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U3D

U3D is a open source, lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license.
Collective - Host: opensource - https://opencollective.com/u3d - Website: https://u3d.io - Code: https://github.com/u3d-community/U3D

Merge pull request #56 from u3d-community/further-web-fixes

Use emscripten_set_window_title API

github.com/u3d-community/U3D - 011843ef9f1ea6216581aecd67b7370aab35c4f0 authored 12 months ago by Klaus Silveira <[email protected]>
Use emscripten_set_window_title API

Previous changes didn't actually allow setting the title.

github.com/u3d-community/U3D - e7355fb6d4c6520012f52e898b04400cc6a65eb7 authored 12 months ago by SirNate0 <[email protected]>
Merge pull request #55 from SirNate0/web-build-fixes

Web Build Fixes

github.com/u3d-community/U3D - 3998515b782062e841edd9ec13db15516b02c1a3 authored about 1 year ago by Klaus Silveira <[email protected]>
Added click-to-play delay to shell.html to ensure audio will be allowed.

github.com/u3d-community/U3D - 10a799cb6770323452c169175d8a33ebacc8241a authored about 1 year ago by Nathanial Lydick <[email protected]>
Backport SDL setWindowTitle fix for newer emscripten versions.

github.com/u3d-community/U3D - 3d5bbaeb40e000d977ad5b3ffd9b305ce9dbf587 authored about 1 year ago by Nathanial Lydick <[email protected]>
Remove custom Emscripten toolachain file. Use emcmake instead to use the emsdk version.

github.com/u3d-community/U3D - 5a872e6d6ce7efec14b116e9d77fc03150e71c66 authored about 1 year ago by Nathanial Lydick <[email protected]>
Use the Urho shell.html rather than generating one from the emscripten default.

github.com/u3d-community/U3D - de8949ed5b275f26ca381f42753ec613d9516c45 authored about 1 year ago by Nathanial Lydick <[email protected]>
Added separate web build workflow.

Eventually this should update the samples on the website.

github.com/u3d-community/U3D - 48617928af4003178aa791d0077077324d800cac authored about 1 year ago by Nathanial Lydick <[email protected]>
Merge pull request #49 from u3d-community/fix-deleting-String-endZero

Do not delete String::endZero

github.com/u3d-community/U3D - d48ef392353ae03e96a79fc0aa32c29178294ab8 authored over 1 year ago by Klaus Silveira <[email protected]>
Do not delete String::endZero

```
[ 59%] Building CXX object Source/Urho3D/CMakeFiles/Urho3D.dir/Container/Str.cpp.o
In file...

github.com/u3d-community/U3D - d69a08d11250faf66f359d502be413c34a7f60f6 authored over 1 year ago by SirNate0 <[email protected]>
Merge pull request #45 from lucasvinbr/editor-resourcebrowser-types-fix-s

Fix for EditorResourceBrowser not showing resource types

github.com/u3d-community/U3D - 21f1df62b87636c9ce62ccd37e182a3432b79fb1 authored over 1 year ago by Klaus Silveira <[email protected]>
Fix for EditorResourceBrowser not showing resource types

github.com/u3d-community/U3D - 788c2e9ced6d8eddf7c897250dcc8b1bd0cdfcce authored over 1 year ago by Lucas Vinicius <[email protected]>
Merge pull request #43 from u3d-community/SirNate0-Graphics.cpp-patch

Always include Texture2D.h in Graphics.cpp

github.com/u3d-community/U3D - 118822ac31adb1433322d3300dd2b23f44101b01 authored over 1 year ago by Klaus Silveira <[email protected]>
Always include Texture2D.h in Graphics.cpp

Commit 6d08bcd added an `#ifdef _WIN32` around the `#include "../Graphics/Texture2D.h"` for no a...

github.com/u3d-community/U3D - b910b6d4639240556efb6dd3d46f721ddc010c3d authored over 1 year ago by SirNate0 <[email protected]>
Merge pull request #36 from lucasvinbr/animationset2d-reload-squash

Add E_DEVICERESET handle in AnimationSet2D and AnimatedSprite2D

github.com/u3d-community/U3D - 8e9c11f7febfd36b382f4c391b3d3747e800a63e authored over 1 year ago by Klaus Silveira <[email protected]>
AnimationSet2D: replaced ReloadResource with GetFile/Load

github.com/u3d-community/U3D - b64676d4e1b9dd33038c2c4f83a978842c797207 authored almost 2 years ago by Lucas Vinicius <[email protected]>
AnimationSet2D: moved E_DEVICERESET unsubscribe outside sprite loading loops

github.com/u3d-community/U3D - 0e03cfe1b8c3b1c528ecead1d5f0a070b35957ba authored almost 2 years ago by Lucas Vinicius <[email protected]>
Add documentation to HandleDeviceReset in AnimatedSprite2D and AnimationSet2D

github.com/u3d-community/U3D - c82fa0e146a23d5584897fcca530348b0dc166e2 authored almost 2 years ago by Lucas Vinicius <[email protected]>
Add E_DEVICERESET handle in AnimationSet2D and AnimatedSprite2D

This should fix some AnimatedSprite2Ds breaking on openGL context lost

github.com/u3d-community/U3D - 876824c29b14f4e39a1f4be755e139a4cc34dd3e authored almost 2 years ago by Lucas Vinicius <[email protected]>
Merge pull request #18 from SirNate0/fmt

Add fmt for string formatting

github.com/u3d-community/U3D - 4903fa5b3a042e9d2cb0037041a6fb9cc78aa87c authored almost 2 years ago by Klaus Silveira <[email protected]>
Switched fmt to be header-only to fix some issues with the shared library builds.

github.com/u3d-community/U3D - 6ff2ed07356936cb2642b9ce169a96a1cc0dde60 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Updated LOG calls to use the curly brace formatting.

github.com/u3d-community/U3D - 8e28273fa0b2c0e5a35d42d2f72236889fef6e15 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Added variadic `Log::Write` that uses the {fmt}-style curly-brace format strings.

The URHO3D_LOG macros are now variadic to call Log::Write,
acting like FormatString when called ...

github.com/u3d-community/U3D - 42e38b1558be5a6141ebab82003500a687815773 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Added `Urho3D::FormatString` function that uses the {fmt}-style curly-brace format strings.

github.com/u3d-community/U3D - e3326ce366b320d775d258b63e8107c0d84df4d4 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Added {fmt} string formatting library.

github.com/u3d-community/U3D - 4b2a392a5d14f3d48d129352c8da33ffc5a42dd7 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Updated logo.

github.com/u3d-community/U3D - 216bb23938f391a47b608a0ee8c395b538d145b5 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #32 from lucasvinbr/complete-isometric2d-demo-lua

Complete 49_Urho2DIsometricDemo.lua

github.com/u3d-community/U3D - c53e0b679014a05aca9c43455d07e79196cb630b authored almost 2 years ago by Klaus Silveira <[email protected]>
Complete 49_Urho2DIsometricDemo.lua

- added collision handling
- added debug drawing of tileMap stuff, as in the AS version
- also e...

github.com/u3d-community/U3D - 5fcbca2a9b37b6e1037111d77e51f0cd38fe867a authored almost 2 years ago by Lucas Vinicius <[email protected]>
Merge pull request #31 from u3d-community/docs

Updated documentation generation

github.com/u3d-community/U3D - 0c8012c80f7496bb4cb50a022ee348b53dadc93f authored almost 2 years ago by Klaus Silveira <[email protected]>
Updated docs.

github.com/u3d-community/U3D - cc988ab3c91932bc41c6b21d8ec82d091865efc9 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #30 from SirNate0/fix-mac-build-final

Add support for macOS Monterey 12

github.com/u3d-community/U3D - beedb989d18d69655501691cb4bb1e2e9af09e25 authored almost 2 years ago by Klaus Silveira <[email protected]>
Enabled iOS/tvOS workflow.

github.com/u3d-community/U3D - 667cb4e9f7079176782f298820ad41203ac1d913 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Disabled iOS XCode workaround that was breaking with newer XCode.

github.com/u3d-community/U3D - 3b70681b7229466cffa7df51426e0e044d094eaa authored almost 2 years ago by Nathanial Lydick <[email protected]>
ThirdParty/Assimp fixes to get it building on Mac.

github.com/u3d-community/U3D - f0cc92ba0bb5d9747cda4f62fa1fabc76a2f507e authored almost 2 years ago by Nathanial Lydick <[email protected]>
Do not force XCode to use the old build system. Allow CMake to choose for us.

github.com/u3d-community/U3D - f1442bcf80d418a2436a500c8a6b0602d9e1d005 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Workaround for XCode failing to find tolua++ generated files (including generated/toluabind.c, which was used to build tolua++).

For example, this error:
> error: Build input file cannot be found: '/Users/runner/work/U3D/U3D/...

github.com/u3d-community/U3D - f6aad23e684933aacf3d24c89c7a5bd3df722f63 authored almost 2 years ago by Nathanial Lydick <[email protected]>
Re-enabled MacOS Build.

Honor the cached/command-line provided CMAKE_OSX_ARCHITECTURES.
Disabled the post_cmake Xcode "f...

github.com/u3d-community/U3D - 7ed40365e2c28475fd234c096f6c668fba780a5e authored almost 2 years ago by Nathanial Lydick <[email protected]>
Merge pull request #23 from u3d-community/angelscript-update

Upgrade to AngelScript 2.36.1 WIP

github.com/u3d-community/U3D - eefc929633624a38840a421efa26347a80b967b3 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #22 from WyrdanGames/new_branch

Update to current recast/detour

github.com/u3d-community/U3D - c5daa27d16033069aa194a3a3fbfe7172ce36de2 authored almost 2 years ago by Klaus Silveira <[email protected]>
Updated to AngelScript 2.36.1 WIP.

github.com/u3d-community/U3D - 7908a40d041ba2fae73980a5ac09d6abdb02e7ab authored almost 2 years ago by Klaus Silveira <[email protected]>
Update to current recast/detour

github.com/u3d-community/U3D - 2a7d7fd36d88fe18d4a5d445d710fb1c34d17a05 authored almost 2 years ago by WyrdanGames <[email protected]>
Fixed repository name.

github.com/u3d-community/U3D - 3d0d370042066efd351d6582c60584eec88b8227 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #17 from lucasvinbr/add-scene-lua-bindings

Lua: Add Scene load/instantiateXML bindings using XMLElement

github.com/u3d-community/U3D - 8100c1e2f7b1da6316e5bf1099c43d5f03a428f9 authored almost 2 years ago by Klaus Silveira <[email protected]>
Rebrand from Urho3D to U3D.

github.com/u3d-community/U3D - 144d25603db20a29538fc299e852da0ec42891ad authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #16 from u3d-community/stb

Upgrade stb libraries.

github.com/u3d-community/U3D - b8c667c4116afd66c011be584688c260860e67de authored almost 2 years ago by Klaus Silveira <[email protected]>
Lua: Add Scene load/instantiateXML bindings using XMLElement

github.com/u3d-community/U3D - 5b1a2e81ab6424183a06887d5ea22d47287ec443 authored almost 2 years ago by Lucas Vinicius <[email protected]>
Merge pull request #10 from u3d-community/skybox

Added HdrToSkybox tool

github.com/u3d-community/U3D - d6dafa6eafec022adea94c6c62b0552a159c5995 authored almost 2 years ago by Klaus Silveira <[email protected]>
Upgrade stb libraries.

github.com/u3d-community/U3D - 470aa5ae358d688d6d9125e40e7f5b19bd9f678a authored almost 2 years ago by Klaus Silveira <[email protected]>
Added HdrToSkybox tool, updated default skybox.

github.com/u3d-community/U3D - b54c18ed6ae4b488b63692302d06371f1a2264e5 authored almost 2 years ago by Klaus Silveira <[email protected]>
Fixed readme formatting.

github.com/u3d-community/U3D - 2a701305ebf2251258cab4888a2d7532816a4834 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #11 from u3d-community/ui

Updated UI

github.com/u3d-community/U3D - f1da87577701e1fb2a794b50cb9d3e87cac72307 authored almost 2 years ago by Klaus Silveira <[email protected]>
Merge pull request #15 from u3d-community/fix-build

Update cross-platform builds

github.com/u3d-community/U3D - bb64708b7fdeefccbe5c8ef7b7dea3da9207aba5 authored almost 2 years ago by Klaus Silveira <[email protected]>
Update cross-platform builds.

github.com/u3d-community/U3D - 6185e38cf6ace27ae5fcf415841937700cce17e7 authored almost 2 years ago by Klaus Silveira <[email protected]>
Git configuration tweaks.

github.com/u3d-community/U3D - 6268f39efbaff7bd4748cbcc9a72c556f3ec2000 authored almost 2 years ago by Klaus Silveira <[email protected]>
Added community code of conduct.

github.com/u3d-community/U3D - b801d8167f1f50476d2b80f5f5c5390552da6674 authored almost 2 years ago by Klaus Silveira <[email protected]>
Added common editor configuration.

github.com/u3d-community/U3D - f6200d10ecd101dd40ad8d524b5cb1e482669e0a authored almost 2 years ago by Klaus Silveira <[email protected]>
Revamped the base UI elements, tweaked editor design for consistency.

github.com/u3d-community/U3D - 984bf39cb2b89baace09e523d55867a9b8ccae21 authored almost 2 years ago by Klaus Silveira <[email protected]>
BindingGenerator: Preventing VS from placing cpp and h files to different groups

github.com/u3d-community/U3D - 76146c80568379f79df1cc180f00908e3119d4a8 authored almost 3 years ago by 1vanK <[email protected]>
Forgot to change target names in CMakeLists.txt

github.com/u3d-community/U3D - c5c9c5ccccb0fee6283b2689fbb54155f017db72 authored almost 3 years ago by 1vanK <[email protected]>
Split Urho2D to Urho2D and Physics2D (#2864)

github.com/u3d-community/U3D - 449ab2e2e822aa0b45594b151fd300a6926d7df5 authored almost 3 years ago by 1vanK <[email protected]>
Fix bug in Ray::HitDistance functions for geometry. (#2863)

* Fix bug in Ray::HitDistance functions which may return incorrect normal and UV when encounteri...

github.com/u3d-community/U3D - 90abed55a8a850064d2af6e82b4887c467e25617 authored almost 3 years ago by ChrisDenham <[email protected]>
Make UIElement::SortChildren stable. Fixes #2861

github.com/u3d-community/U3D - 928b5b1b068c4e525d4d8274033d3633eabacf7f authored almost 3 years ago by Eugene Kozlov <[email protected]>
BindingGenerator: small changes in comments

github.com/u3d-community/U3D - 5aa443ae89c0f7324d5d47060c713ed42f6e8b44 authored almost 3 years ago by 1vanK <[email protected]>
BindingGenerator: remove "using namespace" from headers

github.com/u3d-community/U3D - 4075d36fe75bf834410c80c9207d6055e8b82761 authored almost 3 years ago by 1vanK <[email protected]>
GH Actions: Bump copyright year to 2022.

[cache clear]

github.com/u3d-community/U3D - c65eaab8a31d2f09c1dead987e1d2a9072922157 authored almost 3 years ago by urhobot <[email protected]>
Fixed RibbonTrail documentation line that called color scale. (#2856)

github.com/u3d-community/U3D - b159ae72b29cf8198fa966a3352659bd7cc50383 authored almost 3 years ago by SirNate0 <[email protected]>
Fix uninitialized UniquePtr. Fixes #2852

github.com/u3d-community/U3D - 900611ceeb05e20cedef707bcb6a2e4ac48fb4e1 authored almost 3 years ago by Eugene Kozlov <[email protected]>
Update shell.html

Attempt to fix mobile usability error reported by Google Search Console.

github.com/u3d-community/U3D - 7f8f55a41f17e59ebaa6838f8aca33c3009bea1c authored almost 3 years ago by Yao Wei Tjong <[email protected]>
AS Bindings: ignore "volatile" keyword to avoid difference between doxygen versions

github.com/u3d-community/U3D - 7e0bfed578d5221d3545482b0650f507741be8fc authored almost 3 years ago by 1vanK <[email protected]>
Lua: forgot to remove constants in previous commit

github.com/u3d-community/U3D - 8ecaa1df57a286db2daba1da71817478805f52b8 authored almost 3 years ago by 1vanK <[email protected]>
Lua: add bindings for ViewOverride, fix https://github.com/urho3d/Urho3D/issues/2847

github.com/u3d-community/U3D - f740a17195fcb55f5f86de197152580bfaf86e42 authored almost 3 years ago by 1vanK <[email protected]>
Fix typo in AnimationController

github.com/u3d-community/U3D - 429aaa8eaba6a5764d4e90adcf4a3f89ee8b38f4 authored almost 3 years ago by Eugene Kozlov <[email protected]>
Have Material unsubscribe from animation events on ResetToDefault.

github.com/u3d-community/U3D - c0b43665b48a6e5d63ed7c38e5f8afdda12583b6 authored about 3 years ago by Nathanial Lydick <[email protected]>
Forward declare asITypeInfo to avoid error when directly including Urho3D/AngelScript/ScriptInstance.h. (#2845)

Fixes #2844.

github.com/u3d-community/U3D - 066d5d4da2de34a41097482e4946716f403a32ff authored about 3 years ago by SirNate0 <[email protected]>
Material::ResetToDefaults() should clear shaderParameterAnimationInfos_

github.com/u3d-community/U3D - 11e640ed73c4a4f4ddde94e66d0703a20a308df7 authored about 3 years ago by Pencil Amazing <[email protected]>
Fixed GLTF import

I noticed glTF2Importer::CanRead not returning the right value on success :wink:

github.com/u3d-community/U3D - ecbdb52633a05703a3ee3216ca76ad5c14516e2d authored about 3 years ago by niansa/tuxifan <[email protected]>
Update AngelScript - Fixed 32bit/64bit compatibility of saved bytecode in functions returning handles. (#2838)

github.com/u3d-community/U3D - e08df3d0cfde1fee029c9e4931f6776001d1bf6b authored about 3 years ago by orefkov <[email protected]>
Update AngelScript to 2.36.0 (#2837)

github.com/u3d-community/U3D - 6b631476ab294739993a0bbdf23a9e61f5d0369b authored about 3 years ago by orefkov <[email protected]>
Bug fixes and improves in AngelScript using (#2835)

* Fixed a bug when creating script objects - when the factory was executed, the execution nestin...

github.com/u3d-community/U3D - 2911d262316824e4d3c82e71ba2a7c0440e3c832 authored about 3 years ago by orefkov <[email protected]>
Improved ScriptInstance performance. Faster call of event handlers. Obtaining information about the attributes of an object is performed only once and is cached. (#2836)

github.com/u3d-community/U3D - d5b763de93e879464244d2e82ec7a721d58a3bd5 authored about 3 years ago by orefkov <[email protected]>
AS BindingGenerator: Not register factories for nocount objects (#2834)

github.com/u3d-community/U3D - 2e39a3d80cdbf30a255f05a526442b1457b45999 authored about 3 years ago by 1vanK <[email protected]>
Rename @fakeref to @nocount (#2833)

github.com/u3d-community/U3D - 2bb682d2c213cdfcb46f28b23a7787782473a832 authored about 3 years ago by 1vanK <[email protected]>
AS Bindings: Remove FakeAddRef and FakeReleaseRef (#2832)

github.com/u3d-community/U3D - 853dd1e479c8a07147265ebbb4b513d45017ae67 authored about 3 years ago by 1vanK <[email protected]>
Update AngelScript to 2.35.1. (#2831)

* Update AngelScript to 2.35.1. Now it support native calling convention for ARM64.

* Change ...

github.com/u3d-community/U3D - 4a6e16344b8846372abbf919b44c3d0afa25d79e authored about 3 years ago by orefkov <[email protected]>
Registration in AngelScript of classes marked as @fakeref with the flag "asOBJ_NOCOUNT", without registration empty AddRef and Release. (#2828)

This will optimize the code into AngelScript.

github.com/u3d-community/U3D - 14a9fed837c0fe8f706dc0572b4541cfcfc3cd17 authored about 3 years ago by orefkov <[email protected]>
Fix documentation generation for Doxygen 1.9.2 | Another workaround for BindingGenerator (#2830)

github.com/u3d-community/U3D - 817e0d8b6c05090755226ac3edde20a0e27b34d0 authored about 3 years ago by 1vanK <[email protected]>
BindingGenerator: typos; temporal workaround for doxygen 1.9.1 bug (#2829)

github.com/u3d-community/U3D - f65ff83d530a9f588caf52d46fb12966d98b5e16 authored about 3 years ago by 1vanK <[email protected]>
AS Bindings: fix IO manual bindings

github.com/u3d-community/U3D - 255f04681a80478b65dbf65ab9e5f4e7fc139a50 authored about 3 years ago by 1vanK <[email protected]>
Fix connection support json scene format

github.com/u3d-community/U3D - 1320f26b6a852414d9391fa543f5e248b461a371 authored about 3 years ago by YuriAzathoth <[email protected]>
Revert "Update boost::preprocessor to 1.75.0" (#2824)

This reverts commit c4082368d7315c7a658cade35b4d0094500762f5.

github.com/u3d-community/U3D - 9afd0feb38060e3b3e556c07ae93c08b78d4fb13 authored about 3 years ago by 1vanK <[email protected]>
Website: document the DBE's 'ARCH' env-var.

github.com/u3d-community/U3D - 7a1edfe15e2cea75d7822e8b45ab1b4a74aa28cb authored about 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Make the 'dockerized.sh' more generic.

github.com/u3d-community/U3D - 825b344d13ad9d9729890feaeea5a86148afa8eb authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Quick fix for Wayland with both GCC and Clang.

github.com/u3d-community/U3D - 884c09447dd5068e79f86f81e09a06b2f47aa946 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Add the possibility to use custom DBE image name too (for devel).

github.com/u3d-community/U3D - 436046bd34058cbbb7ed1802cff92ecc12d688f1 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Website - minor update on the DBE image tag section.

github.com/u3d-community/U3D - e9bffec0479e157a1871acac9521283a08210960 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Website - extra section for explaining DBE image tag.

Combine DBE requirements into one admonition.

github.com/u3d-community/U3D - 6373b31bc494148f90dc85618c88d04d45e7e2b0 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
CI - don't send message as it may contain newline and break the json.

[ci skip]

github.com/u3d-community/U3D - 198b19df22477475aebcc0bc23fed75dea16f850 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Prevent running of dockerized.sh script with root user.

Website - add memory requirement for Android build.

github.com/u3d-community/U3D - 1132abfa84f941b5837ef85fba9582344b11af91 authored over 3 years ago by Yao Wei Tjong 姚伟忠 <[email protected]>
Updated README.md to reflect SQLite v3.36.0 version change.

github.com/u3d-community/U3D - d4432902a44b7662e7a9ce3de2475609614d538f authored over 3 years ago by Nicholas J Ingrassellino <[email protected]>