Ecosyste.ms: OpenCollective

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github.com/space-wizards/space-station-14-old

Git repository of the space-station-14 repo before cleaning with BFG.
https://github.com/space-wizards/space-station-14-old

Fixes rubberbanding

See http://phab.nexisonline.net/D8
Credits go to volundr, I'm commiting this because Arcanist fu...

799fa62d10c824e990c92f02cc217fcf268ef779 authored about 10 years ago
Merge branch 'master' of https://github.com/space-wizards/space-station-14

0f9046417f6704fc51d4e6198ddf94bd703914f4 authored about 10 years ago
Makes the server run on Linux/Mono

Summary:
The new (unused) timing code was relying on the Windows API, so it was
removed. Additio...

355712fdbf0962c43b197672168f1c8fbbef2744 authored about 10 years ago
.gitignore improvements, suggested by YotaXP.

Summary:

Fixes some issues brought up by D3#30, after my dumb ass merged D3.

* Removed a bunc...

886911384c0f903770c80656fb259025f6c1b205 authored about 10 years ago
Makes the server run on Linux/Mono

Summary:
The new (unused) timing code was relying on the Windows API, so it was
removed. Additio...

9421aa7aaec9f02c97b9f7570c2f4e5bf6306b50 authored about 10 years ago
Batch file fixins, remove ogre log.

Summary:
* Fix some issues with the resource build system
* Remove and .gitignore Ogre.log.

T...

26a219b1ed2d81ac9dd3599493c84ccaeb1f9060 authored about 10 years ago
Batch file fixins, remove ogre log.

f1d3b2b093409fb6a9788751d8490ee26e925ed1 authored about 10 years ago
Arcanist config

e6d2820debc2b2d2876b1f6dab9a9d4eb41e3b24 authored about 10 years ago
Added model and texture pack

f4c138dc61723243d69a71bdd874a5cfcb1755d9 authored about 10 years ago
Note about tgstation item icons

32ca014cb0b99295553898fc4c5a31d8a6590c08 authored about 10 years ago
Added licenses and updated readme

c6c6e9ac863459b63e440cc6238a7ec9ef53fa46 authored about 10 years ago
Moved Media to Resources

9cbda4e6b94f01c49b7b2cd6dddce0d2a205a1d6 authored about 10 years ago
gitignore

7a6c6f3ed62ff35cd23c718e76d2c4196db767f4 authored about 10 years ago
Unfucking a bunch of inventory/animation/movement shit

c0ebfa82bff1ca690232a1ccf84f45f47c29ca83 authored about 10 years ago
Spritesssss

5a99391b9f52978fcc934afbf227bd7708ddbbaa authored about 10 years ago
Reverted to previous working rev of gas POC

12d68f2ba14654783fe93fc4a0594cb3468b4b62 authored about 10 years ago
Converted rest of sprites

4ee7abc480bf568c579d7816027109d2fb485b74 authored about 10 years ago
Dividing media into supernorn/nonsupernorn

9025f74c383a6c965707c8ec2610b0752023e1dd authored about 10 years ago
Fucked around with components

4a9cc516bacd76a2e77133d2a08fce949247e6e4 authored about 10 years ago
blew away supernorn's jumpsuit and dude textures, added new gray jumpsuit

1541f5eb7a609477cb38654c37b242b965086d60 authored about 10 years ago
Merge branch 'master' of https://bitbucket.org/spacewizards13/ss3d

8689bf59b0fae51c9dcd83c676f0fc908508044f authored over 10 years ago
Fixed some drag shit

1534b70dcdcfc68362422611a29d878bc4d13579 authored over 10 years ago
readme.md edited online with Bitbucket

dcc4f952a910fd70878bddadbe304e38ab7032ba authored over 10 years ago
lol

8644608d7de67112b379011b8781f4574acb6a78 authored over 10 years ago
Fixed animations on attached objects

fixed issues with movement in multiplayer situations
fixed issue with buildResourcePack.bat
fixed...

a982971ed06177608f10cefe5e6046871b183ac5 authored over 10 years ago
Some more shit

whatthefuckever

b7279047548140c2f39616f36bc1ea749ea1cbbd authored almost 11 years ago
yeah ok guys i'll do it

fucks sake

1c60a530a0f4f0da10bf2cca10b30fca71b3423c authored almost 11 years ago
Here Keelin, maybe this shit will help and shit

096827e1a4c9b005d8401266e8a7fd503bbd0727 authored almost 11 years ago
F6 = Full vision

e775115216b239303716b48d3bbdb3954ff6175a authored almost 11 years ago
Sorted the weird walls / wall tops out so they fit together properly

5c5ab58480d536c458663c03aa86ae600e679939 authored almost 11 years ago
turned off those fucking green boxes

ff89e416f26a404e3d672d0c98aa24bad61c5cec authored almost 11 years ago
I have no idea what this is but i need to upload it before i can create a branch

f2012bde96d7c71c72e3136499a6b08364c886c6 authored almost 11 years ago
Time to switch stuff over to events.

2b0aae120172bbec7195e0dce17a4564e5406dd9 authored about 11 years ago

8996e0da70012cd9967f65fbe27f2fc152faf41b authored about 11 years ago
Got rid of ridiculous shitloads of images, added spriterenderer into resource build process, am growing weary of working alone

4101f36cbb4fedca1a6de7516d299e175dbcaa53 authored about 11 years ago
Made animated sprites work for clothing and inhand stuff

3c96e3537462cc1749d88b92cfe4d711f32644ae authored about 11 years ago
updated floor trims and walls slightly.

3e4911ed1d073869056450cddba7efeb9aa2b844 authored about 11 years ago
fixes the crashing from spawning tiles, i think

da5f3683c5e1ec4ea75bd7d8dd5f659d741b72d6 authored about 11 years ago
Added Floor trim tiles. Goes around base of walls.

06e54298408cdaf0a031c03f3023c5a88a43b02d authored about 11 years ago
ctrl + c now copies the entire content of a textbox to the clipboard because we have no selection stuff.

0bb708ab2f2a1d98f23fce5adcb31e585428f51f authored about 11 years ago
You can paste text into textboxes now.

9ae8114bea5bc758f0b2bd1ec706ca9ac20262ce authored about 11 years ago
Fuck off pocket calculator you dumb cunt.

Also small console changes i think.

c9e4229e4e707e4f828c15609a629f3c10620a1c authored about 11 years ago
Tiny little mistake.

167db733710780a97286e08961f750efa124ca11 authored about 11 years ago
It's a console.

Clientside stuff in DebugConsole.cs
Serverside stuff in ClientConsoleHost.cs
Client processes con...

d05d7fc41b5c0cd08ba96a2dbde8d2a5e4a2ced0 authored about 11 years ago
Dicking around with embedded resources for a possible loading screen later on.

a253efe25125bcdc1aafd5beaf33050590d28844 authored about 11 years ago
"Waaah I'm c# and i can't handle changing collections"

9d376f02b12ac253570424c42854954426f006ad authored about 11 years ago
Some particle debug stuff for the chat commands.

Gave humans a particle compo so we can test them on our dudes.
Sadly i can't find a way to add a ...

acc86329183d42756f94b8a79f781f5b6d81534e authored about 11 years ago
Dumb notes to clarify some stuff.

f74f849e3df660b091fb169f1334b36d19b7396f authored about 11 years ago
Kinda forgot this.

0de66cdc7c7896de60051b2cd4a76d635e70881b authored about 11 years ago
More particle stuff.

I don't even remember whats relevant so im gonna commit EVERYTHING.

16a460de23933a316126f5c27b696d812936b109 authored about 11 years ago
forgot to remove the bg on this one. derp.

4733e1fc42c59696a67f32a37861a2e799cf4320 authored about 11 years ago
Updated a lot of existing items. Updated Walls. Updated Glass.

74de5bccbdf5b5614ec27fbb7156e02ade943455 authored about 11 years ago
Resource Manager now loads particles.

Particle Systems can now apply Particle Settings from the Resource Manager.
Next Step : Particle ...

318349ecf9092a6e99b220c673e4fa87f39d812b authored about 11 years ago
Readded speech bubbles (but they're still affected by lighting atm)

eb5faef12aeb098354f824404ffa03ff4d0a637a authored about 11 years ago
Quickly Re-jiggled the Resource Manager to load by directory. Gonna continue this tomorrow.

0cffe35b26389ec64792ae069be19b915e6cff39 authored about 11 years ago
There. Emotes.

c38cd3dd39c872be1c29659055f0cd8fb91f4393 authored about 11 years ago
Small lighting fix

c61cd8ad71a79a8c67a101ac6d306a68c19de5be authored about 11 years ago
Fixed almost all the weird lighting things, made it way more consistent and just generally better re: walls (yes, walls)

1c0343cac8f42babcf65c6027ba158531606b092 authored about 11 years ago
Made collision and movement processing somewhat better. Still not perfect.

894845c11cab294887942d339668149f10f1e562 authored about 11 years ago
Lighting mostly fixed

d4fdfcac8604ab6e36c261df49e3a975101c080e authored about 11 years ago

0297b49efb82a1db8ccbf5aca0c0e701b72bc3bf authored over 11 years ago
Thin walls, rebuild your atlases. In build mode pressing middle mouse switches between placing horizontal / vertical walls

459b8acfd76682dcfc45bfe2b7c68c02a89b45cd authored over 11 years ago
Implemented a much better version of the quadtree for both client and server, fixed some slowdown

9d2fd999bf0d2d3ae79b939dd4f5b22bac6b4e80 authored over 11 years ago
Some bug fixes

0307ed01db6e89c33bc1631bb42596cb768cb617 authored over 11 years ago
Most of the array shit removed from the server (including atmos), there will probably be some bugs... phew...!

3ef489e9e3d79c788880a4c4ac432dc0a479b679 authored over 11 years ago
Culled over 100 lines from the map manager

fa7d9d2448fcc633c7b20e21137fae0178a22bcb authored over 11 years ago
Fixed wall placing. Gradually removing all references to the old tile array from the client so we can switch completely to using world coordinates.

e532c7dc84d3b23c17d56744be6a7e724067eec5 authored over 11 years ago
Need to unload part of this inventory shit.

Getting REALLY tired of this crap.

bdf1bae473123f57cd70caf0ebb2e01a0be88a07 authored over 11 years ago
Server now also converted to use a quadtree to store the map

If getting a tile from the map remember to check if you get a null from now on, which means there...

53b62a8f417c8d21fd06515a4e113fdc98f81c83 authored over 11 years ago
fixed solution configs

830c9c137199c0226e59c305805c3759d511908f authored over 11 years ago
I fixed the shit out of those animations. Walk/run/idle now work properly solo and over the network.

87f4c04d953717645423e229a92cd2bc12aa7bec authored over 11 years ago
Hey theres some animation here. Rebuild the media pack before running.

9a3f7f5726c34815b8a98aa945456a16bf6e0a92 authored over 11 years ago
- added some extra goodness to resource pack builder

- added animations folder to textures and atlas builder
- added animation metadata loader to reso...

c6068f72ed3eb4f773e05633017bbea39157c41c authored over 11 years ago
Undoing synchronic's boo-boo

cdb908fdf7d4194f3424f6b6ce7677527b96f0ab authored over 11 years ago

9b4584e2b481df0c30ccd908f849573a9772d0bf authored over 11 years ago
Unversioned media pack. YOU MUST NOW BUILD THIS WHEN YOU SVN UPDATE.

Added save/load functionality to particle editor.
Particle systems are now built into the resourc...

c8cea8542e5cff8e066f6f0559ecae8f329235b2 authored over 11 years ago
Particle editor can select sprites from the resource manager now. Fixed some of the controls to update & display properly.

00893f3ca083b8ea4ce75dd7fcc0a4b2dbb05c44 authored over 11 years ago
Moved the particle editor out of that solution folder so people can get to it

380084d4b498fd4503cfce0caa01c515994a0bff authored over 11 years ago
Built a cool particle editor.

0560e8f6f4a0ece4f4f404081c5643011f1ca2a0 authored over 11 years ago
Fixed tile placement

55e4577e899f66b89da46e7ffa1fcff094def94c authored over 11 years ago
Fixed a few more crashes

738aa897e45a355e8e2f2260353a509417c875d8 authored over 11 years ago
fixed a few crashes

dbbde4fb5ec71b83c6beb154a62cf38bcf79d9c2 authored over 11 years ago
Wallchat 1000: Rebirth - Client now using a Quadtree to represent the map

ec5f659ba51178680ba5b6be7d3922f086efa79e authored over 11 years ago
fixed it, i think... who cares

961a5c7f30700087884e945aede4e58f920da005 authored over 11 years ago
Fuck yeah, particles! (Try the esword, press f to turn on. its great :) )

d2a1514183dbf63215d42c3abfcc18305c468cfb authored over 11 years ago
Cleaned up solution configs some. Debug config now WORKS. Ditched everything but x86 for now.

134966c54f847aa679795da3f5f2d891314cd60a authored over 11 years ago
Server and client will now generate very useful minidumps when they have unhandled exceptions.

Fixed a number of crash bugs related to player sessions and game modes.
Set solution configuratio...

ec05f995352151235403b83b507def1be832e64c authored over 11 years ago
Fixed crash bug when using textbox

a80c1ac538e53c7f03dfc2c15f3dc9d88f951d35 authored over 11 years ago
Restart now works again.

143363236114ed4d8cc56e8554c6e7f5c180607a authored over 11 years ago
Another server timing tweak to get us closer to the exact desired framerate.

be14b40d3733038eb740e4dd936f014bfc0f406b authored over 11 years ago
More delicious movement fixes.

df64a13d6ea04854c48fe24701d2f55951baee31 authored over 11 years ago
Unfucked movement equations in the transform system.

3518444a1d499fdcbb0b8cf97ec060ab256f16b6 authored over 11 years ago
Fixed more timing issues caused by slow-ass atmos code

c60b49e14d1423d6022eb677d875c7e29376b940 authored over 11 years ago
Fixed some server timing issues caused by System.Timer.

f7f84fb93f37a8f6581d84e279d216c108299314 authored over 11 years ago
Reworked some atmos code to run decently fast.

Reworked translation and movement to get interpolation working again.

ba3fdfc601c7ff7454ed8587f8bd944142d5d937 authored over 11 years ago
added InvalidEntitySystemException

ed8bb7cc2227cc02ed86f4f90bdc15a1057c2c48 authored over 11 years ago
Restored sanity checking in RegisterMessageType

ba643f42577b5b419b81f06802de512971938245 authored over 11 years ago
Removed InitializeInstances

677340b737c5dc81d748be160f46e806555e7fe7 authored over 11 years ago
EntityManager.EntitySystemManager.RegisterMessageType -> EntitySystemManager.RegisterMessageType

cf1d7002e0f54d41ccc09a1be6e4ffee24f07ad9 authored over 11 years ago
init all entity systems with reference to EntitySystemManager

ba1368a7b40eedac010c07eb36ac7d47db6a1214 authored over 11 years ago