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github.com/Warzone2100/WMIT

Warzone Model Import Tool - for use with Warzone 2100
https://github.com/Warzone2100/WMIT

Init value before using it (bad night-code).

995e6ad8359df6fbe93495e70363247391d3d03a authored over 13 years ago by iNoDlite <[email protected]>
Use external app and org values.

090d19e762c9ac3aba3b7e7a78e74a009f08fdab authored over 13 years ago by iNoDlite <[email protected]>
Read and write TYPE value in more mindful way. Generate TCMask name during import.

9a07f57c67ba06493fa4fb71046f5c09f14a636c authored over 13 years ago by iNoDlite <[email protected]>
Extenalize TCMask suffix and mask from import dialog

5d246430d8d2a1eabe0745e192456425d05a4294 authored over 13 years ago by iNoDlite <[email protected]>
Use PIE format as default on save.

7a6e5622b9abcd393c1af27255afcfebe14aeae0 authored over 13 years ago by iNoDlite <[email protected]>
Add normalmap/tcmask names to WZM and send it to PIE on export

1f0450195ce7c4971f66b97f688225bbcbe74dc7 authored over 13 years ago by iNoDlite <[email protected]>
Split APieModel templated reader into subsection for specialization. Parse NORMALMAP directive for PIE3

af430ad414b45852790864bc18289efdce0d27ce authored over 13 years ago by iNoDlite <[email protected]>
Save last path for export dialog.

1d0083f67d0a003b417754a5336ee591521d73b2 authored over 13 years ago by iNoDlite <[email protected]>
Save last import folder in settings and use it more widely across import dialog.

36d7bdfb3c70128d077641ec8d15fa40baf9eed1 authored over 13 years ago by iNoDlite <[email protected]>
Move QSettings instance to class member, no need in ad-hoc usage. Disable export dialog till it's ready.

5c32aa248c8356fb90b2f5b0f364d89a12683878 authored over 13 years ago by iNoDlite <[email protected]>
Use overriden texture name for imported model. Use multi-extension variant for SaveAs.

7413689eea8d4b95456629dd4161eeae2f63c053 authored over 13 years ago by iNoDlite <[email protected]>
We don't really need specialized rw variable as it already there in QWZM

df3bedf8b30da0200fda85e4b43ac288d574eb79 authored over 13 years ago by iNoDlite <[email protected]>
Suppress warnings for (un)signed comparison

21acb694fa26eda3ec43384ac331d388c84a6d98 authored over 13 years ago by iNoDlite <[email protected]>
Disable c++0x features for win32 till more decent compilers will be available out-of-the-box there

54ca9e90faeb7222abbaa16345ef997aee091cdd authored over 13 years ago by iNoDlite <[email protected]>
Put axis arrows on radial diet

e1adc00163f0b8090467b347d1b91521ad6c1835 authored over 13 years ago by iNoDlite <[email protected]>
Removed trailing space during polygon write

dbe45b230b4e889e0a6e730576622a29003c3589 authored over 13 years ago by iNoDlite <[email protected]>
Add "Apply transformations" feature (no connectors or frames done yet)

4f0a3acdab5cc4a4c5ab509e8762471a398ab6d0 authored over 13 years ago by iNoDlite <[email protected]>
Made import dialog a bit bigger. Use auto guess for TCMask on model selection.

13a8e4cd12b3913f75c7cce38312f07ea477b309 authored over 13 years ago by iNoDlite <[email protected]>
Embed shader files. Will be used as "default" version in future.

2ada79f6141c8e4b7cebbb13f2c5554c94d4d446 authored over 13 years ago by iNoDlite <[email protected]>
Add ignore file with small initial content

cbe60cfe6320556e43ab935594ab1baa43d8f01d authored over 13 years ago by iNoDlite <[email protected]>
Do cleaning in project file

290e5018f308ce62301584f215300003d0c510e0 authored over 13 years ago by iNoDlite <[email protected]>
Use some hierarchy for source files

1c5fb5bfe54d3b97977f6e6885c20b8db30a9424 authored over 13 years ago by iNoDlite <[email protected]>
Get the mac build working again.

adc0b2ea473c58718d5fa046d2bc91fd9e11fc1f authored over 13 years ago by dak180 <[email protected]>
Initial xcode project setup.

0e896a1d92e03b52cd404d0277fbb6d436957c82 authored over 13 years ago by dak180 <[email protected]>
Update the QT bundle.

aee8ffa198051ee819597db13cd22da2d5d88694 authored over 13 years ago by dak180 <[email protected]>
Fix cmake error on windows.

a1b42ca5bc31d8f6f7fc1f65378c93ea7232f516 authored over 13 years ago by safety0ff <[email protected]>
Fix previous commit about missing lib3ds definitions.

3197e0f81019330452eaf7434ecfa84bbc3d6d24 authored over 13 years ago by safety0ff <[email protected]>
Add missing definitions.

8ae2c26738a91685708748910d34697f3b92d326 authored over 13 years ago by safety0ff <[email protected]>
Work around QT4_WRAP_UI's extension trimming.

0c99bbf588aa74639ed40bcae45f57c581e383c9 authored over 13 years ago by safety0ff <[email protected]>
Fix Qt include error.

9258e767bf02680874c7ed37231bf9a480151786 authored over 13 years ago by safety0ff <[email protected]>
Rework 3rd party lib source detection.

bfc6590aff2e513a28479379bb15ea29b0113cb2 authored over 13 years ago by safety0ff <[email protected]>
Add support for lib3ds api version 2.

8b0f6c23257e18d6b2a24ec6ae4fafa448409e44 authored over 13 years ago by safety0ff <[email protected]>
Add CMake build system.

b92d17d71617f22b4f3d1e36709f20d5b647e7c5 authored over 13 years ago by safety0ff <[email protected]>
Use "Save" accept button for "Save as" dialog.

9536d047c59fe39fda7e087f4ba6f48c747dafbb authored about 14 years ago by safety0ff <[email protected]>
Compile fix

a271dd70315d7014dc427bc69f95c039f674c64c authored about 14 years ago by Per Inge Mathisen <[email protected]>
Fix some bugs in the texture code.

f146b31e50b749fb64b1902f51b7a0e48154200d authored about 14 years ago by safety0ff <[email protected]>
Enable rtti, fixes building on some systems. Reported by stiv.

0092992f7d6562da53e8a52472c196e18a736236 authored about 14 years ago by safety0ff <[email protected]>
More space & tab adjustments for PIE3 export, also write pie type in

hex.

04c1851628bc0d5d2b36e2f3e7d44c6e63a9df84 authored about 14 years ago by safety0ff <[email protected]>
Use spaces instead of tabs when writing PIEs.

c646abe4c7129547d09a0c372184f52d9c90b0da authored about 14 years ago by safety0ff <[email protected]>
Make Pie3 export more usuable (it is still incomplete).

409b7ab5bd25e2c0bfbf642d972d0caf121e30ab authored about 14 years ago by safety0ff <[email protected]>
Set the Mesh name to its PIE level number when converting from PIE.

4962218f0520caa305ee16f62d2595175d965aba authored about 14 years ago by safety0ff <[email protected]>
Fix bug in obj import where faces with more than 3 vertices are imported

as a single triangle instead of multiple.

bdf51e4fd9a8dc89fefabea096c47b7108574519 authored about 14 years ago by safety0ff <[email protected]>
Add GLee (hacked version), add some assertions and other misc. changes.

4398e5ab30bc52047d358c79d64d922afaa8f0b1 authored over 14 years ago by safety0ff <[email protected]>
Remove accidentaly commited autogenerated file.

4ed6ffaddb0821c5377b66ef61373777909e354e authored over 14 years ago by safety0ff <[email protected]>
Initial import of WMIT into git.

bdecff93c157ecf016744b39745579aa75a05c1d authored over 14 years ago by safety0ff <[email protected]>
Delete test again.

172a5da683aa174ffadd969ed737525d7bed8c9b authored over 14 years ago by safety0ff <[email protected]>
Test #3.

5127ea15d174e94910ccd394e986610eba610dc8 authored over 14 years ago by safety0ff <[email protected]>
Delete test file.

6ce7b3244130249ada2a0e31d482e3ced54406b5 authored over 14 years ago by safety0ff <[email protected]>
Another test.

114510b12681d2ce69f09bdb1baaa7c9e2e71055 authored over 14 years ago by safety0ff <[email protected]>