Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnbf

A historical copy of the old Blood Frontier Subversion Repository, the parent project Red Eclipse forked from.
https://github.com/redeclipse/oldsvnbf

workaround for buggy window activation on windows vista/7 when dpi scaling is turned on, don't update item timer when deactivating a weapon

Former-commit-id: ed5b70bb5f270bfbf8ba1309a5c94175980981e6

d8a4ac4ad6e720a38fa249197bc2fcefc55bff1c authored almost 15 years ago by Quinton Reeves <[email protected]>
more effective HIT_WAVE

Former-commit-id: d4393430c81b19451e8a556a9e08c3044342d965

9e7d71a28de32d81cdf57667e6d632104c3f2dfa authored almost 15 years ago by Quinton Reeves <[email protected]>
cullface = 0

Former-commit-id: 625783de7858d3cadd519bf2eff84c3c523d4401

38399febdb6b41a36cfebb0d415fc31d24e720f8 authored almost 15 years ago by Quinton Reeves <[email protected]>
fix copy/paste error in fixentity for mapmodels

Former-commit-id: daaa2a2421febeadf6ed7f2a05f8adc221438a60

35da52a2522dc3a310849dd4886f7c90e330cfbe authored almost 15 years ago by Quinton Reeves <[email protected]>
new pusher setup allowing for finer and more accurate control using yaw/pitch + force, added different styles of pusher, added two more pushers to ghost for side to side travel

Former-commit-id: 253ef89a3e07ce819d6491635b125d171609bd82

8c8c08c6185ace0ff8aaf10b3adf467b18269afc authored almost 15 years ago by Quinton Reeves <[email protected]>
fix WEAPON macro arguments

Former-commit-id: 6a235fd6a7a66c6eb22e42d538cff5e4f9df5cf9

d525ff8c216a04b82301f84ff1d57a0c32439832 authored almost 15 years ago by Quinton Reeves <[email protected]>
win bin

Former-commit-id: 78af30d22e151d22f035062a549ba7efd831204d

5038e687cfb27e9decabff6388f72dc0ac2f0590 authored almost 15 years ago by Quinton Reeves <[email protected]>
updated example

Former-commit-id: 8bd72e86517eb95ba7f39e2a0c19746277507e84

912f096e67063cfbcbede2b73f53152e99e237b9 authored almost 15 years ago by Quinton Reeves <[email protected]>
taper now defines the maximum amount a weapon can taper off at to avoid miniscule damage with smg/shotgun at a distance, redid item layouts for bath and ghost, allowed the rocket to be dropped again

Former-commit-id: fb158c8d87368c44af577032fc3a0468e302b09f

4576cdffe34db222489de4ce06b9f0b1b470fb91 authored almost 15 years ago by Quinton Reeves <[email protected]>
rotfric tweaks

Former-commit-id: 8ac4472c0ea3449e52e01847b1ea5bca4d48ba2d

363d4bbb403d0dc1f46fffb9f659601103d0249c authored almost 15 years ago by Lee Salzman <[email protected]>
longer expire offset

Former-commit-id: 95c1be5905c56cef196309b2f11171ad747344ae

461bc92be5b00050e614cb97823ee68ba962da0c authored almost 15 years ago by Lee Salzman <[email protected]>
rotfric tweaks

Former-commit-id: b39224a3c38ce7edfb1bb6d1a29d7d4fc791325a

52e2480cdf059a3bd67fdab8694239e49a80bd18 authored almost 15 years ago by Lee Salzman <[email protected]>
angular friction cleanups

Former-commit-id: 313b167b71c2ff907d7d2208bfa9dd5311b4fff7

e5389ebe94ca826eb5d2001c011b972893892808 authored almost 15 years ago by Lee Salzman <[email protected]>
compile fixes

Former-commit-id: 969171c7ce37e6dda3b3763465390ac0dbaad8ef

5243b13750f2c3fdf97103de1de6e90eb1d4730e authored almost 15 years ago by Lee Salzman <[email protected]>
ragdoll angular friction

Former-commit-id: 456c5726055432642c6960a3a52f1d1520e39d4f

8b10324749b49c4de43756675c91a12326f69467 authored almost 15 years ago by Lee Salzman <[email protected]>
ladder material added

Former-commit-id: bd545cea16df421cd8a55309fec6c3684e294a9f

4707bbf219a1d53f26b7db9c82cb59b83e03d710 authored almost 15 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
some code refactoring

Former-commit-id: 9dd705cbc9db8bba4b7c6bcd23d2a71826715d4e

09e400ec652d89c485f20d32a32f407b9a8ca17c authored almost 15 years ago by Quinton Reeves <[email protected]>
more line shader fixes

Former-commit-id: 9cba28ccba68977c8f7e66ee4baea55cf5e5b5de

05ab49c3e39f68caff1fff96848e95f889f96bb2 authored almost 15 years ago by Lee Salzman <[email protected]>
line shader fixes

Former-commit-id: 7123536f7c4e1037ada2399d427242180deb3d1d

40b5a46e0de332910ff060e23ba421f7c8c275a0 authored almost 15 years ago by Lee Salzman <[email protected]>
refraction clearing cleanups

Former-commit-id: 1fd49a7a2510d5bc695bc8b96207a340ffe09992

3dcac9cb054ab2f58e26442b8dc29903dc0ed85c authored almost 15 years ago by Lee Salzman <[email protected]>
bloodsize variable especially for jojo

Former-commit-id: 1c58836535fc8c962c2750f312d8f752bc3671c9

0e9113526c5ab6f91ce3a950e5e6bbf0e8b00526 authored almost 15 years ago by Quinton Reeves <[email protected]>
better ray spam checks

Former-commit-id: 65e938d4655140b74d340c21b2671c2377400140

e2b04bff56e6d34f0f3a46860d06e87631a6ff67 authored almost 15 years ago by Quinton Reeves <[email protected]>
mdlglare toned down

Former-commit-id: 7629ea7faf42812041c6b3786d940c1a86fe4865

8f44c585fa675fcceedf3b6c3523c7d884932247 authored almost 15 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
mist waypoints added

Former-commit-id: 2b2974668742d868e187f951b39f13cd9bc6a343

2a8c3eeca9d8193a1f4b5e9c5882d83f1a29cb7d authored almost 15 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
smg balance tweaks

Former-commit-id: 455b9a94015b485232920dec86e32780de7431e9

9678bd7dedc9d86a61f0901cd66ad3b821ca98d5 authored almost 15 years ago by Quinton Reeves <[email protected]>
skyboxglare tweaks

Former-commit-id: 0aba4ea89e05c4c6810510b48ca85e2e9d83de3a

5c4403a68aa25bec0ae785f621a97cd3ac9529a0 authored almost 15 years ago by Lee Salzman <[email protected]>
savemap fixes

Former-commit-id: 8ead95b9fd566ba6490435e4e757430607104b12

cb96674c69778eb95e892d49415e2dd74818bb30 authored almost 15 years ago by Lee Salzman <[email protected]>
struct align fix

Former-commit-id: 8fe51f67fcb996fce3d1daf75a1bab923214653b

ca29c940585bd76c814182a82d1c29d7d2fbff12 authored almost 15 years ago by Lee Salzman <[email protected]>
step down fixes

Former-commit-id: 0e59420e39b9eab4a2c7decb4fa64dd4ed450d1f

e5a58c25440abc19f09f8c443086dee287d49a12 authored almost 15 years ago by Lee Salzman <[email protected]>
fix front face weirdness

Former-commit-id: 409a8cfe743068bb2d046aee681698692eba166e

357b3eb5c47ebd2ff198c8dd77adf44d2a99dd0d authored almost 15 years ago by Lee Salzman <[email protected]>
weapcarry tweaks/fixes

Former-commit-id: 76361c93b484b9ed156d51859db6c8e5835d1da1

7a9b22f8e59968410a6bdcc8c41babe57ddc414e authored almost 15 years ago by Quinton Reeves <[email protected]>
Former-commit-id: 6a6c6bfad023514a1abe76d372e888478e490d4b

770818c168d51c8f7318689fea905a68cf0a499e authored almost 15 years ago by Quinton Reeves <[email protected]>
mist by favorito

Former-commit-id: 75bd2d466c75fa45a43715727e0285f3394cbc8b

c7808c41724fe89fc212cb71b0d10c385b336fc9 authored almost 15 years ago by Quinton Reeves <[email protected]>
particle clamping fixes

Former-commit-id: 3de350aa891291100168ee38efa994cf72032bd4

5504e5e2a215d85ec50fdac42335a2d65c32b2da authored almost 15 years ago by Lee Salzman <[email protected]>
Former-commit-id: c1853502984a9fea16e63e48b804f78cb7642d03

26ef5c6c785b7902383dff7b7dced22429c4d679 authored almost 15 years ago by Quinton Reeves <[email protected]>
cull face tweaks

Former-commit-id: a526ce03f3d3b300b00aa2943f8c10439c37fc12

d81758a58bd98139fcd690ab4fd246cffb32ef58 authored almost 15 years ago by Lee Salzman <[email protected]>
ponies

Former-commit-id: f5e2213111b3ad588f0f20d46e06f63e6bade94f

60afe65b1a6b419777f565f3a4fc8fb4b7337e0f authored almost 15 years ago by Quinton Reeves <[email protected]>
hud scaling variance depending on aspect, fix ai not damaging themselves and other ai

Former-commit-id: cb82c88d38a907c548f6c9fcbb2c86d452d0896b

849a87f75a97ddeb1ea3246dd2d25a37bbee491a authored almost 15 years ago by Quinton Reeves <[email protected]>
projectile gravity fixes

Former-commit-id: da6842e43177221cfa40c0c2c804938a26059492

3a4cebed921dcd608b7fff545d6c9e81aadaacde authored almost 15 years ago by Quinton Reeves <[email protected]>
fix timing bug in previous revision

Former-commit-id: 7c35ce396694e09b5cbfd08336d7ed6dc1c5332e

44bdd6132110649ddfd434b3feae0166721271d1 authored almost 15 years ago by Quinton Reeves <[email protected]>
gameplay tweaks

Former-commit-id: 3139989fd9c41f989efae7b2d2e02686ec47f8b9

8e41f139cc2ab27cf7fa01f1382c939b2077458b authored almost 15 years ago by Quinton Reeves <[email protected]>
minimapclip fixes

Former-commit-id: fe2bae50ad80148db5b2053480e2c9206a1c72a6

81eb32ba51eedb721220323fd485a4bfdbcc4978 authored almost 15 years ago by Lee Salzman <[email protected]>
minimap fixes

Former-commit-id: 3eea9fa24fc2aadcd065fe44be4671eadb4ad277

7fa599bb70e85dfb9895d1c29b9698b4d2f2cd95 authored almost 15 years ago by Lee Salzman <[email protected]>
minimap support

Former-commit-id: 7e4fb89f1aa338e993cc10dd726d79c5bbbdc2bd

68546966f445e6ae17a30df8f39c3efe80bc00bb authored almost 15 years ago by Lee Salzman <[email protected]>
copyright year updates

Former-commit-id: e3b49cf7e38998366e142f96c6e8cf15a62a3a1b

0cae424e23445227f42aff16639b172ecf22662a authored almost 15 years ago by Quinton Reeves <[email protected]>
precachetextures fix

Former-commit-id: e95b6a461f953eeeaa7601d5b0d517fcdca63a60

4a6bb67be61ba15ca1d5dff5b13c43b77d07cc16 authored almost 15 years ago by Lee Salzman <[email protected]>
genfog fixes

Former-commit-id: d31525f0c95eaf8e0d42ac62cddbd861d8f7f529

edeb3f190cfbebbf2d3587e40910fc9c37123c7f authored almost 15 years ago by Lee Salzman <[email protected]>
added GLSL option

Former-commit-id: e757d1db56e21d40d805b232f0bd507d6b289d19

b25b81687e259a1e2283c1ce7b9ab8e5a5f384b1 authored almost 15 years ago by Lee Salzman <[email protected]>
glsl fog fixes

Former-commit-id: be45aa1d0878d4fdf6b06326a5bdbf7ae27001d2

13b783f40eb286177d1ea9629baa88133e70c1a7 authored almost 15 years ago by Lee Salzman <[email protected]>
glext compat hack

Former-commit-id: 8a7de56f6e9d27f16844b5206de1b43d4a3457fd

a528b4fdce4a82a26b169297b06312c25df15efe authored almost 15 years ago by Lee Salzman <[email protected]>
Former-commit-id: 6f419e14213083891d5fb60ba9b686196644d501

929c455cb28633aa7b2ae228db3a1872599074f1 authored almost 15 years ago by Quinton Reeves <[email protected]>
env param fixes

Former-commit-id: 105257e3ad1106611e1b1cc8847acd0eda746a4b

68f45ce0ece85ee2b4db74ec8a24ffb970296702 authored almost 15 years ago by Lee Salzman <[email protected]>
ati_ubo_bug for bindable uniforms

Former-commit-id: decace3e472f4e2683ef51e1f6da9851fe2a5d76

38a4de9f227475b0998016f536d61c3f072bf971 authored almost 15 years ago by Lee Salzman <[email protected]>
GL_EXT_bindable_uniform support

Former-commit-id: e2bed71e69b9e31abada157a9285314af44e1d90

7bc0e80a35c1b30381517dda578264d283b9110a authored almost 15 years ago by Lee Salzman <[email protected]>
blendbones cleanup

Former-commit-id: 9ec3804e6430194f46b3d30c44163b60bd3f10f4

d1d75af455d9ecb00764b4ff86a8b83210dfd89c authored almost 15 years ago by Lee Salzman <[email protected]>
compat fixes

Former-commit-id: 501c2313adce7d364997fbc53588ced2e675a391

5bf7617922fb57ff78b8dcdfe1a67d152cff9318 authored almost 15 years ago by Lee Salzman <[email protected]>
ati_ubo_bug workaround

Former-commit-id: 4daa7c78b2e0318438fc4ad64858af7741c1cc0f

204c38f302a4dd7ef12dee17ad664fbb4bb67e65 authored almost 15 years ago by Lee Salzman <[email protected]>
destroyevent fixes

Former-commit-id: 71b7f15df3ab7767e10233f085c6ec260abed01d

e2c07bce4dee043a170fb17ec754d3773ae8af15 authored almost 15 years ago by Quinton Reeves <[email protected]>
UBO support for gpuskel

Former-commit-id: f66a452a5711e87e9d39b3f79a4119848de64a59

027ceeae9e073432df9df58e8c21b110ae465fce authored almost 15 years ago by Lee Salzman <[email protected]>
maxgpuparams fix

Former-commit-id: 2bc8fb50b716503eeda402164037cb833d8adb24

a74c1b20b20e1e858c217cd4ecba329cb6ef4aae authored almost 15 years ago by Lee Salzman <[email protected]>
skelanim fixes

Former-commit-id: b775c112216ee30a247b95254611dda3c27cd25b

83b4ef245916bfd864c9efb57841f93215f9b3f2 authored almost 15 years ago by Lee Salzman <[email protected]>
uniform format fixes

Former-commit-id: 092356afa44086dbdb2b5e35db503629e3d594de

f93a3ddd4fca9a5e76d050b4610d9d28fe833295 authored almost 15 years ago by Lee Salzman <[email protected]>
skelanim fixes

Former-commit-id: 8e9c7b9814a362d64763418affb6d36018daf659

2caec13bab3cfce0468fa831659fb369f7d54bb9 authored almost 15 years ago by Lee Salzman <[email protected]>
allow variable uniform formats

Former-commit-id: 98af3a115a5d26fa5f3531225588d4f206635318

268651082ebb7151a18d30ea939db6fca575872b authored almost 15 years ago by Lee Salzman <[email protected]>
typo fix

Former-commit-id: 99dfe72d53ba8847455af0ea653ad5d8ab8d8731

81d21fc4d6e1e7e94f9eb903d1b8720b52869ed6 authored almost 15 years ago by Lee Salzman <[email protected]>
more shader object prototypes

Former-commit-id: 3493071f3d013372afbe45c4a811fa79cfb0e4ce

07f99f28e0e7a0f1ac9ff8649b68888039242d28 authored almost 15 years ago by Lee Salzman <[email protected]>
dynlight fixes

Former-commit-id: 3077caba6d42748a48d285b4d6f85eec2c5b9819

fddaa1434423f6bbf624b088db2600375738f693 authored almost 15 years ago by Lee Salzman <[email protected]>
maxtexcoords cleanup

Former-commit-id: 0415ca13293ff51487f2731ac383792a56a0f6e1

9eff842c8d628e267bdca4baab232a270bf38a16 authored almost 15 years ago by Lee Salzman <[email protected]>
Former-commit-id: e123b8eefcc29f150842abb9378ecf2c1cbb9918

5c8ef76a3dfc69877ef4ef019751447ffd7b6ab4 authored almost 15 years ago by Quinton Reeves <[email protected]>
raised varyings threshold for dynlights

Former-commit-id: d62553ad6a79feedc08551c339d6755910929fa9

0a6f3208a48e8192252a6aabb409ebfeae0d8773 authored almost 15 years ago by Lee Salzman <[email protected]>
forceglsl fixes

Former-commit-id: 8c958a9aec94d1eeca1f5f312ffd79c95058854e

c2e9bda5a671d00082a3f88166b0de8a17fae122 authored almost 15 years ago by Lee Salzman <[email protected]>
glBindAttribLocation fixes

Former-commit-id: 7d294eac7d0536931dfae6cc735cb60b77c59090

3af10a427311332f6456c83b6d1201e5c9689349 authored almost 15 years ago by Lee Salzman <[email protected]>
more permissive glsl check

Former-commit-id: a2bc9f664cd756908172a9c6aa80e1ebd14fd077

6673b7cc68235148743499c86ba6809c9f3872d6 authored almost 15 years ago by Lee Salzman <[email protected]>
glsl fixes

Former-commit-id: 5b1a7a2e5f582e017c915dc55e728d4c209d99e5

94320e9dd4b739f7c0dbdfb9d5e8d2121c26d4df authored almost 15 years ago by Lee Salzman <[email protected]>
experimental glsl support

Former-commit-id: a444a9df3625808e9d871b7a23c39d24be9769e4

537a60ca34c93a26e79b260f177738e4f4d80d2c authored almost 15 years ago by Lee Salzman <[email protected]>
removing old shader

Former-commit-id: 4798b68bb3c2d758744b500b8ca079dd16b10740

77190ac44e99d51fdef69cc149ed7df22304eabf authored almost 15 years ago by Lee Salzman <[email protected]>
more water glare fixes

Former-commit-id: 5c14011b86e7e9ca097a11bf538a88778356edc2

6ef6bea74460ca68072cbb337d089db6e25c8c65 authored almost 15 years ago by Lee Salzman <[email protected]>
waterglare fixes

Former-commit-id: 39a9d6c55b89e2be711f09de1ecc3e825ca680ab

dd5335882013181d051a5208670b6a385b0f25db authored almost 15 years ago by Lee Salzman <[email protected]>
more water shader cleanups

Former-commit-id: d5afedaa2dda1d4bf5d166a8aba8c98f762ea0af

173a2fe6602dbe4d3cc306a3e0052c9a1cb8658e authored almost 15 years ago by Lee Salzman <[email protected]>
water shader cleanups

Former-commit-id: f76520ba0e1efc831d7c57bef9c60512c2e9ba81

34dab15a302def5b92e369a96e872d08611d7e3d authored almost 15 years ago by Lee Salzman <[email protected]>
model shader fixes

Former-commit-id: cd48504234995c95112f061baa4590c711470a79

d3ee92b0c381839b484791fac854601228dbf66f authored almost 15 years ago by Lee Salzman <[email protected]>
model shader opts

Former-commit-id: ef96ecfcd9274cf8c4869d7d0449903c5f108b59

1e399568fbf7370d0f1912a85c57240795d59021 authored almost 15 years ago by Lee Salzman <[email protected]>
va cleanups

Former-commit-id: 47b8e3985a8814ac414edaba6753fa0e12c17d73

094a4217b1b9ce9f6522c135f1b4c3d9908db705 authored almost 15 years ago by Lee Salzman <[email protected]>
insideoe fixes

Former-commit-id: bf32f8503f8313e8922cf316edd27235824ead42

8dbfd5024c0926199c179c7cf5164af659e8f131 authored almost 15 years ago by Lee Salzman <[email protected]>
rendermapmodels fixes

Former-commit-id: 3a00a7c594197bed7231c2a81ea92aee027278fd

ef980382d2534565a9f0ac5a29df1abc905425c8 authored almost 15 years ago by Lee Salzman <[email protected]>
glsltest fixes

Former-commit-id: b416ca7a617a811b07f9ba14715f563dfbf4fb41

4057d210d7421154a597909141a62b53869d29ba authored almost 15 years ago by Lee Salzman <[email protected]>
dll hell

Former-commit-id: 24d2f02ee79f71c1ab5d4be75d23da623d7556a0

b2ce2d581744e0f5da11da9c1ebb777560c85bb8 authored almost 15 years ago by Quinton Reeves <[email protected]>
embedded manifest

Former-commit-id: 1aa6e687dac48206924b41036c13c83ece1743e0

887492608adefbf9e64c83edabac0a1deeb63493 authored almost 15 years ago by Quinton Reeves <[email protected]>
xml tag fix

Former-commit-id: 601ac5b3e1a9ca549da4839f1bd21ce2bcb6c8d4

17e647d042e46aa311724c62d12c800688d7c824 authored almost 15 years ago by Quinton Reeves <[email protected]>
manifest to address DPI scaling issues on Vista/7 without requiring compatibility setting changes

Former-commit-id: 3b14f7fed633a48ce96a01854c59a0facebd34ac

cfe12f83b9f0f63e1ad1998f22b6bf065f5f3954 authored almost 15 years ago by Quinton Reeves <[email protected]>
removed gradientworld

Former-commit-id: abe42add58ffb142d7d42cf40fe55a9fbe99f0e9

efe574c2d541cc3cbd036c2a3ebdcb1964a06c18 authored almost 15 years ago by Lee Salzman <[email protected]>
typo fix

Former-commit-id: 5fc26f758d634f52f1d555a77989778c97d6a175

7655d00f6134ec245558ada02ecd3bc854e3943d authored almost 15 years ago by Lee Salzman <[email protected]>
support mdlscroll in shaders

Former-commit-id: d9f4495150d266a0bf41681151cac6198db9abb1

4567c4ddd7ca63d8fe119564b02fd8e759a392e7 authored almost 15 years ago by Lee Salzman <[email protected]>
glowworld fix

Former-commit-id: a60f4aba2dafddc638e2230cfcd17cb3996d7fd7

ed75d95b8d047b7fdfc0a148eaf23d69863495b7 authored almost 15 years ago by Lee Salzman <[email protected]>
cleaner string comparison operators

Former-commit-id: 86fe4f141e18d64864e9f8917f73e4688efab275

566d8abe60f666490aa26fd72f5b554b582b9c68 authored almost 15 years ago by Lee Salzman <[email protected]>
variantshader fixes

Former-commit-id: 884c61026e0df1eba7a56cb9c96f635e1e69b4d4

91f1fe5fe70c1c12fabed284afd5734e551a4da9 authored almost 15 years ago by Lee Salzman <[email protected]>
glsl fog fixes

Former-commit-id: cd6e6479b6a75f57c31b67f18e48d3658866fea3

199330dc550566dc93579d5d09e53acad2bbef89 authored almost 15 years ago by Lee Salzman <[email protected]>
wavepush fixes

Former-commit-id: 163eecda9ce671343e67aa6a572887f9b3195a2f

f16e878a815256e1a23ee921e45885dcbf8c5f5e authored almost 15 years ago by Quinton Reeves <[email protected]>
short circuit rifle spread in instagib too

Former-commit-id: f9b6055f6d5879bbe2623c931041e51652ab55b3

5bde0b5b9aa4ec430f957d5e30b542e3ab91ad4e authored almost 15 years ago by Quinton Reeves <[email protected]>
remove ejdrop nonsense

Former-commit-id: 167d2c8c8351e7ba2936ed60ff2eb74fbe36dba0

b79a2900b51e3fcd4d696804c0fe72e5c71ef12f authored almost 15 years ago by Quinton Reeves <[email protected]>