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github.com/space-wizards/space-station-14-old
Git repository of the space-station-14 repo before cleaning with BFG.
https://github.com/space-wizards/space-station-14-old
* Fixes a rare crash
Fixes a crash that occurs from the following
>return AngleDirections[(i...
6af8422e21805fb311a8526374815d417ce0dd7d authored over 7 years ago
51b13c47de700b2687a45a7b54c1451395b97305 authored over 7 years ago
* Changed GameObjects.Component namespace back to GameObjects.Components namespace to prevent co...
f99012e7a9055a50e255e15bb1b865b01f48e0cb authored over 7 years ago* Appease lord Sonar.
* Client timing *should* work.
818c5f80b98e52c0c4c9ebb8d39300908627bdb1 authored over 7 years ago3241f0b758a16eb83b72b37e7c9cfc9f009d04d2 authored over 7 years ago
* Unhardcode content pack locations.
The previous hardcoded path was causing problems for the...
159ec5f3c3bb82fc40fc57c485c0887a36a45c7d authored over 7 years agoAlso fixes #303
e22937c07ec7e042abdccc8e385cbccaee752a25 authored over 7 years ago* Clean up build targets and output dirs.
All old Any CPU targets and mixed ones have been re...
d79a28191102741741d0bd2f5e3d9db2adced98b authored over 7 years agoSpecifically, dead encryption systems like DES which are useless in 2017.
12b12b9f5c1c11a9b84b00f7011f48946b8087d6 authored over 7 years ago* Make package references in project files solution-relative.
Fixes https://github.com/space-...
47940464bd4531629631c48adaf6559978b26fe6 authored over 7 years ago
* Upgrades OpenTK 1.6 to 3.0pre in SS14.Client.Graphics project.
Adds OpenTK to all projects so...
* Initial content system rework.
* Renamed old ResourceManager to ResourceCache.
* Resourc...
b8e79e5d247ace0982feae0e2c7873ca71ccf752 authored over 7 years agoThe esc menu would previously dispose of itself if you used the X button, however this menu is m...
05a95e966e18ac03e14418d12445a43a4abb8a2a authored over 7 years ago3bbdfe0b43b8f1985b807ad23588254a9b4e6e7c authored over 7 years ago
64d66833e3cfcbda41b4d4d18ccb761fb7a582e8 authored over 7 years ago
9966d270daf35890e24501bf9223f931cf22822b authored over 7 years ago
* Move TransformComponent to use interfaces accessible from Shared.
* Documentation and inter...
38f83328208e9e03bca0d342e6514c68501b19e0 authored over 7 years agoSomewhere along one of the refactors the code using it got lost.
Also made the server config ...
4fbc449c75c2d6bbc3638f7e323b042c76bc2a55 authored over 7 years agoThe rendering doesn't work at all and it's better that it defaults off for now. It can still be ...
99ee929275d959449a47d3d14c1cebfd2cbef9a2 authored over 7 years agof7d0ccef05a7fa532cf2d4c110e5c31ec82700ac authored over 7 years ago
* Remove ComponentFamily, remove "game" components.
The entire ComponentFamily system has bee...
f985991cba14780ad71bf6bd9a3e8afb0159ec16 authored over 7 years ago* Basic timing class.
* Added new timing class to use as a central location for keeping track...
a3a9f41aa677052dcb9747eadb523478c957b4ae authored over 7 years ago* Replaces all TestFixture constructors with OneTimeSetUp attribute
* Make base TestFixuture ...
7066b66f98196ea8e6d1580164222fbe0939a3c0 authored over 7 years agod24a07a2b105fa56e42b585245543d1e5e25eef8 authored over 7 years ago
* Create empty CODE_OWNERS file
* Rename CODE_OWNERS to CODEOWNERS
bf8fd0e91f5bc899014ad583e6831d283573d89a authored over 7 years ago058c5d91b8951f6d539d3a42089d77142a6863d9 authored over 7 years ago
3709e1be517e3413438b4ca52f981132dc88e76a authored over 7 years ago
31e1df040c68238376a2270bb775c40894d390fa authored over 7 years ago
* gotta go
* Work cleaning up entity prototypes.
Added handling for the data field in enti...
a2be8cb9ee85e8a10f5ee408e6ad7674f2ec626b authored over 7 years agoba1ee0874ed567117fe31e96286dbef5594f203f authored over 7 years ago
* Saving progress of the SS14.Server.Network*, SS14.Server.Player*, and SS14.Server.SS14Server.c...
8eaf11c9b591d8e2719df11233772a87956d23de authored over 7 years ago
Something NetSerializer is doing isn't working in VS. This band aids it by
moving it out of the...
The files have been obsolete with the advent of the (faster) buildResourcePack.py.
There's no r...
* restart
* saving work
* IT LIVES
* overload method instead
* Solution file changes...
7ca66eeb37179c7e7c7010f66900286d84ab7015 authored over 7 years ago
* Fixed SFML Fonts throwing StreamClosed errors.
Fixed misspelled font name causing chat box to...
* Fix hardcoded resource path preventing client from starting on Unix
* also fix this unit te...
b57cf4fe19520497cba3fbe627051015887d219e authored over 7 years ago7563e73ec35f9001eeb189924f642aa9f72ce03f authored over 7 years ago
831d4ec1da8ea4ec6922436c917a60dcf5093730 authored over 7 years ago
237ad960d821c440b6efa9c742dd55e453a2585b authored over 7 years ago
cd6a1d6350b9787ccdb773c6069cd635bab27f47 authored over 7 years ago
55efb1919a6a3b5a62d725036e57bf21b8871cdd authored over 7 years ago
22cf395a7a0e83fbbdd5dbb3066dcd82eb3230f9 authored over 7 years ago
6ba49bfb0fdaa3566a92b7f1420af302901b8cdb authored over 7 years ago
EntityNetworkManager -> ServerEntityNetworkManager
8d94f3cbd3dfc5c7cdb8202a74e5f501fd52483c authored over 7 years agoEntityNetworkManager -> ClientEntityNetworkManager
cc50e876e47381badf105b39943f950408fbb49b authored over 7 years ago* IoC Field Injection base changes. Usages not converted yet.
* Fix issues with the csproj fi...
6b1ffae9b9aa6d4f18ffdb119650773f6d04b417 authored over 7 years ago
* Added new shared ConfigurationManager.
Added Configuration Variable system.
server migrated ...
41e11010e1d36c8c3022b3bf68b97064365a4f4f authored over 7 years ago
* First bits removing IoCTarget.
* Client works.
* IoCTarget removal done on server.
* ...
46ba1d4061574c450de2527cc0fdac0e7694d638 authored over 7 years ago* Revert "Remove IoCManager.ResolveEnumerable, ContentLoader (#236)"
This reverts commit 71c7...
128c79249a5ecf3304b33b5978487dab7e9ccb28 authored over 7 years ago* Remove IoCManager.ResolveEnumerable, ContentLoader
IContentLoader has been replaced with IR...
71c7404a7a34b1172fcbe995be30790bf7497498 authored over 7 years agob0963f8038ace22723300babec9f9fae426cb8dc authored over 7 years ago
Visual Studio appears extremely stubborn on saving as UTF-8 with a BOM.
2a61a7d9e4051ec041e24763eb4aef2e65f6ffdb authored over 7 years ago5313ae19c55ad0dd09b1f658233f11f5172e4e64 authored over 7 years ago
80bbfc32addbc8a08401ba2c60632fb9c139f8f4 authored over 7 years ago
d5ad4b079ec766a90b72c81f594c31eea2dd285f authored over 7 years ago
Didn't like case sensitive filesystems like on Linux. The prototypes
folder was "Prototypes" bu...
* Fix msbuild on case sensitive file systems.
* Make Travis use msbuild instead of xbuild.
b2c807c5a60eeeb114d1fa7543f51c13b512c65c authored over 7 years ago
Unit tests now have some primitive options to enable systems like the
resource pack explicitly....
f569f3ee1a44ca921c5e5f18646fb8c472c8590d authored over 7 years ago
f1fc1cf3b16fb77703339e0d725c0dde14265b5d authored over 7 years ago
0b2b5138df9b3303769dc22b51cae2c69513c26c authored over 7 years ago
* Move GameController to IoC, prevent IoC circular deps.
* Make more data on the new exceptio...
c7a5f73891ede58e47416994657894421918a93f authored over 7 years ago* lighting delagging
* wtf
* texturecache refactor
08c8960daca7b98c77a4fcb30d4ac193b91e09d9 authored over 7 years ago064c69563ad9f2534a1a76be731755de01eb5997 authored over 7 years ago
OMGSQUASHDIS
a79d8ec4f2af9228d9a0ecbc52b2528d5c9112df authored over 7 years ago162d907407f685bb345bd3f1eb59262b4fdca0b7 authored over 7 years ago
077b74df0e0746048492544a85e0bea25142b52c authored over 7 years ago
Clean up the options menu
3a4e3214f3d8340ed07a09ceb654880cfe9ad663 authored over 7 years ago3edae6bedb3adac28b2dfe5a858e84449e2d67c4 authored over 7 years ago
90c15de9c786d33482431a7d2e57b8b9e2d967b4 authored over 7 years ago
be47aff3d69b1624e250a8be39d41c03794990c0 authored over 7 years ago
685da50f9151f8faabb5572ca9e3f84205c97d65 authored over 7 years ago
Standardize Render and Update args
a9e29c3166b577f32a09ec6e79f1a2c9ba1bcd1f authored over 7 years agoUsing frameEventArgs instead of randomly using `float frametime`
f88431667705964e0bc10ef0d60b7f70f5cef11c authored over 7 years ago* static constructor for serializer
* whoops I forgot the keyword when i was fixing my history
3c1a2cfaa47b1603748520e916621a3d30113dee authored over 7 years agobaba45d290bb6f41789e6555f5a256060c8f1713 authored over 7 years ago
b804f45d0f049cce551e4d2e35f2bca144f3ce2f authored over 7 years ago
2c30e57af7233a51fd9d2abe3da3ed70f9d7ccc5 authored over 7 years ago
f70c8621f7b1fa05ca0ab463abcaeaacbfd2a164 authored over 7 years ago
c3d453bce001c60dab2b7be651501e6fd19c8b78 authored over 7 years ago
04e8ca27d83658783333573247bed07aa79942cd authored over 7 years ago
* Prototype & content loading part 1
* Oops
* Prototypes work. Give every component the re...
939f14eba7e49c207b9de46037f8717e20bf76cc authored over 7 years agoaf406b15cbac29b7bee66bc650bba4f3d0b14801 authored over 7 years ago
0ab1f20677ddb52c7b75fe294d3476019d873e6b authored over 7 years ago
Unused variables
7b25f841732a8a943d482d798dd390926dbf078e authored over 7 years ago275fc808833da0ef80a2b6102242f717fc0629e6 authored over 7 years ago
73c58ded93a56446bac06896c88f8adf8ad67282 authored over 7 years ago
Disconnect clients that stop sending messages
c84afa7ddcf6be74e0ab897f0822fa6681e19cd7 authored over 7 years agoI had uncommented a line to see if shit broke. Shit didn't break. It was because the function, a...
cabb771f35639536eeb0fa92590d64b4fefb0dd2 authored over 7 years ago75ee9e1eea1305e220d60493731a36c32b840419 authored over 7 years ago
199e3390d6eff38ccbbfd33bf9375be6d0f02567 authored over 7 years ago
9be7792897c37ea5458cdfe0779af2ad7fdc493d authored over 7 years ago
a29ced0b940439c8d5752020fdb49697987d514e authored over 7 years ago
25d191f6a06ade71574834983c572f85ee1b0248 authored over 7 years ago
55b5ce0616b60b4f1d1265eb814702a0eaa011be authored over 7 years ago