Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/base

Base environment for Red Eclipse and associated source files.
https://github.com/redeclipse/base

an attempt at reversing errant stickies with debug info for dev console

e35b80fbedcb9928ec648fa9083fede3f9de91a9 authored 11 months ago by Quinton Reeves <[email protected]>
don't rewind composite timers

14884cd556b6c6b72480d4260446ce467a1b4bfe authored 11 months ago by Quinton Reeves <[email protected]>
fix some bounds, severely limit composites

f0adc78bdc42a6cb3237a254dc3f9feebc7ed0b2 authored 11 months ago by Quinton Reeves <[email protected]>
lesflare fixes

c87032b5bebe0460a372cf1ff3dd05d9454aec78 authored 11 months ago by Quinton Reeves <[email protected]>
mapui fixes

ea3cd8c1a55ef8157c8599e144ec76658ce0f862 authored 11 months ago by Quinton Reeves <[email protected]>
fix bomber dynui

931263c025193df3d29fec4158088f8804e10926 authored 11 months ago by Quinton Reeves <[email protected]>
don't overbright halo outline

3656829c2ec7db4731bccc6c0ae7160718ede605 authored 11 months ago by Quinton Reeves <[email protected]>
fix dac sorting

ceee9582a4aa3454dfe1d336bf3e986d2be3f221 authored 11 months ago by Quinton Reeves <[email protected]>
limit how much can spew out of janitors

4ae1b4d6b2cad97c12a981954a71be49d43b3b4a authored 11 months ago by Quinton Reeves <[email protected]>
more performance, janitor improvements

ea0d2c155f690b6ff7eede6a9807a444eca9c447 authored 11 months ago by Quinton Reeves <[email protected]>
more UI performance improvements

8bc4684abb8719d003dd143bea3dc536b76760a8 authored 11 months ago by Quinton Reeves <[email protected]>
more consistent DAC setups

1fc20945d86ac237b63d493e3d821b74afc64533 authored 11 months ago by Quinton Reeves <[email protected]>
improve dynuiref access

9af99127e251d7339e7440842b2e1b4fa1ffcef3 authored 11 months ago by Quinton Reeves <[email protected]>
editor: fix texture context menu checks and tooltips

0e986b40d1e0a6c89331ea90c2353351821b8306 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
keep environment actors out of halo and flashlight

af1b520f28d14e8d053f2ef4b8aba258345c0884 authored 11 months ago by Quinton Reeves <[email protected]>
more janitor fine tuning

15e5f5389b826937a3ff24e233c150d2358053f9 authored 11 months ago by Quinton Reeves <[email protected]>
janitor improvements etc

7af63f4ec6f22d26e2ec89080109b11b53f72bdd authored 11 months ago by Quinton Reeves <[email protected]>
a little surprise

131dc41e87402d771fcd50dfa25606416fa59afe authored 11 months ago by Quinton Reeves <[email protected]>
force claw in kaboom/insta

61551a213937529d429116fed90dbc6f62ca7e8b authored 11 months ago by Quinton Reeves <[email protected]>
fix janitor navigation

862986c27df2c771d1b67095d69e46a94f5503ae authored 11 months ago by Quinton Reeves <[email protected]>
janitor actor

a8f38ab9b1ff80fe5de56be2634318341cf92851 authored 11 months ago by Quinton Reeves <[email protected]>
don't flicker visor in editmode

e1d0b849276034b4e9e81f7fc70a1b82305c2d3b authored 11 months ago by Quinton Reeves <[email protected]>
improve huddamage and add scanlines

05f60efb9970af21055c146669435dcf68a800b4 authored 11 months ago by Quinton Reeves <[email protected]>
switch from overtone mixed to pure player colour

3944b9316427c32b7680ef2713a3bf0370d42ab6 authored 11 months ago by Quinton Reeves <[email protected]>
less obnoxious blobs

c0cf128d53e7b1548e701d1462e89d87f4975638 authored 11 months ago by Quinton Reeves <[email protected]>
finished corrosion cannon

69fa6010dbe40436520881b95a887c7f39db5ca8 authored 11 months ago by Quinton Reeves <[email protected]>
s/blobbed/splattered/

ab84af6d70e4122a7c15926fc872cf9b710abf1c authored 11 months ago by Quinton Reeves <[email protected]>
further work on corroder

c91ad5c3aa4e119c63a64394faa2b9c4554ab9db authored 11 months ago by Quinton Reeves <[email protected]>
make scanline colour mixing variables and copy new concepts to halo shader too

d96658e152477d8b0312ba57eb94a6c0d852c784 authored 11 months ago by Quinton Reeves <[email protected]>
update actors

b35f6ad18657b756762db447822346500180aa24 authored 11 months ago by Quinton Reeves <[email protected]>
hud: tweak visor scanlines

c1f61216f801cf4e24ec0eaadbeaeb7c1c376d73 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
scanlines and stuff for halos too

73db1f5d4de9ca50ab86fd9ef1ce0d5d1d4a9666 authored 11 months ago by Quinton Reeves <[email protected]>
visor scanlines, noise, flicker

7ee23b528050eadced6b41c41b896ca5abc27bf1 authored 11 months ago by Quinton Reeves <[email protected]>
remove broken old compass system

a745fb043af587b233cbf1d634a70f44b353f2c9 authored 11 months ago by Quinton Reeves <[email protected]>
universal entity UI system

e2c9ac97e11171ab6f02124c3f8178cc737e7e31 authored 11 months ago by Quinton Reeves <[email protected]>
ui: fix keycatcher widget not accepting focus

33eeff37a111470351ae7b60b67502c3690e230c authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
update submodules

965bdad8271f0d845cfa33f9515cf9347e971735 authored 11 months ago by Quinton Reeves <[email protected]>
corroder tweaks

7c3c7ea59d9763042feab5031a9ffd614e10d764 authored 11 months ago by Quinton Reeves <[email protected]>
better event log rewards

c1906e5035ff1c315c7c0c8bfc620fc41f26cdbb authored 11 months ago by Quinton Reeves <[email protected]>
add missing corroder tex

2a10df2de238636f52dc420a50c842e75455beb7 authored 11 months ago by Quinton Reeves <[email protected]>
basic corroder fx and variables

44497fabfbe05cbb69a665483c81b4873a462760 authored 11 months ago by Quinton Reeves <[email protected]>
update submodules

371b004abe8f2a48e82f2b675f3e8da44182e2f5 authored 11 months ago by Quinton Reeves <[email protected]>
Update readme.txt

very small correction

bbbd7203d7f0d4a5fd1b7d7708ec304df7b8e724 authored 11 months ago by dc <[email protected]>
ai awareness of rails and other fixes

ffc3be2906b8fbb3289a7a8809798c4d899ecf8f authored 11 months ago by Quinton Reeves <[email protected]>
hazard actor

aa15823f5f498184b4c584b9af9fc0e08355b2f3 authored 11 months ago by Quinton Reeves <[email protected]>
trigger fixes

992e4318937301f896ee766e57827c904f186106 authored 11 months ago by Quinton Reeves <[email protected]>
ability to fully tune envmap colour/blend on stains

cd8be46ad04423319fba79917bdd6e9667b087ab authored 11 months ago by Quinton Reeves <[email protected]>
stainrenderer performance optimisations

9a564ce2377a958eb80d253538b474f14bda35b8 authored 11 months ago by Quinton Reeves <[email protected]>
maps: update venus

be2510fd6fc6145f18bd5339fbbaad968b583f88 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: prevent timer options from disabling match info

90b36ef4c42356c53727a21f0bc768dfe386a93e authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: fix bomber affinity counting

c13d88fa16e1c71e4a3890482ae979e8b179d9f7 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: use team index vars

8d27bfe366375866837647ee565e3fffeef54279 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: fix bomber score anim

6449ade5eac39ce43591d3e5294e819c7c263005 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: dac labels

f2512fab7772fd2b91e3f79f7efb518946285e8c authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: strupper game state in the top display

51f30dff8ef310c81e27c8e420e07d75102dbd7b authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
ui: add corrosion cannon to loadout selection

ae6b68fb6131338a8d2f50f23ceddbba66512ad8 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
support for envmapped stains

ded1d5dd42db16b26ceba0fb4abfdc6a225a5c04 authored 11 months ago by Quinton Reeves <[email protected]>
communicate triggerid to client

88e6ffc8aeab4b437a4160f8bf2d57a4c453aa83 authored 11 months ago by Quinton Reeves <[email protected]>
fix pulse colours

812cd2dbd5964881a6cf4abb98d7ff94b674503b authored 11 months ago by Quinton Reeves <[email protected]>
fix sound mapping

ecf792529f535b7063cce454e8150269d53d1250 authored 11 months ago by Quinton Reeves <[email protected]>
that'd be a nope

920ebcf3dd53f4552f04b2e35dd06653b00017e7 authored 11 months ago by Quinton Reeves <[email protected]>
Update readme.txt

d5b1e59a22f33c965127e2eb0c46e052a7060d48 authored 11 months ago by Quinton Reeves <[email protected]>
Update Semaphore configuration

8cd8170363bd452764a65bdabf4855c22043b36d authored 11 months ago by Quinton Reeves <[email protected]>
prune execs for removed HUD cfg files

e381f64f0534f78b454319fe84f8d3e4896a9593 authored 11 months ago by Quinton Reeves <[email protected]>
update readme/credits

bbec92746b7048d9121afab5b774f187fafa92a9 authored 11 months ago by Quinton Reeves <[email protected]>
hud: more work on mode-specific top displays

d1a132a0bd43f3905881e6ef399695eab8f2281b authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
game: fix scoreboard team mode checks and align tables to top

5f44a071fa0ee316b7953e63e47af15f0b80d525 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
scaffolding for new weapon: corroder

25b9bacdd5753b0ba54d5eeb7018f2e477b164fb authored 11 months ago by Quinton Reeves <[email protected]>
cleanup weapon enum accessors

048d6691ebce5bb99096560afba1668578a0e9d5 authored 11 months ago by Quinton Reeves <[email protected]>
prevent sounds from playing before the engine is ready to avoid init spam

46c1a6efbcca5aa7b9417699e86d762299c4912a authored 11 months ago by Quinton Reeves <[email protected]>
make it more obvious what enum accesssor macros are public vs private

9aa28aa8d6bc2880d249fa66e434b9f348e25642 authored 11 months ago by Quinton Reeves <[email protected]>
silence erroneous warning

d9ca11eb0baf97e1b9b1723f6cc99af65fa6102f authored 11 months ago by Quinton Reeves <[email protected]>
fix some more mapshot drawtex checks

ee54d4e8f1bfe22c49d59bc531843548bef67696 authored 11 months ago by Quinton Reeves <[email protected]>
update maps

1e60656295c75cba336c8e493c9e331033218dfc authored 11 months ago by Quinton Reeves <[email protected]>
fix material slot checking operating on the last slot when ignoring

baebd2a76079f66edf7b267878120085f5e0d64e authored 11 months ago by Quinton Reeves <[email protected]>
minor fixes

ff08151da0a5f0b9c6497ddd5693e5f089392fd3 authored 11 months ago by Quinton Reeves <[email protected]>
fix halos not rendering behind refractive volumes

bff48708fc7749cca8c4e257f44ccf9503ada78c authored 11 months ago by Quinton Reeves <[email protected]>
fix texture uniform locations

b56deee62f4ca3680d6252b4c34128d355f2f3d7 authored 11 months ago by Quinton Reeves <[email protected]>
cleanup mess of hard coded texture unit assumptions

bf9f341aedd96f0ad43bd81aacc1c54f90d19a1d authored 11 months ago by Quinton Reeves <[email protected]>
port texture enum to accessor

45e26beb36a41f1f2bfe58d6573778e6c52e9ea3 authored 11 months ago by Quinton Reeves <[email protected]>
have server only check states before playing

6a41596296d4818c41b2f8b56331a44199f7dd9e authored 11 months ago by Quinton Reeves <[email protected]>
hud: more work on the top display, capture affinities

5cf315b7f89ae2a861b52d9eb6154ec785cbac1d authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
hud: code formatting

3b6faf9a96efbee0fb48dae4c3a3b22b605f2908 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
fix issues found in server side game time handling

d62c3e922841507532bf891ed78703154a8f342e authored 11 months ago by Quinton Reeves <[email protected]>
fix in-game progress screen and titleonstart fade

e473fd23892f54378677a990d124bbc003a0d7df authored 11 months ago by Quinton Reeves <[email protected]>
refactor lights so those on rails operate normally

cea38f483bc978e7edef88ef5fa58a54087474f9 authored 11 months ago by Quinton Reeves <[email protected]>
Fix condition in bomberservmode struct

b120c1d0eed4ca9eb61a8341762628052686a13e authored 11 months ago by Quinton Reeves <[email protected]>
Fix points calculation and add null pointer check

115812590fa8acb63a99b6267a428b36c5d67ee5 authored 11 months ago by Quinton Reeves <[email protected]>
Refactor bombermode.h to improve affinity selection and reset logic

a571093ccc2956aaf65413bd49656e9f9b7cd39b authored 11 months ago by Quinton Reeves <[email protected]>
don't require yaw/pitch outputs for entities::getdynamic

672fa63c63ce8e27b79bc4fd3b293ad73b2fe189 authored 11 months ago by Quinton Reeves <[email protected]>
hud: top display work in progress

eba8a2ec9b8cd8c7fb2836a38287d4205d490855 authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
update textures

86e32d00f75c3695787be855bafbd151fbc3a6c4 authored 11 months ago by Quinton Reeves <[email protected]>
capture/bomber hint arrows

c1ebc1fb8b54643f72233d9f0e037f53e648a4de authored 11 months ago by Quinton Reeves <[email protected]>
Merge branch 'master' of https://github.com/redeclipse/base

d5aaa39615aa0325e0fa70883b06dd547e907502 authored 11 months ago by Quinton Reeves <[email protected]>
fix distort composites

9582612f4fbf48b93c5bb90f1cb870b27703b1ce authored 11 months ago by Quinton Reeves <[email protected]>
support for square radar/minimap objects

4baac18d7a81e0591618d611564dbee4caa93975 authored 11 months ago by Quinton Reeves <[email protected]>
fx: reduce radius of rocket destroy scorch effect

726a03db0f55c8d8af033a1bdd7662b1c0ee461a authored 11 months ago by Sławomir 'Q009' Błauciak <[email protected]>
override UI distance check when appropriate

5a36ee811aeed3771bac87198ee31e1a5ca1e789 authored 11 months ago by Quinton Reeves <[email protected]>
uihint system to bring windows front and center then move them back into position

9770f3a3924df558828892077ba83fb98df1806d authored 11 months ago by Quinton Reeves <[email protected]>
Merge branch 'master' of https://github.com/redeclipse/base

7c60f5e3275a1e443d86a112f65ffde47d3f93f0 authored 11 months ago by Quinton Reeves <[email protected]>