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The Fuse Lab
The FUSE Lab was founded to create & curate the FUSE GPU vvvv library
Collective -
Host: opensource -
https://opencollective.com/the-fuse-lab
- Website: https://www.thefuselab.io/
- Code: https://github.com/TheFuseLab/VL.Fuse
Remove Functionparameter nodes from all nodes that are externally used like noise
github.com/TheFuseLab/VL.Fuse - texone opened this issue 4 days ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue 4 days ago
Add Tangents to material raymarcher
github.com/TheFuseLab/VL.Fuse - texone opened this issue 19 days ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue 19 days ago
Help patch "Example Glowing Fluid" has Errors
github.com/TheFuseLab/VL.Fuse - bnjbnj opened this issue about 1 month ago
github.com/TheFuseLab/VL.Fuse - bnjbnj opened this issue about 1 month ago
Adds Mirror [Fuse.Math] and adds it to Constrain [Fuse.Math]
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 4 months ago
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 4 months ago
Update ParameterKey OnUpdateName() for TextureInput,BufferInput and SamplerInput
github.com/TheFuseLab/VL.Fuse - kopffarben opened this pull request 4 months ago
github.com/TheFuseLab/VL.Fuse - kopffarben opened this pull request 4 months ago
Updates VL Nugets to latest
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
Replaces ServiceRegistry.Current with AppHost.Current.Services
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
Fixes initialization of FromFloat and ToFloat4
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
github.com/TheFuseLab/VL.Fuse - bj-rn opened this pull request 5 months ago
Dynamic Delegate and Invoke
github.com/TheFuseLab/VL.Fuse - kopffarben opened this pull request 7 months ago
github.com/TheFuseLab/VL.Fuse - kopffarben opened this pull request 7 months ago
Fixed VolumeSDF node by adding TextureIn node inside.
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request 8 months ago
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request 8 months ago
Necessary changes for vvvv 6.0
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request 11 months ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request 11 months ago
Moves all viewers to VL.Fuse.HDE.vl and removes any reference to VL.HDE inside of Core
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
LineStrip and LineStripWidth missing "Closed" pin
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue about 1 year ago
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue about 1 year ago
particles emitters broken in last commit
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue about 1 year ago
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue about 1 year ago
Better interop with ShaderFX
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
Check Retrieve Upstream Tooltip
github.com/TheFuseLab/VL.Fuse - texone opened this issue about 1 year ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue about 1 year ago
Only allow connections on `ShaderNode<T>` we actually support
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request about 1 year ago
HowTo Use Append Buffer help patch
github.com/TheFuseLab/VL.Fuse - catvvvveasel opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - catvvvveasel opened this issue over 1 year ago
fluid3D broken in last commit
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - circuitb opened this issue over 1 year ago
Think about creating one step and one step2 function with enum for constant, linear, cubic,quintic etc
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
Fluid help patch review
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 1 year ago
Semantic's Define pin should be true by default and optional
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 1 year ago
Simplify FUSE and avoid doubling VL functionalities
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 1 year ago
Check Normals for RaymarchMaterial PBR
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
Add explanation how random works with int based indexing
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
Material features throw null pointer when disconnected
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 1 year ago
Shall we add fuse.dll to repo
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
adaptive Group node to unify all fuse group versions (void, computeStage, PropertyLayer,..) as Group (Fuse)
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
Add helppatch on how to use value inputs
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Add explanation to HowTo Use discard
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Create Help Patch to showcase draw shader usage
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
PBR materials have thwe CullMode pin hidden
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue almost 2 years ago
Sphere imposters generate wrong shadows when transform is applied to group entity node
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Bring back and adjust SDF to Mesh
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Make sure world transformation gets passed correctly to the draw shader
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue almost 2 years ago
Conform to sdf is not working
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Find solution for TransformSDF not working
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Propability Emitter seems to have a particle count issue
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Make Sure Transform are always working
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Add Viewers For BufferInput and TextureInput
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
ShaderNode instances Generate the same id when inside a for each region
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Exception when hovering pins of ShaderNodes datatype
github.com/TheFuseLab/VL.Fuse - mhusinsky opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - mhusinsky opened this issue almost 2 years ago
Re-enables automatic testing of VL documents
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request almost 2 years ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request almost 2 years ago
Fixes compile errors after Stride update
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request almost 2 years ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request almost 2 years ago
Get vertex id when rendering meshes
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
Depth Upsampling compositing issue
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
Invoke issue in particles
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue almost 2 years ago
Check Groupable option for mixin functions
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 2 years ago
System freezes when resources size changes
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Resource Descriptors
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Implement Geometric distortion motion-blur for particles
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Add Circle-cut to quad transition distance-based for particles
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Import Sprite screen size utility nodes from old project
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Compute Graph not updating correctly on changes in the patch
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Ease node doesn't seem to work anymore
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
Bring RenderScheduler inside ComputeSystem
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
github.com/TheFuseLab/VL.Fuse - natan-sinigaglia opened this issue about 2 years ago
[SDF] Adds SDFToMesh, VoxelVolume and FindSDFBoundingBox
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 2 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 2 years ago
Compute System Attributes are not handled well with if region
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 2 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 2 years ago
Fix VolumeSDF in Fuse.Common.SDF
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
Fix CullRayByBoundingBox and CullRayDefault in Fuse.Raymarch
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
Fix directinal light shadow for RayMarch(Material)
github.com/TheFuseLab/VL.Fuse - torinos-yt opened this pull request almost 3 years ago
github.com/TheFuseLab/VL.Fuse - torinos-yt opened this pull request almost 3 years ago
0.1.6 - when adding new force to particle system, I have to restart patch to make it work
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
0.1.6 - When working with SDF + fuse material + sample texture, cache needs to be forced refreshed to see changes in raymarching
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
0.1.6 - worleyNoise throwing error - stopped working completely
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - stixo opened this issue almost 3 years ago
If region does not always pipe values through
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue almost 3 years ago
Add Geodesic tiling
github.com/TheFuseLab/VL.Fuse - everyoneishappy opened this issue about 3 years ago
github.com/TheFuseLab/VL.Fuse - everyoneishappy opened this issue about 3 years ago
Fuse crashing VVVV .net unhandled exception error CS0246
github.com/TheFuseLab/VL.Fuse - rofoto opened this issue about 3 years ago
github.com/TheFuseLab/VL.Fuse - rofoto opened this issue about 3 years ago
Not all combinations of `GpuValue<T>` work when connecting any `T`
github.com/TheFuseLab/VL.Fuse - azeno opened this issue about 3 years ago
github.com/TheFuseLab/VL.Fuse - azeno opened this issue about 3 years ago
Buffers and textures don't work in materials.
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue about 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue about 3 years ago
Materials seem to be compiled twice
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue about 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue about 3 years ago
Draw ShaderGraph 'ColorTarget' should be adaptive
github.com/TheFuseLab/VL.Fuse - everyoneishappy opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - everyoneishappy opened this issue over 3 years ago
Get rid of obsolete help patches
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
Raymarch (Material) does not seem to work with VolumeSDF
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
Finish Noise documentation
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
Finish SDF documentation
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - sebescudie opened this issue over 3 years ago
Fixed texture as force field example
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request over 3 years ago
Added VolumeSDF node
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - smakhtin opened this pull request over 3 years ago
Check Read Write for Inputs to only make resources Writable in the shader when needed
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago
Adds videos to README.md
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 3 years ago
Fixes memory leaks in both the `GpuValueViewer` as well as the `DrawShaderGraph` node
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request over 3 years ago
Allow multiple individual sinks for GpuValue
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 3 years ago
Unable to load VL.Fuse: "The type or namespace 'T3' could not be found" in Fuse.Core.vl.cs"
github.com/TheFuseLab/VL.Fuse - t3kt opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - t3kt opened this issue over 3 years ago
Material extension rework
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this pull request over 3 years ago
Ensure stable IDs for every shader so the stride shader cache works
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - tebjan opened this issue over 3 years ago
Constant values lead to shader constants
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request over 3 years ago
github.com/TheFuseLab/VL.Fuse - azeno opened this pull request over 3 years ago
DrawShaderGraph Node spawns multiple render windows [if it is being created after the SceneWindow]
github.com/TheFuseLab/VL.Fuse - cnisidis opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - cnisidis opened this issue over 3 years ago
Add InputModifier in out inout to FunctionParameter
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago
look at blenders way to handle different integrators
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago
github.com/TheFuseLab/VL.Fuse - texone opened this issue over 3 years ago