Ecosyste.ms: OpenCollective
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github.com/space-wizards/space-station-14-old
Git repository of the space-station-14 repo before cleaning with BFG.
https://github.com/space-wizards/space-station-14-old
occluded tiles are no longer drawn
2a84ac66fcca2fa829e88b2b407b2f5621300bd4 authored over 13 years ago
2a84ac66fcca2fa829e88b2b407b2f5621300bd4 authored over 13 years ago
Tiles which are occluded no longer throw occlusion polys.
5bcac809db86f0f211cc9e3a7248caeba1d46a91 authored over 13 years ago
5bcac809db86f0f211cc9e3a7248caeba1d46a91 authored over 13 years ago
POC now draws the occlusion polys behind the walls
b1f0414e494b660ca81a41eec19fa6a86b738847 authored over 13 years ago
b1f0414e494b660ca81a41eec19fa6a86b738847 authored over 13 years ago
Whoops this was wrong
13b40545215ab9dcd13ce8a421fa3267b7865671 authored over 13 years ago
13b40545215ab9dcd13ce8a421fa3267b7865671 authored over 13 years ago
If on an atom you set snapTogrid to true, it will now snap to the grid! Wow!
eaf59d210408880b633ef6d980b6681ad21c284b authored over 13 years ago
eaf59d210408880b633ef6d980b6681ad21c284b authored over 13 years ago
Doors which open, and actually look open when they do! (note: make doors etc. snap to the tile grid when being placed)
1a97cd3feba6572cfac340ce881fa8b3e6e06915 authored over 13 years ago
1a97cd3feba6572cfac340ce881fa8b3e6e06915 authored over 13 years ago
Didn't meant to commit this!
43dba73d002ff7de07cb9817e24ee966ec436d31 authored over 13 years ago
43dba73d002ff7de07cb9817e24ee966ec436d31 authored over 13 years ago
Whoops forgot this!
c660eef92b1c474dcd1bf1ef1b3beeeae2b460cc authored over 13 years ago
c660eef92b1c474dcd1bf1ef1b3beeeae2b460cc authored over 13 years ago
Added wall lights to the station.
0086f4a765c48cddf9c7b188c0b87d7e3bf101f5 authored over 13 years ago
0086f4a765c48cddf9c7b188c0b87d7e3bf101f5 authored over 13 years ago
Added a test station with lights, crowbar room, welder room, toolbox room etc. To make your own just make it in edit mode then hit F5 to tell the server to save the map AND ALL ATOMS to a file which it will then load next time it starts! It's magic!!!
4067283c190b3d88d94a456557b8a6e188913408 authored over 13 years ago
4067283c190b3d88d94a456557b8a6e188913408 authored over 13 years ago
Made keelins day by both fixing that little lighting corner bug AND speeding the lighting visibility up a lot
29b7a7c4bbbe0472b67f87c8cfa718f5f13798aa authored over 13 years ago
29b7a7c4bbbe0472b67f87c8cfa718f5f13798aa authored over 13 years ago
Made atoms send their state after being spawned.
68b674825c3de347174e9f0cac69fc844eb67693 authored over 13 years ago
68b674825c3de347174e9f0cac69fc844eb67693 authored over 13 years ago
Resources.Designer.cs
3d11ef73c422ca92412e1e9c06c9792a2cfbd28c authored over 13 years ago
3d11ef73c422ca92412e1e9c06c9792a2cfbd28c authored over 13 years ago
changed occluder opacity so i can see wtf is going on under the hood, yo
a60462fdef34af9da891f2f5f2def02d6be4b4c6 authored over 13 years ago
a60462fdef34af9da891f2f5f2def02d6be4b4c6 authored over 13 years ago
Some edit mode stuff, needs a good home (not in gamescreen.cs). Join a server and do File -> Edit Mode. You can then spawn atoms / turfs, and save what you've done by pressing F5. Also if a server can't find the map file now it makes a 100x100 one of floor to mess around on. That's about it really. Also fixed a bug in the server AtomManager.
75085bf3915e9d25da23ec066325c024778e1bb4 authored over 13 years ago
75085bf3915e9d25da23ec066325c024778e1bb4 authored over 13 years ago
New broken gorPack
335d3db0152de150b9a3e9547d950de48015e242 authored over 13 years ago
335d3db0152de150b9a3e9547d950de48015e242 authored over 13 years ago
Doors! Wall lights!
ac8aba298f4bcd7b3c531d66e84cc5a4cd9fba58 authored over 13 years ago
ac8aba298f4bcd7b3c531d66e84cc5a4cd9fba58 authored over 13 years ago
added some artifact correction
41adcee9488fd05561390ebbbed6e92c4d42f1c6 authored over 13 years ago
41adcee9488fd05561390ebbbed6e92c4d42f1c6 authored over 13 years ago
faster
ddd41d95d520ccab080b144cf2937c7aad975212 authored over 13 years ago
ddd41d95d520ccab080b144cf2937c7aad975212 authored over 13 years ago
added keyboard controls ftw
047e6ac3977e1096effdfc0f859483c1f9ed6980 authored over 13 years ago
047e6ac3977e1096effdfc0f859483c1f9ed6980 authored over 13 years ago
And the occlusion algo is done in POC form.
e7e8c7bca9d1938514d5331e12aba7b901cd4380 authored over 13 years ago
e7e8c7bca9d1938514d5331e12aba7b901cd4380 authored over 13 years ago
slope tweak
c0ed069a247f2b935fc2f4039f5eeb261165442d authored over 13 years ago
c0ed069a247f2b935fc2f4039f5eeb261165442d authored over 13 years ago
Looking good now, time to draw polys instead....
1c9cfb887c9a2bfa2767feb87fadbcb614fdedf6 authored over 13 years ago
1c9cfb887c9a2bfa2767feb87fadbcb614fdedf6 authored over 13 years ago
OLOLOL pretty lines now
0c6a8e20846784db138d343c15d041cce96707f2 authored over 13 years ago
0c6a8e20846784db138d343c15d041cce96707f2 authored over 13 years ago
New viewpoint occlusion POC is in progress...
039a19964f799134eb891eeae41b216a4fd83f89 authored over 13 years ago
039a19964f799134eb891eeae41b216a4fd83f89 authored over 13 years ago
dem ignores
3b7fd621e5fa47fc5353d1f723d0fb6fa533ec34 authored over 13 years ago
3b7fd621e5fa47fc5353d1f723d0fb6fa533ec34 authored over 13 years ago
View Occlusion POC WIP
cebbf30e24e690d2049d986c0786b00b66c7afdc authored over 13 years ago
cebbf30e24e690d2049d986c0786b00b66c7afdc authored over 13 years ago
Removing a couple of unused methods
4bb872718ca2109929d98a74b5ac1f1bf9a7247c authored over 13 years ago
4bb872718ca2109929d98a74b5ac1f1bf9a7247c authored over 13 years ago
Stopped lights bleeding through walls with no performance loss and only minimal artifacts. Revert this if you really hate it keelin i guess
207099fd51422ff533d49b8666e3c07487960500 authored over 13 years ago
207099fd51422ff533d49b8666e3c07487960500 authored over 13 years ago
tweak to serverside gas code - faster
b2fcbd063b6c4ebe667bd1ce120508bf44f01950 authored over 13 years ago
b2fcbd063b6c4ebe667bd1ce120508bf44f01950 authored over 13 years ago
Kinda forgot this.
5db643c9ab7ddf90f907421012bb8aaecc8417e4 authored over 13 years ago
5db643c9ab7ddf90f907421012bb8aaecc8417e4 authored over 13 years ago
Bleargh
22df86b0737022aaba7f11649dde6b3dbfc419e0 authored over 13 years ago
22df86b0737022aaba7f11649dde6b3dbfc419e0 authored over 13 years ago
I'm neither happy nor done with this. Just committing this before taking a break.
2ac6ab1646697d2db9615fee8ef39176702ffec5 authored over 13 years ago
2ac6ab1646697d2db9615fee8ef39176702ffec5 authored over 13 years ago
heat tweaked
1b3b7d6223bcd2b1044dc6e98823b2f71eeabded authored over 13 years ago
1b3b7d6223bcd2b1044dc6e98823b2f71eeabded authored over 13 years ago
VERY rudimentary heat implementation
7f18084d2711eeb22337f0c3cb5b427af023c2a5 authored over 13 years ago
7f18084d2711eeb22337f0c3cb5b427af023c2a5 authored over 13 years ago
Pixel perfect mouse picking for atoms
da3e76d0d54c0a6ebaaa2f561740c6a6c98d80e5 authored over 13 years ago
da3e76d0d54c0a6ebaaa2f561740c6a6c98d80e5 authored over 13 years ago
less subtle!
06a268fa998cd1d314485f38447e1573a885deba authored over 13 years ago
06a268fa998cd1d314485f38447e1573a885deba authored over 13 years ago
more sprites and a quick table.
eda20baed0886f7680d94cf9ed13a1668a677877 authored over 13 years ago
eda20baed0886f7680d94cf9ed13a1668a677877 authored over 13 years ago
new and tweaked sprites!
bae98f90bb19e38e1cd613ea1b94f885d6c89096 authored over 13 years ago
bae98f90bb19e38e1cd613ea1b94f885d6c89096 authored over 13 years ago
Welder -> Wrench -> Crowbar on Wall = Floor (needs tidying still)
01759c3f3cca8b84fcac1a10c1208814e3562a45 authored over 13 years ago
01759c3f3cca8b84fcac1a10c1208814e3562a45 authored over 13 years ago
server now has an update threshold for the amount of change in toxins and water vapor. if the change since the last gas update message is less than 10 or so, it doesn't send an update.
8aeedfe1f28e5f5b0928a63aa4f8aba5747bc5cd authored over 13 years ago
8aeedfe1f28e5f5b0928a63aa4f8aba5747bc5cd authored over 13 years ago
fixed spacemans scale
4f9fd517e9a5f95f0c7cf38613bb65302e34931a authored over 13 years ago
4f9fd517e9a5f95f0c7cf38613bb65302e34931a authored over 13 years ago
updated spacemans.
36e90cbe042c6ff86c020196403f86066e3d6d9d authored over 13 years ago
36e90cbe042c6ff86c020196403f86066e3d6d9d authored over 13 years ago
ok im done now. final algebraic simplification on the light code
1d0e7af91202d55d3fef03825af933a8976597d6 authored over 13 years ago
1d0e7af91202d55d3fef03825af933a8976597d6 authored over 13 years ago
tiny optimization to lights
2e66bf88900e5ad91cc5f8da17c749a08c88f059 authored over 13 years ago
2e66bf88900e5ad91cc5f8da17c749a08c88f059 authored over 13 years ago
more light tweaking
bf98e2d49938050e08ef946df5156e66379193ee authored over 13 years ago
bf98e2d49938050e08ef946df5156e66379193ee authored over 13 years ago
tada bitch
f60c3aff9d6414c79444967238706c758713bcef authored over 13 years ago
f60c3aff9d6414c79444967238706c758713bcef authored over 13 years ago
Slowing down flashlight generation on server so it actually spits out randomly colored lights.
c314854d6dcf9ed6b77c64df5d428b01e191b6e8 authored over 13 years ago
c314854d6dcf9ed6b77c64df5d428b01e191b6e8 authored over 13 years ago
tweaked light code some. revert if its rubbish
08d09cb23e8960e4577c41fe35650c3a26516e3a authored over 13 years ago
08d09cb23e8960e4577c41fe35650c3a26516e3a authored over 13 years ago
Merging the Lighting stuff into trunk.
b680ac6bec3c9ed54c718ea5d62f724a3607035f authored over 13 years ago
b680ac6bec3c9ed54c718ea5d62f724a3607035f authored over 13 years ago
More progress.
75302f00e427ef0ef972522d61acaea2c3daf64d authored over 13 years ago
75302f00e427ef0ef972522d61acaea2c3daf64d authored over 13 years ago
Progress.
29c611d1b3efc9905b17637b4de1de24c9a5bbd4 authored over 13 years ago
29c611d1b3efc9905b17637b4de1de24c9a5bbd4 authored over 13 years ago
Branching for another lighting test.
9ddf087317c4730c940c7fdc5093b3bf18fa052f authored over 13 years ago
9ddf087317c4730c940c7fdc5093b3bf18fa052f authored over 13 years ago
better?
406c9bc501c3dbc35b75f1de39f8fd094e129336 authored over 13 years ago
406c9bc501c3dbc35b75f1de39f8fd094e129336 authored over 13 years ago
typo
40e2fb05efe89933a8e1b86fbfed30ed699131ec authored over 13 years ago
40e2fb05efe89933a8e1b86fbfed30ed699131ec authored over 13 years ago
added serverside gas shit
a34475acbcd48508ba0529fd6f7c7a01d46cfc77 authored over 13 years ago
a34475acbcd48508ba0529fd6f7c7a01d46cfc77 authored over 13 years ago
New crowbar, tweaked toolboxes
3fc04eeada5ca5bcc3bad0d119585324f4e77cc0 authored over 13 years ago
3fc04eeada5ca5bcc3bad0d119585324f4e77cc0 authored over 13 years ago
gas sprite for spooge
263dea38350ebf1f858b7d14b8e5ab17d8e2fef8 authored over 13 years ago
263dea38350ebf1f858b7d14b8e5ab17d8e2fef8 authored over 13 years ago
Fffffffffffffffffff
d46bf362b55b80cdb9b4717ef7fd42768b8dc573 authored over 13 years ago
d46bf362b55b80cdb9b4717ef7fd42768b8dc573 authored over 13 years ago
Toolboxes (Red/Blue/Yellow)
6ab9d7fcf25a5fd8f4ac0780a9ed5d998ad6b2f5 authored over 13 years ago
6ab9d7fcf25a5fd8f4ac0780a9ed5d998ad6b2f5 authored over 13 years ago
Some lighting tests.
a4d49e2fcaf0c7217e3fb102b31d5c679ff2210c authored over 13 years ago
a4d49e2fcaf0c7217e3fb102b31d5c679ff2210c authored over 13 years ago
new textures
034f4af40dcd2172fb1079760ba1c4475501cb5c authored over 13 years ago
034f4af40dcd2172fb1079760ba1c4475501cb5c authored over 13 years ago
Lights no longer go mental if you walk diagonally
d706aacf69ec1ccba61a741fb957fd767bd21418 authored over 13 years ago
d706aacf69ec1ccba61a741fb957fd767bd21418 authored over 13 years ago
nw ne sw se movement coded
e909c0af149b11d7033f3d948a5367019fc65697 authored over 13 years ago
e909c0af149b11d7033f3d948a5367019fc65697 authored over 13 years ago
Made F2 toggle the lighting again
8aabfdcd5deb77e6efc5f54bfcef6b9a03cdff13 authored over 13 years ago
8aabfdcd5deb77e6efc5f54bfcef6b9a03cdff13 authored over 13 years ago
Much improved lighting and visibility by messing with the inbuilt shaders and reordering the tile rendering. See what you think I guess keelin...
8716364b652847ba82f675c090864d70aeb178b6 authored over 13 years ago
8716364b652847ba82f675c090864d70aeb178b6 authored over 13 years ago
Messy lighting calculations goooooo
5a30d8a11b0ee8466789d670b2133b099e6d0d04 authored over 13 years ago
5a30d8a11b0ee8466789d670b2133b099e6d0d04 authored over 13 years ago
Made unlit things completely black rather than just very dark
050b11333cfc1b84ef89033606f355dc005b9f6e authored over 13 years ago
050b11333cfc1b84ef89033606f355dc005b9f6e authored over 13 years ago
Merging "ss17" ololol
e084d5fe5abf2284e1b4896b02ec6238f55e4ea1 authored over 13 years ago
e084d5fe5abf2284e1b4896b02ec6238f55e4ea1 authored over 13 years ago
oh god why cant i quit fucking with this thing
acb4563ded7911afaa54e071ef438a077dc3344e authored over 13 years ago
acb4563ded7911afaa54e071ef438a077dc3344e authored over 13 years ago
deleted POC obj and suo
47593ad0dae81d95db1171ea29f99ba16cd34552 authored over 13 years ago
47593ad0dae81d95db1171ea29f99ba16cd34552 authored over 13 years ago
Damping constants are correct now.
01f04fdf1008a77ff84d87be44e17b355d031712 authored over 13 years ago
01f04fdf1008a77ff84d87be44e17b355d031712 authored over 13 years ago
Yet more formatting changes
8f309e93a79e16ad3e20d5264cca1bb36188fd63 authored over 13 years ago
8f309e93a79e16ad3e20d5264cca1bb36188fd63 authored over 13 years ago
Formatting changes
4bc947a75e7b82897dfe39a73bda577661762c84 authored over 13 years ago
4bc947a75e7b82897dfe39a73bda577661762c84 authored over 13 years ago
DAMPING IS RIGHT NOW :D
a25392a50162f4d5bbd44e303b16be98c72df85b authored over 13 years ago
a25392a50162f4d5bbd44e303b16be98c72df85b authored over 13 years ago
fuck yeah slosh baffles. Needs moar damping
6c658193d7f4b2746ed11404e657f693cf4a2e8d authored over 13 years ago
6c658193d7f4b2746ed11404e657f693cf4a2e8d authored over 13 years ago
major improvements. Also a major slowdown. needs efficiency...
974e6daec86ac168a2a1ccecc9cbebb5667f22ec authored over 13 years ago
974e6daec86ac168a2a1ccecc9cbebb5667f22ec authored over 13 years ago
Added gas velocity shit for fun
059c71d8dc4e8ffd822d1012778fbae9e4a61bdb authored over 13 years ago
059c71d8dc4e8ffd822d1012778fbae9e4a61bdb authored over 13 years ago
disabled velocity shit
af3184866de995ec914e2a4b48e66db416a61dde authored over 13 years ago
af3184866de995ec914e2a4b48e66db416a61dde authored over 13 years ago
simplified some shit
3d3b9eb46ad1d6ff634ebc64ea72b1e40c40563a authored over 13 years ago
3d3b9eb46ad1d6ff634ebc64ea72b1e40c40563a authored over 13 years ago
fuck you
2d9ebe610382ca939bd5469f551846d6f04f5096 authored over 13 years ago
2d9ebe610382ca939bd5469f551846d6f04f5096 authored over 13 years ago
FUCKING GODDAMN CUNTS
eae467a9cfe488da5569fc7093849cbc9abd4fa4 authored over 13 years ago
eae467a9cfe488da5569fc7093849cbc9abd4fa4 authored over 13 years ago
smoothing code
3a182dd9af8308a0d35e12adaf5d3f4c53172f7b authored over 13 years ago
3a182dd9af8308a0d35e12adaf5d3f4c53172f7b authored over 13 years ago
made gas meter
9afa6a81187e38cf0d956bacaa04103c5aa165c9 authored over 13 years ago
9afa6a81187e38cf0d956bacaa04103c5aa165c9 authored over 13 years ago
poc changes
40aa76db63142198519d314009f01b7e709860b2 authored over 13 years ago
40aa76db63142198519d314009f01b7e709860b2 authored over 13 years ago
roughly circular now
ce81e0e875fae539480dfae6a1f0e1d5f6160ca8 authored over 13 years ago
ce81e0e875fae539480dfae6a1f0e1d5f6160ca8 authored over 13 years ago
wewt
2be0f9493ebbb066cf61edca0323ce01d4c4ec3f authored over 13 years ago
2be0f9493ebbb066cf61edca0323ce01d4c4ec3f authored over 13 years ago
some interesting changes.
a67c3471e177ffbb94d9d9e4aa347e522e800fcc authored over 13 years ago
a67c3471e177ffbb94d9d9e4aa347e522e800fcc authored over 13 years ago
added gas propagation POC. Kind of fun to play with...
09a6322ddc2bbe472a97744fb560a078e62f4fba authored over 13 years ago
09a6322ddc2bbe472a97744fb560a078e62f4fba authored over 13 years ago
some speculative gui reworking
cf0ecf0825f81896af1f016819fff6af55fa7318 authored over 13 years ago
cf0ecf0825f81896af1f016819fff6af55fa7318 authored over 13 years ago
stuff
092e372e807e744335fc26665847debe02461f06 authored over 13 years ago
092e372e807e744335fc26665847debe02461f06 authored over 13 years ago
yellow health icon
abb071436e35cefcd6b84e54a7db1de7180a0f0a authored over 13 years ago
abb071436e35cefcd6b84e54a7db1de7180a0f0a authored over 13 years ago
5e6b49e549491d541aeb6b92c9b14e90662c243c authored over 13 years ago
Updated miyagi. Now with 200% more useless bullshit and 0 additional much needed bugfixes.
7582af6a246cfbe2666567e1f79fadcd25329f10 authored over 13 years ago
7582af6a246cfbe2666567e1f79fadcd25329f10 authored over 13 years ago
deleted old mobmanager and itemmanager shit and accompanying classes
d69a3bc9e8c12ff1c5caec27dd42884a5db6364f authored over 13 years ago
d69a3bc9e8c12ff1c5caec27dd42884a5db6364f authored over 13 years ago
deleted old mobmanager and itemmanager shit and accompanying classes
ca40ef23121141f2a1b517b045fe8e36295e8b73 authored over 13 years ago
ca40ef23121141f2a1b517b045fe8e36295e8b73 authored over 13 years ago
This fixes the focus problem.
223b9162c3f70824f1a268533203ab630ef6f1d0 authored over 13 years ago
223b9162c3f70824f1a268533203ab630ef6f1d0 authored over 13 years ago
And thats basic speech bubbles, i guess. No one to test it with.
35b4cd724a0fadcf62886a2f7feb4b9a3de3232c authored over 13 years ago
35b4cd724a0fadcf62886a2f7feb4b9a3de3232c authored over 13 years ago
Added atom extension system for serverside. Build DummyExtension as example.
b13e446ea61dd8942bbe6d27d9aca01adc4cfd3b authored over 13 years ago
b13e446ea61dd8942bbe6d27d9aca01adc4cfd3b authored over 13 years ago
Crowbars now break / mend doors just to test out item interaction. Added a couple of helper methods to the Atom class.
874f96accbe514444631f3d769a1495316b5d878 authored over 13 years ago
874f96accbe514444631f3d769a1495316b5d878 authored over 13 years ago