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github.com/Warzone2100/WarzoneMapEditor

The beginnings of an alternative map editor tool for WZ2100 maps. (Not stable / fully-functional.)
https://github.com/Warzone2100/WarzoneMapEditor

add envvar

672b69b1629cb89e42dceb62a052939cc5dcbaf0 authored about 4 years ago by maxsupermanhd <[email protected]>
add submodule of texpages

6f156aac1f40789a6094853ddbc1f81f0ee40594 authored about 4 years ago by maxsupermanhd <[email protected]>
finalize old debugger

02f6e903abfc83fda2e08e135e97a7110db664b0 authored about 4 years ago by maxsupermanhd <[email protected]>
So covered with some textures

d00f968b2782e3ac50fe77cef5eb376988e572bf authored about 4 years ago by maxsupermanhd <[email protected]>
Debug

6039e5d4c18682d6bedad910e4e358402891d851 authored about 4 years ago by maxsupermanhd <[email protected]>
ok clearly something is working

0557a998b06c06a77e4f17c62ec587449073dd34 authored about 4 years ago by maxsupermanhd <[email protected]>
fix blending

a160b43a8ea80d94e945de5c49bbfe71ad7fa175 authored about 4 years ago by maxsupermanhd <[email protected]>
Add transparancy shader tweak

96a8aaba3d6e9ac6a2d9266bc189a29e5bd1aa8f authored about 4 years ago by maxsupermanhd <[email protected]>
add fov tweaking

6c30552f7d2d8a22c4e29b3aa4f6bbabe1aad1e3 authored about 4 years ago by maxsupermanhd <[email protected]>
try to texture things

35bc4213276d48a30c454c5dacaada080fc1e1a3 authored about 4 years ago by maxsupermanhd <[email protected]>
tweak perspective

d97b432779b77c0ff3bfb2cf7f4da45275985099 authored about 4 years ago by maxsupermanhd <[email protected]>
Add another map for testing

e981e49d8f236c4a7af13800e502802f34be2628 authored about 4 years ago by maxsupermanhd <[email protected]>
Add binding without setting id

c7b292fed6e5df480927a42b08ab89c27fe17e91 authored about 4 years ago by maxsupermanhd <[email protected]>
de facto no bindino

b95b578ac263e34187c1352fa2401f4ad8794ae0 authored about 4 years ago by maxsupermanhd <[email protected]>
ok something working & cleanup

c2e0019663a79dba7772b0c6d9d9db2a67901194 authored about 4 years ago by maxsupermanhd <[email protected]>
some improvements

0931bcbff34e41b9546d5c539d61405d39a4d718 authored about 4 years ago by maxsupermanhd <[email protected]>
Finally camera controlls!

12f883316a575dd97d4f2320b78a6ec19bfe3f11 authored about 4 years ago by maxsupermanhd <[email protected]>
So far I need model of rendering this...

780450b6c1cd8c6b7e0b6dc322322ee9909d8b92 authored about 4 years ago by maxsupermanhd <[email protected]>
Add argument parsing

cbc3aef0075fc167f453e9d1b82ec1bcf60414fe authored about 4 years ago by maxsupermanhd <[email protected]>
Fix args

7c859b77441faed85e92d8f298529d5b155912da authored about 4 years ago by maxsupermanhd <[email protected]>
Improve Makefile

aa06f05101cfb1c7b6aeeba346836f8358ebbb60 authored about 4 years ago by maxsupermanhd <[email protected]>
Add deps to ignore

5a9f1743877ce67bdb5c872947b67696f4108092 authored about 4 years ago by maxsupermanhd <[email protected]>
Maybe improve makefile so it will search for deps now...

186b6321107e25c850c1e3b0c9fcc6a5bfbcbba5 authored about 4 years ago by maxsupermanhd <[email protected]>
Small fixes

2fc314930bb8257952f2da4054473545a7e75a8b authored about 4 years ago by maxsupermanhd <[email protected]>
Add other.o to linking process

d437ca875266893d65295a145568a456326a3306 authored about 4 years ago by maxsupermanhd <[email protected]>
;

3bf122a24955108857f82d41e7a284b04d611708 authored about 4 years ago by maxsupermanhd <[email protected]>
Add direct texture loading into Texture class

943872b09db7b7a29ac482cadace8880c3543eda authored about 4 years ago by maxsupermanhd <[email protected]>
Add basic args parsing

91fb416130ccfcbf0fdb03dfc93d416f89333b8e authored about 4 years ago by maxsupermanhd <[email protected]>
Add some more functions

a10f47576e09c5a355abb634ed71524766ff7a65 authored about 4 years ago by maxsupermanhd <[email protected]>
Update Makefile for other.o

dfda38695db4ca1120fc34a331cd9c51bc56e9c4 authored about 4 years ago by maxsupermanhd <[email protected]>
Add essential functions

88144e90a6f364c9b08e58356e352f7258db0371 authored about 4 years ago by maxsupermanhd <[email protected]>
Add second shader

a0c84aaa766a2323b0e37b84b3840ad8fe5a6d45 authored about 4 years ago by maxsupermanhd <[email protected]>
Boost camera speed 8 times

72c5553b2aef3933d33fde9b48068006a5674627 authored about 4 years ago by maxsupermanhd <[email protected]>
Comment out some useless view generation

05fffea7ee027fdd247ce8040e17d3641fb01aeb authored about 4 years ago by maxsupermanhd <[email protected]>
transform terrain work into terrain class

60f380476e9b306216558da8405ad9d6de25c889 authored about 4 years ago by maxsupermanhd <[email protected]>
Save visible tile coordinates

310149e5b875d8532639329d946c3b15106788ad authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Simplify

8e6f38b995bfb0a567405ef0e6618894d58f67a3 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Update debug output

6db930b96f19a2e08c49543ac7caa9fdc0afe88e authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Set visible tile screen coords

5d9f14c6adae485c2acab8fb3546084004633377 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Add some comments/todos

4df645e0fa2ca6a3bba27382497eae2a6edc64ef authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Add camera map position

ea63a8240dd0dafba6fd2a18bb40ba173a02967e authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Remove hard coded 1/100 scale

8512de98bd212406ad247895909875f201a601a2 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Scale map tile size to 128

f8a46f7acf16b14dd476bf0669eca89343dc27a2 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Correct (?) size of blob

860879a9f65a25768884e5a6f8e2640ade533192 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Fix datatype

9c75800804ef1b2da25aedfba340f3a89d211616 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
fix terrain trianglemap building

52054f6818e0c9bff231483d74afa360b34f5579 authored about 4 years ago by maxsupermanhd <[email protected]>
finally rename it to proper .wz archive

d8787c962383a6354f3e1aeb2bd5e5d201955262 authored about 4 years ago by maxsupermanhd <[email protected]>
tweaks

a40c402f1e22eed36f234a09ca866ebc8c9d59b9 authored about 4 years ago by maxsupermanhd <[email protected]>
Update GLvertexesCount on unload

b29c7d0411e9baadd32001785990207e7b65a350 authored about 4 years ago by maxsupermanhd <[email protected]>
maybe triangles

6cbea1297759f4acda8cca6730d8341c60574a58 authored about 4 years ago by maxsupermanhd <[email protected]>
Fix warnings + add prototype of terrain grid

5776c49b5fa73c82b03549c969c545ca3715d776 authored about 4 years ago by maxsupermanhd <[email protected]>
Fix imgui warnings

f6ac31dd253fc4d2c45f5d770fdf4ee7ff2e2854 authored about 4 years ago by maxsupermanhd <[email protected]>
update imgui file dialog to master

8746552df6587f1cffa80550a7e684c28e54c038 authored about 4 years ago by maxsupermanhd <[email protected]>
Add null texture safty check

61639e3903b15a4fd85593d60b7c3d7a990b5154 authored about 4 years ago by maxsupermanhd <[email protected]>
Fix makefile back

c5a5b9ea066488cab2a900a80ba7d1317046cbe4 authored about 4 years ago by maxsupermanhd <[email protected]>
some improvements but not far

aba8b6e17a38a9d43d33f060cb2eba9cf326e61d authored about 4 years ago by maxsupermanhd <[email protected]>
Well I did something, but it did not solved problem...

8bacfafae9985f1d96a184f82653d09bf5181143 authored about 4 years ago by maxsupermanhd <[email protected]>
and more

4465a47c9b0d6d6003c64aa32a5f1393840375e3 authored about 4 years ago by maxsupermanhd <[email protected]>
still some missing

2416e942d2917c492b20309c6236c9a7c98a3464 authored about 4 years ago by maxsupermanhd <[email protected]>
maybe it is mesa?

f81076f3ba7c023c4c6908faf5bf2e977b93b01b authored about 4 years ago by maxsupermanhd <[email protected]>
Update building

f99af2bea5a7929a2e0d1ca514e34ee96e2a4946 authored about 4 years ago by maxsupermanhd <[email protected]>
Update cmake autobuild

27ba10e1e322a78c872c048e91745fcaeb1444ed authored about 4 years ago by maxsupermanhd <[email protected]>
Create cmake.yml

e38365f56bfbbc1f9a948fffa2fdf0f61d8e19e7 authored about 4 years ago by Maxim Zhuchkov <[email protected]>
Well, CMake goes brr

8a8b04b521b95e31e4ff3929c122a246bbacca86 authored about 4 years ago by maxsupermanhd <[email protected]>
Camera improvements

e63737a9f022dfb76379fbe16d2796ca855e861f authored about 4 years ago by maxsupermanhd <[email protected]>
add some more controlls

9c1eb03f7c063dbd5c379a7f2140a70df094e667 authored about 4 years ago by maxsupermanhd <[email protected]>
simplify camera update

99561fe52834613cbbd15948bbd490a8d469b41f authored about 4 years ago by maxsupermanhd <[email protected]>
add some camera controlls

eb6fde00116c8e7ed7b9a730cefca44b9118e23f authored about 4 years ago by maxsupermanhd <[email protected]>
back to malloc

c98db7741707eb552c76295dbbb9ee7d104207db authored about 4 years ago by maxsupermanhd <[email protected]>
well it is not black screen

1b448304ea01dce751277bb5f49c5c5c02891a74 authored about 4 years ago by maxsupermanhd <[email protected]>
add debug texture switch

d9a049b494b2207e93fb620834949490761d1ab2 authored about 4 years ago by maxsupermanhd <[email protected]>
Add class based objects manipulations

ba818f70f7570da22e54be8689d9bbad724dca67 authored about 4 years ago by maxsupermanhd <[email protected]>
remove stupid checks

7b0796e94d9487013f487e4ae7b56c4faab20637 authored about 4 years ago by maxsupermanhd <[email protected]>
GL stuff

5e985b07b0da3ef9ee6ad41cf496b9825bb92098 authored about 4 years ago by maxsupermanhd <[email protected]>
Fixes about textures declaration

6bc69555afd4031c10d668a159ddac41392cd781 authored about 4 years ago by maxsupermanhd <[email protected]>
Drop old attempt of object

af01d0dfe061e2fdf93ed6d9ad53aaa35fe9906b authored about 4 years ago by maxsupermanhd <[email protected]>
Add Wordld3d prototypes

56eb22af09aee8e298962a8e5486d717fef07a1a authored about 4 years ago by maxsupermanhd <[email protected]>
window resize and coords from model

f5eaea50155d34dc3011d6a333d784819b4dbb25 authored about 4 years ago by maxsupermanhd <[email protected]>
fix model rendering

b497ee727eb8032519dda7ffaa3d5a686ed30901 authored about 4 years ago by maxsupermanhd <[email protected]>
Rename uniform

b34d917f3e80aeec45a133b93f465f5af8bd3c2d authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Add Model transform

325b314c380b360b2b6a1edd266b346f11bd97aa authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Add camerarotation

3b609fd8f0398b9ca04f8808356f68554f7197d7 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Move viewprojection outside loop

783313f1734e39df77b5062313c6a3b39155f937 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Create cameraPositon

34ad71098cb0d1e358f1f19d1790a311ac522e4d authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Merge branch 'master' of github.com:maxsupermanhd/sdl3d

ad5afa04a17d4c2273bb07c98cdcf6782eae26ea authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Make minimal transform

33d93019a4a45ec9737a44873617ac6d3a0c9c4c authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Merge branch 'master' of github.com:maxsupermanhd/sdl3d

d66a1be6465c80b29771bf0f949b0a72b1c6f344 authored about 4 years ago by maxsupermanhd <[email protected]>
add profiler for loading objects

e8c1a1032d9b6447aa7c67ca54735b8def3b103b authored about 4 years ago by maxsupermanhd <[email protected]>
Cleanup

63a35111a75df73bc41a2ac6b84cbc770a3b486b authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Draw all triangles

e69257b49d21ab4ad195318c6c810d392a223a2e authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Apply standard perspective

b545cb015f8cd2f5d04bce75a801ed34376b8226 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Debug output

f234c506f7c545c12794e11d8fdb25259c8e33d4 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Make minimal example

92e6891dcb51793cf5eeeda9baedc492e0108eab authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Cleanup

67838fed1e2313ae5167d1774850571ab71e7de1 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Rename

fc9ecd22caf8ef5b8722c00c510f63fca37f0401 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
Rename

fc99db1ea26a09fd5c2af8a4ab936ecf818d8555 authored about 4 years ago by bjorn-ali-goransson <[email protected]>
add object loading and temp turn off camera

288535abdd97086e0bf5ef40f2d81a09e7cbe3bc authored about 4 years ago by maxsupermanhd <[email protected]>
reallocating objects and loading on the go (not working yet)

578fcafca08385991d1713989da39433a5075afb authored about 4 years ago by maxsupermanhd <[email protected]>
add fps limiter flag

0b4843893ea2ae73ab5bc5258069fd8f175bae65 authored about 4 years ago by maxsupermanhd <[email protected]>
mess with shader and camera

0ac2d6eacc0368927db55fc7c866ea8eaa9c1291 authored about 4 years ago by maxsupermanhd <[email protected]>