Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnbf

A historical copy of the old Blood Frontier Subversion Repository, the parent project Red Eclipse forked from.
https://github.com/redeclipse/oldsvnbf

don't spawn with melee unless it is the spawn weapon

Former-commit-id: 4c8e3dfa6d401e9bcb00774a1cc7eed9339f5a61

7b08715247d6859d870d839a4579fee2f336fe98 authored over 14 years ago by Quinton Reeves <[email protected]>
separate duelprotect time (and variable)

Former-commit-id: 75e8fc218d41d3c347d0e0aa3e14e4364d8da380

d1bf89657baf1584bcae63bd2081e3fc26e75cd1 authored over 14 years ago by Quinton Reeves <[email protected]>
bins

Former-commit-id: c88a954dc64f271e4ee975a0a34f5b037ca05cdd

de28d67c40ad58cc7945a19a7b024e6447074861 authored over 14 years ago by Lee Salzman <[email protected]>
more compact position packet

Former-commit-id: 124e766d58513a8b4ad8bbbb9eb779d754b9690d

09e666ff1dc9bdaac5d6c06c5892167a5ad9d140 authored over 14 years ago by Lee Salzman <[email protected]>
decouple some hud/interface variables from lastmillis to avoid problems at low/high gamespeed settings, prevent lockon ai from staying locked in certain situations (eg. when the enemy is underneath or above the player), decrease intermission wait times

Former-commit-id: b645c14b7c76b9b091b3be30c25beef94e47e2f5

a2507b0d1b26c2d6219623bf872419d0150f290a authored over 14 years ago by Quinton Reeves <[email protected]>
can pass in 1 to get millis to get totalmillis

Former-commit-id: 3d1b04b25fe9d8cea6a4b76e0a1086229675e4fe

a975c30332dfe7e27b4afde666d983f33965f267 authored over 14 years ago by Lee Salzman <[email protected]>
Former-commit-id: d2e985857c95614ab73ae718650a18831d0aaf04

da13c218291ac17225f806473eba3d6efa9c4aa5 authored over 14 years ago by Quinton Reeves <[email protected]>
reflectvfc fix

Former-commit-id: 55d55d8ab8a76ad681a35774f2fb92c9dbe84483

24053100cb4d5c8eed4ac76769629a2b772941e7 authored over 14 years ago by Lee Salzman <[email protected]>
frustum clipping fix

Former-commit-id: 471ec9bcd570c5c971982743323c12657bbf97cc

83b9f988b44fda0daa485df55732467da24a0ede authored over 14 years ago by Lee Salzman <[email protected]>
frustum culling cleanups

Former-commit-id: 3acf048a153f51e92a07bca7b686b9eaae2c80f6

1dfe0d52e3bd14685f7cac695aae57b6af320631 authored over 14 years ago by Lee Salzman <[email protected]>
query cleanup

Former-commit-id: 8328d9d046a68b19b89fc1f1b501261df6a661e6

a8ffa28bcc7167a4b473a1fd330b16a3cec98ab8 authored over 14 years ago by Lee Salzman <[email protected]>
fogged va fix

Former-commit-id: 718cef2de20843208b55107f2af1b21bb7cd4211

64223539c1419cf25676d41e24fb198423b83760 authored over 14 years ago by Lee Salzman <[email protected]>
zpass tweak

Former-commit-id: 175c46cf3fd38a09873cce2f69c321b98f67fb7b

c9902667276d1f86964a5f288772214802e75666 authored over 14 years ago by Lee Salzman <[email protected]>
zpass 0 fixes

Former-commit-id: 35d218b3f8b0c6dd1c75481663f306d79f6396ec

a9429f3c85b068ae443cb693b585765040a8c6b2 authored over 14 years ago by Lee Salzman <[email protected]>
oqwater fixes

Former-commit-id: 6bfeb1d050d44f6da94e81eaca28666783011101

72cf4c4d7fbcd5cb76a1f126e5633a3278ba2da5 authored over 14 years ago by Lee Salzman <[email protected]>
occlusion query simplifications

Former-commit-id: 8a3ebef31e92d0944b2e9a03abc056d82939056b

922383ee276c80ae9190100dc0776db394943189 authored over 14 years ago by Lee Salzman <[email protected]>
fixed comment

Former-commit-id: 204ea5d1644e0311cd9433bf926cbccc3c652d13

68d018b1e08ec049c677811387240d9c77c989a6 authored over 14 years ago by Lee Salzman <[email protected]>
skybox fix

Former-commit-id: 5d26a4b877dfe263bd3ff26e9667317d93f0e8b5

21dc3399647dfd7b6e462dabf6c2d924562b45ab authored over 14 years ago by Lee Salzman <[email protected]>
updateoldentities fix

Former-commit-id: 9d2c8a2c1182b215d8dc9b3ddec9f7dd34d60ac0

596b4b8b39560495a93499c64844da4052cb24ec authored over 14 years ago by Lee Salzman <[email protected]>
enet update

Former-commit-id: 16aa541e3be31910345fb572f21ef64a32ca80b1

761ccb830318e18bb5a8f915c6c810209ebe1b30 authored over 14 years ago by Lee Salzman <[email protected]>
enet update

Former-commit-id: 6968030ad08b3355fabbc40b31e31772031793e4

7a8fb33b16bbbcb5a4622b328a86995aaed541a2 authored over 14 years ago by Lee Salzman <[email protected]>
enet updates

Former-commit-id: b5d549c15f4ade8c2eb63608e16f4e35288600f5

3aa798f1b4c494fb0db0f2d7d2dfbd71d5a277ac authored over 14 years ago by Lee Salzman <[email protected]>
error handling tweaks

Former-commit-id: ded232c686e20745924d84d61db34f91d3bbab4c

fa9a8fe2a7a77ab5f407adafc7d1e2b284327d2c authored over 14 years ago by Lee Salzman <[email protected]>
merge fix

Former-commit-id: f46f4471909b297ff3742e44965eaa51ce714bb5

a0ab3fd731f12b6ff0924cd72382de49244fe6ab authored over 14 years ago by Lee Salzman <[email protected]>
lightning

Former-commit-id: a51b72173c8c0e1c67adb5ed6858f0169764eebb

a675e03e222df8d7e9efe3e4d2ceb834af8b67ca authored over 14 years ago by xxjojoxx <xxjojoxx@0d5a7262-033b-0410-87d9-8ba89202c25b>
skybox glare fix

Former-commit-id: d698d2bdc3a2a34e8839181a8c33a668ee6cf1f7

bc5c9a3ef41c033fe1040d0a9001670a7c2200a3 authored over 14 years ago by Lee Salzman <[email protected]>
sound dir cleanup

Former-commit-id: fcb57175cdeb2fca5b4551361cbab17371d15b3b

ee7b72a5cd2110a901f28ced2201a78e84f69109 authored over 14 years ago by Lee Salzman <[email protected]>
mumble tweaks

Former-commit-id: 9fa44f68f62b1b339212b031b7bff8b2e3158101

e382422495edc2992e71a337ef8eb0649a1562df authored over 14 years ago by Lee Salzman <[email protected]>
Former-commit-id: 64bc9e06bb3a1a33451f9fa449c1f6bfe73bf73f

142ec27a6766bd5ad5355751f2a2e3f34a89731f authored over 14 years ago by Quinton Reeves <[email protected]>
mumble tweaks

Former-commit-id: 8a96adfc85c7b1e1328ad7b7a70e32159e03e561

e361b3b2005f28ea8239973d160bb6750c4debc4 authored over 14 years ago by Lee Salzman <[email protected]>
comment clarification

Former-commit-id: 52853e7f78e8f8c6c528a556b816a349cb82799f

f168324afcd3827484f64f5d3d05d23ff308ba9e authored over 14 years ago by Lee Salzman <[email protected]>
substr tweaks

Former-commit-id: d456432db986d139282a1bbc55a127168f30d944

a8ebc6dddf224acff203789149d7e5a024c97453 authored over 14 years ago by Lee Salzman <[email protected]>
getsight fix

Former-commit-id: b602ad5a01296472b09cc681bad51b9c67fb1dfd

d46f3fcea31d1abffc22d75971e0194d1a44b491 authored over 14 years ago by Lee Salzman <[email protected]>
getsight fix

Former-commit-id: 93138a110a95dd2f0321e2915fc1dfbab41f6cad

7beec89612ce82186db9323b5a652095c9b85d0c authored over 14 years ago by Lee Salzman <[email protected]>
minimize quad strip usage

Former-commit-id: ba2242bcee0292904ee3f2126b1472d213cacb5f

695aa192815a572b158694b6ad12c40195d24b85 authored over 14 years ago by Lee Salzman <[email protected]>
minimize triangle fan usage

Former-commit-id: 3289be30ad8e08ed0776a1a7befda8709b5895c2

2b0d57040e305ec5b5322bcd4884a576f3e14c94 authored over 14 years ago by Lee Salzman <[email protected]>
use saner sky coordinate system

Former-commit-id: c3200d197d7b2e00a76b9bd9338a4887eeb555b6

870b72585f7d21230532fcd0cb5dfa4b801dad1f authored over 14 years ago by Lee Salzman <[email protected]>
some cleanups/preparations for mpspbf1/2

Former-commit-id: bd6a286aaa3a44a1eec33ab0fe31f3f42a222822

ebc3f38476059963aac086f5101620e8e0660ac2 authored over 14 years ago by Quinton Reeves <[email protected]>
skybox fixes

Former-commit-id: e3dc03dfbf121dc4a1e645cce650f8d5df568c1c

f40912abcf175dfb194f10b9cf232b2c093eb7f7 authored over 14 years ago by Lee Salzman <[email protected]>
binaries

Former-commit-id: 3b4bcb0a4ad9bd8b313c148c5c3f1f908ce28858

ff6524914b9c38d641bdc34295796193437cbaa2 authored over 14 years ago by Quinton Reeves <[email protected]>
saner camera orientation

Former-commit-id: e6296be1d743dc36d383a77b3fa5fba26547b73b

47983248a4f4cc6d355045ce5c6139a665531746 authored over 14 years ago by Lee Salzman <[email protected]>
typo fix

Former-commit-id: 4087adeb0898700e026379b6991ba4059edace51

2d829124d40ae594bfa07b364f2677ea701d87ab authored over 14 years ago by Lee Salzman <[email protected]>
ragdoll orientation fix

Former-commit-id: 8993a1ad4d97d3294aabe564f262417ce18df29e

38484f859e98f31b0c3c370c8b84728abde38b78 authored over 14 years ago by Lee Salzman <[email protected]>
waypoint fix, replaced my ugly doors with mapmodels, mapsounds

Former-commit-id: 6da1591aad109c1ddec58153ee83147b6ae61c22

3fe1c93e18180dbdedd9891a071d79e1d31cf8df authored over 14 years ago by xxjojoxx <xxjojoxx@0d5a7262-033b-0410-87d9-8ba89202c25b>
win bin

Former-commit-id: df6f58d94b9e510531b1c9049ce1b43977b63174

5e1c7529dbc2ceacbb689ae29abad195be2f6b23 authored over 14 years ago by Quinton Reeves <[email protected]>
yaw models 180 degrees on load to remove klugey +180 everywhere

Former-commit-id: 5102535f38d75dd5c063e1228e6bc0b5d8eb1622

4d1256d801d98ae54ce412531091ef5fddfa2fac authored over 14 years ago by Lee Salzman <[email protected]>
hip adjustments

Former-commit-id: 0c5c6218a0a07692a7983f382a4ed4f92a8b094f

588443b96f7a316fbe32aca5eb72686acfafdfef authored over 14 years ago by Lee Salzman <[email protected]>
more shoulder tweaks

Former-commit-id: 7a5e1e2e8e573f1ac23c511c8cac3afb69b6446c

3dda06a7ed8c299494af899b22a4d16e11bafca6 authored over 14 years ago by Lee Salzman <[email protected]>
arm flexibility tweak

Former-commit-id: 7e2f1729a179a6a3e0682bc11dffa35d598382d7

5ef34df268d95434c2d8fc2fd7fe7233e148bb33 authored over 14 years ago by Lee Salzman <[email protected]>
zombie ragdolls

Former-commit-id: 22dbc931c6608ef9ab2711a29a176478af83f592

cd67e2bee34a9056a8bf69ec8582fab778c54929 authored over 14 years ago by Lee Salzman <[email protected]>
building textures re-worked

Former-commit-id: a47e081beb2e76b8546c6edc9bd9f8fc4711ffc9

ac545598a6182dc76461b80408f542c250eaf5b9 authored over 14 years ago by acord <acord@0d5a7262-033b-0410-87d9-8ba89202c25b>
Derp?

Former-commit-id: 9d5485c806bde8dc60ae4b598519adb2986a4ad7

5670c249ccce1bd89ffe80bf29fbc4354d5bdf24 authored over 14 years ago by acord <acord@0d5a7262-033b-0410-87d9-8ba89202c25b>
zombies can now walk, chew bubble gum, and attack at the same time, and they're all out of bubble gum

Former-commit-id: 4dd99e443816f4704b725ed596e8b1a7c1468ac8

01b24a92e408c6aafd01b1a889377e86adf39e50 authored over 14 years ago by Lee Salzman <[email protected]>
Update deadsimple: clipping, details and lighting

Former-commit-id: 5b88fa6679d8036dd91b0bbc800cac58d077ee78

4534ca73d32e95e006d58313545569484ed75490 authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
wtris fix

Former-commit-id: 625f2475f2a0b2a83eb2373898aae72c10c96b73

ce84b58264e58309ae111b9fd649b6ec4658d08e authored over 14 years ago by Lee Salzman <[email protected]>
map name fix

Former-commit-id: d4562d0bcf4b85d981cf56766b99be9008b7f51f

06d1e961e12b522a79d2de5adf9f5e84b90cab4f authored over 14 years ago by Lee Salzman <[email protected]>
clean up waypoint attribute mess and simplify

Former-commit-id: 2d8b76d435017d176f5d99531d5cdba4f9bec59b

5a778136ed3adc66af5743bac2898e2a872e5fde authored over 14 years ago by Quinton Reeves <[email protected]>
allowuse fix

Former-commit-id: 5414a4455e896279181bb0266b608cb689756340

a37443263df017f81bb813523c7afcdf4e3b733d authored over 14 years ago by Quinton Reeves <[email protected]>
Bumpmap for temporary rocketlauncher

Former-commit-id: 39493add0c6158ce645bc40bfd326dc2220d5040

f945b4ed95f0a1808c4f659ea023d95f028256fe authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
randomnode/findentswithin fix

Former-commit-id: 5850f981bd1a5e8253a1dcc7a0c88d5b2acda1ee

c3b4506ad5be629d8fbb14fde7a1ca503bcf47f6 authored over 14 years ago by Lee Salzman <[email protected]>
Normal mapped gibs and debris.

Former-commit-id: bd49985841f608ec745655e10482a227792ce62d

ebff62e719f6a3a78f31dde4d63df9023fe87c1e authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
Dead simple update

Former-commit-id: 924d8fc300c6d6f454531b4c3b4b47570d3bc309

64b1e41594804758a2a5cc41443ba4f52b4a424d authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
blending fix

Former-commit-id: 43e2d1f33dd3826cb4ab05b4fa4b94b847ce9abe

eef551bb759e4a48aae34095d725226a49fa0385 authored over 14 years ago by Lee Salzman <[email protected]>
update

Former-commit-id: 3a0105fe8cf7e3da313da0fd6abb5375b6262153

160680d4abe4d2164fd3d2cb8c110dc23f05e61e authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
alpha mat glass, lighting tweaks, zombies

Former-commit-id: 561b76805e1ea4a27e5777b867bb0b3cc4944090

3acfa401bc4bae1d0304a979e0e804e3cd09d947 authored over 14 years ago by Quinton Reeves <[email protected]>
previewslot fix

Former-commit-id: 5b08a64a00533f89b4d9d00e6fe705f5c9924274

ec49d51058c8645efff69ca6fdf657642f8f0e11 authored over 14 years ago by Lee Salzman <[email protected]>
color scale fixes

Former-commit-id: f59c5b5f8936cf745513cade877edff3bd2c6bae

b8428fb2d0e31674d81a2600177fda6a18fa6107 authored over 14 years ago by Lee Salzman <[email protected]>
some visual and layout improvements

Former-commit-id: dc5c55e1687136000f2336f7c2a5fad86d27240a

202a634bce7a2f7731232f5d1dd2338126d87a5a authored over 14 years ago by Quinton Reeves <[email protected]>
bins; will fix texgui later

Former-commit-id: c2c518dd2cc3d0ef343c00cb5256539e68572fd1

eabe0aff9be89025713504caf1f072a334b03994 authored over 14 years ago by Quinton Reeves <[email protected]>
skyface fix

Former-commit-id: 9a1c0268c1f6c849ca31a767fae7476aa74015b6

dc27fa045792e5d06cfc4f59aa0d6c41137187b5 authored over 14 years ago by Lee Salzman <[email protected]>
alpha pvs fix

Former-commit-id: ed382df084efeb70e11d79853708e713e3d07f87

57a2d1f2e2d6eda001164ba9961535708a94d11e authored over 14 years ago by Lee Salzman <[email protected]>
save texcolor

Former-commit-id: 5593d68e59979ca5a7ae5ec36b706d09966d2b74

148c022d222faf20c1f0a255bc52db140be2f49d authored over 14 years ago by Lee Salzman <[email protected]>
added alpha material to menus

Former-commit-id: 085fa22147bf7e6017c86b9fb8d5802dbd684057

94c2d1d28421a534c5432ca3c2c7579cd6ddfe33 authored over 14 years ago by Lee Salzman <[email protected]>
colorscale fix

Former-commit-id: 5b4cd317f3bb759ebd20a6524ebd7d25740f2909

9a2f727f6fa1576f710076572b25d77e64619b0e authored over 14 years ago by Lee Salzman <[email protected]>
texture palette fix

Former-commit-id: 3c9e9fac3ec2c4de39ea05670f25929d38bf32f9

87969503fbaaf8094b498fa355ab97fffc47a1d4 authored over 14 years ago by Lee Salzman <[email protected]>
added texcolor/vcolor

Former-commit-id: ba891abb10ebd3896d321562ea1d9e11462eb871

4bd3421be074dfc8ba5efb2ed6f3a39f8d2d3e9d authored over 14 years ago by Lee Salzman <[email protected]>
retooled layout of testchamber, removed some unintentional shortcuts and waterfalls, add some windows

Former-commit-id: 23b75d89b58be4292eaa4cca4685aadb7fb66f0a

ac5d1f3bfe8250596bb63b9afb0fe7ae78c0fb11 authored over 14 years ago by Quinton Reeves <[email protected]>
mincubeface fixes

Former-commit-id: d99f895ad305ddf29d6a6689cdffcfc75300f57c

9af9d429e4f3c8bd4f849faefde691b1b6a62983 authored over 14 years ago by Lee Salzman <[email protected]>
win bins, replace glass material in second last room of testchamber with glass textured geometry and alpha blend material

Former-commit-id: 87e3def4d5a7e64a632af90c47eac67f2a0a3bef

2d7970d6cf045c322cc9efef8061b25053b520ef authored over 14 years ago by Quinton Reeves <[email protected]>
ffcolor cleanup

Former-commit-id: c95f3d56c83e6a3e98638e5c290e2e01bf98402c

48a6f26853d185977e8a205f23e2b09d82bbb8e3 authored over 14 years ago by Lee Salzman <[email protected]>
added colorify filter

Former-commit-id: 559ad10895bdc5ec504271b9e7365ebda4c965a2

9aa25d638c9d4e2c0ed1d260c01e8f8ac5737d3f authored over 14 years ago by Lee Salzman <[email protected]>
ffcolor cleanups

Former-commit-id: 9232dfe30ce3eff599c750d31c48603cacf05288

15a3935478bb8360b7a383ce6847d81af901262a authored over 14 years ago by Lee Salzman <[email protected]>
fog tweak

Former-commit-id: 5fff8602aff6532966e925da25666b69e31f7507

cbbfb990efb5c6c113c5b04ff63e9c0dcee6bc59 authored over 14 years ago by Lee Salzman <[email protected]>
removing unnecessary check

Former-commit-id: 210efc59f70383c82d7a0d618aad679014957f38

5ef43589889b6a35d4aebdf9a58b82226be21251 authored over 14 years ago by Lee Salzman <[email protected]>
visibleface tweaks

Former-commit-id: ea5f240885b5499fbf44f6ce646a7a597951189e

64a7118f9d4f22ea23bbda8945f4bd462251edba authored over 14 years ago by Lee Salzman <[email protected]>
Former-commit-id: 11dc5c3a4fec0873c5cdc8e00498ca4610b80752

ede58162658257923556310c7b36d9d74890185a authored over 14 years ago by Quinton Reeves <[email protected]>
color param fixes

Former-commit-id: bc0d68946be97429eaa14fb150c5c004ed2067d7

d4ec493d0cfbaf39a242d8fcc82d4fc916a46c65 authored over 14 years ago by Lee Salzman <[email protected]>
outline fixes

Former-commit-id: b8616e0339e878dcb72eb893db65524b5869ec23

38145062459c271c4ce78053631fa62a1db49f05 authored over 14 years ago by Lee Salzman <[email protected]>
win bins

Former-commit-id: 2d53a53f7cdd14324f69bfb3a8380c6eba17cc7a

0967d4b4cdc0b0fced75e2aaf5606b5fc735a96e authored over 14 years ago by Quinton Reeves <[email protected]>
visibletris fixes

Former-commit-id: 6ad66b03a7c5da7f8ba502c62ec37ec272ad389f

3e145e207896ae7f529371f1312e1a4ac9de7415 authored over 14 years ago by Lee Salzman <[email protected]>
alpha-blend material

Former-commit-id: eaad690e299c4945c1ced623ac96ff63d56054ee

93ec55454af7aecd9950e7d448856009407f8adc authored over 14 years ago by Lee Salzman <[email protected]>
fix melee issues

Former-commit-id: 5475dd60369aafd646a6bc97f6f711bcb84f5edd

775083e77d5485cbbd094347917bce59dac082ff authored over 14 years ago by Quinton Reeves <[email protected]>
ignore sprinting decay time and don't ceil() spread value offsets

Former-commit-id: 5357bed347e496df3e90b25e6b0b6ad3b0b39b50

fc7bce822909c2291654547cd2c94c2a1fcc116e authored over 14 years ago by Quinton Reeves <[email protected]>
continue trying other permutations until turnside matches

Former-commit-id: 7d212ac1a4cfc9546cad3b9f3c581a594fcc42e6

ae373022c3069af197fed5cee025d1ff51e06f18 authored over 14 years ago by Quinton Reeves <[email protected]>
rewrote wall run slightly to be more logical and removed reflect-kick

Former-commit-id: 5c8ecc088eb75235921eb784e16759645174b26f

935fb51245bb2b25b2d8fd9eeabfa9b23710716d authored over 14 years ago by Quinton Reeves <[email protected]>
'desat' torley texture set (for future planned use)

Former-commit-id: fd9609a6c90797810ddeda23cc7ee820a34e2ca4

fd59f3813e7b56acb730f8445e8e1f34c530fc53 authored over 14 years ago by Quinton Reeves <[email protected]>
'glass' torley texture set (for future planned use)

Former-commit-id: d8254815bc82f3de0b28ff97643921b35c4f1cfb

a9427d89519af6743d21a56bf7a56f434b58ac7c authored over 14 years ago by Quinton Reeves <[email protected]>
'desat' and 'glass' torley texture sets (for future planned use)

Former-commit-id: ab57a378fc0074f7f43306edaee335af3a02045c

9a8cacad020d50aed67a4b54be59d3c620b9697c authored over 14 years ago by Quinton Reeves <[email protected]>
remove non-functioning mdlcommands

Former-commit-id: 993fe4403b93ca0bc23e0f823c9c8a810667063d

7115b88d9c6b312e6d694d9bfdcd3d019a1c2d17 authored over 14 years ago by Quinton Reeves <[email protected]>
weapon accuracy improvements, only allow bots to randomly jump

Former-commit-id: c5f9cd918c4cc3f4e807d5a226647900e57a3229

6b17ad18148639d3e302869dfb78fe2ff2c503c5 authored over 14 years ago by Quinton Reeves <[email protected]>