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github.com/colour-science/PostProcessing
Post Processing Stack
https://github.com/colour-science/PostProcessing
eab20151be62eb4fe5aab96bbb9e88af582c80b2 authored about 8 years ago by Matt Dean <[email protected]>
4ce8688d072deed86cc3bd8679dbd9b0759387d4 authored about 8 years ago by Chman <[email protected]>
47f6d216f5f0c277518bf865970db8bd51526cb0 authored about 8 years ago by Chman <[email protected]>
036e9626a0d80731104ff3b510367017d961be61 authored about 8 years ago by Chman <[email protected]>
ca89220ea6f1012fb270232a3487235ae4e698b0 authored about 8 years ago by Chman <[email protected]>
DoF: Tweaked the prefilter/postfilter to reduce artifacts.
5e0e734a2d7b51405440f33b34c0bd4c9cf6e936 authored about 8 years ago by Thomas <[email protected]>Fix for issue #26 (reopened)
da16cfb386adfcaac74763e01c95f76f3b3a908c authored about 8 years ago by Thomas <[email protected]>Quality and performance improvements to Motion Blur
d38e24f48479dd79a04c71b0309ab7b5e186b55d authored about 8 years ago by Thomas <[email protected]>Tweaked grain range to have a lower minimum range
1d34af1ba4861a154c4c2569ba23078cb26f73ce authored about 8 years ago by Thomas <[email protected]>Fix for Issue #47
fe33f460ad81ff9cd22df47955e985333c9e2167 authored about 8 years ago by Thomas <[email protected]>4e56a71640228cc7a919c867634a7040dfd49649 authored about 8 years ago by Matt Dean <[email protected]>
Tweaked the prefilter and postfilter to hide unblurred areas that
usually appear on boundaries b...
A range below 0.3 creates visible patterns and a artifacts.
578dea16f41e22c5cbd2937ba853d0a1c4ee2f32 authored about 8 years ago by Johannes Deml <[email protected]>This is a fix for issue #26 (reopened).
The issue is caused by the difference between actual Co...
494dc9fd9076c7fac06556fedf41c71d88b6c2a0 authored about 8 years ago by Keijiro Takahashi <[email protected]>
- Completely redesigned the reconstruction filter. It's not only faster
than the previous implem...
c276434ad539e5b9b10be8ca155a52a046c32bdc authored about 8 years ago by Keijiro Takahashi <[email protected]>
Fix for issue #26
30797a71197c30c5c9d0143d6dcfb416cdc3e4aa authored about 8 years ago by Thomas <[email protected]>
Chaged to discard the CoC history when the sign of the CoC value is
inverted.
37bf8f1cfd453df9f4002982a6596392b4e8a285 authored about 8 years ago by Keijiro Takahashi <[email protected]>
Fix for DOF + chromatic aberration
13d70bb007dd212865cd0c64dd6058d365b5f197 authored about 8 years ago by Thomas <[email protected]>e549f26bec0ab07cf77f8bca657426835c7b97ad authored about 8 years ago by Keijiro Takahashi <[email protected]>
- Changed to apply chromatic aberration not only to the source image but
also to the DOF texture...
ed01da3ae108e1988d447cb4b35ec87fb913c451 authored about 8 years ago by Chman <[email protected]>
c08c67070e31c290139f0ee1956ff289d18482f8 authored about 8 years ago by Chman <[email protected]>
0b104a62a7ebd9015d431644f7f057029d9e9d0d authored about 8 years ago by Keijiro Takahashi <[email protected]>
Explicitly apply RenderTextureReadWrite.Linear in Motion Blur
b31824a5dfa3e5995be379db39aabc6bebf58a20 authored about 8 years ago by Thomas <[email protected]>
- Explicitly disable color space convertion with the temporary render
textures. This is needed t...
944b2f2744c3ee050325f13457ece0ccc4e1ba59 authored about 8 years ago by Keijiro Takahashi <[email protected]>
457db7c077276a175abb40fc3987ec043edfee27 authored about 8 years ago by Chman <[email protected]>
c763ec95f168b017c1416c25f84fb023d1775f56 authored about 8 years ago by Chman <[email protected]>
2ae61e5bdfe87b2bafb8193733d588b630d9d833 authored about 8 years ago by Chman <[email protected]>
b60e90fd1ca09d82f34be772a79273a94575f889 authored about 8 years ago by Chman <[email protected]>
832cc4c0af97374ce648394d0e6a3fdcdb13d603 authored about 8 years ago by Chman <[email protected]>
b4264069940c5713c888ae911fccafa2a49b4729 authored about 8 years ago by Keijiro Takahashi <[email protected]>
DOF: Quality and performance improvements
b9d3a97a7d317469d3e6a8ba41516181b7e82e87 authored about 8 years ago by Thomas <[email protected]>823cc5ce9333f022118e59f89def82924db24d90 authored about 8 years ago by Thomas <[email protected]>
- Added CoC masking to the prefilter to reduce halos.
- Tweaked the slope function in the bokeh ...
82f0ab9b044ce4918da20df0e2df061e4f0b34f8 authored about 8 years ago by Keijiro Takahashi <[email protected]>
The DOF prefilter pass needs a gamma variant.
97d8387084511bdf717ad91f71dbb5eec4487f5e authored about 8 years ago by Thomas <[email protected]>58e4d6b705c19f4257509b4b794a5c2d6419233f authored about 8 years ago by Chman <[email protected]>
f2f0b4f202bde8a99fa788a012550bdfa33207bd authored about 8 years ago by Keijiro Takahashi <[email protected]>
88b15d81b992bb236463de9f4e8a5530298944bb authored about 8 years ago by Chman <[email protected]>
839b4312213f036e0f103fe981e3f1438d27b5bc authored about 8 years ago by Chman <[email protected]>
50fb47fd2a07ed92f3182077de06b0e2ffefba1b authored about 8 years ago by Chman <[email protected]>
08caa8e92d686664ef723d0306828c39a4fdc5bb authored about 8 years ago by Chman <[email protected]>
f2e7118470d55985e9074e6b14e9bc189cd41480 authored about 8 years ago by Chman <[email protected]>
7bc8a8aa29b07b07bb822d398873be6f236ed540 authored about 8 years ago by Chman <[email protected]>
5319de66488314e9788858eee0cc7105edb61fe9 authored about 8 years ago by Chman <[email protected]>
c73f1d4dc267f8e33292cfcbb86c6e89c5a281f9 authored about 8 years ago by Chman <[email protected]>
0374371766ea96f5a6902a5e004cc5dbf66cdece authored about 8 years ago by Chman <[email protected]>
ed86900163771134cd8dda7fb81b3fa7c290d7c9 authored about 8 years ago by Chman <[email protected]>
0f1237e2bc72d19c10704641a95e6e92a445a0e8 authored about 8 years ago by Chman <[email protected]>
5b5dea44a48da440f1596604afde2c01dbc0b5ef authored about 8 years ago by Chman <[email protected]>
ea4b4384e7e89106b43fb8f3a7f57587acf2f244 authored about 8 years ago by Chman <[email protected]>
cd9f472dfedfbcb8d76d520d5a228ed3a43d984c authored about 8 years ago by Chman <[email protected]>
29fbd350dbb866f0f60a3d33b29e135f9cee576f authored about 8 years ago by Chman <[email protected]>
ed54aeace2de21b7692e3f7a1b5850071bd178fc authored about 8 years ago by Chman <[email protected]>
63c13b3c34fd75e633734825cadda6daad5381a1 authored about 8 years ago by Chman <[email protected]>
e604e4f3c485b415d547995a1642249b921e4be3 authored about 8 years ago by Chman <[email protected]>
1e2630f42a7a200a496bd93ceb3528e1b46f4349 authored about 8 years ago by Chman <[email protected]>
976b23bb535de4de8418b87b2945cfd15ef3f4ca authored about 8 years ago by Chman <[email protected]>
8925f06a2e23662722cab703215e29851bd56ded authored about 8 years ago by Chman <[email protected]>
0e8e85db52ef191e3adab86a68e03a34caabed3c authored about 8 years ago by Chman <[email protected]>
66389e287144647796865c75efcc7005505b0b55 authored about 8 years ago by Chman <[email protected]>
789d3298fd56a72b1d6b73645aa7ff0668a20256 authored about 8 years ago by Chman <[email protected]>
First version of DoF.
Fixed luminance contribution on grain, it was reversed.
Added a hacky dept...
d6005853d7ab0668f369e9de2b6893ef157bbc6c authored about 8 years ago by Chman <[email protected]>
b178de86ac2043ec79d0940a61c5661b2b5a9c52 authored about 8 years ago by Chman <[email protected]>
b8ca0c6d49466abc3f82f16a2ed79cf23f2bb85b authored about 8 years ago by Chman <[email protected]>
Implement support for ACES 1.0.3
a53da66ab322e810d32f82677ba771233e4084b2 authored about 8 years ago by Thomas <[email protected]>24da32519718ed09d9d4744bb720ac69bbaaee75 authored about 8 years ago by Chman <[email protected]>
16f60942970d90ea1ebfb84556ea870e8c0b9f20 authored about 8 years ago by Chman <[email protected]>
1aa1bb0c7db91cf7d44dae68e33576402c1c878c authored about 8 years ago by Chman <[email protected]>
558d5443e7aeea1e1fadca2c417f94e4a57e8a8c authored about 8 years ago by Chman <[email protected]>
384a151ba8292309dddcdb1f81958ab86f683047 authored about 8 years ago by Chman <[email protected]>
- Update ODT names to match the ACES CTL codebase in order to avoid confusion.
- Add ODT for D65...
700c855a7e8ff8427924b61705787a64e3367920 authored about 8 years ago by Thomas Mansencal <[email protected]>
c7241798aa2ab2051e583242fd18e2fc084f17c7 authored about 8 years ago by Thomas <[email protected]>
984927d82d17f78e03859968ef72c0dadd8efa8e authored about 8 years ago by Chman <[email protected]>
Forces compatibility with Forward rendered objects when working with the
Deferred rendering path.
Still a very tiny shift in the highlights (can be seen using the
waveform) but it's far less pro...
Resolve warning in MotionBlur shader
a89bbb03e941c081676579fdbe39fd0696d956ae authored about 8 years ago by Thomas <[email protected]>When I compiled the shaders the MotionBlur shader issued the following warning:
```
'Hidden/...
8afc17a058e9bef71e6c198f7a91511a4459932e authored about 8 years ago by Chman <[email protected]>
914357578f4e9085fc932ca77d2cbed93a966769 authored about 8 years ago by Chman <[email protected]>
PS4 numbers:
- Old Fast grain : 152µs
- Old Filmic grain : 464µs
- New Filmic grain : 185µs
As ...
dbd40a2e592906b0c957dc9a4856be8b0b8964d1 authored about 8 years ago by Chman <[email protected]>7f14acc65b3d16152e9ab769eab34019b5a94bda authored about 8 years ago by Chman <[email protected]>
To upgrade from previous versions you should remove PostProcessing and
Editor Default Resources ...
1e52ef316695f3064145441bc45c59fd0867dc1f authored about 8 years ago by Chman <[email protected]>
728291eb2bef2d510dd9e19064c8860cc1f5f0b9 authored about 8 years ago by Thomas <[email protected]>
d5d5488aec0225d1e77c808cfb65eb5d74a11e5c authored over 8 years ago by Chman <[email protected]>
206bc53cd13b26c18700ca790594b1d429fef2ea authored over 8 years ago by Chman <[email protected]>
9fa3c8f92ab0437339a6cf0623217bdadf3d9012 authored over 8 years ago by Chman <[email protected]>
c04fe1a896cba811bcccfa31934f9ef654468c2c authored over 8 years ago by Chman <[email protected]>
34b6fbdc98a5f4f0f7269786ff032d1c07d14de4 authored over 8 years ago by Thomas <[email protected]>