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github.com/CnCNet/ts-patches

Command and Conquer: Tiberian Sun patches for CnCNet online gameplay.
https://github.com/CnCNet/ts-patches

Print difficulty on mission start

64ebd32222a2efdd9a0d1089db60b6f1b43d6898 authored about 6 years ago by Rampastring <[email protected]>
Include main menu cursor bug fix in mods

a9bd3e1e4b832569cefede8e65bab44860239dae authored about 6 years ago by Rampastring <[email protected]>
Simplifies the protocol zero latency settings. Going forward there will only be 3 max-aheads.

39591697b7f799c68725bb71b178ea4dc301957b authored about 6 years ago by Daniel Keeton Jr <[email protected]>
Adds a way to tell ts-ddraw that this exe has the thread safe patch.

a4a36cf7a6cd305da2998afa3470d15ffb8639a7 authored about 6 years ago by Daniel Keeton Jr <[email protected]>
prevent slow downs in main menu (mainly needed for wine)

abed044ff05711697a007276d58716fc005fc479 authored about 6 years ago by FunkyFr3sh <[email protected]>
Adds caching to most mix files to prevent disk reads in the middle of battle.

56ba0ccf5a22a68c1a8973f25b1f3d84fc58b331 authored about 6 years ago by Daniel Keeton Jr <[email protected]>
Adds ability to restore mulitproc affinity.

c5d9429c1f05eebcaf5d77ca849952bdf52e15b5 authored about 6 years ago by Daniel Keeton Jr <[email protected]>
Add Twisted Insurrection hack for making the AI target the player with drop pods

ea8677d992b88c64980eb4fff3b84623e22bda31 authored over 6 years ago by Rampastring <[email protected]>
Avoid using XSurface_BlitPart, it's not thread safe.

aa89ac7964b1f28abc3e70e3fba7b41afb6d7848 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Add controls for changing the mouse render interval.

8a3e5c610e8a0c8e35ff68198d1e137bf704519c authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Automatically make a frameless window if the screen size is the same as the game screen window screen size.

b4f7b436852abd89fad398df1fd326e053d50ece authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fix for FogOfWar could not be enabled.

133c00393775273467ad8a33ea0bbac06a8593a6 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fixed a crash after the game ended that was caused by freeing the NewSearchDir strings.

719251f26c72764e57d1a64eb9c3b138d847d368 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Adding missing file.

f63db84d68709fdddda570fe482358e1742f2c58 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Some hacks to make TS stop video mode switching before and after games. And some hacks for increasing TS online speed.

1083073d7c59ef05fd8e9a922f622339346f73ee authored over 6 years ago by Daniel Keeton Jr <[email protected]>
When using ts-ddraw, try to always use the requested window size. (rather than 640x480)

3c4cad570f4f078b2c5f5a8a17ea65780fb10c08 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
fix for Check for ts-ddraw.

d424cedf2c7bd3be476f62d38ec16b7e7a18c687 authored over 6 years ago by FunkyFr3sh <[email protected]>
Check for ts-ddraw.

a77326f93eb5f20494727086e97f4e1db3b05c05 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Revert "Return 1 from rage-quit."

This reverts commit 39cf6a7c71d63baccb1392b535f7fa042d537f02.

0e29e8f7fa47c736838390b818fe2d82fcfef526 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Return 1 from rage-quit.

39cf6a7c71d63baccb1392b535f7fa042d537f02 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Add hack for making the AI use and target EMPulseSpecial like MultiSpecial

9d8ac32a112e05e7f8a1845e88a7e3af7b884704 authored over 6 years ago by Rampastring <[email protected]>
Use ProtocolVersion=0 as the default network style.

b04509f43d34bea55b23822e834ac8dd3df87240 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Always use FrameSendRate=1 for ProtocolZero

db5798f129860aa7516c00b780ad090fe9a9a2a1 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Adds random map generation to the spawner. Not perfect yet, but fully functional. (See example map)

d895b00adc2e9881b557090ecc77fb8f8932c3a4 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fix WW typo in score logging

c5301fa138472695af56f61a77bed080325646e9 authored over 6 years ago by Rampastring <[email protected]>
Don't show names on the info panel when QuickMatch is enabled.

c0145c3ba486e880c40912cfb947f7f64dd456b7 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Set the minimum burst value for Weapons to 1.

d3d79a2f6cd8e18b86f15f0cbaf6019112b1e15e authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fixes packet received too late and recon errors with previous protocol zero. Now we just mostly use Protocol 2 code with some changes to make it more like Protocol 0.

739a01044ff6dc29764d5de41b9306c9d0e58447 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Adds the declaration for _controlfp

96add3d72615a647ee61e54a6a96d4f2c2c7326a authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Add FPU state to SYNC file.

707cd8baa1c0c724031b4ff38ded320336d11927 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Only send response time events if response time has changed.

cad306ccb730abd7ac1eb168c8a489f32e32a8a8 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Don't log RESPONSE_TIME2 events to the oos log.

58f5992c238153c1a06ae1c86a7a17555f290fc9 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Don't throw "Packet received too late" when a null event or a RESPONSE_TIME2 packet arrives late.

41b736c54f80fd8dd584b1e71ee5a34049324b5e authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Adding auto-maxahead calculations for Protocol zero.

7b4448e2beb6dbfd15c82f14b353677329f75bfc authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Don't use player colors in the recon_kick messages.

126919a3257d4a677ca44cd5880a82470d212d93 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Patches the network Protocol Version 0 to use a precalculated maxahead value.

03c82320f49ce35e2d97795c21283a0d11a229df authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Use compressed packets with all packet protocols.

1dfbc77d4fa0bd51c0017aa1d94509a1c59d88f0 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fix a crash in rage-quit patch.

7491ac4c5bdacb7160786f90a6493c814e8fcce2 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Fixes a crash in recon_kick

91b3cfb9cc243ff7a75f2f89c0d4d29a6a2d7245 authored over 6 years ago by Daniel Keeton Jr <[email protected]>
Add missing file.

ff177e86ad01e4e7fcae84d77ac8746efc371214 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Don't center the team if the units are already on the screen when double-tapping to center a team.

9afa55204ba70fbbf52a2ebb26ce154e7a809bca authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Corrects moving waypoint bug.

6ae90e03568d6a6266878eac29463c7c22ee1099 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Enable c4_repairable_fix for DTA.

2ad4593d6553c95dd976018d5140384742277dcd authored almost 7 years ago by Bittah_Commander <[email protected]>
A patch to prevent infantry with C4 from exploding buildings that are not repairable.

Needs testing.

f14ea71f3bb24ac5e0c20f9be32970408ecc7c8e authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Add missing file.

aeba0a9363ed32dbfa77da9a6bba6fcd19391413 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Don't crash in recon_kick if the player has already been removed.

d413aa9c6631a13423f31a2cf9031d5ab38f2698 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Adds more information to SYNC files on recon/OOS.

a2dd5c5172da65e367420513480796e409b430a2 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Adds coach mode and reformats the eventclass.

1d1b98556d1fc5ebd1e1d698b7a58b904f0129dc authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Add ForceConversionType4 for mods as well

51a34da8f11d5e953c7b706d716b9508278fcce6 authored almost 7 years ago by Bittah_Commander <[email protected]>
Adds force_conversion_type file.

cfff1abd7716c40d8c7838332fbeccf69c92bb1f authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Add ForceConversionType4 sun.ini knob.

3335efbe4f43a1ec9de7129ab9a73d7bc6c87d84 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Added trigger action for printing the difficulty level (in singleplayer)

9b687f1e7937f6e60f15e3e790664eb5fc2e606c authored almost 7 years ago by Rampastring <[email protected]>
fix tunnelport comparision

e725ff197a8c8848f0d9d6ea04eea104336bccd9 authored almost 7 years ago by FunkyFr3sh <[email protected]>
Change tunnel port to 16 bit int too.

e0d004cc60de3499d8e58c3c5bc7b4eafe686b83 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Fixes tunnel connection problems. There was int that should have been uint16_t.

eb3e8ba6ef05a428dbd10c1e65b922e514003777 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Enabled factory_rallypoints.asm for TS client

5c181f2261569b13504605fecc707a4487bde024 authored almost 7 years ago by Rampastring <[email protected]>
Hook the exception filter function to catch and restart on known exceptions.

dd7af3a8528c3239d8bc11fdc9e448573f1f26ab authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Re-arrage variables so that all exe's build properly.

1c78ccd11bd9a936ea9b068567117f99d110858a authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Moved max_pip_counts.asm to mods directory, enabled it and dont_save_without_all_players for TI

81820f792bdc7b3898369ec5ea455894bfddbc12 authored almost 7 years ago by Rampastring <[email protected]>
hook wndproc

ed9ec6ef57ddc3971bb9c62cae599be8f2beeaa5 authored almost 7 years ago by FunkyFr3sh <[email protected]>
Display error message telling the user to start the game client if the -SPAWN argument isn't given

The prior behaviour was that the spawner loaded to the original game's main menu and then crashed.

7a115763eea247380b3bc1a478a5e67f952082d2 authored almost 7 years ago by Rampastring <[email protected]>
No mapsnapshot on recon.

8cfd04eee9eee72a530c22069c5269160307b8f2 authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Prevented manual saving of games when a player has disconnected

9ddc1b44495f501e867d1c3cfb34d0e4d012c5ee authored almost 7 years ago by Rampastring <[email protected]>
Added (but not enabled) hack for preventing a match from ending from houses are defeated

2938be25254c8e431695a101e4e2691a32d5a1c0 authored almost 7 years ago by Rampastring <[email protected]>
Fixed typo in max pip count hack

881764d46c26adba58f860896691064ac34f2899 authored almost 7 years ago by Rampastring <[email protected]>
Added hack for changing maximum pip counts

b94e98a9b5ba11b26aa8093e4a0688842cb513fe authored almost 7 years ago by Rampastring <[email protected]>
Hides player names for Quick Match

280331f0c7ffae3596741b9dacb3864e9021454f authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Disable Max Windowmode by default. It doesn't hurt o do so.

e3aa2cd493bc05e64a9d1d8280729363bb2c7e7e authored almost 7 years ago by Daniel Keeton Jr <[email protected]>
Change gamespeed 5 and make add_team_better optional via sun.ini

68e8a6bc90bb129b596eb9dd00b5028609970224 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Adds a setting to control factory rallypoint behavior

ac8854bac62d6ab4f86c242a3cf2a9afd91a833a authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Adds a way to control or disable double tap team key

ba41ebbc4615e4cda351e8775ed38f6c57bb971b authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Fix reading tutorial text from map so that it works in single player mode.

de09490df4866694d35e51cecda59babc1a33ef3 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Fixed a problem where setting a team name in spawn.ini caused a crash.

27ca01c95d40a9d257aa425d4e0a2e8a561e5948 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Add option to skip score screen.

51ed97372f72a7eea38891147dc388147317422c authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Put the maphash field in to stats.dmp

8caa6b2d2c0c3f121e102fe924ac2d19d5a26623 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Create an option to enable/disable share control in spawn.ini

c34182984dff56d762df7dd4ad11242a8f406e2b authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Enable protocol zero for mods as well.

a6bc683b51039d07c943a6623c128cc859d1bb5a authored about 7 years ago by Bittah_Commander <[email protected]>
Adding protocol_zero file

d7d90f80838dea4c3a9e3f07eaee9ff91ab5dec8 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Enable protocol zero for faster game play.

41224ab17c1fc1b0ceb5e30e4311da9667f488e3 authored about 7 years ago by Daniel Keeton Jr <[email protected]>
Changed 'disable attacking buildings with 0 weapon range' slightly and uncommented it.

a908c36b49562e0f44919107d14c958ee738520f authored about 7 years ago by AlexB <[email protected]>
Support for multiple sides for Prerequisites and AITriggerTypes

c83cb6d1ac2e66b7463e45f171ea3fc785d1239a authored about 7 years ago by AlexB <[email protected]>
Do stats only in the cncnet online version of the exe.

4194af3187cafa2c58dbd9fa17ad211a77c2615e authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Mods could no longer compile because src/scrollrate_fix.o was missing from their .mk files.

d5ba8da4c71f485c090d8b83b14fb09a76f1bcc5 authored over 7 years ago by Bittah_Commander <[email protected]>
Adjust group number upward when a unit has pips

08711c2c50d8aab4c0d86f4aad4225f149cf76a6 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
enable movie fix for sp

82a21d9c11dc40f06869109d067e199f53b14f5f authored over 7 years ago by FunkyFr3sh <[email protected]>
fix for last commit

ac6b75f0451600c2462a2b121ffc3140f73dc605 authored over 7 years ago by FunkyFr3sh <[email protected]>
experimental scrollrate limiter

04908f2ca65f3562bc15a8961a0ed2658ef514a7 authored over 7 years ago by FunkyFr3sh <[email protected]>
Patch to disable attacking buildings with 0 weapon range doesn't work.

e01a4b57c04e93155054f5ebba517e15444425b8 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Fix a problem with the attack neutral units hack

7f91e7745baa060a4ab7e9d80fc3514e25f30a2a authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Re-arrange the MaxAhead calculation to prevent early game oos.

b37055e2caca7f9527126a165c81d50b813f8d36 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Added the win8 comat function. Disabled by default, can be enabled in SUN.INI

ea3f74c92aeb25316dee875f3be83630554ff5ec authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Changed some things about stats dumper.

7cb328c318caf4cf3f9588852561a3b97fba02a4 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Fix recon-kick. Allow recon with 2 human players. When 3 or more humans kick the oos players.

5bb7c1deef6edffdc443e39f0f7698f662584adf authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Added missing function to sym.asm

9a6e186d61699f2710e48b33e0c503bada440c2e authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Fix up rage_quit patch and add it into makefiles

38ac5e64fbdf4a5ed7ef34d1a2faf2a2a72b3867 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Gracefully close the game when you alt+f4 or click [x] to close the window

84224ffbb7d4dd1766cb631d4e8c064957f2ba15 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
Bug fix for group selection.

928cb73915e74c7218661fc3d449ef007c543d97 authored over 7 years ago by Daniel Keeton Jr <[email protected]>
reduce delay

6786791ea42bfbfb810cfd73c1278b2a383a1257 authored over 7 years ago by FunkyFr3sh <[email protected]>
Fixed a problem with guard_mode patch where aircraft would do weird things after being ordered to stop.

17ab75c2ff155f6f5c81eb992134fb9a5c2b846d authored over 7 years ago by Daniel Keeton Jr <[email protected]>
New stats stuff was causing crashes for load games. Disabling for now.

f2e1cae1f576e4452b3d6933195fe6f5f008a2ea authored over 7 years ago by Daniel Keeton Jr <[email protected]>