Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/redeclipse/oldsvnbf

A historical copy of the old Blood Frontier Subversion Repository, the parent project Red Eclipse forked from.
https://github.com/redeclipse/oldsvnbf

base tile light fixes

Former-commit-id: 7ea2d67581d42ced3cd7ce68a49236f740962f83

aab101bddccd99289bf3ad460a26c53fa05a0074 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
shotgun experiments

Former-commit-id: a78859c08f48588ddbf6499477eaa4f2293e6e3c

65b2e436bae12c69f0e0e660a4a1606d93d4b5c4 authored over 14 years ago by Quinton Reeves <[email protected]>
swords added

Former-commit-id: 34a861a9663f2e4dc1a4972f08c960f951734efb

b63fa590a7377ddd59a1f3c0c3772e9a4f8f2a9a authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
expand weap-allowed to cover duel/survivor and disable rockets in those games

Former-commit-id: 47ca4c06cbfa363ba0d8232ad38b0711e05d3ab3

f0c4410e42e7e581c9783dd1820721ab66e6329f authored over 14 years ago by Quinton Reeves <[email protected]>
edelay menu/example

Former-commit-id: a14637296d5bdad9944f3a3e5bdb9186bae54830

1047140b86179205b2e2201b7095fd1bcadc3dc1 authored over 14 years ago by Quinton Reeves <[email protected]>
more rotlimit opts

Former-commit-id: fa19bcf92b6054f09f0f7afec2acb0fe1f8638c3

6f63edf859c273160bb74f2458e86fb5e852db95 authored over 14 years ago by Lee Salzman <[email protected]>
more rotlimit opts

Former-commit-id: f4cc925d6cb21ab0612a90e39911eb4cc3564941

435a732cf9a85049a6897d98ed072881269f42f7 authored over 14 years ago by Lee Salzman <[email protected]>
removed enemies from followswitch delta

Former-commit-id: dd607b5465e5499a8b571d4e29716f4da4c174d0

43d55d599e40b08538353258d6e6c637548b184b authored over 14 years ago by Quinton Reeves <[email protected]>
more playtest based revisions

Former-commit-id: 5cc54150db8f262c7f3af92013a5fca4cfa27938

714318e142187828c4d7d34d720e57cf0902df8d authored over 14 years ago by Quinton Reeves <[email protected]>
fix slow target on hit bug, tweak slow on hit vars

Former-commit-id: 1aff11b02f86467fc82ed0fd7925f51886abb0c1

1d7be05341643205da80fbb1d38dc6d88ca3fe4d authored over 14 years ago by Quinton Reeves <[email protected]>
disable obliteration model removal, experimental movement speed reductions

Former-commit-id: 7629b21d0cc5ced3dbdc026071048cdc34c9c5ab

1ce10ec6c05764a24a0fcbcf4603ef7b3579942c authored over 14 years ago by Quinton Reeves <[email protected]>
rotlimit opts

Former-commit-id: 8613941f5743e4346d9a35ae5bbc377fbb13d35a

6126a2195355af39f3f49ae109cd978372f2e013 authored over 14 years ago by Lee Salzman <[email protected]>
sword outline

Former-commit-id: 1175d206ece1f0e749e1d4ed080d9f7873fffd47

73ce7ce076a97e05832bfe74fced3db60dbc5d4c authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
refinements based on last playtest: reduce melee range and attempt to fix close range combat, increase sword range slightly, stagger enemy spawning and increase respawn timer to reduce level clutter

Former-commit-id: 682b29483765ec68be4729c07179c69f2d4e1772

cca5b402b90a41e769a5dc6231f7e5b89fd544b9 authored over 14 years ago by Quinton Reeves <[email protected]>
prototype sword physics, other movement related physics tweaks

Former-commit-id: 84ce6007555d9cf6a2a8643588c7e94b928803d7

8a553c3413dc0ddf034cadf79ac0e0b4eb11ff3c authored over 14 years ago by Quinton Reeves <[email protected]>
rotlimit cleanups

Former-commit-id: d653f2fe8fc829409acc5924cee82d21bc7818bf

84a4b3a1569ace701726ec3d57482a8bff5a51b5 authored over 14 years ago by Lee Salzman <[email protected]>
fix inventoryaffinity, screw notice ambiguity

Former-commit-id: da025327db0bb5bc35f55a67f9aeb16894fa7dbd

9f327f92e8f8001997d2bad0d0d05d7010f7a83e authored over 14 years ago by Quinton Reeves <[email protected]>
fix %s bug

Former-commit-id: ed48e64144fdbac0822b9daed7310aec91d5f03d

98c756dc960052d5f497952b96c070bd206f7e80 authored over 14 years ago by Quinton Reeves <[email protected]>
remove stf flag safe text, use blank texture for inventory scores

Former-commit-id: e6410688def499e0ee5be0d4bd2f6f58b97ef509

f6350bebc90a4e96da3bf0b9a3c1c0107443a1fc authored over 14 years ago by Quinton Reeves <[email protected]>
limit explosion particle radius a little more sensibly, decrease debris slightly

Former-commit-id: d1ffc0142619525d5ab735629fa3045b011595d8

9e274976038ee7f633b9db45a7434ab639fda158 authored over 14 years ago by Quinton Reeves <[email protected]>
sword animation (need rework)

Former-commit-id: a3060c0024dbddfac0611ecff471a6d87acb0381

1e13b2be8d263160ccbefd2d234141d76cb8c8f7 authored over 14 years ago by RemiClouet <[email protected]>
some ai aiming fixes

Former-commit-id: 8d6aad6370f7b6fa667d41191a4ba13270efb8ca

8e6363cd15f4ab5986ee28a752bbaf9a2df8ccf1 authored over 14 years ago by Quinton Reeves <[email protected]>
only give players pistol when it's not the spawn weapon in arena

Former-commit-id: 17be9cc99e8cf7afbf7b9847aba62d308ef5aa21

ccec82f2129fea086e61e975b7151fb8d46374ca authored over 14 years ago by Quinton Reeves <[email protected]>
Obitdeath fix

Former-commit-id: 4b41db92e25c89a45e1f42e75723c2a60fdfa1fa

86de7d8efc48826f20443ea27c37af03c051ec7c authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
Round lava material :o

Former-commit-id: a77e8868e24a667aeb56bbc828858c85b325a201

5058f2303a29cd364c7de1270a5de2ba70c92e51 authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
support for weapon homing guided styles, moved guided delta to <weap>delta[1|2], added <weap>gdelay[1|2] to delay homing by a length of time, new <weap>guided[1|2] setup: 0 = off, 1 = follow crosshair, 2 = home crosshair target (+1 only first target), 4 = home projectile target (+1 only first target)

Former-commit-id: e276c3b1c2b0dbc4b67a1647d57f8d7e9d4fa134

e2c8bba7b79c6be81cba906c2ec97979c2f4c810 authored over 14 years ago by Quinton Reeves <[email protected]>
attempt to fix weapon projectile collisions, slightly decrease shotgun delays and nerf the secondary damage a little

Former-commit-id: 880e39114aa26ac8cccb0b8f937c80ff95bb7b7a

e43fefcd725c26cdc9a3ccca3ae1129dce920497 authored over 14 years ago by Quinton Reeves <[email protected]>
get rid of totalshots/damage wasted as they can never be accurate

Former-commit-id: 57ea8cdac4b2a9f3441ec2f6534271fcaef79a92

71504c153170051e60538ea49027d29faec0097e authored over 14 years ago by Quinton Reeves <[email protected]>
Hinder - updated

Best time: 41.298 seconds

Former-commit-id: a91fce1aa36e146db040743242f69c219e8fcf82

013bd4647e38b47b12d5ed86996f4a30a236bdad authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
exclusion fix

Former-commit-id: 699094d9b7f42dffc5f701507c5385b0c50ff9b7

85e0419ab2afdfb5e645329234a3a60bd8e75562 authored over 14 years ago by Lee Salzman <[email protected]>
range coder cleanups

Former-commit-id: b0ea336b3f4386618cf09c69bb64b241438b047a

50a2bacd69b95b263b8f20539ba07d8c3c37cbc1 authored over 14 years ago by Lee Salzman <[email protected]>
flamer tweaks/nerfs, better ai usage of fully automatic weapons, improved entity projectile bounding box, added zombies to refuge, added plasmas to ghost

Former-commit-id: aa34052377a29dedf1bf7d5f72e5ec33fe4b32aa

a425954642af1d0b220d6a7379e9b80953e5771f authored over 14 years ago by Quinton Reeves <[email protected]>
more precise time remaining formatting, ai reloading/aiming fixes

Former-commit-id: fd7aa6a38205e82bea17082971754a7ea25a9074

72b2eac4b48e88e81c8260b26460ff714e65a665 authored over 14 years ago by Quinton Reeves <[email protected]>
add 'cooked' and 'slow' examples

Former-commit-id: ed63b89f2354c8864846d4fb726a721b3ae80f9d

3bb83d314703fdafc0c3c3ed5e245abb76b456d7 authored over 14 years ago by Quinton Reeves <[email protected]>
hud and weapon state fixes, added hinder to time-trial rotation, removed campaigntest

Former-commit-id: e9160f84abdf63f9ec7f4f0d558dfa1b0a5ef250

ec4b366afdb25a2c1a634c165d56bb5b7a8171e1 authored over 14 years ago by Quinton Reeves <[email protected]>
range coder cleanups

Former-commit-id: f49066fd81c710da671af662fd31caebea38e91c

e741960614fbf22dfc2e13527c4694fb246eb096 authored over 14 years ago by Lee Salzman <[email protected]>
re-rearrange some binds, delay ability to re-pickup a flag if manually dropped

Former-commit-id: de932519ed9b4ba55bc8f2c676bca08db21a2a80

f95d0ce3a858dffa3283fb6e2df6275ed3b4af99 authored over 14 years ago by Quinton Reeves <[email protected]>
doc cleanups

Former-commit-id: 437cd68fdf002dc97fa22bacf31c03c7d59333a9

2c1d77408bb2718240e56a35b3af345b0272cf49 authored over 14 years ago by Lee Salzman <[email protected]>
re-implement extra attack delay for ai, omit enemies from certain subsystems like spectv, only display team effects if focus is player1, increase shotgun/smg slow target on hit from 10% to 20%, some other misc. fixes

Former-commit-id: 299f13e0e45b3803102abd941ad1ad0191261f24

83394d335b8bc36cf3bfce2c66462d25a59d1db7 authored over 14 years ago by Quinton Reeves <[email protected]>
more reliable zombie lockon, less jittery aim randomisation

Former-commit-id: 6ccb493adb9c3ea0c4c7fc76191aebb90b66d57a

710f80ff799990b8ba25ebafaeee2abd5a9269c8 authored over 14 years ago by Quinton Reeves <[email protected]>
fixed an improved ai weapon seeking/usage

Former-commit-id: 586144bf618ae4f6db5cc23e080254d0fcaeae91

6d5527eb5c95929fd767b51d4db1b7bc1dac188a authored over 14 years ago by Quinton Reeves <[email protected]>
made searchlan not persistent, if the master detects you have a server running on your ip it will auto-set searchlan for you

Former-commit-id: b8d656d0da8e76475a52266afdab7f6e22e60aa8

fd1702b440b4e4b95e6a777f6130c634cefdf27e authored over 14 years ago by Quinton Reeves <[email protected]>
null check fix

Former-commit-id: f8944555bde9206a20ef8cef6fb3690bdcce7641

5f1e937c27a05d792f6cb75954908cfe59b29d43 authored over 14 years ago by Lee Salzman <[email protected]>
fixed enet lib

Former-commit-id: 8b7c6b9dfe45a5f1219ee18021bac271d71b37d5

9773e7b29db1b76c0f7988602fc83d7649fcecb1 authored over 14 years ago by Lee Salzman <[email protected]>
win + linux bins

Former-commit-id: 5afc6ecde179fa3d1b7fbdf9e894985459d6ecd7

5f312207d9c7c68a547a6e9c09cef979b51143d2 authored over 14 years ago by Lee Salzman <[email protected]>
added missing change log

Former-commit-id: bd1590dfa1edf8a16b67b09175c4887dbbecf7fe

c622cb157d766f6b07ea14979d57712558e38bd4 authored over 14 years ago by Lee Salzman <[email protected]>
removing stale file

Former-commit-id: 7ac2fe46c13f56c69116a7615b276e3858fed138

a97dd3542d32d83362d6019b924da4b9b50756bc authored over 14 years ago by Lee Salzman <[email protected]>
temporary sword icon

Former-commit-id: 235df113858710e3cdafb0390d4dddfb618fbcc3

91c34c059d1f6011666d72149a9090bae5d364e7 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
enet 1.3 testing

Former-commit-id: f86f7368457ce22af688b02c84cbaf42cac76c2f

43771a31ad618fc38886404774b97f4967fa3c70 authored over 14 years ago by Lee Salzman <[email protected]>
Hinder - time trial - still wip

Former-commit-id: e4afb92074ad4e502237d9ba8ce76e9a6fc33223

aac0710f9843b92c924c28844edc8098979df72c authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
icecap improvements

Former-commit-id: 8912db2a11fbf144ea2f8779df1f7aeed278c8b8

131934e30253a82e7dd2062fb0b69b851f4783d2 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
more workarounds

Former-commit-id: 39704de4dd2d0a12b64c668fa9eedace971d61b6

354ec8bde6922baf2cc3f3f93a26eec348f5fd16 authored over 14 years ago by Quinton Reeves <[email protected]>
attempt workaround for "no texture selected"

Former-commit-id: b7e5832bed809320839cd0400f396ca4fe45febf

86405acbbfff5d0d6d120fe861d2af1808d1b109 authored over 14 years ago by Quinton Reeves <[email protected]>
setshaderparam specscale

Former-commit-id: 6b46c678b028224948528bbbe9d25838256bebf0

8ceeb51c0f22f594fd224f96a76f086e7b070063 authored over 14 years ago by Quinton Reeves <[email protected]>
maps removed for great justice

Former-commit-id: 776f7211d13db66e955f40172cd0451c44d6f48b

4d5cfa60585a06757dda328e3f0f132fcf9ce2ed authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
Hinder, wip timetrial map

Former-commit-id: c792ffe5378e719b229b81e854426052a80d5731

faf458b1364e1fce08827d7cdb3a5027d2747c03 authored over 14 years ago by jrwicked <jrwicked@0d5a7262-033b-0410-87d9-8ba89202c25b>
menu fixes

Former-commit-id: 515ae0154023d4cf0e726a5c653e67d40af28f4f

ec687fc7d752ab2b4dbdd86b0ad10332853b98a6 authored over 14 years ago by Quinton Reeves <[email protected]>
begin replace tractor with sword, fix a swath of other introduced bugs

Former-commit-id: 2223324fbf0f396a7426c4b2b6de352db4867053

54cb65dff561b3ac84aaa46c3a37ed9b74cc5bb4 authored over 14 years ago by Quinton Reeves <[email protected]>
fix melee 'action' usage, intelligently hide melee weapon, weapon slots based on order of carry, enemy health and point value fixes

Former-commit-id: 1638f88e3b27dfcd5310372fbd83ba5d693eef65

e7aa7111f517c9e1adb4818c78e6ace16f166faf authored over 14 years ago by Quinton Reeves <[email protected]>
added <weap>slow[1|2] (0.0 -> 1.0); slows target velocity by this much when hit

Former-commit-id: 9b116df26ac9b68e4f46de6464c1a0bd5cd55962

60fd002e7169b13e4e6a813e00fd34d462061c3e authored over 14 years ago by Quinton Reeves <[email protected]>
update playdeb.net url

Former-commit-id: 31c0bd144e227fd445ed7fa686161bbdbb00af1c

d18b38aaac9ffde442800acc1af418d2a0ee2c10 authored over 14 years ago by Quinton Reeves <[email protected]>
a quick map by architect and myself

Former-commit-id: 402fc453194f3f21b92330b449846688d530958d

a7077f4acbb90470ffc535021d8c65e6693762c3 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
bulk bot N_POS

Former-commit-id: 717bfe5c18b81da3c297bc0bf00c71366396d04f

245a8443985c990901b5145e114958562f42b1bd authored over 14 years ago by Lee Salzman <[email protected]>
vlayer fix

Former-commit-id: b984dd156c963fc1f0b7de891d8e93f125e0aeb8

60a44362c2d2ab86e82c3e0d2a1217b1436572d9 authored over 14 years ago by Lee Salzman <[email protected]>
Former-commit-id: cf1df7f2cadf85f660d0d01fb7d247a4148418d8

4bdfed964d91022070dcc3a5c06ee5e87b6562b2 authored over 14 years ago by Quinton Reeves <[email protected]>
Former-commit-id: 40d1578a70566e3d2321eadefd538b95445f1c19

26ae3d899f62cc7f32afd9585dbf712d3a008970 authored over 14 years ago by Quinton Reeves <[email protected]>
flag fixes

Former-commit-id: 485de5a9ae34699837ae5e850d5443940025429f

70fda864cc6ab4166d1651609b0711c1069b43e0 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
'redistribute' too

Former-commit-id: 16a96a11305f8b18078eb29300caa4b1e16f94f2

6d3528161f95359fbd470d91d9147938f5cc6aa1 authored over 14 years ago by Quinton Reeves <[email protected]>
sauer content boilerplate

Former-commit-id: 12517b33eb293dec45e8646ec6ac0e97e93520e5

672534531c4a67f320f6cbafc273d3bf6c6fd444 authored over 14 years ago by Quinton Reeves <[email protected]>
license clarification

Former-commit-id: cd24fca25461e6379083a8b1b09026008749b368

cbad81588d1592d4901374216e4455acd92fae98 authored over 14 years ago by Quinton Reeves <[email protected]>
postfx gui

Former-commit-id: 1eecb93032956647107512c7b958659ac6a3253a

40bbfef7733e6d44816ba28808fe6f9c3d8b3602 authored over 14 years ago by Quinton Reeves <[email protected]>
setvfcP cleanup

Former-commit-id: ba58baf94bd5de07dc75096569c9a8c9fc74a81b

34bd284f9847fcd398bd16fa49fa8109af57c672 authored over 14 years ago by Lee Salzman <[email protected]>
shaderparamnames cleanup

Former-commit-id: 56570de075ae5cf407d99d3f65d3f58126bc5d58

520157de23841c693da7d7b853af649d53ae2cbb authored over 14 years ago by Lee Salzman <[email protected]>
mergenormalmaps fix

Former-commit-id: b1858eaac1777f0c0b1ca0fe86a9c752980606e1

839be485ceb1ea9e135a8d9ebc57ac74aab4d805 authored over 14 years ago by Lee Salzman <[email protected]>
better bandwidth tracking

Former-commit-id: 70e2f6aec3890a6a9210faecb3709f2d52aab93f

619eba46e2a5effc7547058b52bf90b2ae92e83e authored over 14 years ago by Lee Salzman <[email protected]>
data counters

Former-commit-id: 7cf6415ca064c80cc70d01e5cc81344e95a59607

202e3c51bb35225c0aa4d72d9888389cfc5ba136 authored over 14 years ago by Lee Salzman <[email protected]>
enet_peer_receive channelID fix

Former-commit-id: d5c2100af33af78d34482d2271ff02326f5312ea

c1901b9986604f19448d269355b001ae1b19d615 authored over 14 years ago by Lee Salzman <[email protected]>
zombie improvements

Former-commit-id: 0bb302b43c9dd39ab9203602c9429451ff16fd2d

3b5f25da45414954b90f9b481a25a60baa41b479 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
channel limits

Former-commit-id: 8550e4306cb400f3a3433bf176ffe2a3d134eee9

84789783cd6b1763ac378fc8d707637940e54fc3 authored over 14 years ago by Lee Salzman <[email protected]>
enet updates

Former-commit-id: 21f625c3e2083de9a3d06cc9ccf6ffea75060349

be34432e62fea6375edffff37f5333e8b031b46e authored over 14 years ago by Lee Salzman <[email protected]>
lerp fixes

Former-commit-id: 28c5e8dc47bab588c809a359699d2fa64efa2a49

18860ffdc896296b6c82fff25cbf53111a9157af authored over 14 years ago by Lee Salzman <[email protected]>
autoconf fixes

Former-commit-id: 5a457c37b1c39177138a9efe06b387270fd92459

ef98cabb02843f01a1048becb9f8bed1b1c3eabf authored over 14 years ago by Lee Salzman <[email protected]>
zombie fix

Former-commit-id: ed1d8cc8d1efb43e6a972bd5366392095d71dae1

8c492caf99718578f34fa1e5f4964e378f56eb22 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
zombie improvements, geometry fixes

Former-commit-id: 9f2b57e9b7593e23b5c11a267496e3677a4ac149

dea7d382fdffd06049711e22408bdba7499f8317 authored over 14 years ago by favorito <favorito@0d5a7262-033b-0410-87d9-8ba89202c25b>
enet updates

Former-commit-id: 5ca51d3cbaa05e9acf71bdd727e46c19d4cd4ff7

14a60ddc5c547e9016e0ba45660d81fc24cd797e authored over 14 years ago by Lee Salzman <[email protected]>
removing macros

Former-commit-id: 57428712055b9c8dd185b4a712d12247a8a1f187

221a907caa84b1492ec5581c7bc46caf8cb3c22c authored over 14 years ago by Lee Salzman <[email protected]>
enet updates

Former-commit-id: e57be6e3dd23981ee10f4250f0cc78d4e9adbcde

bf250c17c3212bdc849a731861248ee234a60455 authored over 14 years ago by Lee Salzman <[email protected]>
build fixes

Former-commit-id: 8cac3df01f086fa4088097974b4b7f579f02bbab

8f3d085a5b8be3e63427790972e37e2f71a512d8 authored over 14 years ago by Lee Salzman <[email protected]>
enet fix

Former-commit-id: dda293e2a7aa74598e58d7c0673abdc965c3b20f

53eaa911ede2431cf6def3c7d4448a2894762aee authored over 14 years ago by Lee Salzman <[email protected]>
more build system updates

Former-commit-id: 94dfb4206088898e64bf87ebbe6922edda1870e5

d6bc0849e21537cd5642fe391e627f06282a3fee authored over 14 years ago by Lee Salzman <[email protected]>
WIP build system revamp

Former-commit-id: e6095dda5f674643273f04301ee95a33b3c6dba1

bb7e8aa73ee6eefe19456a449dc8511368d43aed authored over 14 years ago by Lee Salzman <[email protected]>
copy/paste fix

Former-commit-id: 58b4d7a249caa0c4e346938ff06c517f2b8faa66

210f4caf33919ae3946191a88844687f5e6ab5e3 authored over 14 years ago by Quinton Reeves <[email protected]>
fix enemy weapon/health in instagib and re-enable them by default

Former-commit-id: 99eca350fac3ea751beef50177552e1397f6deda

abd82ac265d9323ebf61867c7fe53983f89da59d authored over 14 years ago by Quinton Reeves <[email protected]>
sword anims(I hope)

Former-commit-id: a75b96b2771c87ec478fd4cb84e92ee2366483a9

9104cffbc09e2e101a7f776c0d519631c8329fa6 authored over 14 years ago by acord <acord@0d5a7262-033b-0410-87d9-8ba89202c25b>
calcscissorbox fix

Former-commit-id: be74299c7a0c67e11d32c08e93e6102fd16d91f5

3c401cac2bbfc1b108506106551af712eeff4f51 authored over 14 years ago by Lee Salzman <[email protected]>
dirty skelcache fix

Former-commit-id: ff32445e07298226f897930088f4c1bb8defa103

c7ec185664000ebfda80f0033102f15530312cd0 authored over 14 years ago by Lee Salzman <[email protected]>
shadow fix

Former-commit-id: fbd7a3a4ddea774d67870cba4c5d4c2eca3da414

28d0724951e687274f4915f447c5ebcd54407d5d authored over 14 years ago by Lee Salzman <[email protected]>
envmap fix

Former-commit-id: da4a2900939af2500de929ad48d0af7fcbc21e0f

f170d769ee3b2747c28c1ae4f96af4c54f14f082 authored over 14 years ago by Lee Salzman <[email protected]>
shrinkmap command

Former-commit-id: cfe923e5d8ebae883d46e6e9e8a9e5032b6d7615

af8e75fc2c5b614245c6703dee8419343bc146f4 authored over 14 years ago by Lee Salzman <[email protected]>
new zoom texture by theso, can no long sprint while zoomed in

Former-commit-id: 83ecfd4391c4e947f011ceeff20c85be57c3445b

50f4f3566b1c3f9266aeecffb393be055a0d07db authored over 14 years ago by Quinton Reeves <[email protected]>