Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/space-wizards/space-station-14-old

Git repository of the space-station-14 repo before cleaning with BFG.
https://github.com/space-wizards/space-station-14-old

More Player Configuration

fa911c0e1cfccad3fdc35a4ca9aa125361f165a1 authored over 9 years ago
UI Fixes

39f69f81461090f67a5775a0d850bc8a3c87d66f authored over 9 years ago
Vector2 Operators

Added the <=, >, <, >= operators

e55a3cef58ef090f2d2b358a0831262fb8c4c4ff authored over 9 years ago
Unit Testing

Added some unit tests! really useful for debugging

dbec38313fc3e9cb4e3987210a77da036b711f90 authored over 9 years ago
ResourcePackBuilder

ee2583b6de31304140d107f1876b78fcb670ba5d authored over 9 years ago
Server Side Configuration

ba8275e9c2a78721f189e912cab95c01929dcb07 authored over 9 years ago
IPlayerConfiguration

Seperating Sever and Player Configurations

a5705decb36169086366220b54397303daa23df5 authored over 9 years ago
Lighting

Quadrenderer implemented, Lightarea fixed

e4da1d63b88322d8f5e57cf33b1616e7664e9f91 authored over 9 years ago
Cluwnelib Graphics fixes

c2c1f928dc32029bebb5a5d01b0012a496e9b3d3 authored over 9 years ago
Configuration

seperated Player configuration and server configuration for unit testing

4e7165abcc7299154ce800c47f05f95b4a320016 authored over 9 years ago
Helpers

GaussianBlur works now

c7746123f353bac9d567e6418313d04c7d37775e authored over 9 years ago
CluwneSprite Fixes

f6be2b00ca4a928aa4211aee7493a08401742c94 authored over 9 years ago
ResourceManager

ResourceManager now loads Shader's correctly.
Shader's in folders are automatically added to a t...

08b89cd8dddde8b04a5894d12e226b49454f4faa authored over 9 years ago
GLSLShaders, TechniqueList

Added more SetParameter Overloads.
Added a dictionary for the Techniquelist

b36fcd755ea49456f2f7fe348fb2b4768f2c5e98 authored over 9 years ago
Some more Shader Fixes

c3fc6ff94585a2da531aa02c7bf08a821d2e24f0 authored over 9 years ago
Merge pull request #26 from Silvertorch5/viewport

Viewport

ffba0852b850d694fff2909b71a531f467134348 authored over 9 years ago
Removed Viewport.cs, use SFML stuff instead

ba234506858aa3039c286c58ee79cfa82d27344c authored over 9 years ago
Removed ClientWindow (use CluwneLib.Camera instead)

cfa7b9117b95dd813bb8340c574baa1c2ed8580d authored over 9 years ago
Window resizing fixed, uses SFML for Viewport and View

a784967e83e30c7f05a79b97e68cb50c55f1299e authored over 9 years ago
GLSLShader fixes

Whoops, forgot the method call for gl_FragColor;

acf4ad4ebd5eada21fa5d0601cb7323163081f6a authored over 9 years ago
GaussianBlur

The amount of ComputeKernel() and ComputeOffsets() called each second is
astounding. Performgaus...

8cd55a5af6830267928bafc9fad501c55d4b7cec authored over 9 years ago
Interface Fixes, Spacing

Texture is what we should be using instead of Image

8b1dc8179fbf7d64f9ffeb61da9cce7c5de21bee authored over 9 years ago
Project setting

this is important

15d978526f23822a6c2b83c0a5122ec74671f9af authored over 9 years ago
Fixed ShadowMapSize

It was a enum all along... whoops

2b9e74f828bd1c39d42596dfbda35dfdd15043de authored over 9 years ago
CluwneSprite Smoothing

Honk

ea69c06d68b9fa3b9db824afbf07ee59bbd282b2 authored over 9 years ago
Shaders

With the transition from FX to GLSL, GLSL shaders cannot do multiple
techniques per shader.
to f...

c678db15e27f67c692292bc652714ea676979121 authored over 9 years ago
TechniqueList, GLSLShader

Implemented TechniqueList
Added more SetParameter() methods to GLSLShader

0145568e94fd139167434269f455e121675d74e9 authored over 9 years ago
Vec2[] passing to shaders

Alright, So SFML's Shader class does not have a method to pass a vec2
array to the shader.
Bypa...

944142cb18543cda52eb896dc4b95ce8a032187b authored over 9 years ago
Targetui Position fix

b731d810479e21a33422f7a650a60f275644e38c authored over 9 years ago
Gamescreen

Beginning to uncomment shader code....

626cd1270563643cfa4bc602a2b8304d194c63a5 authored over 9 years ago
ResourceManagerZip

properly disposing of the streams

e8b1b22223bec3f6af2dba6be759cd499e0b1628 authored over 9 years ago
GLSLShader Implemented

3eb52f1dc20a50a9823944460c2e26de222e85bb authored over 9 years ago
CONVERT ALL THE FX SHADERS!

That should be all of them

now for testing!

7392e5ba1b4a0fdfacfb8a475edf25c48e364229 authored over 9 years ago
Cleanup

57e18a306be7940ff3f784145c3146bcd295755a authored over 9 years ago
Convert ALL THE FX SHADERS

FX -> GLSL now
Time to test the shaders!

22e1080ede951b022971dd87e4041e892ab1fa56 authored over 9 years ago
Shader and Method stuff

Removed FX Shaders, converted to GLSL

e6c324bbb580ad84cc5516babac0d42ce8faaf3c authored over 9 years ago
Gorgon References, CluwneLib References Fix

96e912cd86a8a14282c83c6df484b62fa3a06a4a authored over 9 years ago
Edited Resource pack builder

499408430feeb0de34c9feba17748d2cfc7688a7 authored over 9 years ago
Converted some FX Shaders to GLSL

a1f7b46e85ad0be6ac05757cd637fd6e89bd8f0a authored over 9 years ago
Merge pull request #20 from harikattar/for_upstream

Linux SFML work

99b66c24f18017ff38fd6b0b40969f1667679f91 authored almost 10 years ago
Merge pull request #19 from YotaXP/cursor-visibility

Fixed the cursor-invisible-over-window-chrome problem.

06697343d78dab18fa98490a00b0f5a06827ee29 authored almost 10 years ago
Cleanups

No more unsafe code, so disallow it in SS14.Client.Graphics
Remove unused 'Max' from SpriteBatch

ab356aef9d2facc16b3b8ad096fe10be846ad187 authored almost 10 years ago
Add SpriteBatch.Dispose() for cleanup.

372abe70ea721033534087849fd4c4f183d8b831 authored almost 10 years ago
SpriteBatch.Draw() is no longer unsafe

98cc33a923908a59bbd83b446bca95a18e15be9c authored almost 10 years ago
Minimize GC on the VertexArray native object.

GCing unmanaged objects is expensive, cut down on how much we
need to do it by recycling native ...

9dbd73c11384c66437c49296755cebed81e82925 authored almost 10 years ago
Fix a crash in options menu.

If SFML can't figure out the screen resolution (I hit this in
multi-monitors) it requests the li...

4849c50f47b9cf005d121876c9848b2627cd73d9 authored almost 10 years ago
clicks now advance the splashscreen, not just keys.

09e7c96281f25e3a229c7734f9abf7ea6538882f authored almost 10 years ago
SFML.net Draw(Vertex[]) known buggy, avoid.

The problem lies with how CLR lays out arrays and how C++ lays out
arrays, leading to completely...

1a4d7beeb4efa5fe71a15da0175a2abbd0a4e94b authored almost 10 years ago
Test SpriteBatch in the splashscreen

This screen is getting really cluttered and hacky, when the
UI is replaced it needs to go and be...

e53ae7bdfd03d82aec0e16b2b7fe30b1a9b1fe1b authored almost 10 years ago
lone UTF-16 file, git hated it

a064206a51293d8bc00e641476ec196c4793d4dc authored almost 10 years ago
Fixed the cursor-invisible-over-window-chrome problem.

46d1d2df196887a290c64e858c3ef03541f66593 authored almost 10 years ago
Merge pull request #18 from Silvertorch5/master

PR

17f62c9805f9aac67528c654f6502d5002f10174 authored almost 10 years ago
Merge pull request #17 from YotaXP/retarget_.net_4.5.1

Retargets all projects to .Net 4.5.1

2de1ea85c8a88624fe3f8f97c316f2a4f7eb88cf authored almost 10 years ago
Merge pull request #16 from YotaXP/enable-collision

Re-enabled collision and hitbox debug overlay.

78e53fe8e1dd10e3bfad2dc541cf784dcf291648 authored almost 10 years ago
Retargets all projects to .Net 4.5.1

22051122a5a5283cd0a9de02a27222993f62d7e6 authored almost 10 years ago
Merge branch

Conflicts:
SS14.Client.Services/State/States/OptionsMenu.cs

08499a44aee8208158597af838a1f31dd5f61486 authored almost 10 years ago
Merge pull request #10 from space-wizards/master

updated

67cdc24a89db01b8d8c34eea28813f717b77efa6 authored almost 10 years ago
Removed mutex, added Conversions class, fixed doc

Removed mutex
added Conversions class with all the color and vector2 extension methods
Fixed Gam...

5ca637c8cf76acf7e971b0b59e28cdbba6764123 authored almost 10 years ago
Changed Color and Vector Methods to Extensions

SystemColorToSFML(System.Drawing.Color thisColor)
is now simplified to thisColor.ToSFMLColor()

1850a492e3e6fff5c368e9afa1319b8ec3391780 authored almost 10 years ago
Re-enabled collision and hitbox debug overlay.

af460201960c767b81d9c0329361139bf1bfc3bc authored almost 10 years ago
Merge pull request #15

eb0bd858e5ee618e33dae971de0310884487e0c2 authored almost 10 years ago
Screen exit, Cursor Hidden

Window now closes when you press the exit button
Windows Cursor is now hidden

1cbdf01c60cef68bf79108e8bce278ff89204eb5 authored almost 10 years ago
Deleted CluwneLib Folders , Removed Audio DLL

c934066d0e4b520f215b4dad1a07b70734667105 authored almost 10 years ago
Renamed and combined CluwneLib

CluwneLib is now just SS14.Client.Graphics
Combined SS14.Client.Graphics with SS14.Client.Graph...

decc28f0e6406fbaf71644289aa1ec98e0cf51b8 authored almost 10 years ago
Draw(rect) needs to calculate scale as a float.

This fixes shrunk textures being drawn as 0x0.

6f61ed15d205bbbc833448bf497b60d6dcda20be authored almost 10 years ago
Options Menu was waiting on Draw(rect)

Now that that's implemented, use it. This fixes black text on
black background that it was before.

2ddf395d25ec32ad0aa3873014d503e650a39fc0 authored almost 10 years ago
Removed Robust

4d0f8cf6bdb6ce58a1937e00ca4f45e18c4c171d authored almost 10 years ago
Merge pull request #9 from space-wizards/master

Updated

1e7b44d527c77ca7247d09b5b0972d25bf63702c authored almost 10 years ago
Remove remnants of Prebuild.

f7dcf391ee5a6c29097011bb26249bc218d427b5 authored almost 10 years ago
Border overwrote ScrollableContainer

drawRectangle() was drawing a filled rectangle after everything else
was done, this fixes it to ...

302e466f13e96fbaf990e68d55516d2fa4da7a0d authored almost 10 years ago
Debug.RenderingDelay fixes

Render to target works properly. The callers will need to
blit it after each draw call to see p...

4d396362154ecb161ec5ee1a1ba840166d9b1708 authored almost 10 years ago
Merge pull request #13 from YotaXP/sfml-merge

SFML Merge YOLO

935836d5c6e420c18c5963b0fd8890764e3c4495 authored almost 10 years ago
Merge branch 'sfml'

8875b0fb83cee92b01d222dc7eb9a1795e7045c2 authored almost 10 years ago
volundr-: fix crash on join

YotaXP:
Replaced old tile system with a new grid implementation.
Removed atmos, as it is not com...

523af198d170fb017a96c97c10585c32038d3d3f authored almost 10 years ago
fixed some build shit

8c936f0af97da895e17c1bd208d5f3e7cf553288 authored almost 10 years ago
travis

be8f32d926f05c64b75269383262d66a01339a97 authored almost 10 years ago
Unsafe

c7cf3aa410255d46e47f539676ea035cc61cbcf1 authored almost 10 years ago
Hello .sln/.csproj

9423c94b2a86b9efbe0f80c5331d4b1fccd6fb1b authored almost 10 years ago
Confirmed: fuck prebuild.

6ee0015bbb737a05a42c876d03b0474f4129f844 authored almost 10 years ago
fix more prebuild shit

7c9e51bc8f9ce61c1875f3db2fe3bc80437e8ed0 authored almost 10 years ago
spritebatch -> prebuild.xml

daf9c7ada1c609c1b0bc4187d2c6a4a303e47c9f authored almost 10 years ago
fuck you prebuild

c3a3d80f7b9b992647798fed6634a462382884ac authored almost 10 years ago
Fix prebuild on linux

a9915e016884c28e2c5e237c41b615e42c5d14d7 authored almost 10 years ago
fix travis

8cc4d7ad6945de7416ed4b70bc73613c691239e3 authored almost 10 years ago
add travis config

butts

6399c5f71e7de59a322fa5a860f2bd7af85458a2 authored almost 10 years ago
fix movement and animation

ba15eb10f591d3be8c37e0f8d1b89a9ae7592d78 authored almost 10 years ago
Merge remote-tracking branch 'silvertorch5/sfml' into sfml

c3b0caf713d3fb23dc12c42bf8b2487a0291b8ac authored almost 10 years ago
Merge pull request #6 from volundr-/sfml

got rendering working somewhat -- the floor sprite batch isn't blitting ...

b74ca1d152c9642e2b8edfdcc7cca1e827b7de61 authored almost 10 years ago
fixed floor draw

6fa8ddd67116abe91b81af354b6841fa8906e627 authored almost 10 years ago
got rendering working somewhat -- the floor sprite batch isn't blitting right for some reason, dunno

aa694cae03ad1bbabb0d732adef6d2392292434d authored almost 10 years ago
Merge pull request #5 from volundr-/sfml

Branch update

adc4a2ada6cc91bcf6a1b8cc67434a1676201375 authored almost 10 years ago
Fix prebuild for internal organs stuff

7fbbbb34d6b9690ad3f215f2dc71ba00c7a319e6 authored almost 10 years ago
Merge branch 'master' into sfml

Conflicts:
SS14.Client.GameObjects/Component/Renderable/WearableSpriteComponent.cs
SS14.Client...

0376142d325918aa3910372f9a282304e300ff1a authored almost 10 years ago
Fix SS14.Client prebuild.xml to copy csfml-*-2.dll to the bin directory.

1f315560a59567641bc92517152ef4910764e7ff authored almost 10 years ago
Merge pull request #10 from RednoWCirabrab/master

Medical System: Basic system of External and Internal Organs

d39f06554178ab859f49667e8cec73fb8e818477 authored almost 10 years ago
added liver to internal organ list

6156afe16ac2659983adc240c4b0e231e1ad286c authored almost 10 years ago
added liver

c62cae708495ed53fc4e6d7e421feb36ca7b3bdc authored almost 10 years ago
Batch

Batch Implemented

edd83043cfaa39ed6eb13450f02835b2d5ac46b0 authored almost 10 years ago
Setup basic system of External and Internal Organs

f3a2a0aa284934ad0202f190d25b4cee5da07a35 authored almost 10 years ago
Set up basic system of external and internal organs

18256cb3917be4e123cc9412c22e962463737875 authored almost 10 years ago