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github.com/space-wizards/space-station-14-old

Git repository of the space-station-14 repo before cleaning with BFG.
https://github.com/space-wizards/space-station-14-old

Merge pull request #3 from harikattar/for_silvertorch

Great work!

cc4337bbd2cbed1122f06657e89f877c920d97cc authored almost 10 years ago
ScrollingContainer fixed, Lobby displays 99%

Onto the actual game now!

e2fa6b75924254d5d2a645c038ce490457213439 authored almost 10 years ago
if (false) b=1; c=b; // whoops!

Now that the graphics support is better, minimizing the changes in the
rest of the code to see i...

33386f037b4736097a6b486eb194033f7fb592b9 authored almost 10 years ago
More debugging

Rendering debug is especially useful, it refreshes the screen
after each Draw() call then pauses...

934b5b44cf37be212fb50aabc5f113be92b75fda authored almost 10 years ago
Text rendering is a lot closer to what's expected.

9e7f7e22b7dec8a1d0b23f2e9173536fceef065d authored almost 10 years ago
Render debug functions.

521a8efaa9ad5a6ced772e6f6ef5f3590edca71c authored almost 10 years ago
More misuse of DesktopMode

24c9a2e073376cdb18a7da00f012a117aecb6b0a authored almost 10 years ago
RenderImage test

cd0ce66964273e04be302179a48dad201c59d2c7 authored almost 10 years ago
SFML isn't threadsafe

Infrastructure for destroying SFML objects in a threadsafe way.

All SFML objects inherit from I...

134c6c62f6423e38d007e5674f921cff059b3213 authored almost 10 years ago
RenderImage implemented

I changed the interface, so each user will need to be looked at.
The old API stubs out to a NotI...

3e880e6482daf1b320c27db8103601c5d3e8870f authored almost 10 years ago
Exit cleanups.

Still fighting with SFML multithreading on linux.

ba3e9d95e3643b0c50926dcb94792979e4d3ade4 authored almost 10 years ago
Merge pull request #2 from harikattar/for_silvertorch

Glory to harikattar for fixes!

fbc453c70159a38445c5689307069ddbcdc3e4b4 authored almost 10 years ago
Use window size instead of desktop size.

Getting closer!

a8adc0d1af7b76865ce8730ec9e55266e57b0b82 authored almost 10 years ago
CluwneSprite.Draw(Rectangle) implemented.

The intent of the gorgon call was to draw the sprite at and
filling the exact rectangle given.

4de9f8b6ace98973258436ed484d65caa34279a2 authored almost 10 years ago
Fixed SimpleImage

Position/ClientArea weren't being updated, eliminate redundant
copies and pass everything to the...

8d5f568b0d3f8147cc460d7adb3311f0592ebb91 authored almost 10 years ago
Put the version string back where it belongs

4e0b719505bf29539b7da6988ec85dc25df3b465 authored almost 10 years ago
GameController fixes, rework

32045c2aee5b93b89b4248813c20a69e9460e47f authored almost 10 years ago
partial sprite/texture loader

3f7759d571745a13985c4e48db54b8a6d81b5577 authored almost 10 years ago
Sprite/Textsprite fixes.

Removed many unused or redundant fields, altered the
getters/setters to read/write from the unde...

6576b9d47a844c7683b5097b2265dc10e003cfb7 authored almost 10 years ago
Added a common Interface to Sprite/TextSprite

Easier to use them in collections, but needs to be expanded into
a full AABB collison detection ...

554cf010903c502880690b0b36e2cbd11722eab3 authored almost 10 years ago
Refactor path sanitization

ZIPfiles use windows paths, sanitize the pathnames as they come out.
Move the code into SS14.Sha...

1a5b0eed43199ee8356b50e8de187db0098089e7 authored almost 10 years ago
Enable the original menusystem after delay

16171ffc30b8703182ade0f67315e07e9a60225b authored almost 10 years ago
Moved testing code into it's own class.

Serves a few purposes, de-clutters GameController.cs, and tests that
state management is working...

435f46f98759411e50d32103d8b86335f10548e0 authored almost 10 years ago
Linux build fixes - mono uses VS .sln files now

f361a55147dfdce2d87373dff5af7e0d7f4a3e00 authored almost 10 years ago
Font loading fixes.

* SFML Fonts don't include the shortname, so put the correct shortname
in the key.
* SFML Font...

4cc0db111307e58f3aabdf355480cf31e666eabe authored almost 10 years ago
Use windowsize, not desktop resolution.

The sprites were displayed to the right of the screen for
anyone using 1920 or higher screens.

2334fe77c6ef699a0fbab8b157971fac4187f114 authored almost 10 years ago
Removed gorgon DLLs

8e45cd9d7140b5c2e04b81675a3e45228b48faa6 authored almost 10 years ago
Torched ClrDump and references

Removed references in prebuild
Removed ClrDump.dll

0196fae654093b306395d998fc73d4b7811c7cbc authored almost 10 years ago
Torched Minidump

Removed Windows-only Minidump code
added Network and Audio DLLs

85a8ee226a10256b049447cc576640e2b8d48d2c authored almost 10 years ago
Merge pull request #8 from Silvertorch5/sfml

SFML Port Finished ( all glory to Silvertorch5)

457e21b393b83d3a2af5f88810c148ce10154b7b authored almost 10 years ago
SFML WIP Update 7

Added a makeshift splashscreen with sprite demos

Added some more documentation

d42a04caf2b766ca1b96fd0ad895a617f0a1f7f4 authored almost 10 years ago
Merge pull request #1 from harikattar/sfml

Build/run fixes for linux.

efad0fe933a2ea75bddd82a981efc4c6804aa1a9 authored almost 10 years ago
Minidump is windows-only.

Avoid using it on linux and mac, uses the same logic as SS14.Server.

0e6c8404ca7b7781f4bbdc98440815ca009635c1 authored almost 10 years ago
ResourcePack.zip path is hardcoded to windows.

Trivial rewrite of the path separator to what the current OS expects.

8f18b3536a91fd0f244cc965fe9262a70c28ffc2 authored almost 10 years ago
Prebuild.xml is missing some source files.

Build fails with missing classes without these.

64839b8e01401296c3267c71747c4b8994a6f7f5 authored almost 10 years ago
SFML WIP Update 6

Cleaned up code, Added Documentation
Finishing up CluwneLib, Beginning to work on GameStates

ded9dba77f086026f9ad18b7632d89da21959a97 authored almost 10 years ago
SFML WIP Update 5

Testing CluwneLib.Drawing methods
Cleaned up code
Fixed Cluwnelib Prebuild.xml

5a367eea86314a7b90bc384a4b88a02890ab0783 authored almost 10 years ago
Merge pull request #7 from RednoWCirabrab/master

Fixed a bug where we assumed the hands were empty before even checking

4a21553afa2f4227b621506bbdab29af6a0ecf8e authored almost 10 years ago
Fixed a bug where we assumed the hands were empty before even checking

08c073922294bfb7b6d5c172e7fef3f92f48af2b authored almost 10 years ago
SFML WIP Update 4

Added more draw methods, cleaned up some code

a30e0590503e14bab1819b2d3a36fd46d4922b06 authored almost 10 years ago
SFML WIP Update 3

Testing CluwneLib Methods

Currently Draws a cute little white square in the window!
Next step i...

3ad02e177ca8ad629dde09ed338d68aafe901d36 authored almost 10 years ago
SFML WIP Update 2

Round Two!
No Errors!
Now its time to Implement things one by one to make sure they work as
Inte...

cd4315ae4cd5dc9b12e3e4af5cb24f2786dca959 authored almost 10 years ago
SFML WIP Update

58fc7187ee13c7b97677047189fd71e75553cf73 authored almost 10 years ago
Update readme.md

Testing notifico.

87ba66df89429d6056b91c8b6953b0688270b236 authored almost 10 years ago
Add BlendingMode as enum. Yes, I'm probably going to get yelled at.

e10b7a416fad9bd038c3c9a6439ebce58c6b34b9 authored almost 10 years ago
more shit

eb665680e110bb784d4782ce6183bcbfb87a83e1 authored almost 10 years ago
Fuckin shit

2bf4bb1cfa5157774dce647222b5e217b95c5f8a authored almost 10 years ago
Progress report for SFML port

Summary: Progress report of SFML/OpenTK port so far, addresses T28.

Test Plan: Nada yet, only p...

ed421984e3279b654a0314718246dcb133f7e9e0 authored almost 10 years ago
Minor fix,removes magic numbers

Summary: Just a minor fix

Test Plan:
1.Run Server/Client
2.Try to place walls/floor

Reviewers:...

69ac28e2bf563c8b6c35a16ed97e2eb278eff0ee authored almost 10 years ago
More equipment/inv/hands fixes

Summary: Fixes a lot of the shit with inventory manipulation, removes some cruft.

Test Plan: Pi...

c0b7737c528de1267485abc03be6720c04edb445 authored almost 10 years ago
fix prebuild for inventorycomponent fixes

Summary: fixed prebuild.xml for shared and gameobjects projects

Test Plan: compile

Reviewers: ...

ea21e13db4e06e14bcedb598095d9e9b31fd6cbc authored almost 10 years ago
Fix synchronization issues with animation components and components slaved to them

Summary: Some issues existed where a slaved AnimatedSpriteComponent would not correctly pull all...

15afe5a75672059b855a05958ea1201344285427 authored almost 10 years ago
Clean up and fix some issues in InventoryComponent, fix inventoryCompo to use state system

Summary: Fixed Inventory to use state system, removed dead code and fixed issues in inventory sy...

6923c57faf644df9c3fd879873822bb4f3a3a2c7 authored almost 10 years ago
Updated NetSerializer binary to latest rev

Summary: Swapped out NetSerializer dll for the latest revision compiled from github, abc9b6c

Te...

f7670d10d72cf8f31db32ffe7c53db606005eac5 authored almost 10 years ago
Clean up dead shit in health components

Summary: There was a bunch of dead code in client and server health compos. Cleaned that shit up...

504f36d69e11851555e0557c80fdae295ee84ca3 authored almost 10 years ago
Removes redundancy

Summary: Mover component types are updated by deltas so this was unnecesarry and caused a cascad...

e08656a05e256f4edc1fb6d95cf1e7477edf4d8c authored almost 10 years ago
Tweaks the server console titlebar

Summary:
Tweaks the server console titlebar.
Network data now reports in 1KB = 1024B instead of ...

f1435b8aabe7cba3f7726f62d7b65dd6b76d9657 authored almost 10 years ago
RightClick now uses item on target per design document

Summary: RightClick now uses item on target per design document

Test Plan:
1.) Spawn Door.
2.) ...

3fd24db730917a81c31a00ff530a90c3baae1a9e authored almost 10 years ago
Enables EmptyHand Interaction with LargeObjects

Summary: You can now interact with LargeObjects.

Test Plan:
1.) Spawn a door (Large Object)
2.)...

8cde1d1daab764d1c218ccc398b1997a546d0ff5 authored about 10 years ago
found a leftover ss13.graphics reference

Summary: There was a leftover SS13.Graphics reference in the SS14.client prebuild.xml, removed i...

801d1f0dd89f045dc19a364c29b3e7af5bc749dd authored about 10 years ago
Some buildscript changes and additions.

Summary:
Added clean script for Linux.

Updated prebuild files to have consistent casing for Lin...

2d9e74de09e6977361cfa6dc0694a02fdc9baced authored about 10 years ago
FFix an issue with prebuild.

66595236e9f945fe9ffbfce048fae30828710747 authored about 10 years ago
Merge branch 'master' of github.com:space-wizards/space-station-14

48419ff9249d863d02e502311e0596cf94012a9e authored about 10 years ago
Jenkins Buildscripts

Summary: Added a couple of build scripts for Jenkins so it's easier for devs to fuck with the bu...

942be2c9dbee86e0466a1071ea2f45bd9810b936 authored about 10 years ago
Name refactor Fixes

Summary: Some missed strings

Test Plan: run client

Reviewers: #ss14_bug_janitors, #ss14_develo...

9950d2fcc18a638a62e905df06d16621499ab85a authored about 10 years ago
Fixes master being broken

Summary: Master was broken by the namespace change. This fixes it.

Test Plan: Run server, it wo...

fdbfea3fb751c7f56a2cf0879257fef4fb9a387f authored about 10 years ago
Merge pull request #6 from YotaXP/GIGAREFACTOR

Absurdly Large Project Structure and Namespace Refactor

a6b4ce98eab729cfa8378e76e015d828874be24d authored about 10 years ago
GIGA REFACTOR

a7624516902b56b4bbe330523cafa4044becedba authored about 10 years ago
Jenkins Buildscripts

Summary: Added a couple of build scripts for Jenkins so it's easier for devs to fuck with the bu...

9624f59fe6c9c18988fe512533eaf8ba0216a145 authored about 10 years ago
Adds debug visualizer for hitboxes

Summary:
Adds debug visualizer to render Collider and CollidableComponents. You can choose thei...

e561a21bca2e1d6da4d75defb590e22729d77864 authored about 10 years ago
Fixed typoes.

Summary:
Fixed prebuild_common.sh failing because of back-slash.

Fixed typo in prebuild-nant.sh...

c3455b966285d865d9508bb08d8cc6956780e4a2 authored about 10 years ago
Makes Ready Button appear regardless of tab selected in lobby menu. Saves on update resources for gui elements.

Summary: Makes Ready Button appear regardless of tab selected in lobby menu. Saves on update res...

1a2f1869a71772b25539318082ca8ddb5816658f authored about 10 years ago
Fixed ParticleEditor prebuild and config

Summary:
* Fixed ParticleEditor prebuild.xml to copy references properly
* Fixed ParticleEditor ...

f07941d8eb96d81b19e17f360d546ad8233d3da9 authored about 10 years ago
Prebuild script for Monodevelop on Linux.

Summary: Shell script to generate MonoDevelop project files

Test Plan:
1) Run prebuild-monodev....

1363060deaffac9b8eeb1b52df25f97705619270 authored about 10 years ago
OptionsMenu won't update position every tick. Standardized Window Forms

Summary:
OptionsMenu had a lot of positioning handled in the update loop. Move that to the const...

b4d78984fe22aa30d599f6a48745fb95116ddd21 authored about 10 years ago
Build order fixes

Summary:
* Calculated buildorder instead of relying on Glob. (Going to eventually merge this in...

5f80031ae70ee274ff3bfab89285e93c7c57d027 authored about 10 years ago
Added a code toggle for status button visibility.

Summary: Test diffs yay.

Test Plan: Look it over. It makes logical sense and changes no behavio...

3fd5819d88be36fe1cea28622e4d7f21421348ac authored about 10 years ago
Fixed some build issues, added HitboxComponent, fixed collision bugs

Summary:
* Cleaned up straggling csproj files
* fixed clean.cmd to actually nuke the Bin dir
* F...

4fe4ae3399011b319ff8e968f3e1c2e36c118c1b authored about 10 years ago
Unfucked setenv.bat

Summary: setenv.bat.dist was a bit fucked, fixed it up

Test Plan:
copy setenv.bat.dist to seten...

965e7de4074f544cfba54b803171f3cb75203a6e authored about 10 years ago
Hooked up .bat files to new structure

Summary: Update .bat files to point to correct locations

Test Plan:
run runserver.bat (in root)...

a71eebe399a2e17499fe5ced5629aab99d59250a authored about 10 years ago
Updated references

Summary: References added to get client to build and run

Test Plan:
deleted current csproj
run ...

8857575e46fce96a98217f3281b1b574a4405639 authored about 10 years ago
Fix issue where I idiotically left out Ten Teck Weng from the attribution section. I am eternally sorry.

Summary: I am a jerk

Test Plan: Beg forgiveness

Reviewers: #ss14_developers, tkdrg

Reviewed B...

fb5dbd0d390538e8c865c91e8d609181739f543c authored about 10 years ago
Removed extra underscore before _prebuild_common.cmd

Summary: first call in prebuild2010.cmd has an extra underscore '_prebuild_common.cmd' preventin...

0a4b65abed1f2eefa4d53ad4f3e2593cf06f2f03 authored about 10 years ago
Makes the server timer cross-platform

Summary: Server will now use the Timer class on non-windows platforms.

Test Plan: Run server on...

ce3227c01b1575b1fd81979a7dcb1b24b3825d76 authored about 10 years ago
Helps the main menu to stop wasting CPU.

Summary: The screen doesn't need to be updated every tick. In this case there is nothing to upda...

41b0b1af531f904ac1c7312ee1149d5550bad8c0 authored about 10 years ago
force platform to x86, uncomment client minidumper

Summary:
* fixed prebuild to force platform to x86 until we can get a x64 toolchain going
* re-e...

02367cb25533960672a6ab9ed102a79a749fa74e authored about 10 years ago
Edited Readme.md for a test commit as well as replacing defunct with renewed.

Summary: Fixed up the summary so it is more accurate.

Test Plan: 1. Read the readme.

Reviewers...

5f54e1939b2fc751367894f181f49070a5d200d7 authored about 10 years ago
Merge pull request #4 from volundr-/defunctprojects

Kill EntityEditor, GlyphSizeTest, Balltest, DecalShaderTest, MapEditor, and ViewOcclusionTest

2bd139bd6f2cac4e89adcc2f87c401ed2d35d3c9 authored about 10 years ago
Merge pull request #5 from volundr-/fixbatchfiles

fix runclient.bat and runserver.bat

b282516ce3e1dadf44e8067d7be182d79bb7ed1a authored about 10 years ago
fixed runclient.bat and runserver.bat

08b66aa500b008389b86162dbb3b4c7b43e6ddb3 authored about 10 years ago
Killed EntityEditor, GlyphSizeTest, Balltest, DecalShaderTest, MapEditor, and ViewOcclusionTest

bddf1983f9cbf6ef94c658e65db2d7baaee6545e authored about 10 years ago
Merge pull request #3 from volundr-/buildsystem

Move to Prebuild-based buildsystem. Compiles on VS2010. (FIXD)

4bbc7407355f86d83b918b80ecfd53546dd695a8 authored about 10 years ago
fixed prebuild2010.cmd

07f9b28113a094542728954d593944176eff67f5 authored about 10 years ago
removed *.csproj and *.sln

fb10296a4212d2f24ccd5c059f193b2aaf85d5e8 authored about 10 years ago
# Summary:

This change removes all Visual Studio buildsystem remnants and replaces it with Prebuild.

Prebui...

abb5e7162d5a454ca2dda1a4314848d176669092 authored about 10 years ago
Added setenv.bat to set up location of Arcanist -- for people who dont want to put it on the system path.

Summary: Adds a file called setenv.bat.dist, which can be renamed as setenv.bat and used to set ...

6bc9bb851352db7e0d7be22edaec2699631bdc3c authored about 10 years ago
Adds few checks for stability

Summary: Adds check for stateManger intitialistation and handles console resizing failure.

Test...

a712c87d82bdd0bdbba87b9930e47eba64e426fa authored about 10 years ago
Removes the linter

Summary: This linter is awful.

Test Plan: Run arcanist, no linting happens.

Reviewers: N3X15, ...

891481440c735d84510aa957093c6ce0a33cb4a7 authored about 10 years ago
Show IP address by default instead of waiting for user to hit connect.

Summary:
User would normally need to hit connect, then the hostname textfield would become visib...

53719c0f6c626a8e868e60931b44ec66401632f2 authored about 10 years ago
Readds the main loop timer

Summary:
Turns out deleting the main server timer breaks the server. Whoops.
Second try because ...

04638c09b069b501ad133e701655b0adddd14df0 authored about 10 years ago