Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnbf

A historical copy of the old Blood Frontier Subversion Repository, the parent project Red Eclipse forked from.
https://github.com/redeclipse/oldsvnbf

depthfx optimizations

Former-commit-id: 6b2d977204d7bc8cd37647c37dbe5f43b6e3acd1

167f456d5443e6159d782a109ed128e7b178a9ac authored almost 17 years ago by Lee Salzman <[email protected]>
rgba8 depthfx

Former-commit-id: b4834916c95b375919ec4555517d1f18aa573813

7b360efac09a7e0f596201bc500ffb057af369b4 authored almost 17 years ago by Lee Salzman <[email protected]>
replaceall command to replace all textures in a level

Former-commit-id: 3ee550633af79b02a87b959ce01ca0e8af7c018c

74c1009adfdffd45c5ecb352b01f7bc693ac3b0a authored almost 17 years ago by Quinton Reeves <[email protected]>
entity importer bugfix/sanity check

Former-commit-id: 18aa8d770a8c62d20f32bf7ec2e6c2cd5b1224d1

c488df8a413b77c3c0a8d9a7c8d184c992793674 authored almost 17 years ago by Quinton Reeves <[email protected]>
emptymap earlier on

Former-commit-id: c985437f360014498b9cf572ae8c7ac012dca5ba

9a31e80df80645c844e48593d23a2060457c6eed authored almost 17 years ago by Quinton Reeves <[email protected]>
double -> float

Former-commit-id: d0afbdb61fd2c03d06c1c5c733b2f504350d609d

826a31a82d9b91b13285568c28a19e507cec762c authored almost 17 years ago by Lee Salzman <[email protected]>
skybox & OQ bug fixes

Former-commit-id: 35f391584c443a2425d6ce9a231d891b7c9c6280

017525aabda6e6910cf8de2fdc2291d977eda4e2 authored almost 17 years ago by Lee Salzman <[email protected]>
weapon/projectile collision fixes

Former-commit-id: 7e5c179424b6e2e773320a1b55d220970eaf9180

475b2241d8732e196ecdd6e93cd41fa39521641c authored almost 17 years ago by Quinton Reeves <[email protected]>
skybox optimizations

Former-commit-id: ad09ca3ec1b1b470c207c8f5daaa69339f6df581

80e44e1bba5b579ee4394593bccad1ed684cdb71 authored almost 17 years ago by Lee Salzman <[email protected]>
limit bar to 100%

Former-commit-id: 5ea48508419cf635555931ff627a2494afc59a05

7da4449e6ca33fb29355572d01c3af6115447e7d authored almost 17 years ago by Lee Salzman <[email protected]>
remip progress bar

Former-commit-id: f3a97d78417d11b83af71832ae157c8e484803f0

d812ccff67ccc45bcfa67283068e41e3dfb68fcf authored almost 17 years ago by Lee Salzman <[email protected]>
partmask fixes

Former-commit-id: 24fcbf3f135b3b2de19f0aaf7ff6f896a8b9f13f

5dda2c246f400456cc17489e47748cc0317bcdb3 authored almost 17 years ago by Lee Salzman <[email protected]>
setcomplete command to (dis/en)able tab completion of idents

Former-commit-id: ab510babbc43c3f2454289d2db71e1a0c61f5a43

a15f39fd2f94db1ac959c41dcab13566b808f1a0 authored almost 17 years ago by Quinton Reeves <[email protected]>
copy constructor fix

Former-commit-id: 282c713be3a744b0c66a27bee4855140f62861f5

1acfea249461e7913f60daa3bd98dd3b82162472 authored almost 17 years ago by Lee Salzman <[email protected]>
fixes, cleanups, and imports

Former-commit-id: bdf529d46124aa74e4aff70528d3208766830e19

d13b4b729daf1654d842836a3323922abcd6a38e authored almost 17 years ago by Quinton Reeves <[email protected]>
anim reuse bug fixes

Former-commit-id: eb4f9a16d5ccb725461603b83b2898f2e19614a0

202acacfa27e7b68a730eb8ad8c4f5f4e9d9ebce authored almost 17 years ago by Lee Salzman <[email protected]>
Former-commit-id: e1514e23854084264014793de22b43b58a6527a8

4fef67866967c98862fa7888dc6ee3e7ddf7afd4 authored almost 17 years ago by Quinton Reeves <[email protected]>
only allocate vectors when used

Former-commit-id: 5f64933f832e0d866f09c91d77cc5a121bc067a1

1e9c2058a8d14e1f87941a108ec2fe50027a5b55 authored almost 17 years ago by Lee Salzman <[email protected]>
blendcombo optimizations

Former-commit-id: c259735634ae455a2b5fbbf5169c2f91c2c9c78b

63ee35621fb1addbf3c4af77532d94051016e748 authored almost 17 years ago by Lee Salzman <[email protected]>
blendcache cleanups

Former-commit-id: c41ad0df3609115f7d2631172827f4d48b2da65d

61d551d8e38299b995ac8751045d42d867bb135a authored almost 17 years ago by Lee Salzman <[email protected]>
matrix3x3 cleanup

Former-commit-id: f9f9c4b8a3532ad610667d9b10188fc67d848f1c

b29c0e4ad2194adcee8a59605bc3b87d698e4aeb authored almost 17 years ago by Lee Salzman <[email protected]>
pain overrides attacking

Former-commit-id: 8fe17a63d4c974fb9226fdbfa37a0dd5cf528e7f

06b015d1c80763048233afcd8ce20bafba68803e authored almost 17 years ago by Lee Salzman <[email protected]>
cleaned up tag system

Former-commit-id: eaed3bcd681bfddcadd9e76a79f6a3fc62d97096

fdf82498ef459228d5d6a68f33a9250dda26cfbe authored almost 17 years ago by Lee Salzman <[email protected]>
import capture tether, sayteam (to SV_TEXT, added meteam), updated particle fireball

Former-commit-id: 38458a3dbf226c48b65b8cc27e76c0b6399f9202

8dc0f7cbad5ea57527ce0d1a6eeda1304d555e4a authored almost 17 years ago by Quinton Reeves <[email protected]>
Former-commit-id: a89ad82952bbdef9dea5023ea3b3365bb91d7d6b

34b55a01392e0d63634f5b0de6153338cbd7754e authored almost 17 years ago by Quinton Reeves <[email protected]>
dynlight for all weapon fire

misc function renames

Former-commit-id: dcbe72368db2bd6fcf405f5042dbd521f27631ee

a5494f2b09ffccbe3e078463ed62aee9d8ec8dbd authored almost 17 years ago by Quinton Reeves <[email protected]>
bug fixes

Former-commit-id: af3f83545fc1f5164512062ec149228e531d2064

05f0fe00ab1e496e96e5bfaddb4441d6bddbca7d authored almost 17 years ago by Lee Salzman <[email protected]>
removing cstats

Former-commit-id: 0289c5431d1ce11cd366db532d51abcdb7a1d88e

b37fedee465a25fb7045d2a86ab576ac3adb1ecf authored almost 17 years ago by Lee Salzman <[email protected]>
avoid empty VAs

Former-commit-id: 4456e3768912fab8c89db8a9e2d5b374661a7bd9

6193a0eb6b7807593e02e02c1b46f74e584fe3d3 authored almost 17 years ago by Lee Salzman <[email protected]>
VA size sanity checks

Former-commit-id: 22b5bc533981e4a8b7e0fb30a1384fb24b69f23f

b7fa994533bd020b3a6ec0414559471ec50de1cf authored almost 17 years ago by Lee Salzman <[email protected]>
typo fix

Former-commit-id: e02af84b7c98b54741cfd1bb7cd1cc17849d165d

3f3b0a9daa9b0294b4047506ca2be610e59966ef authored almost 17 years ago by Lee Salzman <[email protected]>
GL extension checking cleanups

Former-commit-id: 0af36ce3a95cadbee0e60d36bb5e45564294cf48

8913307931ef82bcf770f26812e367ad036c68ef authored almost 17 years ago by Lee Salzman <[email protected]>
history bug fix

Former-commit-id: b15b885d19dc179b47095a83e1eeb030d95b18d7

43cca9043bbdd7c4fd50fac88d900f6ef2f2b872 authored almost 17 years ago by Lee Salzman <[email protected]>
history cleanups

Former-commit-id: 2b5bd85af88dd8748bb64fa82867886057d27c42

270c1582f932e9984e43704dddde4c53c15e84ff authored almost 17 years ago by Lee Salzman <[email protected]>
histpos bug fix

Former-commit-id: c0599a240cf01c7c02a730ca5aa63737c1f9d4a3

3c7c72b9eb8bdbd7314010d58ee14382b77c69c6 authored almost 17 years ago by Lee Salzman <[email protected]>
console history cleanups

Former-commit-id: 8236b159668de7f6898910cc3da13b8a8a3fc8f0

47d338c75b3fcbacb798893cd015f858d77464c4 authored almost 17 years ago by Lee Salzman <[email protected]>
random rearrangement of code which serves no purpose other than to make me feel a little better

Former-commit-id: 9b9905f065bd8d1a0852a6ff6f112d298dbf4083

aa2b944919511320793f6efa9fd6d8a9c4b66aa4 authored almost 17 years ago by Quinton Reeves <[email protected]>
tjoints fix

Former-commit-id: 5907dbf8a52db3237746026475993bc8e87d071d

006a36a0cc20cbed2fb039a21b4560cb58bae5b7 authored almost 17 years ago by Lee Salzman <[email protected]>
hasFBO color format check

Former-commit-id: 413fb7a6e192a10dfd961b776b42c869b44d1c6c

248837eb7ca06e92a610442d2b2f31a7406280b2 authored almost 17 years ago by Lee Salzman <[email protected]>
Apple texture_float workarounds

Former-commit-id: b18c4b427cda069f9c8045bbca05cebe16919caa

972012197c6a39e7dff280b22a45543a3217b7e7 authored almost 17 years ago by Lee Salzman <[email protected]>
default filltjoints to 1 on ATI

Former-commit-id: 080016beccc7e7b546324a8703857ea1b9161d2f

7d0134fa8b90cbb4ae8830f657dd868d4e5e23f9 authored almost 17 years ago by Lee Salzman <[email protected]>
t-joint bug fix

Former-commit-id: 62298a464eb418f341764641898a731805288e2f

c28a78d3605ca505077d73d88094acc2a958a15d authored almost 17 years ago by Lee Salzman <[email protected]>
clear tjoints on edit

Former-commit-id: 5b749152798af74f411f11b5d113d5d76895e271

581226c1cb569b8567160ec0e1d71a9090629137 authored almost 17 years ago by Lee Salzman <[email protected]>
added t-joint removal option

Former-commit-id: 65931e198626ef3349109499285b5995f2786829

d3e58807ffc99a316ad89b1ed9de596d053bcdc4 authored almost 17 years ago by Lee Salzman <[email protected]>
thirdperson and dynstate preliminaries

Former-commit-id: 1c67f6f8aa12a8cfd2e40310e1c7c8ec73a3ea52

cf47771393c1629610575bce89111ae6eea69ab5 authored almost 17 years ago by Quinton Reeves <[email protected]>
light direction fix for fullbright

Former-commit-id: 1ffc51730e7c637bc7e1442602b8e44ef8bd63fa

c12a6321260271226f9f0696222292ef608ba25f authored almost 17 years ago by Lee Salzman <[email protected]>
commit field when mouse leaves window

Former-commit-id: a6e580a0dd1c4287a4e3a452efa5b6b3d10f2653

ee2651aa4c54a89cb8a0cabd7cb6e6183b52234d authored almost 17 years ago by Lee Salzman <[email protected]>
commit field when focus lost

Former-commit-id: 70a5f6143bd8f55cb5fc523210acf1d1a878c21f

13b4f94f01abee8a605a64319e93b33b828c747c authored almost 17 years ago by Lee Salzman <[email protected]>
!hasFBO fixes

Former-commit-id: 4fd431dbe2a4e3f09e73be5c2dd0c0b3c2e1956e

20745e9bb8ec9307f9a034c87a76c48e29226104 authored almost 17 years ago by Lee Salzman <[email protected]>
oqfrags proto

Former-commit-id: 0b4f8cf8983aaf30918b2c4b9d6bee3cb00b32d2

a324fc533ca7963a4a48fc8ca3b793c9e7b232ed authored almost 17 years ago by Lee Salzman <[email protected]>
made oqdynent respect oqfrags

Former-commit-id: 58e5bf03b3da7b04277666226cf06ddc3530d487

162ff8bafee86bdb38366b9415c493c2a0295fb9 authored almost 17 years ago by Lee Salzman <[email protected]>
reordering rendergame

Former-commit-id: e67fbd0917acc2997d18d9f66a362980274617f6

8e8808aa7568cfdca727d8e390cc68f9dcb561f9 authored almost 17 years ago by Lee Salzman <[email protected]>
reordering to hide latency

Former-commit-id: 733f572f93d7ec1c13aa6b35e77f2e731adae112

4b6ed52e609c0981d0e90b53eef66a624f4bfaed authored almost 17 years ago by Lee Salzman <[email protected]>
workaround for water rendering stalls on NV

Former-commit-id: 7a281e4da36d640f8f0c3bf5f9bcc1a6f48fc465

ed572eeaadb112b6eec359d6bb2be9efb20d9af0 authored almost 17 years ago by Lee Salzman <[email protected]>
increased model cache size

Former-commit-id: bb17ca9bab9cf52b49e074cd4a5574e63b53810d

e75361f721640626c31c9255d23886b53845a981 authored almost 17 years ago by Lee Salzman <[email protected]>
model refraction fixes

Former-commit-id: 66b7dd232f993a40e02806c992d93b3a2fab2be1

493eea2378eadaa6c15142db36cfb3a28b451da8 authored almost 17 years ago by Lee Salzman <[email protected]>
hasFBO checks

Former-commit-id: 415b6a1bdb81e0fccd1565ddd000c638f6f6980f

cb74cfc2e82c0ef808a4d68778dece81e6c3a24f authored almost 17 years ago by Lee Salzman <[email protected]>
workaround for nvidia shared depth buffer performance issue (use single FBO)

Former-commit-id: fbf0c21387e7fe03f8420c9fe504f00e49cbefcd

5e6f8a168346151180b38d77a1bceb017178885e authored almost 17 years ago by Lee Salzman <[email protected]>
make fpdepthfx invalidate render target

Former-commit-id: 8e6ca8eb66ee27f2a27ba8a3eb5b75c43991330d

148157afa902bb10690f126213bab94d6da2b8d8 authored almost 17 years ago by Lee Salzman <[email protected]>
underwater glare bugfixes

Former-commit-id: eaab735e64da313a479b43dd22db11076aac8b9d

0d86381ec83dad66007d49fc734ed21d8601c7ba authored almost 17 years ago by Lee Salzman <[email protected]>
make sure newly created cubes are brightened

Former-commit-id: c4f431bdb6c219b7a16cf4f70a5e0e33b82e1d79

5d04afd8ee7333546656e90315b9f2cd8d85ad36 authored almost 17 years ago by Lee Salzman <[email protected]>
glare shader opts

Former-commit-id: 1455d69b4471a5dce9d17824a395a3ba93cef1c1

917289142f971ff6fbcb43418fa037ceafba8811 authored almost 17 years ago by Lee Salzman <[email protected]>
hide crosshair when dead

Former-commit-id: 886d45b2dc358f4b003d96cd85d1b930824934b4

f247cd3c5f5ba50d99fc50851d87c64f5d00443e authored almost 17 years ago by Lee Salzman <[email protected]>
made waterglare opaque

Former-commit-id: 1524312a8e624a3520884099a3f1c9092e906a95

34d7d7e2f19ce817410ada1da458ac0f888f21f4 authored almost 17 years ago by Lee Salzman <[email protected]>
waterglare bug fix

Former-commit-id: d795466184edba1be43a104e63c9c17e186f1fde

55662d037b4dfc948153b84c587e86769e01b0da authored almost 17 years ago by Lee Salzman <[email protected]>
waterglare bug fix

Former-commit-id: 2058361056a9cd87274a4bbeae2f0725de19aeac

1f13d1b51f925913a71c9f3b968d9e5b8d61ba1d authored almost 17 years ago by Lee Salzman <[email protected]>
depthfx bug fixes

Former-commit-id: a73860a9558f389cb883cda17914502ac5eb3b20

4dc824d9e3f31c762e88f4f98eb9d8d3584d73a0 authored almost 17 years ago by Lee Salzman <[email protected]>
gcc warning fix

Former-commit-id: 2587ff3edb2baf2d65f0eafb02fa07da2033bf26

5efdcb271edd942b2a174b0777fb8c6d8eb8b130 authored almost 17 years ago by Lee Salzman <[email protected]>
workaround for 6600 performance issue

Former-commit-id: 339a8d4850810c98d13cf3f23c165412689b3032

93a8e9b353dc072b39e003e5469a5943aacd4134 authored almost 17 years ago by Lee Salzman <[email protected]>
soft explosions

Former-commit-id: 11907fad6b608ecaf9fa9d1ebd93fd9edae792be

4edbd24d9c543801a063da4f26895a9e030d104d authored almost 17 years ago by Lee Salzman <[email protected]>
limit to hwtexsize

Former-commit-id: eb0a3a6c3345bf23d69198ff0ae74c95d07650f6

59708f7e632c3433635af9f360112a2d04035878 authored almost 17 years ago by Lee Salzman <[email protected]>
made renderpath a var

Former-commit-id: 90b602e72508a3364bb435a8737d1448194c3a36

8b718a73fc8bf2d14f8bf09b84f80d66d86fe45d authored almost 17 years ago by Lee Salzman <[email protected]>
limit bones to 256

Former-commit-id: b714eb2585703206ef8e399d9fefed3bb4ce244c

83999491c7566ad32c94765d1d2289588877abcb authored almost 17 years ago by Lee Salzman <[email protected]>
support for pulseglow in fixed function

Former-commit-id: 73d9db284fab48c27487ac36f9251c2f3960d8ad

23b47afdd13431cf60c2f9a2407a5fb9bcb9dc6f authored almost 17 years ago by Lee Salzman <[email protected]>
texscroll command for scrolling textures

Former-commit-id: 30e892c871e1e9f7532811eed1b0df4e05407adc

5e58e814b936456d6f006039b9e9d426daffcb8b authored almost 17 years ago by Lee Salzman <[email protected]>
skyboxglare

Former-commit-id: 2a350aed6cc2c7eedcc3701545098cf240ffee1a

0793787fc5e100d455b0d82dad4b8f06ee1ef466 authored almost 17 years ago by Lee Salzman <[email protected]>
made glare more subtle

Former-commit-id: 9b8a2f49c89ca4a5b5c024e6f79b39c67a8d851c

7117a33d26286574f2ee768b8e10284b50157ac5 authored almost 17 years ago by Lee Salzman <[email protected]>
glare color format fix

Former-commit-id: 79a35f764042ed2c51efdf25752413eff393db74

ad732c4156f4a1dbb37741ab3d21ee6429d9915d authored almost 17 years ago by Lee Salzman <[email protected]>
faster skeletal animation based on cached blends

Former-commit-id: c1cfd4aef3fae7807187b2cbb9fd1e5df8a0d316

139ec21ef98cfebc6fe83f856d121fb36618995e authored almost 17 years ago by Lee Salzman <[email protected]>
copy bug fixes

Former-commit-id: 15f77943f7c80f9f2007f67931efffb1da8b560a

a9ec952e2bf9165315b6b7c4b4aebedeeecbca18 authored almost 17 years ago by Lee Salzman <[email protected]>
cleaned up GLSL env param handling

Former-commit-id: e9155452e75763d485ca8dddb77c3b7d746aa7ef

03dcb8cc6c4b7a1e9d16481d8e758fcec8da65de authored almost 17 years ago by Lee Salzman <[email protected]>
made skeletal animation compact unused bones

Former-commit-id: eee73e6106ba1483452c1d84cb4beb4690346b03

5ad58266f6237901e1e5f4c05cc7527f03fd5a9c authored almost 17 years ago by Lee Salzman <[email protected]>
apply glare before fs shaders

Former-commit-id: 68414fa253d16ce4f8aa1a97ae34d1976d20f493

d63e92d37c5ba7279b0adb01e5071e718f83e420 authored almost 17 years ago by Lee Salzman <[email protected]>
save fullscreen var

Former-commit-id: 371fc037b6a5bb885bdad44974b062a8ba9b3e94

f05b09df0bba960210cdf7ae7578efdf88af96e7 authored almost 17 years ago by Lee Salzman <[email protected]>
tweaked default glare

Former-commit-id: 828e787f40ab95e2b69decf31b8e0fd29e8c4839

6adef34649058ae22ed79c90b559dc878a65be9e authored almost 17 years ago by Lee Salzman <[email protected]>
explosion glare tweaks

Former-commit-id: 81127092b048accbed7d72159d4e0cc6dd0c4ecf

b8a9780acd09ddef5c01fa66c86b7b8fc3eb5172 authored almost 17 years ago by Lee Salzman <[email protected]>
win32 fixes

Former-commit-id: 7b4f0de771e284e25f156ac14b01dfdd377f13a0

e4696b8fcf76f3781d7e76e34b1c11eec68d213a authored almost 17 years ago by Lee Salzman <[email protected]>
added cheap bloom-glare glare effect

Former-commit-id: 527caef2dce135708b6c355759df01e0678f2884

4567e28b57c92e6238c05302698a349b8e1ec5c5 authored almost 17 years ago by Lee Salzman <[email protected]>
blur kernel fix

Former-commit-id: 436b437790795849f7e2b1cc9ccb8cfe85e0bf55

7829f0f36472e1c1c48068d947bf5fb5a25a0d0e authored almost 17 years ago by Lee Salzman <[email protected]>
reflectsize fix

Former-commit-id: f2bda4299b8eb4e2340e18297892b630a72529b2

f315c68508e39dc237ba6734cf6673109d69a7bb authored almost 17 years ago by Lee Salzman <[email protected]>
Former-commit-id: 8ce8af3109cf7b512f25d52958007480756adec5

78259e7da739389ee93a1c8b079ba12308e9a758 authored almost 17 years ago by Lee Salzman <[email protected]>
nvidia fragment program recompile workaround

Former-commit-id: df3bb82ab0ec26fdb1e46d7cfa0bcacb33057564

8e6234f0f61f1ce4da80388c157fd63470b4e5c4 authored almost 17 years ago by Lee Salzman <[email protected]>
mapmodel/raycube fix

Former-commit-id: 14a8a32c1f6b713073dba6f1243fd95bd117c261

b4e6157ae782b1452b9ad7b3dc6380efa7f743b1 authored almost 17 years ago by Lee Salzman <[email protected]>
removing unnecessary stuff

Former-commit-id: 6657f8ef54f3b8a5d3e69cf33fa1a5545038f010

22fb29b62d420bd05b1566d4870a1bcd1ac311a5 authored almost 17 years ago by Lee Salzman <[email protected]>
shadowing fix

Former-commit-id: b35312e582ed80c97bb4f5ec3800deeee6b13a55

d12507f32cf6bc093ef36fc27f116f311989468e authored almost 17 years ago by Lee Salzman <[email protected]>
water slot range check

Former-commit-id: 642365ef4459f34022c8c49e2335e0109633c721

6f70924b346c28872dd4012936b59feee97f62fb authored almost 17 years ago by Lee Salzman <[email protected]>
isthirdperson cleanup

Former-commit-id: a023c6c36af65024be593c30d13e5c4626055a8f

6857d8be4b4d34a52ffa258d59d24335f4973207 authored almost 17 years ago by Lee Salzman <[email protected]>
waterfallcolour

Former-commit-id: 2b7cc2471184ead3fef62d0fe31e575a00b5d96d

4f696023b39f655e04f73a22b64f9c8275a9544c authored almost 17 years ago by Lee Salzman <[email protected]>
mapmodel collision fix

Former-commit-id: 62ecae287b3bc5c0c554cee52d9fc9540db3442f

c4bd8e182256c84da04f7dfb647bdba65c7a1b0f authored almost 17 years ago by Lee Salzman <[email protected]>
waterfall in water bug fix

Former-commit-id: dabcf66f8d1d8be9f381c71d0060c073b3747f15

e9a12ec7a58009dd74c2ed6706075260fc0c6623 authored almost 17 years ago by Lee Salzman <[email protected]>