27bfab739c5a6f66e13bc9d99b92731ecd authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Add applyTorque method to Body

267e206aed54d12ccf9a3e024011954f0bfcfe70 authored almost 4 years ago by Nathan Scheinkman <[email protected]>
Build

9d65831bf8834e2a4f721dad515ebd8ed639ec29 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #67 from pmndrs/friction-default

Make WheelInfo.frictionSlip default to a lower value

8753729bc5a03e76b15b1551462de4031ed57f99 authored almost 4 years ago by Marco Fugaro <[email protected]>
Make WheelInfo.frictionSlip default to a lower value

2d73aa1614584c53c78c350fa518e0783798a494 authored almost 4 years ago by Marco Fugaro <[email protected]>
Build

24b8f5c41202643d105cc49c42e379a2b5e11b04 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #66 from pmndrs/splitsolver-type-fix

Set SplitSolver parameter type as GSSolver

72bdcc51ba0e59a4c63551bbb1f2e4903f06fdfb authored almost 4 years ago by Marco Fugaro <[email protected]>
Fix SplitSolver type

3c27d3d662289e08efba36de089cec0b34daaee0 authored almost 4 years ago by Marco Fugaro <[email protected]>
Build

76ad525b255b5961c00dac8e5fe6fadb2ab1c2ee authored almost 4 years ago by Marco Fugaro <[email protected]>
v0.16.0

e869cb58b9c587aa76cd6fa3b4d7f887cde3a1f9 authored almost 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #65 from tomo0613/raycast-vehicle-configurable-props

replace some constants with configurable properties for raycast-vehicle

d5683cd57ee993f4fddfe1a836d570986d9a14d5 authored almost 4 years ago by Marco Fugaro <[email protected]>
keep original constants + rename properties

beb90f2ea4613aa42db9db2776cfc85fbb7d8ff9 authored almost 4 years ago by Tamas Katona <[email protected]>
replace some constants with configurable properties for raycast-vehicle

1eb8fbd12b499f3864ccb64365f10952beca45e9 authored almost 4 years ago by Tamas Katona <[email protected]>
📖 Add examples screenshot in readme;2C

e10396ce369c1a1eecac55cb950771124edd1b7b authored about 4 years ago by Marco Fugaro <[email protected]>
Fix PointerLockControls import path, close #63

77f3f291d20e5acff47659ca2f4cbbf676ba6bae authored about 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #62 from pmndrs/static-methods

Use the static keyword for static methods

d3b75ac43beafcf1ad94deb6b241f23c70e17929 authored about 4 years ago by Marco Fugaro <[email protected]>
Convert aready static methods to static methods with the static keyword

5a16c964533725ff2717d7ccaf1c9c5bb1e049f3 authored about 4 years ago by Marco Fugaro <[email protected]>
Examples: compute convexHull for other shapes

3b15153bb867fa417f11aa47ff55d9a3ac957d4d authored about 4 years ago by Marco Fugaro <[email protected]>
Build

e2f1dc148c7fa3b60c535144513811d20d003fc4 authored about 4 years ago by Marco Fugaro <[email protected]>
Make the sphere resolution as the original cannon examples

ac7a1f274ba2db8fdbbd21533c102e9c35d074a0 authored about 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #61 from pmndrs/wakeup-force-impulse

Wakeup a body if a force is applied to it

286d75614fdccbe6f515ba115cab217ad743b48e authored about 4 years ago by Marco Fugaro <[email protected]>
Wakeup a body if a force is applied to it

ed94909d855aca750afd4a8ff61e75d1963435d3 authored about 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #60 from pmndrs/performance-adjustement

Performance: move the bailout threshold to 60fps instead of 30fps

65a7391625e2b1fd716163f133497cb02a6de4bc authored about 4 years ago by Marco Fugaro <[email protected]>
Performance: move the treshold to 60fps instead of 30fps

5387fd351fd2922936782082d1e7d4f3a499c9d6 authored about 4 years ago by Marco Fugaro <[email protected]>
Update shapeToGeometry to support the Cylinder type

2e54fa835042426cc34496c8e3d48f744b363731 authored about 4 years ago by Marco Fugaro <[email protected]>
Merge pull request #59 from pmndrs/cylinder-type

Set Cylynder.type correctly when creating a Cylinder

1372dc981fcb165db34bc2d8a7e38eac859c6ee4 authored about 4 years ago by Marco Fugaro <[email protected]>
Make Cylinder.type equal to Shape.types.CYLINDER

1c70e10f9c77080f7c428e7682f0eea1a6bf91ad authored about 4 years ago by Marco Fugaro <[email protected]>
chore: Remove non-necessary anymore deploy script

d6ff48ba302fb071e61abeba5f5a09ee2b956525 authored about 4 years ago by Marco Fugaro <[email protected]>
chore: Move non-example related code in the head of examples

4d1e0a61e65befc93f8caddebf8d96a8b85a9bd1 authored about 4 years ago by Marco Fugaro <[email protected]>