Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/redeclipse/base
Base environment for Red Eclipse and associated source files.
https://github.com/redeclipse/base
- backport on community repo
- discussion with preview: http://redeclipse.net/forum/viewtopic.p...
1754a1a4ce8a9c09a9e9314c8497db5ca0c38bf3 authored almost 9 years ago
e6301211450e1d7ef30bda3038458237e50afc3b authored almost 9 years ago
4ab44b14706e9f47134fa4d77d88ea9810671a71 authored almost 9 years ago
a78ebe45db5d9e3e4db23fd9a6a5821428e63025 authored almost 9 years ago
ee7f17f0550a6a07a4285603bb831273ea3ff017 authored almost 9 years ago
2820c79f6c163d3e97a5fa4786c9fef7997ee8f2 authored almost 9 years ago
af9881377f7d09e5374406e8e74423f3836436ab authored almost 9 years ago
- this provides a bunch of bitfields to conveniently set the flags attribute of mapmodels, light...
14d7e462531f3f1a7636d5e69495560cb1fbb1fa authored almost 9 years agoa98deba4dcd5ce1bbb5fcf801b0bbbdd7a8e0bd1 authored almost 9 years ago
e19d9dc1f8326d44676ae12babd068f974ccb277 authored almost 9 years ago
- use getsvardef on reset buttons, fix init for vcolour, small tweaks here and there
141d534e0f4f6465b3e7360cb7f1572d9aff38d1 authored almost 9 years ago73d9aebaeed1041891f538264e0a516aab124270 authored almost 9 years ago
- show a warning instead when no texture is selected
d9f5464443f15d55408b1eda3dc9ddf4ffa69f9b authored almost 9 years ago
- add a nice preview for colouring textures, should be much easier to use now
- rearrange some ...
and remove melee from vpalette menu (texture error)
27d6e80bd2b63a605d7299c6542de26d7bdde192 authored almost 9 years ago249e2c166e3d77c044b97397fb91d599e8f6279c authored almost 9 years ago
- checkbox to disable hover previews for sky/cloudboxes
- icons on skybox list
- this should h...
2e5fdd591c5fa851db947ad9a7485bed2d8e827b authored almost 9 years ago
- not needed here (not a weapon)
- no weap/clip textures for melee at the moment
564b0c809c46b0c05a314bf467ef1b45d144302b authored almost 9 years ago
acf6fa71c602ac1d6dfff1e4844dffa2c457ca8b authored almost 9 years ago
e740cfd58ba5548c8ea54e067474bfc8b0b1ed77 authored almost 9 years ago
04dfea14788876f404743e28df991eb54430539f authored almost 9 years ago
9ed24deefa0396dfb1e6893b8c511ac22c600dbc authored almost 9 years ago
dfffe192300b0b2a93cdafb6226d875c20ab91b1 authored almost 9 years ago
22d04ef1056851da0d43df9a4331a4926241f15c authored almost 9 years ago
6243f235678e8816cc47bd2ca78ee6a99a5a0c1b authored almost 9 years ago
- new player tone options in gameplay menu, as suggested by @shirepirate on PR #415
- keep it s...
* adjust panel widths for current text scale
* fix some layout jumps
* wider info and usage te...
use multi-word fields for usage of buffing vars, aboveheadicons and followaiming
add "hitscan" ...
d4318f0646734524e62c189eba331c75675d4cc7 authored almost 9 years ago
dbd105f34ada871e96b663340f90311aba2c3b5c authored almost 9 years ago
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25bdea41c426bb7a12bffac00dbd1bc1d9339a73 authored almost 9 years ago
ec97de1e9a3f01714d42a42017f9bbb07c9d3ea4 authored almost 9 years ago
a42dae7234555c064c4e51bb6e792b3c41b941cd authored almost 9 years ago
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bb49cd8ae22c01d02e692eb6e9d7611a01728d24 authored almost 9 years ago
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1d42a994f58c12d3b5ed1af97b5244f23aac3c15 authored almost 9 years ago
01799d216767a0bfefb7d90a4a7f616019a278c3 authored almost 9 years ago
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Issue Templates
f3a14dd417fe37749c09a71601eafbe94bf3516f authored almost 9 years ago449e9a7893fc2b11bd95d33e3cc2869edb07bbe6 authored almost 9 years ago
Track actual weapon that fired a projectile.
6c1e6b523ce5eab6e59f06cf5324b85812abaa6c authored almost 9 years ago087b27f6dc7941fdf56f40115a46c59d5906787e authored almost 9 years ago
c05c7116f57cf497b0e3745de4bf6505845d0ba1 authored almost 9 years ago
f14b641b43c08a2b8d4cb0bd0b05f1b51c1376a8 authored almost 9 years ago
2345ad12ae652d0e0e0977748a9e9026a9bcf891 authored almost 9 years ago
1042cc498e8fc4f1c805bbdede13c299d90bb61f authored almost 9 years ago
9f3d1f3cc3466ab4d87e114752c1d199fea85ac7 authored almost 9 years ago
697374e97fa6ed853e94d3bc9396776c87ee5c10 authored almost 9 years ago
11de9036dda34b758a289e351ba114275337f1e6 authored almost 9 years ago
5b73f68f0a1f2d708136cf04fc0869fcc5cc605a authored almost 9 years ago
d05001161ef749d2d36dd58fdeb3b9b8fd05494d authored almost 9 years ago
4514157246af96252a15814e595ee7908802f660 authored almost 9 years ago
86111118871cf5fd47021903eb55a4fa2cebb01e authored almost 9 years ago
64ccdfde600e956005760f8e8ec926981ae088fd authored almost 9 years ago
4dbdb5b77de321b33ad7a2e68b41b85ae7d87fb0 authored almost 9 years ago
7f13787d36223438d86245c26f53bc5d3b38f4a1 authored about 9 years ago
99f5e7db19bb4671b2ed29976344ee9f5bcff341 authored about 9 years ago
5cb42ebd294adeda461c65664b747f40f2e9f6d6 authored about 9 years ago
b237b6ef571695a734a6797790fa23913d767bdd authored about 9 years ago
e8f03e5a6925e8049f5cab3d9cd1b48f6554879e authored about 9 years ago
3ed6e3c4d70476d8bbf233fa082f4e69a444c08b authored about 9 years ago
if varfields does not match varmax, show a warning guitext, but dont flood the console ;)
as of...
explain fields (arg3 of setdesc) in the file header
set fields for all bitfield variables relat...
use variable fields from usage.cfg to label bitfield checkboxes
print a notification if the fie...
pulls the player toward the victim by default
d4d351583800d16c39f0a29779a681f636948231 authored about 9 years ago1b5fb12a42a0ae74b5f82d9ce0883304c8cf8509 authored about 9 years ago
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000a6412d1932987ac914d3e9c0cfaa7b437a386 authored about 9 years ago
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